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STATEMENT COMPUTER-SCIENCE

  • Statement (computer science)
  • Section of code that details a specific command

    In computer programming, a statement is a syntactic unit of an imperative programming language that expresses some action to be carried out. [vague] A

    Statement (computer science)

    Statement_(computer_science)

  • Glossary of computer science
  • This glossary of computer science is a list of definitions of terms and concepts used in computer science, its sub-disciplines, and related fields, including

    Glossary of computer science

    Glossary_of_computer_science

  • Assignment (computer science)
  • Setting or re-setting the value associated with a variable name

    In computer programming, an assignment statement sets and/or re-sets the value stored in the storage location(s) denoted by a variable name; in other

    Assignment (computer science)

    Assignment_(computer_science)

  • Statement
  • Topics referred to by the same term

    Look up statement in Wiktionary, the free dictionary. Statement or statements may refer to: Statement (computer science), the smallest standalone element

    Statement

    Statement

  • Computer science
  • Study of computation

    of computer science Computer science is the study of computation, information, and automation. Included broadly in the sciences, computer science spans

    Computer science

    Computer science

    Computer_science

  • Computer Science Tripos
  • Undergraduate degree in Computer Science offered by the University of Cambridge

    The Computer Science Tripos (CST) is the undergraduate course in computer science offered by the University of Cambridge Computer Laboratory. It evolved

    Computer Science Tripos

    Computer Science Tripos

    Computer_Science_Tripos

  • History of computer science
  • The history of computer science began long before the modern discipline of computer science, usually appearing in forms like mathematics or physics. Developments

    History of computer science

    History of computer science

    History_of_computer_science

  • Logic in computer science
  • Academic discipline

    Logic in computer science covers the overlap between the field of logic and that of computer science. The topic can essentially be divided into three

    Logic in computer science

    Logic in computer science

    Logic_in_computer_science

  • NOP (code)
  • Machine instruction that indicates to a computer to do nothing

    language mnemonic, programming language statement, or computer protocol command that does nothing. Some computer instruction sets include an instruction

    NOP (code)

    NOP_(code)

  • Computer engineering
  • Engineering discipline specializing in the design of computer hardware

    engineering and computer science. Computer engineering may be referred to as Electrical and Computer Engineering or Computer Science and Engineering at

    Computer engineering

    Computer engineering

    Computer_engineering

  • Ontology (information science)
  • Specification of a conceptualization

    Knowledge Sharing" by Tom Gruber used ontology as a technical term in computer science closely related to earlier idea of semantic networks and taxonomies

    Ontology (information science)

    Ontology (information science)

    Ontology_(information_science)

  • Input (computer science)
  • Data provided to a program or process

    In computer science, the general meaning of input is to provide or give something to the computer, in other words, when a computer or device is receiving

    Input (computer science)

    Input (computer science)

    Input_(computer_science)

  • Computer and information science
  • Computer and information science (CIS; also known as information and computer science) is a field that emphasizes both computing and informatics, upholding

    Computer and information science

    Computer and information science

    Computer_and_information_science

  • Reification (computer science)
  • Formal methods terminology

    In computer science, reification is the process by which an abstract idea about a program is turned into an explicit data model or other object created

    Reification (computer science)

    Reification_(computer_science)

  • Loop (statement)
  • Control flow construct for executing code repeatedly

    In computer programming, a loop is a control flow construct that allows code to be executed repeatedly, usually with minor alterations between repetitions

    Loop (statement)

    Loop_(statement)

  • Theoretical computer science
  • Subfield of computer science and mathematics

    Theoretical computer science is a subfield of computer science and mathematics that focuses on the abstract and mathematical foundations of computation

    Theoretical computer science

    Theoretical computer science

    Theoretical_computer_science

  • Object (computer science)
  • Semantic instance with state, behavior, and identity

    (computer programming) Class-based programming Data transfer object Declaration (computer programming) Distributed object Instance (computer science)

    Object (computer science)

    Object_(computer_science)

  • Expression (computer science)
  • Syntactic entity in a programming language with a determinable value

    In computer science, an expression is a syntactic entity in a programming language that may be evaluated to determine its value of a specific semantic

    Expression (computer science)

    Expression_(computer_science)

  • Recursion (computer science)
  • Use of functions that call themselves

    ideas of computer science. The power of recursion evidently lies in the possibility of defining an infinite set of objects by a finite statement. In the

    Recursion (computer science)

    Recursion (computer science)

    Recursion_(computer_science)

  • Computer science at the University of Toronto
  • At the University of Toronto, computer science is a decentralized field that has been a subject of teaching and research since 1945, beginning with the

    Computer science at the University of Toronto

    Computer_science_at_the_University_of_Toronto

  • Abstraction (computer science)
  • Software that provides access that hides details

    abstractions (computer science) Refinement for the opposite of abstraction in computing Indirection Integer (computer science) Heuristic (computer science) Colburn

    Abstraction (computer science)

    Abstraction_(computer_science)

  • List of unsolved problems in computer science
  • List of unsolved computational problems

    article is a list of notable unsolved problems in computer science. A problem in computer science is considered unsolved when no solution is known or

    List of unsolved problems in computer science

    List_of_unsolved_problems_in_computer_science

  • Macro (computer science)
  • Rule for substituting a set input with a set output

    In computer programming, a macro (short for "macro instruction"; from Greek μακρο- 'long, large') is a rule or pattern that specifies how a certain input

    Macro (computer science)

    Macro (computer science)

    Macro_(computer_science)

  • Integer (computer science)
  • Datum of integral data type

    In computer science, an integer is a datum of integral data type, a data type that represents some range of mathematical integers. Integral data types

    Integer (computer science)

    Integer_(computer_science)

  • Record (computer science)
  • Composite data type

    In computer science, a record (also called a structure, struct, user-defined type (UDT), or compound data type) is a composite data structure – a collection

    Record (computer science)

    Record_(computer_science)

  • Lecture Notes in Computer Science
  • Book series by Springer

    Lecture Notes in Computer Science is a series of computer science books published by Springer Science+Business Media since 1973. The series contains proceedings

    Lecture Notes in Computer Science

    Lecture_Notes_in_Computer_Science

  • Persistence (computer science)
  • Characteristic of state of a computer system that outlives the process that created it

    In computer science, persistence refers to the characteristic of state of a system that outlives (persists for longer than) the process that created it

    Persistence (computer science)

    Persistence_(computer_science)

  • Default (computer science)
  • Preexisting value in computer software

    default, in computer science, refers to the preexisting value of a user-configurable setting that is assigned to a software application, computer program

    Default (computer science)

    Default_(computer_science)

  • List of pioneers in computer science
  • computer science awards List of computer science journals List of computer scientists List of Internet pioneers List of pioneers in computer science List

    List of pioneers in computer science

    List_of_pioneers_in_computer_science

  • State (computer science)
  • Remembered information in a computer system

    In information technology and computer science, a system is described as stateful if it is designed to remember preceding events or user interactions;

    State (computer science)

    State_(computer_science)

  • Considered harmful
  • Phrase used in titles of critical texts

    in computer science and related disciplines. Its use in this context originated with a 1968 letter by Edsger Dijkstra published as "Go To Statement Considered

    Considered harmful

    Considered harmful

    Considered_harmful

  • Arden's rule
  • In theoretical computer science, Arden's rule, also known as Arden's lemma, is a mathematical statement about a certain form of language equations. A (formal)

    Arden's rule

    Arden's_rule

  • Computer
  • Programmable machine that processes data

    Computability theory Computer security Glossary of computer hardware terms History of computer science List of computer term etymologies List of computer system manufacturers

    Computer

    Computer

    Computer

  • Value (computer science)
  • Expression in computer science which cannot be evaluated further

    In computer science and software programming, a value is the representation of some entity that can be manipulated by a program. The members of a type

    Value (computer science)

    Value_(computer_science)

  • Synchronization (computer science)
  • Concept in computer science, referring to processes, or data

    In computer science, synchronization is the task of coordinating multiple processes to join up or handshake at a certain point, in order to reach an agreement

    Synchronization (computer science)

    Synchronization_(computer_science)

  • Premise
  • Statement supporting a conclusion

    proposition offered to support a conclusion. Premises are true or false statements that serve as the starting points of arguments by presenting reasons to

    Premise

    Premise

  • Sinclair Research
  • British consumer electronics company

    late as March 1981 it was still going by the Science of Cambridge name. In March 1981, Sinclair Computers was renamed Sinclair Research Ltd and the Sinclair

    Sinclair Research

    Sinclair_Research

  • Kernel (operating system)
  • Core of a computer operating system

    A kernel is a computer program at the core of a computer's operating system that always has complete control over everything in the system. The kernel

    Kernel (operating system)

    Kernel (operating system)

    Kernel_(operating_system)

  • Department of Computer Science, University of Manchester
  • Department formed in 1964

    The Department of Computer Science at the University of Manchester, England is the longest established department of Computer Science in the United Kingdom

    Department of Computer Science, University of Manchester

    Department of Computer Science, University of Manchester

    Department_of_Computer_Science,_University_of_Manchester

  • Arrow (computer science)
  • In computer science, arrows or bolts are a type class used in computer programming to describe computations in a pure and declarative fashion. First proposed

    Arrow (computer science)

    Arrow_(computer_science)

  • History of personal computers
  • one mainframe computer processor. This was common in business applications and in science and engineering. A different model of computer use was foreshadowed

    History of personal computers

    History of personal computers

    History_of_personal_computers

  • Closure (computer programming)
  • Technique for creating lexically scoped first class functions

    the term comes from mathematics use, rather than the prior use in computer science. The authors consider this overlap in terminology to be "unfortunate

    Closure (computer programming)

    Closure_(computer_programming)

  • Lock (computer science)
  • Synchronization mechanism for enforcing limits on access to a resource

    In computer science, a lock or mutex (from mutual exclusion) is a synchronization primitive that prevents state from being modified or accessed by multiple

    Lock (computer science)

    Lock_(computer_science)

  • Guard (computer science)
  • Concept in computer science

    In computer programming, a guard is a Boolean expression that must evaluate to true if the execution of the program is to continue in the branch in question

    Guard (computer science)

    Guard_(computer_science)

  • Quantum computing
  • Computer hardware technology that uses quantum mechanics

    A quantum computer is a computer that represents and processes information using quantum states. Quantum computations exploit phenomena such as superposition

    Quantum computing

    Quantum computing

    Quantum_computing

  • Computer Sciences Corporation
  • Defunct American corporation that provided information technology services

    Computer Sciences Corporation (CSC) was an American multinational corporation that provided information technology (IT) services and professional services

    Computer Sciences Corporation

    Computer Sciences Corporation

    Computer_Sciences_Corporation

  • Data dependency
  • Programming situation where an instruction refers to a prior instruction's data

    data dependency in computer science is a situation in which a program statement (instruction) refers to the data of a preceding statement. In compiler theory

    Data dependency

    Data_dependency

  • David J. Malan
  • American computer scientist and professor

    Malan (/meɪlɛn/) is an American computer scientist and professor. Malan is a Gordon McKay Professor of Computer Science at Harvard University, and is best

    David J. Malan

    David J. Malan

    David_J._Malan

  • Software design pattern
  • Reusable solution template to a commonly-needed software behavior

    others followed up on this work. Design patterns gained popularity in computer science after the book Design Patterns: Elements of Reusable Object-Oriented

    Software design pattern

    Software_design_pattern

  • Electronic Notes in Theoretical Computer Science
  • Academic journal

    Electronic Notes in Theoretical Computer Science is an electronic computer science journal published by Elsevier, started in 1995. Its issues include many

    Electronic Notes in Theoretical Computer Science

    Electronic_Notes_in_Theoretical_Computer_Science

  • Deadlock (computer science)
  • State in which members are blocking each other

    Readers-writer lock Sleeping barber problem Stalemate Synchronization (computer science) Turn restriction routing Coulouris, George (2012). Distributed Systems

    Deadlock (computer science)

    Deadlock (computer science)

    Deadlock_(computer_science)

  • Marshalling (computer science)
  • Computer memory transformation process

    In computer science, marshalling or marshaling (US spelling) is the process of transforming the memory representation of an object into a data format suitable

    Marshalling (computer science)

    Marshalling_(computer_science)

  • Formal science
  • Study of abstract structures described by formal systems

    Theoretical computer science Artificial intelligence Game theory Systems theory Theoretical linguistics Decision theory Systems science Data science Information

    Formal science

    Formal_science

  • History of artificial intelligence
  • 'Can Digital Computers Think?' and the panel discussion 'Can Automatic Calculating Machines be Said to Think?' This was an early statement of the philosophical

    History of artificial intelligence

    History of artificial intelligence

    History_of_artificial_intelligence

  • Object composition
  • Method in computer programming of forming higher-level object types

    In computer science, object composition and object aggregation are closely related ways to combine objects or data types into more complex ones. In conversation

    Object composition

    Object_composition

  • Data type
  • Attribute of data

    In computer science and computer programming, a data type (or simply type) is a collection or grouping of data values, usually specified by a set of possible

    Data type

    Data type

    Data_type

  • National University of Computer and Emerging Sciences
  • Private research university in Pakistan

    National University of Computer and Emerging Sciences (NUCES), also known by its parent institute Foundation for Advancement of Science and Technology (FAST)

    National University of Computer and Emerging Sciences

    National University of Computer and Emerging Sciences

    National_University_of_Computer_and_Emerging_Sciences

  • End user
  • Regular user of a product

    undertaking statements.[clarification needed] End-user computing End-user development Voice of the customer User guide Dictionary of Computer and Internet

    End user

    End user

    End_user

  • On the Cruelty of Really Teaching Computer Science
  • 1988 paper by E. W. Dijkstra

    Cruelty of Really Teaching Computing Science" is a 1988 scholarly article by E. W. Dijkstra which argues that computer programming should be understood as

    On the Cruelty of Really Teaching Computer Science

    On_the_Cruelty_of_Really_Teaching_Computer_Science

  • Bill Dally
  • American computer scientist and educator (born 1960)

    Engineering and Computer Science at Stanford University and MIT. Since 2021, he has been a member of the President's Council of Advisors on Science and Technology

    Bill Dally

    Bill Dally

    Bill_Dally

  • Computer science in sport
  • Interdisciplinary study of informatics and sports science

    Computer science in sport is an interdisciplinary discipline that has its goal in combining the theoretical as well as practical aspects and methods of

    Computer science in sport

    Computer_science_in_sport

  • Garbage collection (computer science)
  • Form of automatic memory management

    In computer science, garbage collection (GC) is a form of automatic memory management. The garbage collector attempts to reclaim memory that was allocated

    Garbage collection (computer science)

    Garbage collection (computer science)

    Garbage_collection_(computer_science)

  • Inheritance (object-oriented programming)
  • Process of deriving classes from, and organizing them into, a hierarchy

    programming Mixin – Class used for injecting methods Polymorphism (computer science) – Using one interface or symbol with regards to multiple different

    Inheritance (object-oriented programming)

    Inheritance_(object-oriented_programming)

  • Branches of science
  • Subdivisions of science defined by their scope

    formal sciences are the branches of science that are concerned with formal systems, such as mathematics, logic, theoretical computer science, information

    Branches of science

    Branches_of_science

  • Computer program
  • Instructions a computer can execute

    execute each statement. Running the source code is slower than running an executable. Moreover, the interpreter must be installed on the computer. The "Hello

    Computer program

    Computer program

    Computer_program

  • Nested quotation
  • Quotations within quotations

    (as in nested narration), speech, and computer science (as in "meta"-statements that refer to other statements as strings). Nested quotation can be very

    Nested quotation

    Nested_quotation

  • Paradox
  • Logically self-contradictory statement

    paradox is a logically self-contradictory statement or a statement that runs contrary to expectations. It is a statement that, despite apparently valid reasoning

    Paradox

    Paradox

  • Computer network
  • Network that allows computers to share resources and communicate with each other

    In computer science, computer engineering, and telecommunications, a network is a group of communicating computers and peripherals known as hosts, which

    Computer network

    Computer network

    Computer_network

  • Information technology
  • Computer-based technologies

    and telephones. Information technology is an application of computer science and computer engineering. An information technology system (IT system) is

    Information technology

    Information technology

    Information_technology

  • Control flow
  • How software progresses through its implementation

    COMEFROM argument. The statement is intended to be the opposite of goto and is considered to be more a joke than serious computer science. Often the specified

    Control flow

    Control_flow

  • Mark d'Inverno
  • British computer scientist

    d'Inverno (born 29 August 1965) is a British computer scientist, currently a professor of Computer Science at Goldsmiths, University of London, in east

    Mark d'Inverno

    Mark_d'Inverno

  • Self-management (computer science)
  • Systems for human-free computer management

    (network) Robustness (computer science) Puviani and Friel (2013). "Self-Management for cloud computing". Proceedings of Science and InformationConference

    Self-management (computer science)

    Self-management_(computer_science)

  • Natural language processing
  • Processing of natural language by a computer

    the processing of natural language information by a computer. NLP is a subfield of computer science and is closely associated with artificial intelligence

    Natural language processing

    Natural_language_processing

  • Computation
  • Any type of calculation

    computer algorithms. Mechanical or electronic devices (or, historically, people) that perform computations are known as computers. Computer science is

    Computation

    Computation

  • Goto
  • One-way software control-flow statement

    In computer programming, goto is a control flow statement that transfers control to another line of source code. Unlike a function call that supports returning

    Goto

    Goto

    Goto

  • Computing education
  • Pedagogy of computer science

    Computer science education or computing education is the field of teaching and learning the discipline of computer science and computational thinking.

    Computing education

    Computing education

    Computing_education

  • Production system (computer science)
  • Computer program used to provide artificial intelligence

    A production system (or production rule system) is a computer program typically used to provide some form of artificial intelligence, which consists primarily

    Production system (computer science)

    Production_system_(computer_science)

  • PL/I
  • Procedural, imperative computer programming language

    pronounced /piː ɛl wʌn/ and sometimes written PL/1) is a procedural, imperative computer programming language initially developed by IBM. It is designed for scientific

    PL/I

    PL/I

  • WEIZAC
  • First computer in the Middle East

    (Weizmann Automatic Computer) was the first computer in Israel, and one of the first large-scale, stored-program, electronic computers in the world. It was

    WEIZAC

    WEIZAC

    WEIZAC

  • Entscheidungsproblem
  • Impossible task in computing

    In mathematics and computer science, the Entscheidungsproblem (German for 'decision problem'; pronounced [ɛntˈʃaɪ̯dʊŋspʁoˌbleːm]) is a challenge posed

    Entscheidungsproblem

    Entscheidungsproblem

  • Andrew S. Tanenbaum
  • American-Dutch computer scientist (born 1944)

    the handle AST, is an American-born Dutch computer scientist and retired professor emeritus of computer science at the Vrije Universiteit Amsterdam in the

    Andrew S. Tanenbaum

    Andrew S. Tanenbaum

    Andrew_S._Tanenbaum

  • Sleeping barber problem
  • Software concurrency problem

    In computer science, the sleeping barber problem is a classic inter-process communication and synchronization problem that illustrates the complexities

    Sleeping barber problem

    Sleeping_barber_problem

  • Department of Computer Science, University of Oxford
  • Department of the University of Oxford

    The Department of Computer Science is an academic department at the Mathematical, Physical and Life Sciences Division at the University of Oxford in Oxford

    Department of Computer Science, University of Oxford

    Department of Computer Science, University of Oxford

    Department_of_Computer_Science,_University_of_Oxford

  • Parameter (computer programming)
  • Variable that represents an argument to a function

    In computer programming, a parameter, or formal argument, is a variable that represents an argument to a function call. A function's signature defines

    Parameter (computer programming)

    Parameter_(computer_programming)

  • Hello, world
  • Traditional first example of a computer programming language

    A "Hello, world" program is usually a simple computer program that outputs a message similar to "Hello, world". The text may be printed out or displayed

    Hello, world

    Hello,_world

  • Zipping (computer science)
  • Function which maps a tuple of sequences into a sequence of tuples

    In computer science, zipping is a function which maps a tuple of sequences into a sequence of tuples. This name zip derives from the action of a zipper

    Zipping (computer science)

    Zipping_(computer_science)

  • Computational science
  • Specialist field of computer science

    specifically the computer sciences, which uses advanced computing capabilities to understand and solve complex physical problems in science. While this typically

    Computational science

    Computational_science

  • Statement on AI Risk
  • Open letter about extinction risk from AI

    At the time of the statement's release, the signatories included over 100 professors of AI including the two most-cited computer scientists and Turing

    Statement on AI Risk

    Statement_on_AI_Risk

  • Type conversion
  • Changing an expression from one data type to another

    In computer science, type conversion, type casting, type coercion, and type juggling are different ways of changing an expression from one data type to

    Type conversion

    Type_conversion

  • Spaghetti code
  • Software source code with poor structure

    Spaghetti code is computer source code that encodes control flow that is convoluted, and therefore, hard to understand. Control statements direct program

    Spaghetti code

    Spaghetti code

    Spaghetti_code

  • Deductive reasoning
  • Form of reasoning

    psychology and the cognitive sciences. But the subject of deductive reasoning is also pertinent to the computer sciences, for example, in the creation

    Deductive reasoning

    Deductive_reasoning

  • Abox
  • Part of an ontology

    In computer science, the terms TBox and ABox are used to describe two different types of statements in knowledge bases. TBox statements are the "terminology

    Abox

    Abox

  • Natalie Enright Jerger
  • American computer scientist

    Jerger (née Enright) is an American computer scientist known for research in computer science including computer architecture and interconnection networks

    Natalie Enright Jerger

    Natalie_Enright_Jerger

  • List of master's degrees in North America
  • Human-computer interaction, while touches upon areas of research covered by computer science, psychology, cognitive science, social sciences, design

    List of master's degrees in North America

    List_of_master's_degrees_in_North_America

  • Coinduction
  • Proof method in mathematical logic

    In computer science, coinduction is a technique for defining and proving properties of systems of concurrent interacting objects. Coinduction is the mathematical

    Coinduction

    Coinduction

  • Conditional (computer programming)
  • Control flow statement that branches according to a Boolean expression

    In computer programming, a conditional statement directs program control flow based on the value of a condition; a Boolean expression. A conditional expression

    Conditional (computer programming)

    Conditional (computer programming)

    Conditional_(computer_programming)

  • Turing test
  • Test of a machine's ability to imitate human intelligence

    Tests where a human judges whether a computer or an alien is intelligent were an established convention in science fiction by the 1940s, and it is likely

    Turing test

    Turing test

    Turing_test

  • Abductive reasoning
  • Inference seeking the simplest and most likely explanation

    question. In the 1990s, as computing power grew, the fields of law, computer science, and artificial intelligence research spurred renewed interest in the

    Abductive reasoning

    Abductive reasoning

    Abductive_reasoning

  • Outline of physical science
  • Hierarchical outline list of articles related to the physical sciences

    biomaterials, and metallurgy. Computer science – the study of computation, information, and automation. Computer science spans theoretical disciplines

    Outline of physical science

    Outline of physical science

    Outline_of_physical_science

  • Trait (computer programming)
  • Set of methods that extend the functionality of a class

    In computer programming, a trait is a language concept that represents a set of methods that can be used to extend the functionality of a class. In object-oriented

    Trait (computer programming)

    Trait_(computer_programming)

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