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  • Program equilibrium
  • Game theory

    Program equilibrium is a game-theoretic solution concept for a scenario in which players submit computer programs to play the game on their behalf and

    Program equilibrium

    Program_equilibrium

  • Nash equilibrium
  • Solution concept of a non-cooperative game

    In game theory, a Nash equilibrium is a situation where no player could gain more by changing their own strategy (holding all other players' strategies

    Nash equilibrium

    Nash_equilibrium

  • Focal point (game theory)
  • Concept in game theory

    In this coordination game, any place and time in the city could be an equilibrium solution. Schelling asked a group of students this question and found

    Focal point (game theory)

    Focal_point_(game_theory)

  • Subgame perfect equilibrium
  • Game theory concept

    theory, a subgame perfect equilibrium (SPE), or subgame perfect Nash equilibrium (SPNE), is a refinement of the Nash equilibrium concept, specifically designed

    Subgame perfect equilibrium

    Subgame_perfect_equilibrium

  • Correlated equilibrium
  • Game theory solution

    In game theory, a correlated equilibrium is a solution concept that is more general than the well known Nash equilibrium. It was first discussed by mathematician

    Correlated equilibrium

    Correlated_equilibrium

  • Minimax
  • Decision rule used for minimizing the possible loss for a worst-case scenario

    two-player zero-sum games, the minimax solution is the same as the Nash equilibrium. In the context of zero-sum games, the minimax theorem is equivalent

    Minimax

    Minimax

  • Paradox of tolerance
  • Logical paradox in decision-making theory

    equilibrium Price of anarchy Program equilibrium Proper equilibrium Quantal response equilibrium Quasi-perfect equilibrium Rational agent Rationalizable

    Paradox of tolerance

    Paradox of tolerance

    Paradox_of_tolerance

  • Guess 2/3 of the average
  • Mathematical game

    dominated strategies. There is a unique pure strategy Nash equilibrium. This equilibrium can be found by iterated elimination of weakly dominated strategies

    Guess 2/3 of the average

    Guess_2/3_of_the_average

  • Cournot competition
  • Economic model

    Q ) = 1 − Q {\textstyle P(Q)=1-Q} . It is a static game, whereby an equilibrium is found where no firms unilaterally change their output level when the

    Cournot competition

    Cournot_competition

  • Bayesian game
  • Game theory concept

    the Nash equilibrium for the game can be computed using these representations, and the BNE can be recovered from the results. A linear program can be formulated

    Bayesian game

    Bayesian_game

  • Separating equilibrium
  • Type of perfect Bayesian equilibrium

    In signaling games, a separating equilibrium is a type of perfect Bayesian equilibrium where agents with different characteristics choose different actions

    Separating equilibrium

    Separating_equilibrium

  • Chicken (game)
  • Model of conflict for two players in game theory

    "Chicken" and "Hawk–Dove", the only symmetric Nash equilibrium is the mixed strategy Nash equilibrium, where both individuals randomly chose between playing

    Chicken (game)

    Chicken_(game)

  • Bounded rationality
  • Making of satisfactory, not optimal, decisions

    maximization and profit maximization as used in conventional general equilibrium models. Stock-flow consistent models (SFC) and agent-based models (ABM)

    Bounded rationality

    Bounded_rationality

  • Cooperative bargaining
  • Problem in process of sharing surplus

    player 1 in equilibrium is 1/(1+d), while the payoff for player 2 is d/(1+d). In the limit as players become perfectly patient, the equilibrium division

    Cooperative bargaining

    Cooperative_bargaining

  • Stag hunt
  • Conflict between safety and cooperation

    mixed strategy Nash equilibrium, that is, one in which the players choose either option with some probability. This equilibrium depends on the payoffs

    Stag hunt

    Stag_hunt

  • Chopsticks (hand game)
  • Hand game for two or more players

    equilibrium Price of anarchy Program equilibrium Proper equilibrium Quantal response equilibrium Quasi-perfect equilibrium Rational agent Rationalizable

    Chopsticks (hand game)

    Chopsticks (hand game)

    Chopsticks_(hand_game)

  • Tit for tat
  • English saying meaning "equivalent retaliation"

    disappear." Can be both Nash equilibrium and knife-edge equilibrium. Known as knife-edge equilibrium because the equilibrium "rests precariously on" the

    Tit for tat

    Tit for tat

    Tit_for_tat

  • Alpha–beta pruning
  • Search algorithm

    Dartmouth Workshop met Alex Bernstein of IBM, who was writing a chess program. McCarthy invented alpha–beta search and recommended it to him, but Bernstein

    Alpha–beta pruning

    Alpha–beta_pruning

  • Battle of the sexes (game theory)
  • Two-player coordination game in game theory

    favored pure strategy equilibrium). It remains unclear how expectations would form that would result in a particular equilibrium being played out. One

    Battle of the sexes (game theory)

    Battle_of_the_sexes_(game_theory)

  • Strategic dominance
  • Quality of a strategy in game theory

    game has only one unique Nash equilibrium, referred to as a "dominant strategy equilibrium". However, that Nash equilibrium is not necessarily "efficient"

    Strategic dominance

    Strategic_dominance

  • Tic-tac-toe
  • Paper-and-pencil game for two players

    the searching of game trees. It is straightforward to write a computer program to play tic-tac-toe perfectly or to enumerate the 765 essentially different

    Tic-tac-toe

    Tic-tac-toe

    Tic-tac-toe

  • Game theory
  • Mathematical models of strategic interactions

    did not refer to it as such, he presented a solution that is the Nash equilibrium of the game in his Recherches sur les principes mathématiques de la théorie

    Game theory

    Game_theory

  • Tyranny of small decisions
  • Economic phenomenon

    equilibrium Price of anarchy Program equilibrium Proper equilibrium Quantal response equilibrium Quasi-perfect equilibrium Rational agent Rationalizable

    Tyranny of small decisions

    Tyranny_of_small_decisions

  • Epsilon-equilibrium
  • Situation where players have only a small incentive to change strategies

    epsilon-equilibrium, or near-Nash equilibrium, is a strategy profile that approximately satisfies the condition of Nash equilibrium. In a Nash equilibrium, no

    Epsilon-equilibrium

    Epsilon-equilibrium

  • List of games in game theory
  • it is listed here. Number of pure strategy Nash equilibria: A Nash equilibrium is a set of strategies which represents mutual best responses to the

    List of games in game theory

    List_of_games_in_game_theory

  • Pareto efficiency
  • Weakly optimal allocation of resources

    assumptions, any Pareto optimum can be obtained by some competitive equilibrium, or free market system, although it may also require a lump-sum transfer

    Pareto efficiency

    Pareto_efficiency

  • Zero-sum game
  • Situation where total gains match total losses

    minimax theorem which is closely related to linear programming duality, or with Nash equilibrium. In contrast, positive-sum or win–win games describe

    Zero-sum game

    Zero-sum_game

  • Solved game
  • Game whose outcome can be correctly predicted

    allow it to play perfectly after some point in the game. Computer chess programs are well known for doing this. Awari (a game of the Mancala family) The

    Solved game

    Solved_game

  • Shapley value
  • Concept in game theory

    equilibrium Price of anarchy Program equilibrium Proper equilibrium Quantal response equilibrium Quasi-perfect equilibrium Rational agent Rationalizable

    Shapley value

    Shapley value

    Shapley_value

  • Solving chess
  • Finding an optimal algorithm for playing chess

    of tree searching. ... A theoretical understanding of such heuristic programming, however, is still very much wanting." Recent scientific advances have

    Solving chess

    Solving_chess

  • Prisoner's dilemma
  • Standard example in game theory

    strategy for both players. Mutual defection is the only strong Nash equilibrium in the game. Since the collectively ideal result of mutual cooperation

    Prisoner's dilemma

    Prisoner's_dilemma

  • Evolutionarily stable strategy
  • Solution concept in game theory

    In game-theoretical terms, an ESS is an equilibrium refinement of the Nash equilibrium, being a Nash equilibrium that is also "evolutionarily stable." Thus

    Evolutionarily stable strategy

    Evolutionarily_stable_strategy

  • De-escalation
  • Decrease in severity of conflicts

    in social media, ethics training, diversity training and de-escalation programs. Bell notes that police are different from average citizens. He states

    De-escalation

    De-escalation

    De-escalation

  • Amos Tversky
  • Israeli psychologist (1937–1996)

    Brigade. During this time he was also a member and leader in Nahal, an IDF program that combined compulsory military service with the establishment of agricultural

    Amos Tversky

    Amos_Tversky

  • Combinatorial game theory
  • Branch of game theory about two-player sequential games with perfect information

    incomplete information. While economic game theory employs utility theory and equilibrium concepts, combinatorial game theory is primarily concerned with two-player

    Combinatorial game theory

    Combinatorial game theory

    Combinatorial_game_theory

  • Self-confirming equilibrium
  • Aspect of game theory

    In game theory, self-confirming equilibrium is a generalization of Nash equilibrium for extensive form games, in which players correctly predict the moves

    Self-confirming equilibrium

    Self-confirming_equilibrium

  • Homo economicus
  • Model of humans as rational, self-interested agents

    equilibrium Price of anarchy Program equilibrium Proper equilibrium Quantal response equilibrium Quasi-perfect equilibrium Rational agent Rationalizable

    Homo economicus

    Homo_economicus

  • Stackelberg competition
  • Economic model

    Stackelberg who published Marktform und Gleichgewicht (Market Structure and Equilibrium) in 1934, which described the model. In game theory terms, the players

    Stackelberg competition

    Stackelberg_competition

  • Strategy (game theory)
  • Complete plan on how a game player will behave in every possible game situation

    re-interpreted Nash equilibrium as an equilibrium in beliefs, rather than actions. For instance, in rock paper scissors an equilibrium in beliefs would have

    Strategy (game theory)

    Strategy_(game_theory)

  • Win–win game
  • Game theory scenario

    equilibrium Price of anarchy Program equilibrium Proper equilibrium Quantal response equilibrium Quasi-perfect equilibrium Rational agent Rationalizable

    Win–win game

    Win–win_game

  • Solution concept
  • Formal rule for predicting how a game will be played

    game. The most commonly used solution concepts are equilibrium concepts, most famously Nash equilibrium. Many solution concepts, for many games, will result

    Solution concept

    Solution concept

    Solution_concept

  • Tragedy of the commons
  • Overuse of a shared resource

    organization Jevons paradox – Efficiency leads to increased demand Nash equilibrium – Solution concept of a non-cooperative game Overfishing – Removal of

    Tragedy of the commons

    Tragedy of the commons

    Tragedy_of_the_commons

  • Stable matching problem
  • Pairing where no unchosen pair prefers each other over their choice

    couple want to ensure that they will stay together and not be stuck in programs that are far away from each other). The addition of couples to the hospitals/residents

    Stable matching problem

    Stable_matching_problem

  • Pirate game
  • Simple mathematical game

    equilibrium Price of anarchy Program equilibrium Proper equilibrium Quantal response equilibrium Quasi-perfect equilibrium Rational agent Rationalizable

    Pirate game

    Pirate_game

  • War of attrition (game)
  • Game theory model of aggression

    nothing in equilibrium. So, they have no incentive to bid less. This equilibrium is subgame perfect. There is also a symmetric equilibrium in mixed strategies

    War of attrition (game)

    War_of_attrition_(game)

  • Coordination game
  • Simultaneous game found in game theory

    and they both do better if they coordinate than if they played an off-equilibrium combination of actions. This setup can be extended to more than two strategies

    Coordination game

    Coordination_game

  • Collusion
  • Cooperation between firms to limit competition

    leniency program is offering immunity to the first firm who comes clean and gives the government information about collusion. These programs are designed

    Collusion

    Collusion

  • Daniel Kahneman
  • Israeli-American psychologist and economist (1934–2024)

    pursuits: the analysis of complex correlational structures and FORTRAN programming". Kahneman received a bachelor's degree in psychology and mathematics

    Daniel Kahneman

    Daniel Kahneman

    Daniel_Kahneman

  • Incentive compatibility
  • Concept in game theory

    incentive-compatibility (BNIC). This means there is a Bayesian Nash equilibrium in which all participants reveal their true preferences. In other words

    Incentive compatibility

    Incentive_compatibility

  • Evolutionary game theory
  • Application of game theory to evolving populations in biology

    akin to the Nash equilibrium in classical game theory, but with mathematically extended criteria. Nash equilibrium is a game equilibrium where it is not

    Evolutionary game theory

    Evolutionary_game_theory

  • Markov perfect equilibrium
  • Concept in game theory

    A Markov perfect equilibrium is an equilibrium concept in game theory. It has been used in analyses of industrial organization, macroeconomics, and political

    Markov perfect equilibrium

    Markov_perfect_equilibrium

  • Rock paper scissors
  • Hand game for two players or more

    scissors programming contests, many strong algorithms have emerged. For example, Iocaine Powder, which won the First International RoShamBo Programming Competition

    Rock paper scissors

    Rock paper scissors

    Rock_paper_scissors

  • Ultimatum game
  • Game in economic experiments

    case where the proposer can choose from many different splits. A Nash equilibrium is a set of strategies (one for the proposer and one for the responder

    Ultimatum game

    Ultimatum game

    Ultimatum_game

  • Perfect information
  • Condition in economics and game theory

    equilibrium Price of anarchy Program equilibrium Proper equilibrium Quantal response equilibrium Quasi-perfect equilibrium Rational agent Rationalizable

    Perfect information

    Perfect information

    Perfect_information

  • Quantum game theory
  • Academic discipline

    choosing to betray each other is still an equilibrium, however, there can also exist multiple Nash equilibriums that vary based on the entanglement of the

    Quantum game theory

    Quantum_game_theory

  • Bertrand competition
  • Economic model of competition

    adjusting price level to sell that quantity. The outcome of the model equilibrium involved firms pricing above marginal cost; hence, the competitive price

    Bertrand competition

    Bertrand_competition

  • Backward induction
  • Process of reasoning backwards in sequence

    extensive-form representation of a game. In order to solve for a subgame perfect equilibrium with backwards induction, the game should be written out in extensive

    Backward induction

    Backward_induction

  • Perfect Bayesian equilibrium
  • Solution concept in game theory

    Equilibrium (PBE) is a solution with Bayesian probability to a turn-based game with incomplete information. More specifically, it is an equilibrium concept

    Perfect Bayesian equilibrium

    Perfect_Bayesian_equilibrium

  • Dictator game
  • Experimental tool

    trust games. The experiments rarely end in the subgame perfect Nash equilibrium of "no trust". Often, studies found that having more trust resulted in

    Dictator game

    Dictator_game

  • Mechanism design
  • Field of economics and game theory

    information), and if it is well-behaved the game has a Bayesian Nash equilibrium. At equilibrium agents choose their reports strategically as a function of type

    Mechanism design

    Mechanism design

    Mechanism_design

  • Sequential equilibrium
  • Refinement of Nash equilibrium

    Sequential equilibrium is a refinement of Nash equilibrium for extensive form games due to David M. Kreps and Robert Wilson. A sequential equilibrium specifies

    Sequential equilibrium

    Sequential_equilibrium

  • Conflict escalation
  • Concept in conflict studies

    equilibrium Price of anarchy Program equilibrium Proper equilibrium Quantal response equilibrium Quasi-perfect equilibrium Rational agent Rationalizable

    Conflict escalation

    Conflict_escalation

  • Conflict resolution
  • Facilitating a peaceful outcome to a dispute

    ISBN 978-0-664-21961-1. Uppsala Conflict Data Program. "Definitions: Warring party". Accessed April 2013. Uppsala Conflict Data Program. "Definitions: Peace agreement"

    Conflict resolution

    Conflict_resolution

  • Escalation of commitment
  • Human behavior pattern in which the participant takes on increasing risk

    meet its goals Continued funding for the Drug Abuse Resistance Education Program for school children, which research showed doesn't lead to a meaningful

    Escalation of commitment

    Escalation_of_commitment

  • No-win situation
  • Situation where all parties are worse off

    equilibrium Price of anarchy Program equilibrium Proper equilibrium Quantal response equilibrium Quasi-perfect equilibrium Rational agent Rationalizable

    No-win situation

    No-win_situation

  • Stochastic game
  • Concept in game theory

    and actions, has a uniform equilibrium payoff, or a limiting-average equilibrium payoff, or even a liminf-average equilibrium payoff, is a challenging open

    Stochastic game

    Stochastic_game

  • John von Neumann
  • Hungarian and American mathematician and physicist (1903–1957)

    of an expanding economy, he proved the existence and uniqueness of an equilibrium using his generalization of the Brouwer fixed-point theorem. Von Neumann's

    John von Neumann

    John von Neumann

    John_von_Neumann

  • Two-level game theory
  • Political model of international conflict resolution

    equilibrium Price of anarchy Program equilibrium Proper equilibrium Quantal response equilibrium Quasi-perfect equilibrium Rational agent Rationalizable

    Two-level game theory

    Two-level game theory

    Two-level_game_theory

  • Trembling hand perfect equilibrium
  • Variant of Nash equilibrium in game theory

    theory, trembling hand perfect equilibrium, or simply perfect equilibrium, is a type of refinement of a Nash equilibrium that was first proposed by Reinhard

    Trembling hand perfect equilibrium

    Trembling_hand_perfect_equilibrium

  • Deterrence theory
  • Military strategy during the Cold War with regard to the use of nuclear weapons

    biological weapons programs were pursued by both countries in the first two decades of the Cold War, but the United States program was ended by president

    Deterrence theory

    Deterrence theory

    Deterrence_theory

  • Game complexity
  • Notion in combinatorial game theory

    game tree for chess were first estimated in Shannon, Claude (1950). "Programming a Computer for Playing Chess" (PDF). Philosophical Magazine. 41 (314)

    Game complexity

    Game_complexity

  • Appeasement
  • Diplomatic policy of concessions

    equilibrium Price of anarchy Program equilibrium Proper equilibrium Quantal response equilibrium Quasi-perfect equilibrium Rational agent Rationalizable

    Appeasement

    Appeasement

    Appeasement

  • Cooperative game theory
  • Game where groups of players may enforce cooperative behaviour

    convexity", in Bachem, A.; Grötschel, M.; Korte, B. (eds.), Mathematical Programming—The State of the Art, Berlin: Springer, pp. 235–257 Leyton-Brown, Kevin;

    Cooperative game theory

    Cooperative_game_theory

  • Ambiguity aversion
  • Preference of known risks to unknown risks

    a mixed strategy of L and M, and thus would not be played in a Nash equilibrium. For some higher values of x the game is dominance solvable. The effect

    Ambiguity aversion

    Ambiguity_aversion

  • Robert Aumann
  • Israeli-American mathematician (born 1930)

    correlated equilibrium in game theory, which is a type of equilibrium in non-cooperative games that is more flexible than the classical Nash equilibrium. Furthermore

    Robert Aumann

    Robert Aumann

    Robert_Aumann

  • Grim trigger
  • Trigger strategy

    is the cooperative profile while playing (D, D), also the unique Nash equilibrium in this game, is the punishment profile. In the grim trigger strategy

    Grim trigger

    Grim_trigger

  • Equilibrium selection
  • Concept in game theory

    Equilibrium selection is a concept from game theory which seeks to address reasons for players of a game to select a certain equilibrium over another.

    Equilibrium selection

    Equilibrium_selection

  • Superrationality
  • Trait of a player in game theory

    cooperation in a Prisoner's Dilemma against a similar opponent. Program equilibrium has been proposed as a mechanistic model of superrationality. Evidential

    Superrationality

    Superrationality

  • Arrow's impossibility theorem
  • Proof all ranked voting rules have spoilers

    equilibrium Price of anarchy Program equilibrium Proper equilibrium Quantal response equilibrium Quasi-perfect equilibrium Rational agent Rationalizable

    Arrow's impossibility theorem

    Arrow's_impossibility_theorem

  • Mathematical programming with equilibrium constraints
  • Mathematical programming with equilibrium constraints (MPEC) is the study of constrained optimization problems where the constraints include variational

    Mathematical programming with equilibrium constraints

    Mathematical_programming_with_equilibrium_constraints

  • Cursed equilibrium
  • Solution concept in Game Theory

    cursed equilibrium is a solution concept for static games of incomplete information. It is a generalization of the usual Bayesian Nash equilibrium, allowing

    Cursed equilibrium

    Cursed_equilibrium

  • Bayes correlated equilibrium
  • Solution concept in Game Theory

    correlated equilibrium is a solution concept for static games of incomplete information. It is both a generalization of the correlated equilibrium perfect-information

    Bayes correlated equilibrium

    Bayes_correlated_equilibrium

  • Winner's curse
  • Tendency to overestimate in auctions

    equilibrium Price of anarchy Program equilibrium Proper equilibrium Quantal response equilibrium Quasi-perfect equilibrium Rational agent Rationalizable

    Winner's curse

    Winner's curse

    Winner's_curse

  • Risk dominance
  • Solution concept in game theory

    refinements of the Nash equilibrium (NE) solution concept in game theory, defined by John Harsanyi and Reinhard Selten. A Nash equilibrium is considered payoff

    Risk dominance

    Risk_dominance

  • Matching pennies
  • Simple game studied in game theory

    of mixed strategies and a mixed strategy Nash equilibrium. This game has no pure strategy Nash equilibrium since there is no pure strategy (heads or tails)

    Matching pennies

    Matching pennies

    Matching_pennies

  • Quantal response equilibrium
  • Solution concept in game theory

    response equilibrium (QRE) is a solution concept in game theory. First introduced by Richard McKelvey and Thomas Palfrey, it provides an equilibrium notion

    Quantal response equilibrium

    Quantal_response_equilibrium

  • Proper equilibrium
  • Solution concept in game theory

    Proper equilibrium in game theory is a refinement of Nash Equilibrium by Roger B. Myerson. Proper equilibrium further refines Reinhard Selten's notion

    Proper equilibrium

    Proper_equilibrium

  • Eliezer Yudkowsky
  • American AI researcher and writer (born 1979)

    Bárász, Mihály; Christiano, Paul; Herreshoff, Marcello (2014). "Program Equilibrium in the Prisoner's Dilemma via Löb's Theorem". Multiagent Interaction

    Eliezer Yudkowsky

    Eliezer Yudkowsky

    Eliezer_Yudkowsky

  • Kuhn poker
  • Poker game developed by Harold Kuhn

    other player). The game has a mixed-strategy Nash equilibrium; when both players play equilibrium strategies, the first player should expect to lose

    Kuhn poker

    Kuhn_poker

  • Sequential game
  • Class of games where players choose their actions sequentially

    Simultaneous game Subgame perfect equilibrium Sequential auction Brocas; Carrillo; Sachdeva (2018). "The Path to Equilibrium in Sequential and Simultaneous

    Sequential game

    Sequential game

    Sequential_game

  • Mertens-stable equilibrium
  • Solution concept for non-cooperative games

    perfect equilibrium implements a weak version of backward induction, and increasingly stronger versions are sequential equilibrium, perfect equilibrium, quasi-perfect

    Mertens-stable equilibrium

    Mertens-stable_equilibrium

  • Outcome (game theory)
  • which payoffs are in some sort of economic equilibrium. One example of such an equilibrium is the Nash equilibrium, where each player plays a strategy such

    Outcome (game theory)

    Outcome_(game_theory)

  • Symmetric equilibrium
  • game theory, a symmetric equilibrium is an equilibrium where all players use the same strategy (possibly mixed) in the equilibrium. In the Prisoner's Dilemma

    Symmetric equilibrium

    Symmetric_equilibrium

  • Sprague–Grundy theorem
  • Combinatorial game theory theorem

    equilibrium Price of anarchy Program equilibrium Proper equilibrium Quantal response equilibrium Quasi-perfect equilibrium Rational agent Rationalizable

    Sprague–Grundy theorem

    Sprague–Grundy_theorem

  • Mean-field game theory
  • Study of strategic decision making

    the limit as N → ∞ {\displaystyle N\to \infty } of an N-player Nash equilibrium. A related concept to that of mean-field games is "mean-field-type control"

    Mean-field game theory

    Mean-field_game_theory

  • Volunteer's dilemma
  • Game theory case weighing own/others' sacrifice

    dominant strategy in the volunteer's dilemma. In a mixed-strategy Nash equilibrium, an increase in N players will decrease the likelihood that at least

    Volunteer's dilemma

    Volunteer's_dilemma

  • Aumann's agreement theorem
  • Theorem in game theory

    equilibrium Price of anarchy Program equilibrium Proper equilibrium Quantal response equilibrium Quasi-perfect equilibrium Rational agent Rationalizable

    Aumann's agreement theorem

    Aumann's_agreement_theorem

  • Blotto game
  • Resource distribution game

    algorithm for characterizing all the Nash equilibrium strategies, includes previously unidentified Nash equilibrium strategies as well as helps identify what

    Blotto game

    Blotto_game

  • Centipede game
  • Two-player extensive form game

    also called a centipede game. The unique subgame perfect equilibrium (and every Nash equilibrium) of these games results in the first player taking the

    Centipede game

    Centipede game

    Centipede_game

  • Intransitive game
  • Zero-sum game where competitions between strategies contain a cycle

    equilibrium Price of anarchy Program equilibrium Proper equilibrium Quantal response equilibrium Quasi-perfect equilibrium Rational agent Rationalizable

    Intransitive game

    Intransitive_game

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Online names & meanings

  • Rameshbir
  • Boy/Male

    Indian, Punjabi, Sikh

    Rameshbir

    Brave as the Lord

  • Chukki
  • Girl/Female

    Indian, Kannada

    Chukki

    Star

  • Reehana
  • Girl/Female

    Arabic, Muslim, Pakistani

    Reehana

    Perfume

  • Qudamah
  • Boy/Male

    Muslim/Islamic

    Qudamah

    Companion of Prophet (S.A.W)

  • ŽIGA
  • Male

    Slovene

    ŽIGA

    Slovene form of Old High German Sigmund, ŽIGA means "victory-protection."

  • Yanaikkum Kuzhakan | யாநைக்கும குஜ்ஹாகந
  • Boy/Male

    Tamil

    Yanaikkum Kuzhakan | யாநைக்கும குஜ்ஹாகந

    Lord Murugan

  • Raven
  • Surname or Lastname

    English and Scottish

    Raven

    English and Scottish : from Middle English raven, used as a nickname for a thievish or dark-haired person. In some cases it may be from a personal name derived from this word, a survival into Middle English of the Old Norse byname Hrafn or of an Old English cognate name (Hræfn). A few early forms such as William atte Raven (London 1344) suggest that it may also in part be derived from a house sign.North German : from Middle Low German rave(n) ‘raven’, a nickname or an old personal name. Compare 1 above.

  • Prasham | ப்ரஷம
  • Boy/Male

    Tamil

    Prasham | ப்ரஷம

    Peace

  • Shellam
  • Girl/Female

    Indian, Tamil

    Shellam

    Loveable

  • Nazneen
  • Boy/Male

    Hindu, Indian, Marathi

    Nazneen

    Beautiful; Glorious

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Other words and meanings similar to

PROGRAM EQUILIBRIUM

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PROGRAM EQUILIBRIUM

  • Playbill
  • n.

    A printed programme of a play, with the parts assigned to the actors.

  • Grogran
  • n.

    A coarse stuff made of silk and mohair, or of coarse silk.

  • Programma
  • n.

    See Programme.

  • Equilibriums
  • pl.

    of Equilibrium

  • Card
  • n.

    A published note, containing a brief statement, explanation, request, expression of thanks, or the like; as, to put a card in the newspapers. Also, a printed programme, and (fig.), an attraction or inducement; as, this will be a good card for the last day of the fair.

  • Grogram
  • n.

    Alt. of Grogran

  • Slate
  • v. t.

    A list of candidates, prepared for nomination or for election; a list of candidates, or a programme of action, devised beforehand.

  • Programma
  • n.

    Any law, which, after it had passed the Athenian senate, was fixed on a tablet for public inspection previously to its being proposed to the general assembly of the people.

  • Trigram
  • n.

    Same as Trigraph.

  • Programmata
  • pl.

    of Programma

  • Optogram
  • n.

    An image of external objects fixed on the retina by the photochemical action of light on the visual purple. See Optography.

  • Flyer
  • n.

    Anything that is scattered abroad in great numbers as a theatrical programme, an advertising leaf, etc.

  • Equilibrium
  • n.

    A level position; a just poise or balance in respect to an object, so that it remains firm; equipoise; as, to preserve the equilibrium of the body.

  • Paragram
  • n.

    A pun.

  • Program
  • n.

    Same as Programme.

  • Programma
  • n.

    An edict published for public information; an official bulletin; a public proclamation.

  • Programme
  • n.

    That which is written or printed as a public notice or advertisement; a scheme; a prospectus; especially, a brief outline or explanation of the order to be pursued, or the subjects embraced, in any public exercise, performance, or entertainment; a preliminary sketch.

  • Optography
  • n.

    The production of an optogram on the retina by the photochemical action of light on the visual purple; the fixation of an image in the eye. The object so photographed shows white on a purple or red background. See Visual purple, under Visual.

  • Myogram
  • n.

    See Muscle curve, under Muscle.

  • Programma
  • n.

    A preface.