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MEMORY REFERENCE-CODE

  • Memory Reference Code
  • Component in computer design

    The Memory Reference Code (MRC) is a fundamental component in the design of some computers, and is "one of the most important aspects of the BIOS" for

    Memory Reference Code

    Memory_Reference_Code

  • C dynamic memory allocation
  • Dynamic memory management in the C programming language

    manages memory statically, automatically, or dynamically. Static-duration variables are allocated in main memory, usually along with the executable code of

    C dynamic memory allocation

    C_dynamic_memory_allocation

  • Memory address
  • Reference to a specific memory location

    In computing, a memory address is a reference to a specific memory location in memory used by both software and hardware. These addresses are fixed-length

    Memory address

    Memory address

    Memory_address

  • Memory leak
  • When a computer program fails to release unnecessary memory

    A memory leak may also happen when an object is stored in memory but cannot be accessed by the running code (i.e. unreachable memory). A memory leak

    Memory leak

    Memory_leak

  • Memory management
  • Computer memory management methodology

    Memory management (also dynamic memory management, dynamic storage allocation, or dynamic memory allocation) is a form of resource management applied to

    Memory management

    Memory management

    Memory_management

  • Code cave
  • Series of unused bytes in a process's memory

    A code cave is a series of unused bytes in a process' memory. The code cave inside a process's memory is often a reference to a section that has capacity

    Code cave

    Code_cave

  • AGESA
  • Software library by AMD

    2026. Bootstrapping (computing) Coreboot Memory Reference Code "Technical details on AMD's coreboot source code release". AMD. 28 February 2011. Archived

    AGESA

    AGESA

  • Memory management unit
  • Hardware that translates virtual addresses to physical addresses

    references to memory, and translates the memory addresses being referenced, known as virtual memory addresses, into physical addresses in main memory. In modern

    Memory management unit

    Memory management unit

    Memory_management_unit

  • Memory paging
  • Computer memory management scheme

    privileged system code in the operating system's kernel. In CPUs implementing the x86 instruction set architecture (ISA) for instance, the memory paging is enabled

    Memory paging

    Memory_paging

  • Rust (programming language)
  • General-purpose programming language

    Rust enforces memory safety (i.e., that all references point to valid memory) without a conventional garbage collector; instead, memory safety errors

    Rust (programming language)

    Rust (programming language)

    Rust_(programming_language)

  • Virtual memory
  • Computer memory management technique

    capacity of real memory and thus reference more memory than is physically present in the computer. The primary benefits of virtual memory include freeing

    Virtual memory

    Virtual memory

    Virtual_memory

  • Page (computer memory)
  • Fixed-length contiguous block of virtual memory

    A page, memory page, or virtual page is a fixed-length contiguous block of virtual memory, described by a single entry in a page table. It is the smallest

    Page (computer memory)

    Page_(computer_memory)

  • Reference counting
  • Software resource tracking technique

    resource, such as an object, a block of memory, disk space, and others. In garbage collection algorithms, reference counts may be used to deallocate objects

    Reference counting

    Reference_counting

  • BIOS
  • Firmware for hardware initialization and OS runtime services

    use upper memory.[citation needed] The BIOS may contain components such as the Memory Reference Code (MRC), which is responsible for the memory initialization

    BIOS

    BIOS

    BIOS

  • Hamming code
  • Family of linear error-correcting codes

    and Hamming codes are widely used. Memory with this correction system is known as ECC memory. In this context, an extended Hamming code having one extra

    Hamming code

    Hamming code

    Hamming_code

  • Memory debugger
  • Software memory problem finder

    dynamic memory. Programs written in languages that have garbage collection, such as managed code, might also need memory debuggers, e.g. for memory leaks

    Memory debugger

    Memory_debugger

  • Another Code: Two Memories
  • 2005 video game by Cing

    Another Code: Two Memories, known as Trace Memory in North America, is a 2005 point-and-click adventure game developed by Cing and published by Nintendo

    Another Code: Two Memories

    Another_Code:_Two_Memories

  • Memory segmentation
  • Division of computer's primary memory into separately relocatable segments or sections

    system using segmentation, a reference to a memory location includes a value that identifies a segment and an offset (memory location) within that segment

    Memory segmentation

    Memory_segmentation

  • Position-independent code
  • Machine instruction code that executes properly regardless of where in memory it resides

    position-independent code (PIC) or position-independent executable (PIE) is a body of machine code that executes properly regardless of its memory address. PIC

    Position-independent code

    Position-independent_code

  • Reference (computer science)
  • Data type which allows a program to indirectly access a particular value in memory

    reference is a value that enables a program to indirectly access a particular datum, such as a variable's value or a record, in the computer's memory

    Reference (computer science)

    Reference_(computer_science)

  • Machine code
  • Instructions directly executable by a computer

    physical table of op codes, it was quite feasible to write programs in machine code. IBM provided a form with a grid showing each memory location, so a programmer

    Machine code

    Machine code

    Machine_code

  • Self-modifying code
  • Source code that alters its instructions to the hardware while executing

    Program Memory / Self-Modifying Code. Archived from the original on 2023-09-23. Retrieved 2023-09-23. "The ALTER Statement". COBOL Language Reference. Micro

    Self-modifying code

    Self-modifying_code

  • Memory timings
  • Timing information of a memory module

    in performance by these memory timings. In Intel systems, memory timings and management are handled by the Memory Reference Code (MRC), a part of the BIOS

    Memory timings

    Memory_timings

  • Code injection
  • Computer bug exploit caused by invalid data

    marked as non-executable. The processor is made aware that no code exists in that part of memory and refuses to execute anything found in there. Use canaries

    Code injection

    Code_injection

  • Locality of reference
  • Tendency of a processor to access nearby memory locations in space or time

    science, locality of reference, also known as the principle of locality, is the tendency of a processor to access the same set of memory locations repetitively

    Locality of reference

    Locality_of_reference

  • Dangling pointer
  • Pointer that does not point to a valid object

    These are special cases of memory safety violations. More generally, dangling references and wild references are references that do not resolve to a valid

    Dangling pointer

    Dangling pointer

    Dangling_pointer

  • Automatic Reference Counting
  • Memory management feature of the Clang compiler

    Automatic Reference Counting (ARC) is a memory management feature of the Clang compiler providing automatic reference counting for the Objective-C and

    Automatic Reference Counting

    Automatic_Reference_Counting

  • Another Code: R – A Journey into Lost Memories
  • 2009 video game by Cing

    Another Code: R – A Journey into Lost Memories is a 2009 point-and-click adventure game developed by Cing and published by Nintendo for the Wii console

    Another Code: R – A Journey into Lost Memories

    Another_Code:_R_–_A_Journey_into_Lost_Memories

  • Assembly language
  • Low-level programming language family

    memory locations, registers, and macros are generally also supported. The first assembly code in which a language is used to represent machine code instructions

    Assembly language

    Assembly language

    Assembly_language

  • Garbage collection (computer science)
  • Form of automatic memory management

    automatic memory management. The garbage collector attempts to reclaim memory that was allocated by the program, but is no longer referenced; such memory is

    Garbage collection (computer science)

    Garbage collection (computer science)

    Garbage_collection_(computer_science)

  • MRC
  • Topics referred to by the same term

    of encoding signals in telecommunications Memory Recall, a function key on a calculator Memory Reference Code, a component of Intel computer firmware Minimum

    MRC

    MRC

  • X86 memory models
  • Set of memory models of the x86 CPU

    within the reference segment, i.e. DS for data and CS for code. They are the fastest pointers, but are limited to point to 64 KB of memory (to the associated

    X86 memory models

    X86_memory_models

  • Pointer (computer programming)
  • Object which stores memory addresses in a computer program

    cases, that of memory-mapped computer hardware. A pointer references a location in memory, and obtaining the value stored at that location is known as

    Pointer (computer programming)

    Pointer (computer programming)

    Pointer_(computer_programming)

  • Segmentation fault
  • Computer fault caused by access to restricted memory

    to write read-only memory (such as code segment) These in turn are often caused by programming errors that result in invalid memory access: Dereferencing

    Segmentation fault

    Segmentation_fault

  • C (programming language)
  • General-purpose programming language

    custom code to compare each field User-defined union types support overlapping members, allowing multiple data types to share the same memory location

    C (programming language)

    C (programming language)

    C_(programming_language)

  • Object code
  • Sequence of statements or instructions in a computer language

    location in memory, often zero. It contains information on instructions that reference memory, so that the linker can relocate the code when combining

    Object code

    Object_code

  • Region-based memory management
  • Memory allocation scheme

    In computer science, region-based memory management is a type of memory management in which each allocated object is assigned to a region. A region, also

    Region-based memory management

    Region-based_memory_management

  • Memory ordering
  • Order of accesses to computer memory by a CPU

    reordering does not change the output of ordinary single-threaded code. The memory order is said to be strong or sequentially consistent when either the

    Memory ordering

    Memory_ordering

  • Self-reference
  • Sentence, idea or formula that refers to itself

    of self-reference in flip-flops, the basic units of digital memory, which convert potentially paradoxical logical self-relations into memory by expanding

    Self-reference

    Self-reference

    Self-reference

  • Program optimization
  • Improving the efficiency of software

    Numerical Code: A Small Introduction "What Every Programmer Should Know About Memory" by Ulrich Drepper – explains the structure of modern memory subsystems

    Program optimization

    Program_optimization

  • High memory area
  • RAM area of an IBM AT or compatible computer

    address only 1 Megabyte (MB) (220 bytes) of memory, segment:offset addresses at FFFF:0010 and beyond reference memory beyond 1 MB (FFFF0 + 0010 = 100000). So

    High memory area

    High memory area

    High_memory_area

  • Relocation (computing)
  • Assigning or adjusting addresses at runtime

    files are typically segmented into various memory segments or section types. Example segment types include code segment (.text), initialized data segment

    Relocation (computing)

    Relocation_(computing)

  • Memory
  • Faculty of mind to store and retrieve data

    plane. Declarative memory is usually the primary process thought of when referencing memory. Non-declarative, or implicit, memory is the unconscious storage

    Memory

    Memory

    Memory

  • Shared memory
  • Computer memory that can be accessed by multiple processes

    In computer science, shared memory is memory that may be simultaneously accessed by multiple programs with an intent to provide communication among them

    Shared memory

    Shared memory

    Shared_memory

  • X86 memory segmentation
  • Memory segmentation on Intel x86

    implicitly fetched from the code segment specified by the segment selector held in the CS register. Most memory references come from the data segment specified

    X86 memory segmentation

    X86_memory_segmentation

  • Flash memory
  • Electronic non-volatile computer storage device

    access to any memory location. This makes it a suitable replacement for older read-only memory (ROM) chips, which are used to store program code that rarely

    Flash memory

    Flash memory

    Flash_memory

  • CHIP-8
  • Interpreted programming language

    less memory than other programming languages like BASIC, which still being easier to program than machine code. The language looks like machine code as

    CHIP-8

    CHIP-8

    CHIP-8

  • Null pointer
  • Value indicating that a referenced dataset is invalid or doesn't exist

    In Java, access to a null reference (null) causes a NullPointerException (NPE), which can be caught by error handling code, but the preferred practice

    Null pointer

    Null_pointer

  • Memory-mapped file
  • Virtual memory region with bytes mapped to a file or file-like resource

    disk, but can also be a device, shared memory object, or other resource that an operating system can reference through a file descriptor. Once present

    Memory-mapped file

    Memory-mapped_file

  • Ntoskrnl.exe
  • Windows NT kernel image

    handling, and memory management. In addition to the kernel and executive layers, it contains the cache manager, security reference monitor, memory manager,

    Ntoskrnl.exe

    Ntoskrnl.exe

  • Buffer overflow
  • Anomaly in computer security and programming

    this overwrites adjacent data or executable code, this may result in erratic program behavior, including memory access errors, incorrect results, and crashes

    Buffer overflow

    Buffer overflow

    Buffer_overflow

  • Working set
  • Set of resources actively used by a process

    In addition to the code and data themselves, on systems with virtual memory, the memory map (of virtual memory to physical memory) entries of the pages

    Working set

    Working_set

  • Code sanitizer
  • Tool to detect memory-related bugs

    alternative memory allocator that includes GWP-ASan, a probabilistic ASan analogue with low overhead libFuzzer, an LLVM tool that adds code coverage to

    Code sanitizer

    Code_sanitizer

  • Memory safety
  • State of being protected from memory access bugs

    pointers implemented as direct memory addresses with no provision for bounds checking, making them memory-unsafe. Memory-unsafe code is typically found in low

    Memory safety

    Memory_safety

  • D (programming language)
  • Multi-paradigm system programming language

    language reference describes it as follows: D is a general-purpose systems programming language with a C-like syntax that compiles to native code. It is

    D (programming language)

    D (programming language)

    D_(programming_language)

  • Amber alert
  • US based child abduction emergency alert system

    (alternatively styled AMBER alert) or a child abduction emergency (SAME code: CAE) is a message distributed by a child abduction alert system to ask the

    Amber alert

    Amber alert

    Amber_alert

  • Autism and memory
  • aspect of autobiographical memory is the self-reference effect, which means that typically people have a stronger memory for information that is relevant

    Autism and memory

    Autism_and_memory

  • Code refactoring
  • Restructuring existing computer code without changing its external behavior

    computer programming and software design, code refactoring is the process of restructuring existing source code—changing the factoring—without changing

    Code refactoring

    Code_refactoring

  • Random-access memory
  • Form of computer data storage

    any order, typically used to store working data and machine code. A random-access memory device allows data items to be read or written in almost the

    Random-access memory

    Random-access memory

    Random-access_memory

  • Variable (high-level programming language)
  • Named container for a particular type of data

    the code is compiled. Such variables reference the location of the value instead of storing the value itself, which is allocated from a pool of memory called

    Variable (high-level programming language)

    Variable_(high-level_programming_language)

  • NOP (code)
  • Machine instruction that indicates to a computer to do nothing

    must not access memory, as that could cause a memory fault or page fault. A NOP is most commonly used for timing purposes, to force memory alignment, to

    NOP (code)

    NOP_(code)

  • Memory barrier
  • Computer synchronizing instruction

    used when implementing low-level machine code that operates on memory shared by multiple devices. Such code includes synchronization primitives and lock-free

    Memory barrier

    Memory_barrier

  • Computer program
  • Instructions a computer can execute

    interpreter then loads the source code into memory to translate and execute each statement. Running the source code is slower than running an executable

    Computer program

    Computer program

    Computer_program

  • Apollo Guidance Computer
  • Guidance and navigation computer used in Apollo spacecraft

    The decision to expand the memory and instruction set for Block II, but to retain the Block I's restrictive three-bit op. code and 12-bit address had interesting

    Apollo Guidance Computer

    Apollo Guidance Computer

    Apollo_Guidance_Computer

  • Neural coding
  • Method by which information is represented in the brain

    have begun to crack the neural code and have already provided the first glimpse into the real-time neural code as memory is formed and recalled in the

    Neural coding

    Neural_coding

  • Processor register
  • Quickly accessible working storage available as part of a digital processor

    typically addressed by mechanisms other than main memory, but may in some cases be assigned a memory address e.g. DEC PDP-10, ICT 1900. Almost all computers

    Processor register

    Processor_register

  • Weak reference
  • In programming, a reference which does not protect its object from garbage collection

    of a memory leak. Weak references (references which are not counted in reference counting) may be used to solve the problem of circular references if the

    Weak reference

    Weak_reference

  • B (programming language)
  • Procedural programming language

    machine's natural memory word format, whatever that might be. Depending on the context, the word was treated either as an integer or a memory address. As machines

    B (programming language)

    B_(programming_language)

  • Addressing mode
  • Aspect of the instruction set architecture of CPUs

    instruction codes for copying one register to another, copying a literal constant into a register, and copying the contents of a memory location into

    Addressing mode

    Addressing_mode

  • Java (programming language)
  • Object-oriented programming language

    memory-safe, object-oriented programming language. It is intended to let programmers write once, run anywhere (WORA), meaning that compiled Java code

    Java (programming language)

    Java_(programming_language)

  • Outline of the C programming language
  • Programming language

    computations (math.h) Memory management (stdlib.h) Time and date (time.h) GLib SDL GSL libcurl OpenSSL CPython — the reference implementation of the Python

    Outline of the C programming language

    Outline_of_the_C_programming_language

  • Volatile (computer programming)
  • Keyword used in some programming languages to tag variables

    upon to write real production code. In C, and consequently C++, the volatile keyword was intended to: Allow access to memory-mapped I/O devices. Allow preserving

    Volatile (computer programming)

    Volatile_(computer_programming)

  • PEEK and POKE
  • Commands in some high-level programming languages

    a specific memory cell referenced by its memory address. PEEK gets the byte located at the specified memory address. POKE sets the memory byte at the

    PEEK and POKE

    PEEK and POKE

    PEEK_and_POKE

  • Genetic memory (psychology)
  • Memory present at birth that exists in the absence of sensory experience

    become incorporated into that species' genetic code, not by a Lamarckian process that encodes specific memories, but by a much vaguer tendency to encode a

    Genetic memory (psychology)

    Genetic_memory_(psychology)

  • Memory hierarchy
  • Computer memory architecture

    constructs involving locality of reference. Designing for high performance requires considering the restrictions of the memory hierarchy, i.e. the size and

    Memory hierarchy

    Memory hierarchy

    Memory_hierarchy

  • Linux kernel
  • Free Unix-like operating system kernel

    lines of code. Roughly 14% of the code is part of the "core," including architecture-specific code, kernel code, and memory management code, while 60%

    Linux kernel

    Linux kernel

    Linux_kernel

  • Power-on self-test
  • Process performed by firmware or software routines

    of the BIOS code itself verify some basic components like DMA, timer, interrupt controller initialize, size, and verify system main memory initialize BIOS

    Power-on self-test

    Power-on self-test

    Power-on_self-test

  • Magic number (programming)
  • Numeric value with an unclear meaning

    early Version 7 Unix source code.[citation needed] Unix was ported to one of the first DEC PDP-11/20s, which did not have memory protection. So early versions

    Magic number (programming)

    Magic_number_(programming)

  • Garbage (computer science)
  • Unused memory in a computer system

    potentially arbitrary code at an arbitrary point in the program's execution. Incorrect garbage collection (deallocating memory that is not garbage), primarily

    Garbage (computer science)

    Garbage_(computer_science)

  • Burroughs Large Systems
  • Range of mainframe computers in the 1960s and 70s

    computers did not have enough memory to store the source code, so compilers (and even assemblers) usually needed to read the source code more than once. The Burroughs

    Burroughs Large Systems

    Burroughs_Large_Systems

  • Manual memory management
  • Computer memory management methodology

    through Automatic Reference Counting. The main manually managed languages still in widespread use today are C and C++ – see C dynamic memory allocation. Many

    Manual memory management

    Manual_memory_management

  • Scratchpad memory
  • High-speed internal memory for storage

    and other work in progress. In reference to a microprocessor (or CPU), scratchpad refers to a special high-speed memory used to hold small items of data

    Scratchpad memory

    Scratchpad_memory

  • LeetCode
  • Online platform for coding interview preparation

    on execution speed and memory usage, and is ranked against other submissions in the LeetCode database. Additionally, LeetCode provides its users with

    LeetCode

    LeetCode

  • Page replacement algorithm
  • Algorithm for virtual memory implementation

    tend to result in chaotic memory reference patterns, and the advent of garbage collection that drastically changed memory access behavior of applications

    Page replacement algorithm

    Page_replacement_algorithm

  • Code
  • System of rules to convert information into another form or representation

    In communications and information processing, code is a system of rules to convert information—such as a letter, word, sound, image, or gesture—into another

    Code

    Code

  • Function (computer programming)
  • Sequence of program instructions invokable by other software

    to this procedure are available, to evolve a coding instruction for placing the subroutines in the memory at places known to the machine, and in such a

    Function (computer programming)

    Function_(computer_programming)

  • X86 assembly language
  • Family of backward-compatible assembly languages

    compatible (typically as a result of memory addressing tricks or using unspecified op-codes). The 32-bit flat memory model of the 80386's extended protected

    X86 assembly language

    X86_assembly_language

  • Read-only memory
  • Form of non-volatile memory used in computers and other electronic devices

    Read-only memory (ROM) is a form of non-volatile memory used in computers and other electronic devices. Data stored in ROM cannot be electronically modified

    Read-only memory

    Read-only memory

    Read-only_memory

  • Bus error
  • Type of computer fault

    directly at the machine code level, thus CPU designers normally avoid implementing it and instead issue bus errors for unaligned memory access. FreeBSD, Linux

    Bus error

    Bus_error

  • Copy-on-write
  • Programming technique for efficiently duplicating data

    the page table by marking certain pages of memory as read-only and keeping a count of the number of references to the page. When data is written to these

    Copy-on-write

    Copy-on-write

  • Global interpreter lock
  • Mechanism that ensures threads are not executed in parallel

    thread (per process) can execute basic operations (such as memory allocation and reference counting) at a time. As a general rule, an interpreter that

    Global interpreter lock

    Global_interpreter_lock

  • Glossary of computer science
  • hard disk and main memory. The firmware loads bigger programs into the computer's main memory and runs it. callback Any executable code that is passed as

    Glossary of computer science

    Glossary_of_computer_science

  • Optimizing compiler
  • Compiler that optimizes generated code

    a compiler designed to generate code that is optimized in aspects such as minimizing program execution time, memory usage, storage size, and power consumption

    Optimizing compiler

    Optimizing_compiler

  • Java memory model
  • Interaction of threads in Java software

    single-threaded execution of code, the memory model provides the semantics of the Java programming language. The original Java memory model developed in 1995

    Java memory model

    Java_memory_model

  • Java virtual machine
  • Virtual machine that runs Java programs

    underlying hardware platform. The JVM reference implementation is developed by the OpenJDK project as open source code and includes a JIT compiler called

    Java virtual machine

    Java virtual machine

    Java_virtual_machine

  • Computer programming
  • Process to create executable computer programs

    (e.g., ADD X, TOTAL), using abbreviations for operation codes and meaningful names for memory addresses. However, because an assembly language is little

    Computer programming

    Computer_programming

  • Comparison of Java and C++
  • Comparison between two programming languages

    as memory address values. Java references are pointers to objects. Java references do not allow direct access to memory addresses or allow memory addresses

    Comparison of Java and C++

    Comparison_of_Java_and_C++

  • Von Neumann architecture
  • Computer architecture where code and data share a common bus

    store in memory a set of instructions (a program) that details the computation. A stored-program design also allows for self-modifying code. One early

    Von Neumann architecture

    Von Neumann architecture

    Von_Neumann_architecture

  • Thunk
  • Type of subroutine

    virtual memory hardware, thunks can implement a limited form of virtual memory known as overlays. With overlays, a developer divides a program's code into

    Thunk

    Thunk

  • Zig (programming language)
  • General-purpose programming language

    achieved through compile time code generation and accommodating a form of duck typing with the comptime directive. Memory allocation in the Zig standard

    Zig (programming language)

    Zig (programming language)

    Zig_(programming_language)

AI & ChatGPT searchs for online references containing MEMORY REFERENCE-CODE

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MEMORY REFERENCE-CODE

  • Memory
  • n.

    The reach and positiveness with which a person can remember; the strength and trustworthiness of one's power to reach and represent or to recall the past; as, his memory was never wrong.

  • Memories
  • pl.

    of Memory

  • Preference
  • n.

    The act of Preferring, or the state of being preferred; the setting of one thing before another; precedence; higher estimation; predilection; choice; also, the power or opportunity of choosing; as, to give him his preference.

  • Memorial
  • n.

    Memory; remembrance.

  • Immemorially
  • adv.

    Beyond memory.

  • Memoir
  • n.

    Alt. of Memoirs

  • Reference
  • n.

    The act of referring, or the state of being referred; as, reference to a chart for guidance.

  • Memory
  • n.

    The actual and distinct retention and recognition of past ideas in the mind; remembrance; as, in memory of youth; memories of foreign lands.

  • Reverenced
  • imp. & p. p.

    of Reverence

  • Memory
  • n.

    Something, or an aggregate of things, remembered; hence, character, conduct, etc., as preserved in remembrance, history, or tradition; posthumous fame; as, the war became only a memory.

  • Memoirs
  • n.

    A memorial account; a history composed from personal experience and memory; an account of transactions or events (usually written in familiar style) as they are remembered by the writer. See History, 2.

  • Reference
  • n.

    That which refers to something; a specific direction of the attention; as, a reference in a text-book.

  • Merry
  • superl.

    Causing laughter, mirth, gladness, or delight; as, / merry jest.

  • Reverencer
  • n.

    One who regards with reverence.

  • Memory
  • n.

    The time within which past events can be or are remembered; as, within the memory of man.

  • Reverence
  • v. t.

    To regard or treat with reverence; to regard with respect and affection mingled with fear; to venerate.

  • Deference
  • n.

    A yielding of judgment or preference from respect to the wishes or opinion of another; submission in opinion; regard; respect; complaisance.

  • Preference
  • n.

    That which is preferred; the object of choice or superior favor; as, which is your preference?

  • Reverence
  • n.

    That which deserves or exacts manifestations of reverence; reverend character; dignity; state.

  • Memoria
  • n.

    Memory.