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ACTIVE LEARNING

  • Active learning
  • Educational technique

    Active learning is "a method of learning in which students are actively or experientially involved in the learning process and where there are different

    Active learning

    Active_learning

  • Active learning (machine learning)
  • Machine learning strategy

    Active learning is a special case of machine learning in which a learning algorithm can interactively query a human user (or some other information source)

    Active learning (machine learning)

    Active_learning_(machine_learning)

  • Learning
  • Process of acquiring new knowledge

    maladaptive learning processes in the organism.[citation needed] Active learning occurs when a person takes control of their own learning experience.

    Learning

    Learning

    Learning

  • Machine learning
  • Subset of artificial intelligence

    various learning algorithms is an active topic of current research, especially for deep learning algorithms.[citation needed] Machine learning and statistics

    Machine learning

    Machine_learning

  • Technology-enhanced active learning
  • Technology-enhanced active learning, or TEAL, is an alternative method of teaching that MIT pioneered. Led by Professor John Belcher, the TEAL approach

    Technology-enhanced active learning

    Technology-enhanced active learning

    Technology-enhanced_active_learning

  • Reinforcement learning
  • Field of machine learning

    Reinforcement learning is one of the three basic machine learning paradigms, alongside supervised learning and unsupervised learning. While supervised learning and

    Reinforcement learning

    Reinforcement learning

    Reinforcement_learning

  • Rote learning
  • Memorization technique based on repetition

    alternatives to rote learning include meaningful learning, associative learning, spaced repetition and active learning. Rote learning is widely used in the

    Rote learning

    Rote learning

    Rote_learning

  • Active Learning in Higher Education
  • Academic journal

    Active Learning in Higher Education is a peer-reviewed academic journal that publishes papers three times a year in the field of Education. The journal's

    Active Learning in Higher Education

    Active_Learning_in_Higher_Education

  • Passive learning
  • Learning method

    passive learning being the result or intended outcome of the instruction. This style of learning is teacher-centered and contrasts to active learning, which

    Passive learning

    Passive learning

    Passive_learning

  • Learning environment
  • Term in education

    to be an important form of learning in western schools of law. Hands-on learning, a form of active and experiential learning, predates language and the

    Learning environment

    Learning environment

    Learning_environment

  • Quantic School of Business and Technology
  • Business school in Washington, D.C, USA

    its proprietary mobile-first learning platform and is known for its unique pedagogy that uses gamified active learning methods. The school is owned by

    Quantic School of Business and Technology

    Quantic_School_of_Business_and_Technology

  • Experiential learning
  • Theory and philosophy of learning

    didactic learning, in which the learner plays a comparatively passive role. It is related to, but not synonymous with, other forms of active learning such

    Experiential learning

    Experiential learning

    Experiential_learning

  • Student-centered learning
  • Methods of teaching

    traditional education, also dubbed "teacher-centered learning", which situates the teacher as the primarily "active" role while students take a more "passive",

    Student-centered learning

    Student-centered_learning

  • Outline of machine learning
  • Overview of and topical guide to machine learning

    Semi-supervised learning Active learning Generative models Low-density separation Graph-based methods Co-training Transduction Deep learning Deep belief networks

    Outline of machine learning

    Outline_of_machine_learning

  • International Conference on Learning Representations
  • Academic conference in machine learning

    The International Conference on Learning Representations (ICLR) is a machine learning conference typically held in late April or early May each year.

    International Conference on Learning Representations

    International_Conference_on_Learning_Representations

  • Educational technology
  • Use of technology in education to enhance learning and teaching

    emphasize an active learning environment that may incorporate learner-centered problem-based learning, project-based learning, and inquiry-based learning, ideally

    Educational technology

    Educational technology

    Educational_technology

  • Inquiry-based learning
  • Form of active learning

    Inquiry-based learning (also spelled as enquiry-based learning in British English) is a form of active learning that starts by posing questions, problems

    Inquiry-based learning

    Inquiry-based_learning

  • Project-based learning
  • Learner centric pedagogy

    challenge, or problem. It is a style of active learning and inquiry-based learning. Project-based learning contrasts with paper-based, rote memorization

    Project-based learning

    Project-based learning

    Project-based_learning

  • Supervised learning
  • Machine learning paradigm

    In machine learning, supervised learning (SL) is a type of machine learning paradigm where an algorithm learns to map input data to a specific output based

    Supervised learning

    Supervised learning

    Supervised_learning

  • Transformer (deep learning)
  • Algorithm for modelling sequential data

    In deep learning, the transformer is a family of artificial neural network architectures based on the multi-head attention mechanism, in which text is

    Transformer (deep learning)

    Transformer (deep learning)

    Transformer_(deep_learning)

  • International Conference on Machine Learning
  • Academic conference in machine learning

    International Conference on Machine Learning (ICML) is an international academic conference in machine learning held annually since 1980. It is the oldest

    International Conference on Machine Learning

    International_Conference_on_Machine_Learning

  • Reinforcement learning from human feedback
  • Machine learning technique

    In machine learning, reinforcement learning from human feedback (RLHF) is a technique to align an intelligent agent with human preferences. It involves

    Reinforcement learning from human feedback

    Reinforcement learning from human feedback

    Reinforcement_learning_from_human_feedback

  • Learning space
  • Physical setting for a learning environment

    passive or active learning, kinesthetic or physical learning, vocational learning, experiential learning, and others. As the design of a learning space impacts

    Learning space

    Learning space

    Learning_space

  • Constructivism (philosophy of education)
  • Theory of knowledge

    constructivism is often associated with pedagogic approaches that promote active learning, or learning by doing. While there is much enthusiasm for constructivism as

    Constructivism (philosophy of education)

    Constructivism (philosophy of education)

    Constructivism_(philosophy_of_education)

  • Attention (machine learning)
  • Machine learning technique

    In machine learning, attention is a method that determines the importance of each component in a sequence relative to the other components in that sequence

    Attention (machine learning)

    Attention (machine learning)

    Attention_(machine_learning)

  • Transfer learning
  • Machine learning technique

    Transfer learning (TL) is a technique in machine learning (ML) in which knowledge learned from a task is re-used in order to boost performance on a related

    Transfer learning

    Transfer learning

    Transfer_learning

  • Q-learning
  • Model-free reinforcement learning algorithm

    Q-learning is a reinforcement learning algorithm that trains an agent to assign values to its possible actions based on its current state, without requiring

    Q-learning

    Q-learning

  • Mamba (deep learning architecture)
  • Deep learning architecture

    Mamba is a deep learning architecture focused on sequence modeling. It was developed by two researchers Albert Gu from Carnegie Mellon University and Tri

    Mamba (deep learning architecture)

    Mamba_(deep_learning_architecture)

  • Multimodal learning
  • Machine learning methods using multiple input modalities

    Multimodal learning is a type of deep learning that integrates and processes multiple types of data, referred to as modalities, such as text, audio, images

    Multimodal learning

    Multimodal_learning

  • Testing effect
  • Memory effect in educational psychology

    retrieval practice, active recall, practice testing, or test-enhanced learning) suggests long-term memory is increased when part of the learning period is devoted

    Testing effect

    Testing effect

    Testing_effect

  • V.Smile
  • Educational console

    controllers and has titles designed to take advantage of motion-related "active learning". Without the cartridge, it will loop back to the startup screen.[citation

    V.Smile

    V.Smile

    V.Smile

  • Lecture
  • Formal educational talk

    audience participation but relies upon passive learning. Therefore, lecturing is often contrasted to active learning. Lectures delivered by talented speakers

    Lecture

    Lecture

    Lecture

  • Learning theory (education)
  • Theory that describes how students receive, process, and retain knowledge during learning

    Learning theory attempts to describe how students receive, process, and retain knowledge during learning. Cognitive, emotional, and environmental influences

    Learning theory (education)

    Learning_theory_(education)

  • Lilli Nielsen
  • Danish psychologist

    skills for learning. Environmental intervention can facilitate skill attainment through Active Learning equipment and techniques, including learning to move

    Lilli Nielsen

    Lilli Nielsen

    Lilli_Nielsen

  • Learning-by-doing
  • Theory of education advocating a hands-on approach

    which students actively participate in more practical and imaginative ways of learning. This process distinguishes itself from other learning approaches as

    Learning-by-doing

    Learning-by-doing

  • Boosting (machine learning)
  • Ensemble learning method

    In machine learning (ML), boosting is an ensemble learning method that combines a set of less accurate models (called "weak learners") to create a single

    Boosting (machine learning)

    Boosting_(machine_learning)

  • Self-supervised learning
  • Machine learning paradigm

    Self-supervised learning (SSL) is a paradigm in machine learning where a model is trained on a task using the data itself to generate supervisory signals

    Self-supervised learning

    Self-supervised_learning

  • Unsupervised learning
  • Paradigm in machine learning that uses no classification labels

    Unsupervised learning is a framework in machine learning where, in contrast to supervised learning, algorithms learn patterns exclusively from unlabeled

    Unsupervised learning

    Unsupervised_learning

  • Feature (machine learning)
  • Measurable property or characteristic

    In machine learning and pattern recognition, a feature is an individual measurable property or characteristic of a data set. Choosing informative, discriminating

    Feature (machine learning)

    Feature_(machine_learning)

  • Generative pre-trained transformer
  • Type of large language model

    generative artificial intelligence chatbots. GPTs are based on a deep learning architecture called the transformer. They are pre-trained on large datasets

    Generative pre-trained transformer

    Generative pre-trained transformer

    Generative_pre-trained_transformer

  • Problem-based learning
  • Learner-centric pedagogy

    problem-based learning. In problem-based learning the students are actively involved and they like this method. It fosters active learning, and also retention

    Problem-based learning

    Problem-based learning

    Problem-based_learning

  • Decision tree learning
  • Machine learning algorithm

    Decision tree learning is a supervised learning approach used in statistics, data mining and machine learning. In this formalism, a classification or

    Decision tree learning

    Decision_tree_learning

  • Normalization (machine learning)
  • Machine learning technique

    In machine learning, normalization is a statistical technique with various applications. There are two main forms of normalization, namely data normalization

    Normalization (machine learning)

    Normalization_(machine_learning)

  • Performance
  • Act of staging or presenting a form of entertainment

    Kozlowski, S.W.J. (2008). Active learning: Effects of core training design elements on self regulatory processes, learning, and adaptability. Journal

    Performance

    Performance

    Performance

  • Brilliant (website)
  • Online educational website

    the focus of the site was on active learning in STEM fields, as opposed to rote learning, and it does not support learning certifications. Further, the

    Brilliant (website)

    Brilliant_(website)

  • Adversarial machine learning
  • Research field that lies at the intersection of machine learning and computer security

    Adversarial machine learning is the study of the attacks on machine learning algorithms, and of the defenses against such attacks. Machine learning techniques

    Adversarial machine learning

    Adversarial_machine_learning

  • Deep reinforcement learning
  • Machine learning that combines deep learning and reinforcement learning

    Deep reinforcement learning (deep RL) is a subfield of machine learning that combines reinforcement learning (RL) and deep learning. RL considers the problem

    Deep reinforcement learning

    Deep_reinforcement_learning

  • Learning rate
  • Tuning parameter (hyperparameter) in optimization

    In machine learning and statistics, the learning rate is a tuning parameter in an optimization algorithm that determines the step size at each iteration

    Learning rate

    Learning_rate

  • Proactive learning
  • Proactive learning is a generalization of active learning designed to relax unrealistic assumptions and thereby reach practical applications. "In real

    Proactive learning

    Proactive_learning

  • Ensemble learning
  • Statistics and machine learning technique

    In statistics and machine learning, ensemble methods use multiple learning algorithms to obtain better predictive performance than could be obtained from

    Ensemble learning

    Ensemble_learning

  • Learning to rank
  • Use of machine learning to rank items

    Learning to rank (LTR) or machine-learned ranking (MLR) is the application of machine learning, often supervised, semi-supervised or reinforcement learning

    Learning to rank

    Learning_to_rank

  • Minerva University
  • Private university in California, United States

    are conducted online and capped at 20 students. Minerva emphasizes active learning, applying a 1972 study that shows that memory is enhanced by "deep"

    Minerva University

    Minerva_University

  • Collaborative learning
  • Situation in which two or more people learn or attempt to learn something together

    specifically, collaborative learning is based on the model that knowledge can be created within a population where members actively interact by sharing experiences

    Collaborative learning

    Collaborative_learning

  • Automated machine learning
  • Process of automating the application of machine learning

    Automated machine learning (AutoML) is the process of automating the tasks of applying machine learning to real-world problems. It is the combination

    Automated machine learning

    Automated_machine_learning

  • Diffusion model
  • Technique for the generative modeling of a continuous probability distribution

    In machine learning, diffusion models, also known as diffusion-based generative models or score-based generative models, are a class of latent variable

    Diffusion model

    Diffusion_model

  • Learning by teaching
  • Method of teaching in which students teach the subject to each other

    teacher remains actively involved, stepping in to further explain or provide support if the teaching-students falter or the learning-students do not seem

    Learning by teaching

    Learning_by_teaching

  • Quantum machine learning
  • Interdisciplinary research area

    Quantum machine learning (QML) is the study of quantum algorithms for machine learning. It often refers to quantum algorithms for machine learning tasks which

    Quantum machine learning

    Quantum machine learning

    Quantum_machine_learning

  • Instructional materials
  • Materials used to impart knowledge

    to make learning more exciting, interesting and interactive. They are tools used in instructional activities, which include active learning and assessment

    Instructional materials

    Instructional materials

    Instructional_materials

  • Curriculum learning
  • Technique in machine learning

    Curriculum learning is a technique in machine learning in which a model is trained on examples of increasing difficulty, where the definition of "difficulty"

    Curriculum learning

    Curriculum_learning

  • Flipped classroom
  • Instructional strategy and a type of blended learning

    peer reviewing, project-based learning, and skill development or concept practice Because these types of active learning allow for highly differentiated

    Flipped classroom

    Flipped classroom

    Flipped_classroom

  • Temporal difference learning
  • Computer programming concept

    Temporal difference (TD) learning refers to a class of model-free reinforcement learning methods which learn by bootstrapping from the current estimate

    Temporal difference learning

    Temporal_difference_learning

  • M-learning
  • Distance education using mobile device technology

    M-learning, or mobile learning, is a form of distance education or technology enhanced active learning where learners use portable devices such as mobile

    M-learning

    M-learning

  • Computational learning theory
  • Theory of machine learning

    Theoretical results in machine learning often focus on a type of inductive learning known as supervised learning. In supervised learning, an algorithm is provided

    Computational learning theory

    Computational_learning_theory

  • Feature learning
  • Set of learning techniques in machine learning

    In machine learning (ML), feature learning or representation learning is a set of techniques that allow a system to automatically discover the representations

    Feature learning

    Feature learning

    Feature_learning

  • Learning through play
  • Concept in education and psychology

    Dietze and Diane Kashin in Playing and Learning seven common characteristics of play include: Play is active. Play is child-initiated. Play is process-oriented

    Learning through play

    Learning_through_play

  • Education
  • Transmission of knowledge and skills

    which students take on a more active and responsible role in shaping classroom activities. For conscious education, learning and teaching happen with a clear

    Education

    Education

    Education

  • Statistical learning theory
  • Framework for machine learning

    Statistical learning theory is a framework for machine learning drawing from the fields of statistics and functional analysis. Statistical learning theory

    Statistical learning theory

    Statistical_learning_theory

  • Leakage (machine learning)
  • Concept in machine learning

    In statistics and machine learning, leakage (also known as data leakage or target leakage) refers to the use of information during model training that

    Leakage (machine learning)

    Leakage_(machine_learning)

  • Narrative-based learning
  • model aligns with the constructivist ideals of situated learning—which theorises that active learning takes place within the context in which the knowledge

    Narrative-based learning

    Narrative-based_learning

  • Multilayer perceptron
  • Type of feedforward neural network

    In deep learning, a multilayer perceptron (MLP) is a kind of modern feedforward neural network consisting of fully connected neurons with nonlinear activation

    Multilayer perceptron

    Multilayer_perceptron

  • Presentation
  • Process of presenting a topic to an audience

    Presentation (Delivery) Skills in the Context of Self-Regulated Learning". Active Learning in Higher Education. 21: 39–50. doi:10.1177/1469787417731214.

    Presentation

    Presentation

    Presentation

  • USC School of International Relations
  • International affairs school of the University of Southern California

    issues in international political and economic affairs. Center for Active Learning in International Studies - CALIS is a K-12 outreach program sponsored

    USC School of International Relations

    USC School of International Relations

    USC_School_of_International_Relations

  • Stephen Kosslyn
  • American psychologist, neuroscientist, and expert on learning (Born: 1948)

    where he is a professor emeritus. Kosslyn is also the president of Active Learning Sciences, Inc., which provides AI software to educational companies

    Stephen Kosslyn

    Stephen Kosslyn

    Stephen_Kosslyn

  • List of datasets for machine-learning research
  • Pfahringer, Bernhard; Holmes, Geoff (2011). "Active Learning with Evolving Streaming Data". Machine Learning and Knowledge Discovery in Databases. Lecture

    List of datasets for machine-learning research

    List_of_datasets_for_machine-learning_research

  • Scholarship of teaching and learning
  • Study of post-secondary teaching

    their learning. It also encompasses the study and implementation of more modern teaching methods, such as active learning, cooperative learning, problem

    Scholarship of teaching and learning

    Scholarship_of_teaching_and_learning

  • Cold start (recommender systems)
  • Potential problem in computer-based information systems

    Another of the possible techniques is to apply active learning (machine learning). The main goal of active learning is to guide the user in the preference elicitation

    Cold start (recommender systems)

    Cold_start_(recommender_systems)

  • Association rule learning
  • Method for discovering interesting relations between variables in databases

    Association rule learning is a rule-based machine learning method for discovering interesting relations between variables in large databases. It is intended

    Association rule learning

    Association_rule_learning

  • Edward Y. Chang
  • American computer scientist

    research has contributed to the field of machine learning with a particular focus on active learning by improving the effectiveness of training data and

    Edward Y. Chang

    Edward_Y._Chang

  • Support vector machine
  • Set of methods for supervised statistical learning

    In machine learning, support vector machines (SVMs, also support vector networks) are supervised max-margin models with associated learning algorithms

    Support vector machine

    Support_vector_machine

  • Meaningful learning
  • Type of learning

    meaningful learning; it incorporates many facets of cognition. Similar types of learning include active learning, deeper learning, and integrative learning. Ausubel

    Meaningful learning

    Meaningful_learning

  • Kolb's experiential learning
  • Learning theory

    learning cycle has four stages: concrete learning, reflective observation, abstract conceptualization, and active experimentation. Effective learning

    Kolb's experiential learning

    Kolb's_experiential_learning

  • Online machine learning
  • Method of machine learning

    In computer science, online machine learning is a method of machine learning in which data becomes available in a sequential order and is used to update

    Online machine learning

    Online_machine_learning

  • Deep learning
  • Branch of machine learning

    In machine learning, deep learning (DL) focuses on utilizing multilayered neural networks to perform tasks such as classification, regression, and representation

    Deep learning

    Deep learning

    Deep_learning

  • Learning cell
  • A learning cell is a learning strategy for a pair of students to learn together. It is an active learning style. A learning cell is a process of learning

    Learning cell

    Learning_cell

  • Direct instruction
  • Teaching by lecture or demonstration

    inquiry-based learning. DI includes tutorials, participatory laboratory classes, discussions, recitation, seminars, workshops, observation, active learning, practicum

    Direct instruction

    Direct_instruction

  • Incremental learning
  • Method of machine learning

    this remains an active research challenge rather than a solved production capability. Transduction (machine learning) "Continual Learning for Large Language

    Incremental learning

    Incremental_learning

  • Multimedia
  • Content using a combination of forms

    evaluated in 9 disciplines. In each experiment, students' engagement and active learning have been approximately 66% greater than with the same material being

    Multimedia

    Multimedia

  • Multi-agent reinforcement learning
  • Sub-field of reinforcement learning

    Multi-agent reinforcement learning (MARL) is a sub-field of reinforcement learning. It focuses on studying the behavior of multiple learning agents that coexist

    Multi-agent reinforcement learning

    Multi-agent reinforcement learning

    Multi-agent_reinforcement_learning

  • Chichester Festival Theatre
  • Theatre in West Sussex, England

    Called Christmas, directed by Dale Rooks. The theatre runs a large and active Learning, Education and Participation programme for all ages; its Youth Theatre

    Chichester Festival Theatre

    Chichester Festival Theatre

    Chichester_Festival_Theatre

  • Discovery learning
  • Technique of inquiry-based learning

    referred to as problem-based learning, experiential learning, and 21st-century learning. It is supported by the work of learning theorists and psychologists

    Discovery learning

    Discovery learning

    Discovery_learning

  • Learning curve (machine learning)
  • Plot of machine learning model performance over time or experience

    In machine learning (ML), a learning curve (or training curve) is a graphical representation that shows how a model's performance on a training set (and

    Learning curve (machine learning)

    Learning curve (machine learning)

    Learning_curve_(machine_learning)

  • Medoid
  • Objects maximally similar to other objects in a dataset

    Machine Learning: Everything You Need to Know". Wu, Yuexin; Xu, Yichong; Singh, Aarti; Yang, Yiming; Dubrawski, Artur (2019). "Active Learning for Graph

    Medoid

    Medoid

  • Memory and retention in learning
  • Mental processes

    memory stores in different ways, but it is primarily done so through active learning, repetition and recall. Information that is encoded and stored within

    Memory and retention in learning

    Memory and retention in learning

    Memory_and_retention_in_learning

  • Sociolect
  • Language variety or register peculiar to a specific social class

    communicative practices through association with a local community, as well as active learning and choice among speech or writing forms to demonstrate identification

    Sociolect

    Sociolect

  • Lifelong learning
  • Ongoing, voluntary, and self-motivated pursuit of knowledge

    Lifelong learning is the "ongoing, voluntary, and self-motivated" pursuit of learning for either personal or professional reasons. Lifelong learning is important

    Lifelong learning

    Lifelong_learning

  • Softmax function
  • Smooth approximation of one-hot arg max

    term "softargmax", though the term "softmax" is conventional in machine learning. This section uses the term "softargmax" for clarity. Formally, instead

    Softmax function

    Softmax_function

  • Cooperative learning
  • Educational approach which arranges students into cooperative groups

    Roger Johnson have been actively contributing to the cooperative learning theory. In 1975, they identified that cooperative learning promoted mutual liking

    Cooperative learning

    Cooperative_learning

  • Cramming (education)
  • Learning technique

    to forgo unnecessary actions or habits. In contrast with cramming, active learning and critical thinking are two methods which emphasize the retention

    Cramming (education)

    Cramming_(education)

  • Probably approximately correct learning
  • Framework for mathematical analysis of machine learning

    computational learning theory, probably approximately correct (PAC) learning is a framework for mathematical analysis of machine learning. It was proposed

    Probably approximately correct learning

    Probably_approximately_correct_learning

  • Byju's
  • Indian multinational educational technology company

    Future School aims to cross the bridge from passive to active learning with an interactive learning platform blended with coding and other subjects like

    Byju's

    Byju's

AI & ChatGPT searchs for online references containing ACTIVE LEARNING

ACTIVE LEARNING

AI search references containing ACTIVE LEARNING

ACTIVE LEARNING

  • Clive
  • Surname or Lastname

    English

    Clive

    English : habitational name from any of various places, for example in Shropshire and Cheshire, named Clive, from the dative case of Old English clif ‘slope’, ‘bank’, ‘cliff’ (see Cliff), originally used after a preposition. In some cases the name may be topographical, with the same origin and meaning.

    Clive

  • Ariz |
  • Boy/Male

    Muslim

    Ariz |

    Active

    Ariz |

  • Emmilian
  • Boy/Male

    Polish

    Emmilian

    Active.

    Emmilian

  • ARTIE
  • Male

    English

    ARTIE

    English pet form of Celtic Arthur, possibly ARTIE means "bear-man." 

    ARTIE

  • Kineta
  • Girl/Female

    Greek

    Kineta

    Active.

    Kineta

  • Radinka
  • Girl/Female

    Slavic

    Radinka

    Active.

    Radinka

  • Idalie
  • Girl/Female

    German

    Idalie

    Active.

    Idalie

  • Sproule
  • Boy/Male

    English

    Sproule

    Active.

    Sproule

  • Sproul
  • Boy/Male

    English

    Sproul

    Active.

    Sproul

  • Ariz
  • Boy/Male

    Indian

    Ariz

    Active

    Ariz

  • Changla
  • Girl/Female

    Hindi

    Changla

    Active.

    Changla

  • Action
  • Boy/Male

    British, English, Indian, Russian

    Action

    Work

    Action

  • Idaia
  • Girl/Female

    German

    Idaia

    Active.

    Idaia

  • Kinetikos
  • Girl/Female

    Greek

    Kinetikos

    Active.

    Kinetikos

  • Washington
  • Boy/Male

    Teutonic American English

    Washington

    Active.

    Washington

  • CLIVE
  • Male

    English

    CLIVE

    English surname transferred to forename use, from the name of various places, derived from Old English clif, CLIVE means "bank, cliff, slope."

    CLIVE

  • Octave
  • Boy/Male

    French American

    Octave

    Born eighth.

    Octave

  • Sprowle
  • Boy/Male

    English

    Sprowle

    Active.

    Sprowle

  • ACIE
  • Male

    English

    ACIE

    Pet form of English Ace, ACIE means "number one."

    ACIE

  • Idna
  • Girl/Female

    German

    Idna

    Active.

    Idna

AI search queriess for Facebook and twitter posts, hashtags with ACTIVE LEARNING

ACTIVE LEARNING

Follow users with usernames @ACTIVE LEARNING or posting hashtags containing #ACTIVE LEARNING

ACTIVE LEARNING

Online names & meanings

  • Parnvi | பர்நவீ
  • Girl/Female

    Tamil

    Parnvi | பர்நவீ

  • Rezan
  • Girl/Female

    Arabic, German, Kurdish, Muslim, Pakistani, Russian, Turkish

    Rezan

    Cut

  • Rajkiran
  • Boy/Male

    Indian, Punjabi, Sikh, Tamil, Telugu

    Rajkiran

    Light of King; Effective King; Light of Day

  • Tatum
  • Boy/Male

    British, English

    Tatum

    Cheerful

  • Abhayankara
  • Boy/Male

    Indian, Sanskrit

    Abhayankara

    One who Provides Safety

  • Cawthorne
  • Surname or Lastname

    English

    Cawthorne

    English : habitational name from Cawthorn in North Yorkshire or Cawthorne in South Yorkshire; both are probably named with Old English cald ‘cold’ (i.e. ‘exposed’) + þorn ‘thorn bush’.

  • Mynah
  • Girl/Female

    Indian, Telugu

    Mynah

    Bird Myna

  • Aniket
  • Boy/Male

    Assamese, Bengali, Gujarati, Hindu, Indian, Kannada, Malayalam, Marathi, Sindhi, Telugu

    Aniket

    Lord Krishna Lord Shiva; Name of Lord Krishna; One who Makes the World his Home; A Celestial Being who was the King of the Anga Dynasty; Lord Shiva

  • Ibadat
  • Girl/Female

    Arabic, Muslim

    Ibadat

    Worship

  • NJÁLL
  • Male

    Icelandic

    NJÁLL

    Icelandic form of Norwegian Njål, NJÁLL means "champion."

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ACTIVE LEARNING

  • Active
  • a.

    Applied to all verbs that express action as distinct from mere existence or state.

  • Active
  • a.

    Quick in physical movement; of an agile and vigorous body; nimble; as, an active child or animal.

  • Active
  • a.

    Given to action rather than contemplation; practical; operative; -- opposed to speculative or theoretical; as, an active rather than a speculative statesman.

  • Action
  • n.

    Any one of the active processes going on in an organism; the performance of a function; as, the action of the heart, the muscles, or the gastric juice.

  • Active
  • a.

    Requiring or implying action or exertion; -- opposed to sedentary or to tranquil; as, active employment or service; active scenes.

  • Active
  • a.

    In action; actually proceeding; working; in force; -- opposed to quiescent, dormant, or extinct; as, active laws; active hostilities; an active volcano.

  • Activate
  • v. t.

    To make active.

  • Coactive
  • a.

    Acting in concurrence; united in action.

  • Active
  • a.

    Applied to a form of the verb; -- opposed to passive. See Active voice, under Voice.

  • Practive
  • a.

    Doing; active.

  • Active
  • a.

    Given to action; constantly engaged in action; energetic; diligent; busy; -- opposed to dull, sluggish, indolent, or inert; as, an active man of business; active mind; active zeal.

  • Inactive
  • a.

    Not active; inert; esp., not exhibiting any action or activity on polarized light; optically neutral; -- said of isomeric forms of certain substances, in distinction from other forms which are optically active; as, racemic acid is an inactive tartaric acid.

  • Active
  • a.

    Implying or producing rapid action; as, an active disease; an active remedy.

  • Actively
  • adv.

    In an active signification; as, a word used actively.

  • Active
  • a.

    Brisk; lively; as, an active demand for corn.

  • Active
  • a.

    Having the power or quality of acting; causing change; communicating action or motion; acting; -- opposed to passive, that receives; as, certain active principles; the powers of the mind.

  • Inactive
  • a.

    Not disposed to action or effort; not diligent or industrious; not busy; idle; as, an inactive officer.

  • Acture
  • n.

    Action.

  • Inactive
  • a.

    Not active; having no power to move; that does not or can not produce results; inert; as, matter is, of itself, inactive.

  • Actively
  • adv.

    In an active manner; nimbly; briskly; energetically; also, by one's own action; voluntarily, not passively.