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SEQUENTIAL AUCTION

  • Sequential auction
  • A sequential auction is an auction in which several items are sold, one after the other, to the same group of potential buyers. In a sequential first-price

    Sequential auction

    Sequential_auction

  • Auction
  • Process of offering goods or services up for bids

    French auction is a preliminary sealed-bid auction before the actual auction, whose reserve price it determines. A sequential auction is an auction where

    Auction

    Auction

  • Calcutta auction
  • Form of bet

    college basketball pools during March Madness. A Calcutta auction is a sequential auction in which the bidding for each contestant begins in random order

    Calcutta auction

    Calcutta_auction

  • Vickrey auction
  • Auction priced by second-highest sealed bid

    are unsure of their own valuations, without sequential auctions. The dominant strategy in a Vickrey auction with a single, indivisible item is for each

    Vickrey auction

    Vickrey_auction

  • Dollar auction
  • Game illustrating paradox in rational choice theory

    The dollar auction is a non-zero sum sequential game explored by economist Martin Shubik to illustrate how a short-sighted approach to rational choice

    Dollar auction

    Dollar_auction

  • Sequential game
  • Class of games where players choose their actions sequentially

    illustrate how sequential games blend strategic depth with temporal dynamics. Simultaneous game Subgame perfect equilibrium Sequential auction Brocas; Carrillo;

    Sequential game

    Sequential game

    Sequential_game

  • Price of anarchy in auctions
  • winning value of that buyer). In a sequential auction, m {\displaystyle m} items are sold in consecutive auctions, one after the other. The common equilibrium

    Price of anarchy in auctions

    Price of anarchy in auctions

    Price_of_anarchy_in_auctions

  • Auction algorithm
  • is also a parallel auction algorithm for weighted bipartite matching, described by E. Jason Riedy in 2004. The (sequential) auction algorithms for the

    Auction algorithm

    Auction_algorithm

  • Reverse auction
  • Auction with one buyer and many potential sellers

    A reverse auction (also known as buyer-determined auction or procurement auction) is a type of auction in which the traditional roles of buyer and seller

    Reverse auction

    Reverse auction

    Reverse_auction

  • Dutch auction
  • Type of auction which begins with a high asking price, and lowers it

    that type of auction, said to be a "Method of Sale not hitherto used in England", the auctioneer began with a high price that was sequentially reduced until

    Dutch auction

    Dutch auction

    Dutch_auction

  • Tim Harford
  • British economic journalist

    in Oxford with his wife and three children. Harford, Tim (1998). Sequential auctions with financially constrained bidders. ox.ac.uk (MPhil thesis). University

    Tim Harford

    Tim Harford

    Tim_Harford

  • List of games in game theory
  • strategy) a game can have any number of Nash equilibria. Sequential game: A game is sequential if one player performs their actions after another player;

    List of games in game theory

    List_of_games_in_game_theory

  • All-pay auction
  • Auction in which every bidder pays

    In economics and game theory, an all-pay auction is an auction in which every bidder must pay regardless of whether they win the prize, which is awarded

    All-pay auction

    All-pay_auction

  • Quantum game theory
  • Academic discipline

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    Quantum game theory

    Quantum_game_theory

  • Spectrum auction
  • Government auction of radio spectrum

    accepted on all licenses in each round of the auction until bidding stops on every license. Each round of sequential bidding rounds is followed by the release

    Spectrum auction

    Spectrum_auction

  • Game theory
  • Mathematical models of strategic interactions

    insufficient for reasoning about sequential games; see subgame perfection. In short, the differences between sequential and simultaneous games are as follows:

    Game theory

    Game_theory

  • Paul Milgrom
  • American economist (born 1948)

    together with Robert B. Wilson, "for improvements to auction theory and inventions of new auction formats". He is the co-creator of the no-trade theorem

    Paul Milgrom

    Paul Milgrom

    Paul_Milgrom

  • Rock paper scissors
  • Hand game for two players or more

    the collection into separate auctions, Hashiyama asked the firms to decide between themselves who would hold the auction, which included Cézanne's Large

    Rock paper scissors

    Rock paper scissors

    Rock_paper_scissors

  • Becker–DeGroot–Marschak method
  • Economics measure of willingness to pay

    Vickrey auction Incentive compatibility Becker GM, DeGroot MH, Marschak J (July 1964). "Measuring utility by a single-response sequential method". Behav

    Becker–DeGroot–Marschak method

    Becker–DeGroot–Marschak_method

  • Chicken (game)
  • Model of conflict for two players in game theory

    combat. The war of attrition is an auction in which both players pay the lower bid (an all-pay second price auction). The bids are assumed to be the duration

    Chicken (game)

    Chicken_(game)

  • Combinatorial game theory
  • Branch of game theory about two-player sequential games with perfect information

    of mathematics and theoretical computer science that typically studies sequential games with perfect information. Research in this field has primarily focused

    Combinatorial game theory

    Combinatorial game theory

    Combinatorial_game_theory

  • Winner's curse
  • Tendency to overestimate in auctions

    The winner's curse is a phenomenon that may occur in common value auctions, where all bidders have the same (ex post) value for an item but receive different

    Winner's curse

    Winner's curse

    Winner's_curse

  • Combinatorial auction
  • Branch of game theory about two-player sequential games with perfect information First-price auction – Auction where all participants concurrently submit

    Combinatorial auction

    Combinatorial_auction

  • Tic-tac-toe
  • Paper-and-pencil game for two players

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    Tic-tac-toe

    Tic-tac-toe

    Tic-tac-toe

  • Prisoner's dilemma
  • Standard example in game theory

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    Prisoner's dilemma

    Prisoner's_dilemma

  • Sequential equilibrium
  • Refinement of Nash equilibrium

    Sequential equilibrium is a refinement of Nash equilibrium for extensive form games due to David M. Kreps and Robert Wilson. A sequential equilibrium

    Sequential equilibrium

    Sequential_equilibrium

  • Ultimatum game
  • Game in economic experiments

    Fudenberg, Drew; Tirole, Jean (1991-04-01). "Perfect Bayesian equilibrium and sequential equilibrium". Journal of Economic Theory. 53 (2): 236–260. doi:10

    Ultimatum game

    Ultimatum game

    Ultimatum_game

  • Complete information
  • Level of information in economics and game theory

    expectations about how those players will behave. A typical example is an auction: each player knows their own utility function (valuation for the item)

    Complete information

    Complete information

    Complete_information

  • Deterrence theory
  • Military strategy during the Cold War with regard to the use of nuclear weapons

    remedy Rule of law Management Arbitration Alternative dispute resolution Auction Conciliation Family therapy Mediation Party-directed Negotiation Nonviolent

    Deterrence theory

    Deterrence theory

    Deterrence_theory

  • Solved game
  • Game whose outcome can be correctly predicted

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    Solved game

    Solved_game

  • Shapley value
  • Concept in game theory

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    Shapley value

    Shapley value

    Shapley_value

  • Homo economicus
  • Model of humans as rational, self-interested agents

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    Homo economicus

    Homo_economicus

  • Minimax
  • Decision rule used for minimizing the possible loss for a worst-case scenario

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    Minimax

    Minimax

  • Zero-sum game
  • Situation where total gains match total losses

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    Zero-sum game

    Zero-sum_game

  • Alpha–beta pruning
  • Search algorithm

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    Alpha–beta pruning

    Alpha–beta_pruning

  • Conflict resolution
  • Facilitating a peaceful outcome to a dispute

    remedy Rule of law Management Arbitration Alternative dispute resolution Auction Conciliation Family therapy Mediation Party-directed Negotiation Nonviolent

    Conflict resolution

    Conflict_resolution

  • Paradox of tolerance
  • Logical paradox in decision-making theory

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    Paradox of tolerance

    Paradox of tolerance

    Paradox_of_tolerance

  • Cooperative bargaining
  • Problem in process of sharing surplus

    as a non-cooperative game. The most common form of such game is called sequential bargaining. A two-person bargain problem consists of: A feasibility set

    Cooperative bargaining

    Cooperative_bargaining

  • Perfect information
  • Condition in economics and game theory

    market prices, their own utility and cost functions. In game theory, a sequential game has perfect information if each player, when making any decision

    Perfect information

    Perfect information

    Perfect_information

  • Evolutionarily stable strategy
  • Solution concept in game theory

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    Evolutionarily stable strategy

    Evolutionarily_stable_strategy

  • Focal point (game theory)
  • Concept in game theory

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    Focal point (game theory)

    Focal_point_(game_theory)

  • Bounded rationality
  • Making of satisfactory, not optimal, decisions

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    Bounded rationality

    Bounded_rationality

  • Dictator game
  • Experimental tool

    is similar to the dictator game, but with an added first step. It is a sequential game involving two players, the trustor and the trustee. Initially called

    Dictator game

    Dictator_game

  • Sprague–Grundy theorem
  • Combinatorial game theory theorem

    For the purposes of the Sprague–Grundy theorem, a game is a two-player sequential game of perfect information satisfying the ending condition (all games

    Sprague–Grundy theorem

    Sprague–Grundy_theorem

  • Nash equilibrium
  • Solution concept of a non-cooperative game

    include traffic flow (see Wardrop's principle), how to organize auctions (see auction theory), the outcome of efforts exerted by multiple parties in the

    Nash equilibrium

    Nash_equilibrium

  • Richard Engelbrecht-Wiggans
  • American economist

    OCLC 703744839. Richard Engelbrecht-Wiggans; Flavio M. Menezes (1993). Sequential auctions with continuation costs. Australian National University, Faculty

    Richard Engelbrecht-Wiggans

    Richard_Engelbrecht-Wiggans

  • De-escalation
  • Decrease in severity of conflicts

    remedy Rule of law Management Arbitration Alternative dispute resolution Auction Conciliation Family therapy Mediation Party-directed Negotiation Nonviolent

    De-escalation

    De-escalation

    De-escalation

  • Bayesian game
  • Game theory concept

    do not require infinite sequential calculations, which is typical of strategic thinking in repeated games. Infinite sequential calculations would arise

    Bayesian game

    Bayesian_game

  • Backward induction
  • Process of reasoning backwards in sequence

    of backward induction is used to compute subgame perfect equilibria in sequential games. The difference is that optimization problems involve one decision

    Backward induction

    Backward_induction

  • Daniel Kahneman
  • Israeli-American psychologist and economist (1934–2024)

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    Daniel Kahneman

    Daniel Kahneman

    Daniel_Kahneman

  • Win–win game
  • Game theory scenario

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    Win–win game

    Win–win_game

  • Bertrand competition
  • Economic model of competition

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    Bertrand competition

    Bertrand_competition

  • Amos Tversky
  • Israeli psychologist (1937–1996)

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    Amos Tversky

    Amos_Tversky

  • Tit for tat
  • English saying meaning "equivalent retaliation"

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    Tit for tat

    Tit for tat

    Tit_for_tat

  • Stackelberg competition
  • Economic model

    in which the leader firm moves first and then the follower firms move sequentially (hence, it is sometimes described as the leader-follower game). It is

    Stackelberg competition

    Stackelberg_competition

  • Cooperative game theory
  • Game where groups of players may enforce cooperative behaviour

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    Cooperative game theory

    Cooperative_game_theory

  • Simultaneous game
  • Game class in game theory

    the actions chosen by other players. Simultaneous games contrast with sequential games, which are played by the players taking turns (moves alternate between

    Simultaneous game

    Simultaneous game

    Simultaneous_game

  • Pareto efficiency
  • Weakly optimal allocation of resources

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    Pareto efficiency

    Pareto_efficiency

  • Subgame perfect equilibrium
  • Game theory concept

    equilibrium concept, specifically designed for dynamic games where players make sequential decisions. A strategy profile is an SPE if it represents a Nash equilibrium

    Subgame perfect equilibrium

    Subgame_perfect_equilibrium

  • Strategy (game theory)
  • Complete plan on how a game player will behave in every possible game situation

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    Strategy (game theory)

    Strategy_(game_theory)

  • Escalation of commitment
  • Human behavior pattern in which the participant takes on increasing risk

    investment rescue package for troubled company WeWork during 2019. The dollar auction is a thought exercise demonstrating the concept. After a heated and aggressive

    Escalation of commitment

    Escalation_of_commitment

  • Solving chess
  • Finding an optimal algorithm for playing chess

    Revenue equivalence Border's theorem Applications Digital goods auction Knapsack auction Truthful cake-cutting Other topics Bertrand paradox Chainstore

    Solving chess

    Solving_chess

  • Peace and conflict studies
  • Field in social science

    Revenue equivalence Border's theorem Applications Digital goods auction Knapsack auction Truthful cake-cutting Other topics Bertrand paradox Chainstore

    Peace and conflict studies

    Peace and conflict studies

    Peace_and_conflict_studies

  • John von Neumann
  • Hungarian and American mathematician and physicist (1903–1957)

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    John von Neumann

    John von Neumann

    John_von_Neumann

  • Chopsticks (hand game)
  • Hand game for two or more players

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    Chopsticks (hand game)

    Chopsticks (hand game)

    Chopsticks_(hand_game)

  • Stag hunt
  • Conflict between safety and cooperation

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    Stag hunt

    Stag_hunt

  • Tragedy of the commons
  • Overuse of a shared resource

    In simultaneous play, all people harvest at the same time, whereas in sequential play people harvest from the pool according to a predetermined sequence –

    Tragedy of the commons

    Tragedy of the commons

    Tragedy_of_the_commons

  • Ambiguity aversion
  • Preference of known risks to unknown risks

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    Ambiguity aversion

    Ambiguity_aversion

  • Normal-form game
  • Representation of a game in game theory

    each of player 2's strategies in this case. In order to represent this sequential game we must specify all of player 2's actions, even in contingencies

    Normal-form game

    Normal-form_game

  • Stable matching problem
  • Pairing where no unchosen pair prefers each other over their choice

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    Stable matching problem

    Stable_matching_problem

  • Two-level game theory
  • Political model of international conflict resolution

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    Two-level game theory

    Two-level game theory

    Two-level_game_theory

  • Tyranny of small decisions
  • Economic phenomenon

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    Tyranny of small decisions

    Tyranny_of_small_decisions

  • No-win situation
  • Situation where all parties are worse off

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    No-win situation

    No-win_situation

  • Perfect Bayesian equilibrium
  • Solution concept in game theory

    history (on actions taken previously in the game). This is similar to a sequential game. The belief of a player in a given information set determines what

    Perfect Bayesian equilibrium

    Perfect_Bayesian_equilibrium

  • Robert B. Wilson
  • Economist and winner of the 2020 Nobel Prize in Economics

    management science and business economics. His doctoral thesis introduced sequential quadratic programming, which became a leading iterative method for nonlinear

    Robert B. Wilson

    Robert_B._Wilson

  • Negamax
  • Variation of minimax game tree search

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    Negamax

    Negamax

  • Guess 2/3 of the average
  • Mathematical game

    attainment of the game's Nash equilibrium. Keynesian beauty contest Unique bid auction Unexpected hanging paradox Duffy, John; Nagel, Rosemarie (1997-11-01).

    Guess 2/3 of the average

    Guess_2/3_of_the_average

  • Cournot competition
  • Economic model

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    Cournot competition

    Cournot_competition

  • Blotto game
  • Resource distribution game

    won by one or the other party. The same game also finds application in auction theory where bidders must make simultaneous bids. Several variations on

    Blotto game

    Blotto_game

  • Common knowledge (logic)
  • Statement that players know and also know that other players know (ad infinitum)

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    Common knowledge (logic)

    Common_knowledge_(logic)

  • War of attrition (game)
  • Game theory model of aggression

    it an all-pay sealed-bid second-price auction). To see how a war of attrition works, consider the all pay auction: Assume that each player makes a bid

    War of attrition (game)

    War_of_attrition_(game)

  • Mean-field game theory
  • Study of strategic decision making

    [math.OC]. Jovanovic, Boyan; Rosenthal, Robert W. (1988). "Anonymous Sequential Games". Journal of Mathematical Economics. 17 (1): 77–87. doi:10

    Mean-field game theory

    Mean-field_game_theory

  • Strategic dominance
  • Quality of a strategy in game theory

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    Strategic dominance

    Strategic_dominance

  • Trembling hand perfect equilibrium
  • Variant of Nash equilibrium in game theory

    equilibrium is also a sequential equilibrium. A normal-form trembling hand perfect equilibrium of an extensive form game may be sequential but is not necessarily

    Trembling hand perfect equilibrium

    Trembling_hand_perfect_equilibrium

  • Non-credible threat
  • Concept in game theory

    is a term used in game theory and economics to describe a threat in a sequential game that a rational player would not actually carry out, because it would

    Non-credible threat

    Non-credible threat

    Non-credible_threat

  • Battle of the sexes (game theory)
  • Two-player coordination game in game theory

    Revenue equivalence Border's theorem Applications Digital goods auction Knapsack auction Truthful cake-cutting Other topics Bertrand paradox Chainstore

    Battle of the sexes (game theory)

    Battle_of_the_sexes_(game_theory)

  • John Harsanyi
  • Hungarian-American economist and philosopher (1920–2000)

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    John Harsanyi

    John_Harsanyi

  • Robert Aumann
  • Israeli-American mathematician (born 1930)

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    Robert Aumann

    Robert Aumann

    Robert_Aumann

  • Grim trigger
  • Trigger strategy

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    Grim trigger

    Grim_trigger

  • Information set (game theory)
  • Concept in game theory

    This sequential reasoning process is complicated in games with imperfect information, requiring more sophisticated solution concepts like sequential equilibrium

    Information set (game theory)

    Information set (game theory)

    Information_set_(game_theory)

  • Strategy-stealing argument
  • Argument in combinatorial game theory

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    Strategy-stealing argument

    Strategy-stealing_argument

  • Appeasement
  • Diplomatic policy of concessions

    remedy Rule of law Management Arbitration Alternative dispute resolution Auction Conciliation Family therapy Mediation Party-directed Negotiation Nonviolent

    Appeasement

    Appeasement

    Appeasement

  • Budget-balanced mechanism
  • shorthand for SBB. A simple example of a WBB mechanism is the Vickrey auction, in which the operator wants to sell an object to one of n potential buyers

    Budget-balanced mechanism

    Budget-balanced_mechanism

  • Core (game theory)
  • Set in game theory

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    Core (game theory)

    Core_(game_theory)

  • Zermelo's theorem (game theory)
  • In board games that cannot end in a draw, one of the two players has a winning strategy

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    Zermelo's theorem (game theory)

    Zermelo's_theorem_(game_theory)

  • Cheap talk
  • Game-theoretic concept

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    Cheap talk

    Cheap_talk

  • Coopetition
  • Neologism for cooperative competition

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    Coopetition

    Coopetition

  • Conflict escalation
  • Concept in conflict studies

    remedy Rule of law Management Arbitration Alternative dispute resolution Auction Conciliation Family therapy Mediation Party-directed Negotiation Nonviolent

    Conflict escalation

    Conflict_escalation

  • Quantal response equilibrium
  • Solution concept in game theory

    shows that contestants behavior in the so-called Showcase Showdown, a sequential game of perfect information, can be well explained by an agent quantal

    Quantal response equilibrium

    Quantal_response_equilibrium

  • Coordination game
  • Simultaneous game found in game theory

    Outcome Perfect information Perfect recall Ply Preference Rationality Sequential game Simultaneous action selection Spite Strategic complements Strategic

    Coordination game

    Coordination_game

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SEQUENTIAL AUCTION

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SEQUENTIAL AUCTION

  • Ganter
  • Surname or Lastname

    South German

    Ganter

    South German : occupational name for an official in charge of the legal auction of property confiscated in default of a fine; such a sale was known in Middle High German as a gant (from Italian incanto, a derivative of Late Latin inquantare ‘to auction’, from the phrase In quantum? ‘To how much (is the price raised)?’).German : metonymic occupational name for a cooper, from Middle High German ganter, kanter ‘barrel rack’.German : variant of Gander 3.English : occupational name for a glover, from Old French gantier, an agent derivative of gant ‘glove’ (see Gant).

    Ganter

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Online names & meanings

  • Ophir
  • Boy/Male

    Australian, Biblical, Christian

    Ophir

    Fruitful Region

  • Naginderbir
  • Boy/Male

    Indian, Punjabi, Sikh

    Naginderbir

    Brave Mountain

  • Grette
  • Girl/Female

    Australian, Greek, Scandinavian

    Grette

    Pearl

  • Putana
  • Girl/Female

    Assamese, Gujarati, Hindu, Indian, Kannada, Malayalam, Marathi, Sanskrit, Telugu

    Putana

    Blowing Hard

  • Medhya
  • Boy/Male

    Indian

    Medhya

    Middle

  • Cyneric
  • Boy/Male

    British, English

    Cyneric

    Royal

  • Darrius
  • Boy/Male

    Greek American Persian

    Darrius

    Rich; wealthy.

  • Naimitra
  • Boy/Male

    Hindu, Indian

    Naimitra

    Lord Shiva

  • Ivana
  • Girl/Female

    Hebrew Czechoslovakian Russian

    Ivana

    Gift from God.

  • Jashikar
  • Boy/Male

    Hindu

    Jashikar

    Good worker

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SEQUENTIAL AUCTION

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SEQUENTIAL AUCTION

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SEQUENTIAL AUCTION

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Other words and meanings similar to

SEQUENTIAL AUCTION

AI search in online dictionary sources & meanings containing SEQUENTIAL AUCTION

SEQUENTIAL AUCTION

  • sentential
  • a.

    Of or pertaining to a sentence, or full period; as, a sentential pause.

  • Subhastation
  • n.

    A public sale or auction.

  • Auctionary
  • a.

    Of or pertaining to an auction or an auctioneer.

  • Auction
  • n.

    The things sold by auction or put up to auction.

  • Market
  • n.

    A meeting together of people, at a stated time and place, for the purpose of traffic (as in cattle, provisions, wares, etc.) by private purchase and sale, and not by auction; as, a market is held in the town every week.

  • Vendue
  • n.

    A public sale of anything, by outcry, to the highest bidder; an auction.

  • Roup
  • n.

    An outcry; hence, a sale of gods by auction.

  • Sale
  • v. t.

    Public disposal to the highest bidder, or exposure of goods in market; auction.

  • Portsale
  • n.

    Public or open sale; auction.

  • Upset
  • a.

    Set up; fixed; determined; -- used chiefly or only in the phrase upset price; that is, the price fixed upon as the minimum for property offered in a public sale, or, in an auction, the price at which property is set up or started by the auctioneer, and the lowest price at which it will be sold.

  • Sequestral
  • a.

    Of or pertaining to a sequestrum.

  • Auctioneer
  • n.

    A person who sells by auction; a person whose business it is to dispose of goods or lands by public sale to the highest or best bidder.

  • Roup
  • v. i. & t.

    To cry or shout; hence, to sell by auction.

  • Auction
  • v. t.

    To sell by auction.

  • sentential
  • a.

    Comprising sentences; as, a sentential translation.

  • Upholder
  • n.

    A broker or auctioneer; a tradesman.

  • Auctioneer
  • v. t.

    To sell by auction; to auction.

  • Sententially
  • adv.

    In a sentential manner.

  • Sententious
  • a.

    Comprising or representing sentences; sentential.

  • Sequential
  • a.

    Succeeding or following in order.