Search references for DIRECT GRAPHICS-ACCESS. Phrases containing DIRECT GRAPHICS-ACCESS
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Direct Graphics Access is a plug-in for the X display servers that allows client programs direct access to the frame buffer. Graphics hardware communicates
Direct_Graphics_Access
Feature of computer systems
Direct memory access (DMA) is a feature of many computer systems that allows certain hardware subsystems to access main system memory independently of
Direct_memory_access
Programming interface for Unix
card drivers running in user space to directly access the framebuffer through Direct Graphics Access extension to the X Window System. Nick Kurshev,
Vidix
Type of computer memory
Synchronous dynamic random-access memory (synchronous dynamic RAM or SDRAM) is any DRAM where the operation of its external pin interface is coordinated
Synchronous dynamic random-access memory
Synchronous_dynamic_random-access_memory
Subsystem of the Linux kernel
some point must be addressable by the GPU. When a user-space graphics application wants access to a certain buffer object (usually to fill it with content)
Direct_Rendering_Manager
Cross-platform graphics API
OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API
OpenGL
American computer technology company
Caustic Graphics was a computer graphics and fabless semiconductor company that developed technologies to bring real-time ray-traced computer graphics to the
Caustic_Graphics
Framework
The Direct Rendering Infrastructure (DRI) is the framework comprising the modern Linux graphics stack which allows unprivileged user-space programs to
Direct Rendering Infrastructure
Direct_Rendering_Infrastructure
Topics referred to by the same term
gases dissolved in dielectric oils from high voltage transformers Direct Graphics Access, an X Window System extension Domain generation algorithm, a family
DGA
Collection of multimedia related APIs on Microsoft platforms
while the DirectX pattern has been continued for Windows APIs such as Direct2D and DirectWrite. Direct3D (the 3D graphics API within DirectX) is widely
DirectX
JavaScript bindings for OpenGL in web browsers
new graphics API, WebGPU, is being developed to supersede WebGL. WebGPU provides extended capabilities, a more modern interface, and direct GPU access, which
WebGL
Specialized electronic circuit that accelerates graphics
A graphics processing unit (GPU) is a specialized electronic circuit designed for digital image processing and to accelerate computer graphics, being present
Graphics_processing_unit
1981–2009 American computing company
Silicon Graphics, Inc. (stylized as SiliconGraphics before 1999, later rebranded SGI, historically known as Silicon Graphics Computer Systems or SGCS)
Silicon_Graphics
API used in Microsoft DirectX for 3D rendering
is a graphics application programming interface (API) for Microsoft Windows. Part of DirectX, Direct3D is used to render three-dimensional graphics in applications
Direct3D
Peer-reviewed scientific journal
acquired Pergamon Press in 1991. From 2018 to 2022 Graphics and Visual Computing was an open access sister journal sharing the same editorial team and
Computers_&_Graphics
Brand name by AMD; multi-GPU technology
a single computer to improve graphics performance. Associated technology used in mobile computers with external graphics cards, such as in laptops or
AMD_CrossFire
Old API of Microsoft's DirectX API
DirectDraw (ddraw.dll) is an API that used to be a part of Microsoft's DirectX API. DirectDraw is used to accelerate rendering of 2D graphics in applications
DirectDraw
graphics generation. These APIs have also proved vital to computer graphics hardware manufacturers, as they provide a way for programmers to access the
List_of_3D_graphics_libraries
Windowing system
Window System, Version 11" (PDF). Digital Equipment Corporation and Silicon Graphics Computer Systems. p. 36. Archived from the original (PDF) on 19 October
X Window System protocols and architecture
X_Window_System_protocols_and_architecture
per clock cycle. Integrated graphics chip moved from motherboard into the processor. Improved gaming performance Can access CPU's cache Each EU has a 128-bit
List of Intel graphics processing units
List_of_Intel_graphics_processing_units
Expansion card which generates a feed of output images to a display device
as DirectCompute, OpenCL and CUDA allow using graphics cards for general-purpose computing. Applications of general-purpose computing on graphics cards
Graphics_card
IBM PC graphic adapter and display standard
The Color Graphics Adapter (CGA), originally also called the Color/Graphics Adapter or IBM Color/Graphics Monitor Adapter, introduced in 1981, was IBM's
Color_Graphics_Adapter
Set of techniques for creating images, diagrams, or animations to communicate a message
visualisation in Commonwealth English; see spelling differences), also known as graphics visualization, is any technique for creating images, diagrams, or animations
Visualization_(graphics)
ODBC, standard interface for accessing database systems
focus to their OLE DB concept (recently reinstated ), which provided direct access to a wider variety of data sources from address books to text files
Open_Database_Connectivity
Form of computer memory
physical location of data inside the memory, in contrast with other direct-access data storage media (such as hard disks and magnetic tape), where the
Random-access_memory
Free and open-source library for 3D graphics rendering
called Mesa3D and The Mesa 3D Graphics Library, is an open source implementation of OpenGL, OpenGL ES, Vulkan, and other graphics API specifications, as well
Mesa_(computer_graphics)
Software that controls computer-graphics hardware
applications to access the graphics hardware. They may also control output to the display if the display driver is part of the graphics hardware. Most
Free and open-source graphics device driver
Free_and_open-source_graphics_device_driver
Type of program in computer graphics
In computer graphics, a shader is a programmable operation which is applied to data as it moves through the rendering pipeline. Shaders act on data such
Shader
I/O memory management unit for graphics
used by Accelerated Graphics Port (AGP) and PCI Express (PCIe) graphics cards. The GART allows the graphics card direct memory access (DMA) to the host
Graphics address remapping table
Graphics_address_remapping_table
Configuration in computer memory
management unit (IOMMU) is a memory management unit (MMU) connecting a direct-memory-access–capable (DMA-capable) I/O bus to the main memory. Like a traditional
Input–output memory management unit
Input–output_memory_management_unit
Set of polygons to define the surface of a 3D model
In 3D computer graphics and solid modeling, a polygon mesh is a collection of vertices, edges and faces that define the shape of a polyhedral object's
Polygon_mesh
Brand of computer products
(/ˈreɪdiɒn/) is a brand of computer products, including graphics processing units, random-access memory, RAM disk software, and solid-state drives, produced
Radeon
Graphic visual representation of information
Infographics (a clipped compound of "information" and "graphics") are graphic visual representations of information, data, or knowledge intended to present
Infographic
IBM PC graphic adapter and display standard
The Enhanced Graphics Adapter (EGA) is an IBM PC graphics adapter and de facto computer display standard from 1984 that superseded the CGA standard introduced
Enhanced_Graphics_Adapter
Use of a GPU for computations typically assigned to CPUs
General-purpose computing on graphics processing units (GPGPU, or less often GPGP) is the use of a graphics processing unit (GPU), which typically handles
General-purpose computing on graphics processing units
General-purpose_computing_on_graphics_processing_units
Service
Direct User Access Terminal Service (DUATS) was a weather information and flight plan processing service contracted by the Federal Aviation Administration
DUATS
Element representing a value on a grid in three dimensional space
voxel data to obtain 2D raster graphics to depict on a monitor. Another technique for voxels involves raster graphics where one simply raytraces every
Voxel
Computer display standard and resolution
Video Graphics Array (VGA) is a video display controller and accompanying de facto graphics standard, first introduced with the IBM PS/2 line of computers
Video_Graphics_Array
American computer hardware company
capabilities. DirectX 3.0 was deemed to be lacking, and OpenGL was regarded as suitable only for CAD/CAM workstations. The first graphics card to use the
3dfx
Series of video cards
285 graphics card, and Fiji first with R9 Fury X. Fiji is the first GPU to utilize High Bandwidth Memory (HBM), a type of dynamic random-access memory
Radeon_300_series
Web standard and API
standardized by the W3C, for cross-platform efficient graphics processing unit (GPU) access, with native implementations also usable from Rust, C++
WebGPU
Open source software driver for Nvidia GPU
Valgrind-MMT. Only the kernel has direct access to the hardware, including the graphics card. End-user software accesses it through various interfaces, that
Nouveau_(software)
Parallel computing platform and programming model
expands it. CUDA is both a software layer that manages data, giving direct access to the GPU and CPU as necessary, and a library of APIs that enable parallel
CUDA
BIOS interrupt call
accomplished by using the BIOS, while drawing graphics on the screen in a game needs to be done quickly, so direct access to video RAM is more appropriate than
INT_10H
Brand of Nvidia graphics cards used in workstations
Quadro was Nvidia's brand for graphics cards intended for use in workstations running professional computer-aided design (CAD), computer-generated imagery
Quadro
1984 personal computer
spring 1984. Unlike other IBM PC compatibles of the time, it has custom graphics hardware supporting a 320×200 resolution with 16 simultaneous colors (chosen
Mindset_(computer)
A number of vector graphics editors exist for various platforms. Potential users of these editors will make comparisons based on factors such as the availability
Comparison of vector graphics editors
Comparison_of_vector_graphics_editors
This is a glossary of terms relating to computer graphics. For more general computer hardware terms, see glossary of computer hardware terms. Contents
Glossary_of_computer_graphics
Type of computer memory
that combines fast, random access with high bandwidth, mainly intended for networking and caching applications. Graphics RAMs are asynchronous and synchronous
Dynamic_random-access_memory
Video board software standard
glasses on the user's graphics card. A new "Protected Mode Entry Point" was added as an alternative to Function 0Ah. This gives access to all the VBE functions
VESA_BIOS_Extensions
Type of memory used on graphics cards
Graphics DDR SDRAM (GDDR SDRAM) is a type of synchronous dynamic random-access memory (SDRAM) specifically designed for applications requiring high bandwidth
GDDR_SDRAM
Expansion bus standard
Accelerated Graphics Port (AGP) is an obsolete parallel expansion card standard, designed by Intel independently of the PCI-SIG for attaching a video card
Accelerated_Graphics_Port
3D computer graphics software
Blender is a free and open-source 3D computer graphics software suite. It runs on Windows, macOS, Linux, BSD, Haiku, and IRIX and is used for general 3D
Blender_(software)
High-end single-user computer
mainstream PCs was a direct factor in the decline of the workstation as a separate market segment: Reliable components High-performance 3D graphics hardware for
Workstation
Commonly used display resolutions
given a name and an initialism which is descriptive of its dimensions. The graphics display resolution is also known as the display mode or the video mode
Display_resolution_standards
American multinational semiconductor company
Santa Clara, California. It develops central processing units (CPUs), graphics processing units (GPUs), field-programmable gate arrays (FPGAs), system-on-chips
AMD
This is a list of notable software to create any kind of information graphics: either includes the ability to create one or more infographics from a provided
List of information graphics software
List_of_information_graphics_software
Type of synchronous dynamic random-access memory
Concurrent Rambus DRAM (CRDRAM) and Direct Rambus DRAM (DRDRAM), are types of synchronous dynamic random-access memory (SDRAM) developed by Rambus from
RDRAM
Producing images of 3D scenes
addition to direct light) Glossary of computer graphics Graphics library – A software component that performs rendering and/or other graphics-related functions
Rendering_(computer_graphics)
1981 video display processor
high-performance for the time. Dampf, Guido (1986). "Graphics with the NEC 7220: Direct access with Turbo Pascal". Archived from the original on 2 May
NEC_μPD7220
Database manager part of the Microsoft 365 package
Microsoft Access is a database management system (DBMS) from Microsoft that combines the relational Access Database Engine (ACE) with a graphical user
Microsoft_Access
pressed, or accessing different memory banks. For example, one could switch from mixed graphics and text to an all-graphics display by accessing location
Apple_II_graphics
Upcoming video game
released on Steam through early access for Microsoft Windows on 3 September 2020. The game uses retro-style graphics reminiscent of video games from the
Ultrakill
American computer animation studio
in 1979 as part of the Lucasfilm computer division. It was known as the Graphics Group before its spin-off as a corporation in 1986, with funding from Apple
Pixar
Any web page served from a single domain
Document Object Model (DOM). WebGL (Web Graphics Library) is a modern JavaScript API for rendering interactive 3D graphics without the use of plug-ins. It allows
Website
Method of arranging pixel data
arrangement could encode either indexed or direct color. This scheme originated in the early days of computer graphics. The memory chips of this era can not
Planar_(computer_graphics)
American multinational technology company
by internet service providers (ISPs) to perform IP address lookups and direct internet traffic. Through the acquisition of Unisphere, in 2002, the company
Juniper_Networks
Microsoft Windows API
The Graphics Device Interface (GDI) is a legacy component of Microsoft Windows responsible for representing graphical objects and transmitting them to
Graphics_Device_Interface
Extension to the X Window System core protocol
System. GLX distinguishes two "states": indirect state and direct state. Silicon Graphics developed GLX as part of their effort to support OpenGL in the
GLX
Dynamic random-access memory included in a processor chip or package
Embedded DRAM (eDRAM) is dynamic random-access memory (DRAM) integrated on the same die or multi-chip module (MCM) of an application-specific integrated
EDRAM
Programmable machine that processes data
memory. A graphics processing unit might contain fifty or more tiny computers that perform the calculations necessary to display 3D graphics.[citation
Computer
Use of more than one buffer to hold a block of data
W2 and R2 with W1 respectively). In computer graphics, double buffering is a technique for drawing graphics that shows less stutter, tearing, and other
Multiple_buffering
Physical components of a computer
the central processing unit (CPU), random-access memory (RAM), motherboard, computer data storage, graphics card, sound card, and computer case. It includes
Computer_hardware
Shading language
programming graphics processing units. Two main branches of the Cg/HLSL language exist: the Nvidia Cg compiler (cgc) which outputs DirectX or OpenGL and
High-Level_Shader_Language
API used with Microsoft's .NET platform
DirectX SDK allows developers access to numerous classes which allow the rendering of 3D graphics (Direct3D) and the other DirectX API's in a much easier,
Managed_DirectX
Low-overhead rendering API
access Explicit control of resource compression, expansion, and synchronization Asynchronous DMA queue for data uploads independent from the graphics
Mantle_(API)
Series of video cards
The Radeon RX 5000 series is a series of graphics processors developed by AMD, based on their RDNA architecture. The series is targeting the mainstream
Radeon_RX_5000_series
Series of microprocessors by AMD
general-purpose AMD64 central processing unit (CPU) and 3D integrated graphics processing unit (IGPU) on a single die. AMD announced the first generation
AMD_APU
Remote desktop software
HP Z Remote Graphics Software (RGS), temporarily known as HP ZCentral Remote Boost, is a client-server remote desktop software developed by HP Inc. for
Remote_Graphics_Software
GPU microarchitecture by Nvidia
Turing is the codename for a graphics processing unit (GPU) microarchitecture developed by Nvidia. It is named after the prominent mathematician and computer
Turing_(microarchitecture)
was also, rather misleadingly, known as "graphics RAM". Under the Amiga architecture, the direct memory access (DMA) controller is integrated into the
Amiga_Chip_RAM
Application programming interface from Microsoft
versions. DirectCompute is part of the Microsoft DirectX collection of APIs, and was initially released with the Direct3D 11 API but runs on graphics processing
DirectCompute
American entertainment news program
announced that Access and Access Live would receive an on-air refresh for their 24th and 10th seasons, respectively, with new names, logos, graphics and theme
Access_Hollywood
Communication protocols
graphics adapter. The monitor acts as a slave device at the 7-bit I²C address 50h, and provides 128-256 bytes of read-only EDID. Because this access is
Display_Data_Channel
Study of health and disease within a population
"Health topics: Epidemiology." Archived 9 May 2020 at the Wayback Machine Accessed: 30 October 2017. "A Dictionary of Epidemiology". global.oup.com. Retrieved
Epidemiology
Subset of game development
language, and expertise in one or more following area: simulation, computer graphics, artificial intelligence, physics, audio programming, and input. For multiplayer
Video_game_programming
Access to the Internet via telephone line
order to get access to the public Internet. Problems playing this file? See media help. Dial-up Internet access is a form of Internet access that uses the
Dial-up_Internet_access
Abstraction layer for Linux kernel to show graphics on the system console
show graphics on a computer monitor, typically on the system console. It was designed as a hardware-independent API to give user space software access to
Linux_framebuffer
Type of weapon that fires a concentrated beam of energy at its target
A directed-energy weapon (DEW) is a ranged weapon that damages its target with highly focused energy without a solid projectile, including lasers, microwaves
Directed-energy_weapon
Survival horror game
Before that happened, Capcom developed Resident Evil Zero, a direct prequel using the same graphics engine and released in late 2002. On December 25, 2008,
Resident Evil (2002 video game)
Resident_Evil_(2002_video_game)
Connection between computers or programs
away from Simple Object Access Protocol (SOAP) based web services and service-oriented architecture (SOA) towards more direct representational state transfer
API
Memory Manager PNAC—Port-based network access control PNA—Personal Navigation Assistant PNG—Portable Network Graphics PnP—Plug-and-Play PNRP—Peer Name Resolution
List of computing and IT abbreviations
List_of_computing_and_IT_abbreviations
2026 video game
Series X/S, to generally positive reviews with praise directed toward its atmosphere, graphics, and sound. Reanimal is a survival horror game, stealth
Reanimal
Central processing unit by Sony Computer Entertainment and Toshiba
vector quantization for 2D graphics data. The memory management unit, RDRAM controller and DMA controller handle memory access within the system. Communications
Emotion_Engine
Type of integrated circuit
kernel mailing list. 2016-04-01. Dampf, Guido (1986). "Graphics with the NEC 7220: Direct access with Turbo Pascal". Archived from the original on 2 May
Video_display_controller
3D computer graphics API
Reality Lab was a 3D computer graphics API created by RenderMorphics to provide a standardized interface for writing games. It was one of the main contenders
Reality_Lab
American multinational technology company
company headquartered in Santa Clara, California. The company develops graphics processing units (GPUs), systems on chips (SoCs), and application programming
Nvidia
Visual representation of data
in print and open-access online resource. Tufte, Edward R. (2015). The visual display of quantitative information (2 ed.). Graphics Press. ISBN 9780961392147
Data and information visualization
Data_and_information_visualization
Additional storage that enables faster access to main storage
generalized over the years. Earlier designs used scratchpad memory fed by direct memory access; modern DSPs often include a very similar set of caches to a CPU
Cache_(computing)
Operating environment created by Digital Research
GEM (Graphics Environment Manager) is a discontinued operating environment released by Digital Research in 1985. GEM is known primarily as the native graphical
GEM_(desktop_environment)
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