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PLANAR COMPUTER-GRAPHICS

  • Planar (computer graphics)
  • Method of arranging pixel data

    In computer graphics, planar is the method of arranging pixel data into several bitplanes of RAM. Each bit in a bitplane is related to one pixel on the

    Planar (computer graphics)

    Planar_(computer_graphics)

  • Planar
  • Topics referred to by the same term

    Planar may also refer to: Planar (computer graphics), computer graphics pixel information from several bitplanes Planar (transmission line technologies)

    Planar

    Planar

  • Rendering (computer graphics)
  • Producing images of 3D scenes

    include both still images and frames for films and video games. In a computer graphics context, in standard usage, the word "rendering" by itself means rendering

    Rendering (computer graphics)

    Rendering (computer graphics)

    Rendering_(computer_graphics)

  • 3D computer graphics
  • Graphics that use a three-dimensional representation of geometric data

    3D computer graphics, sometimes called 3D computer-generated imagery (3D-CGI), refers to computer graphics that use a three-dimensional (3D) representation

    3D computer graphics

    3D computer graphics

    3D_computer_graphics

  • Computer graphics (computer science)
  • Sub-field of computer science

    three-dimensional computer graphics, it also encompasses two-dimensional computer graphics and image processing. Computer graphics studies manipulation

    Computer graphics (computer science)

    Computer graphics (computer science)

    Computer_graphics_(computer_science)

  • Computer
  • Programmable machine that processes data

    tiny computers that perform the calculations necessary to display 3D graphics.[citation needed] Modern desktop computers contain many smaller computers that

    Computer

    Computer

    Computer

  • Reflection (computer graphics)
  • Simulation of reflective surfaces

    Reflection in computer graphics is used to render reflective objects like mirrors and shiny surfaces. Accurate reflections are commonly computed using

    Reflection (computer graphics)

    Reflection (computer graphics)

    Reflection_(computer_graphics)

  • Computer graphics
  • Graphics created using computers

    Computer graphics (CG) deals with generating images and art with the aid of computers. Computer graphics is a core technology in digital photography, film

    Computer graphics

    Computer graphics

    Computer_graphics

  • Computer-generated imagery
  • Application of computer graphics to create or contribute to images

    Computer-generated imagery (CGI) is a specific application of computer graphics for creating or improving images in art, printed media, simulators, videos

    Computer-generated imagery

    Computer-generated imagery

    Computer-generated_imagery

  • Glossary of computer graphics
  • a glossary of terms relating to computer graphics. For more general computer hardware terms, see glossary of computer hardware terms. Contents 0–9 A B

    Glossary of computer graphics

    Glossary_of_computer_graphics

  • Clipping (computer graphics)
  • Excluding certain graphical elements from being rendered in a scene

    Clipping, in the context of computer graphics, is a method to selectively enable or disable rendering operations within a defined region of interest.

    Clipping (computer graphics)

    Clipping_(computer_graphics)

  • Packed pixel
  • Framebuffer data organization

    used when memory bandwidth is an issue. Color depth Planar (computer graphics) "Pixel and Planar Image Formats". software.intel.com. 2018-11-07. Retrieved

    Packed pixel

    Packed_pixel

  • Ray tracing (graphics)
  • Rendering method

    In 3D computer graphics, ray tracing is a technique for modeling light transport for use in a wide variety of rendering algorithms for generating digital

    Ray tracing (graphics)

    Ray tracing (graphics)

    Ray_tracing_(graphics)

  • Motherboard
  • Main printed circuit board used for a computing device

    as a motherboard was the Planar Breadboard, designed by IBM engineer Patty McHugh and used in the 1981 IBM Personal Computer. During the late 1980s and

    Motherboard

    Motherboard

    Motherboard

  • 3D modeling
  • Form of computer-aided engineering

    In 3D computer graphics, 3D modeling is the process of developing a mathematical coordinate-based representation of a surface of an object (inanimate

    3D modeling

    3D modeling

    3D_modeling

  • Voxel
  • Element representing a value on a grid in three dimensional space

    Feiner (1990). "Spatial-partitioning representations; Surface detail". Computer Graphics: Principles and Practice. The Systems Programming Series. Addison-Wesley

    Voxel

    Voxel

    Voxel

  • Enhanced Graphics Adapter
  • IBM PC graphic adapter and display standard

    The Enhanced Graphics Adapter (EGA) is an IBM PC graphics adapter and de facto computer display standard from 1984 that superseded the CGA standard introduced

    Enhanced Graphics Adapter

    Enhanced Graphics Adapter

    Enhanced_Graphics_Adapter

  • Tessellation (computer graphics)
  • Computer graphics terminology

    In computer graphics, tessellation is the dividing of datasets of polygons (sometimes called vertex sets) presenting objects in a scene into suitable

    Tessellation (computer graphics)

    Tessellation (computer graphics)

    Tessellation_(computer_graphics)

  • Homography (computer vision)
  • Relation of two images with software

    In the field of computer vision, any two images of the same planar surface in space are related by a homography (assuming a pinhole camera model). This

    Homography (computer vision)

    Homography (computer vision)

    Homography_(computer_vision)

  • Display resolution standards
  • Commonly used display resolutions

    These DVI connectors can be from the same graphics card, different graphics cards, or even different computers. Motion across the tile boundary(ies) can

    Display resolution standards

    Display resolution standards

    Display_resolution_standards

  • Computer graphics lighting
  • Simulation of light in computer graphics

    Computer graphics lighting is the collection of techniques used to simulate light in computer graphics scenes. While lighting techniques offer flexibility

    Computer graphics lighting

    Computer_graphics_lighting

  • Image file format
  • Standardized means of organizing and storing digital images

    bit in planar representation, plus optional 64 bit extensions IMG (ERDAS IMAGINE Image) IMG (Graphics Environment Manager (GEM) image file)—planar, run-length

    Image file format

    Image_file_format

  • Fragment (computer graphics)
  • In computer graphics, a fragment is the data necessary to generate a single pixel's worth of a drawing primitive in the frame buffer. These data may include

    Fragment (computer graphics)

    Fragment_(computer_graphics)

  • 2D computer graphics
  • Computer-based generation of digital images

    2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models (such as 2D geometric models, text, and digital

    2D computer graphics

    2D computer graphics

    2D_computer_graphics

  • Radiosity (computer graphics)
  • Computer graphics rendering method using diffuse reflection

    In 3D computer graphics, radiosity is an application of the finite element method to solving the rendering equation for scenes with surfaces that reflect

    Radiosity (computer graphics)

    Radiosity (computer graphics)

    Radiosity_(computer_graphics)

  • Shader
  • Type of program in computer graphics

    In computer graphics, a shader is a programmable operation which is applied to data as it moves through the rendering pipeline. Shaders act on data such

    Shader

    Shader

    Shader

  • Planar projection
  • 3D projection in which points in 3D space are linearly mapped onto a 2D plane

    Planar projections are the subset of 3D graphical projections constructed by linearly mapping points in three-dimensional space to points on a two-dimensional

    Planar projection

    Planar projection

    Planar_projection

  • Isometric video game graphics
  • Type of video game graphics

    a top-down perspective or side view. Despite the name, isometric computer graphics are rarely truly isometric; i.e., the x, y, and z axes are not necessarily

    Isometric video game graphics

    Isometric video game graphics

    Isometric_video_game_graphics

  • Video Graphics Array
  • Computer display standard and resolution

    Graphics Array (VGA) is a video display controller and accompanying de facto graphics standard, first introduced with the IBM PS/2 line of computers in

    Video Graphics Array

    Video Graphics Array

    Video_Graphics_Array

  • 3D projection
  • Design technique

    (graphical) Plan (drawing) Planar projection Technical drawing Tesseract Texture mapping Timeline of early 3D computer graphics hardware Transform, clipping

    3D projection

    3D projection

    3D_projection

  • Graphics software
  • Type of application software

    In computer graphics, graphics software refers to a program or collection of programs that enable a person to manipulate images or models visually on

    Graphics software

    Graphics software

    Graphics_software

  • IBM Personal Computer
  • 1981 American microcomputer model

    kit. While most home computers had built-in video output hardware, IBM took the unusual approach of offering two different graphics options, the MDA and

    IBM Personal Computer

    IBM Personal Computer

    IBM_Personal_Computer

  • Isometric projection
  • Method for visually representing three-dimensional objects

    producing a three-dimensional effect. Despite the name, isometric computer graphics are not necessarily truly isometric—i.e., the x, y, and z axes are

    Isometric projection

    Isometric projection

    Isometric_projection

  • List of computer hardware manufacturers
  • Current notable computer hardware manufacturers: List of computer case manufacturers: Aigo Antec AOpen ASRock Asus be quiet! CaseLabs (defunct) Chassis

    List of computer hardware manufacturers

    List_of_computer_hardware_manufacturers

  • Harvard Laboratory for Computer Graphics and Spatial Analysis
  • Harvard Laboratory for Computer Graphics and Spatial Analysis (1965 to 1991) pioneered early cartographic and architectural computer applications that led

    Harvard Laboratory for Computer Graphics and Spatial Analysis

    Harvard_Laboratory_for_Computer_Graphics_and_Spatial_Analysis

  • Cone tracing
  • anti-aliasing Amanatides, John (1984). "Ray tracing with cones". ACM SIGGRAPH Computer Graphics. 18 (3): 129. CiteSeerX 10.1.1.129.582. doi:10.1145/964965.808589

    Cone tracing

    Cone_tracing

  • Hamiltonian path problem
  • Problem of finding a cycle through all vertices of a graph

    a form of software used in computer graphics to generate images or models from input data. In three dimensional graphics rendering, a common input to

    Hamiltonian path problem

    Hamiltonian_path_problem

  • Alpha compositing
  • Operation in computer graphics

    In computer graphics, alpha compositing or alpha blending is the process of combining one image with a background to create the appearance of partial

    Alpha compositing

    Alpha compositing

    Alpha_compositing

  • Physically based rendering
  • Computer graphics technique

    Physically based rendering (PBR) is a computer graphics approach that seeks to render images in a way that models the lights and surfaces with optics

    Physically based rendering

    Physically based rendering

    Physically_based_rendering

  • Geometric primitive
  • Basic shapes represented in vector graphics

    In vector computer graphics, CAD systems, and geographic information systems, a geometric primitive (or prim) is the simplest (i.e. 'atomic' or irreducible)

    Geometric primitive

    Geometric primitive

    Geometric_primitive

  • Asymptote (vector graphics language)
  • Descriptive vector graphics language

    Nonsimply Connected Planar Bézier Regions, O. Shardt and J. C. Bowman, Computer-Aided Design, 44:5 (2012). Asymptote (vector graphics language) on SourceForge

    Asymptote (vector graphics language)

    Asymptote (vector graphics language)

    Asymptote_(vector_graphics_language)

  • List of home computers by video hardware
  • video chip known as a Graphics Processing Unit. Very early PCs used one of the much simpler (even compared to most home computer video hardware) video

    List of home computers by video hardware

    List of home computers by video hardware

    List_of_home_computers_by_video_hardware

  • Amiga Advanced Graphics Architecture
  • Amiga graphic chipset

    operations. Also the lack of a chunky graphics mode is a speed impediment to graphics operations not tailored for planar modes, resulting in ghost artifacts

    Amiga Advanced Graphics Architecture

    Amiga_Advanced_Graphics_Architecture

  • Cutaway drawing
  • Diagram of an object with segments removed to show the interior

    A cutaway drawing, also called a cutaway diagram, is a 3D graphics, drawing, diagram and or illustration, in which surface elements of a three-dimensional

    Cutaway drawing

    Cutaway drawing

    Cutaway_drawing

  • 2.5D
  • Simulation of the appearance of being three-dimensional

    calculation-intensive routines of 3D computer graphics, yet is capable of using tricks of modifying 2D graphics like bitmaps. One of these tricks is to

    2.5D

    2.5D

    2.5D

  • Quadtree
  • Tree data structure that partitions a 2D area

    linear feature representations: edge pyramids and edge quadtrees". Computer Graphics and Image Processing. 17 (3). Elsevier: 211–224. doi:10.1016/0146-664X(81)90002-2

    Quadtree

    Quadtree

    Quadtree

  • Oblique projection
  • Type of technical drawing

    perspective. Foley, James (1997). Computer Graphics. Boston: Addison-Wesley. ISBN 0-201-84840-6. Ingrid Carlbom, Joseph Paciorek, Planar Geometric Projections and

    Oblique projection

    Oblique projection

    Oblique_projection

  • Linkage (mechanical)
  • Assembly of systems connected to manage forces and movement

    methods of Reuleaux and Burmester and form KINSYN, an interactive computer graphics system for linkage design The modern study of linkages includes the

    Linkage (mechanical)

    Linkage (mechanical)

    Linkage_(mechanical)

  • Painter's algorithm
  • Algorithm for visible surface determination in 3D graphics

    priority fill) is an algorithm for visible surface determination in 3D computer graphics that works on a polygon-by-polygon basis rather than a pixel-by-pixel

    Painter's algorithm

    Painter's algorithm

    Painter's_algorithm

  • Bidirectional reflectance distribution function
  • Function of four real variables that defines how light is reflected at an opaque surface

    It is employed in the optics of real-world light, in computer graphics algorithms, and in computer vision algorithms. The function takes an incoming light

    Bidirectional reflectance distribution function

    Bidirectional reflectance distribution function

    Bidirectional_reflectance_distribution_function

  • Mode X
  • Alternative video graphics display mode of IBM VGA graphics hardware

    Additionally, Abrash enabled the VGA's planar memory mode (also called "unchained mode"). Even though planar memory mode is a documented part of the

    Mode X

    Mode_X

  • Path tracing
  • Computer graphics method

    Path tracing is a rendering algorithm in computer graphics that simulates how light interacts with objects and participating media to generate realistic

    Path tracing

    Path tracing

    Path_tracing

  • Multiview orthographic projection
  • Technique of illustration

    In technical drawing and computer graphics, a multiview projection is a technique of illustration by which a standardized series of orthographic two-dimensional

    Multiview orthographic projection

    Multiview orthographic projection

    Multiview_orthographic_projection

  • Ray marching
  • 3D computer graphics rendering method

    Ray marching is a class of rendering methods for 3D computer graphics where rays are traversed iteratively, effectively dividing each ray into smaller

    Ray marching

    Ray_marching

  • Point in polygon
  • Determining where a point is in relation to a coplanar polygon

    geometrical data, such as computer graphics, computer vision, geographic information systems (GIS), motion planning, and computer-aided design (CAD). An

    Point in polygon

    Point in polygon

    Point_in_polygon

  • Subpixel rendering
  • Technique for increasing apparent display resolution

    Thomas (2013). "Low-Cost Subpixel Rendering for Diverse Displays". Computer Graphics Forum. 33 (1): 199–209. doi:10.1111/cgf.12267. S2CID 9851327. http://jankautz

    Subpixel rendering

    Subpixel rendering

    Subpixel_rendering

  • Computer Pioneer Award
  • Award conferred by the IEEE Computer Society

    The Computer Pioneer Award was established in 1981 by the Board of Governors of the IEEE Computer Society to recognize and honor the vision of those people

    Computer Pioneer Award

    Computer_Pioneer_Award

  • Ray casting
  • Methodological basis for 3D CAD/CAM solid modeling and image rendering

    and image rendering. It is essentially the same as ray tracing for computer graphics where virtual light rays are "cast" or "traced" on their path from

    Ray casting

    Ray casting

    Ray_casting

  • Boundary representation
  • Method of representing a 3D object by defining the limits of its volume

    Faceted boundary representation a simplified surface model constructed by planar surfaces only Bézier curve Bézier surface Combinatorial maps Coons surface

    Boundary representation

    Boundary representation

    Boundary_representation

  • Amiga 500
  • Personal computer by Commodore

    popular version of the Amiga home computer. It contains the same Motorola 68000 as the Amiga 1000, as well as the same graphics and sound coprocessors, but

    Amiga 500

    Amiga 500

    Amiga_500

  • Global illumination
  • Group of rendering algorithms used in 3D computer graphics

    indirect illumination, refers to a group of algorithms used in 3D computer graphics meant to add more realistic lighting to 3D scenes. Such algorithms

    Global illumination

    Global illumination

    Global_illumination

  • Arc diagram
  • Graph drawing with vertices on a line

    without changing its number of crossings. In particular, every planar graph has a planar arc diagram. However, this embedding may need to use more than

    Arc diagram

    Arc diagram

    Arc_diagram

  • Marching squares
  • Algorithm for generating contour lines on a 2D scalar field

    In computer graphics, marching squares is an algorithm that generates contours for a two-dimensional scalar field (rectangular array of individual numerical

    Marching squares

    Marching_squares

  • Fluid animation
  • Computer graphics techniques for generating realistic animations of fluids

    Fluid animation refers to computer graphics techniques for generating realistic animations of fluids such as water and smoke. Fluid animations are typically

    Fluid animation

    Fluid animation

    Fluid_animation

  • Wallpaper group
  • Classification of a two-dimensional repetitive pattern

    three-dimensional space groups. A proof that there are only 17 distinct groups of such planar symmetries was first carried out by Evgraf Fedorov in 1891 and then derived

    Wallpaper group

    Wallpaper group

    Wallpaper_group

  • Binary space partitioning
  • Method for recursively subdividing a space into two subsets using hyperplanes

    they are in k-d trees or quadtrees. When used in computer graphics to render scenes composed of planar polygons, the partitioning planes are frequently

    Binary space partitioning

    Binary space partitioning

    Binary_space_partitioning

  • Bit plane
  • Computer graphics term

    Progressive Graphics File image format, for instance. Some computers displayed graphics in bit-plane format, most notably PC with EGA graphics card, the

    Bit plane

    Bit plane

    Bit_plane

  • Mipmap
  • Memory-saving rendering technique in which resolution of farther-away images is lowered

    In computer graphics, a mipmap (mip being an acronym of the Latin phrase multum in parvo, meaning "much in little") is a pre-calculated, optimized sequence

    Mipmap

    Mipmap

  • Integrated circuit
  • Electronic circuit formed on a small, flat piece of semiconductor material

    monolithic integrated circuit chip was enabled by the inventions of the planar process by Jean Hoerni and of p–n junction isolation by Kurt Lehovec. Hoerni's

    Integrated circuit

    Integrated circuit

    Integrated_circuit

  • Axonometric projection
  • Type of orthographic projection

    Blythe (2005). Advanced graphics programming using openGL. Elsevier. p. 502. ISBN 1-55860-659-9. Godse, A. P. (1984). Computer graphics. Technical Publications

    Axonometric projection

    Axonometric projection

    Axonometric_projection

  • Pixel
  • Physical point in a raster image

    Software on early consumer computers was necessarily rendered at a low resolution, with large pixels visible to the naked eye; graphics made under these limitations

    Pixel

    Pixel

    Pixel

  • Catmull–Clark subdivision surface
  • Technique in 3D computer graphics

    The Catmull–Clark algorithm is a technique used in 3D computer graphics to create curved surfaces by using subdivision surface modeling. It was devised

    Catmull–Clark subdivision surface

    Catmull–Clark subdivision surface

    Catmull–Clark_subdivision_surface

  • Comparison of graphics file formats
  • This is a comparison of image file formats (graphics file formats). This comparison primarily features file formats for 2D images. Ownership of the format

    Comparison of graphics file formats

    Comparison_of_graphics_file_formats

  • Texture mapping
  • Method of defining surface detail on a computer-generated graphic or 3D model

    Texture mapping is a term used in computer graphics to describe how 2D images are projected onto 3D models. The most common variant is the UV unwrap,

    Texture mapping

    Texture mapping

    Texture_mapping

  • Amiga
  • Family of personal computers sold by Commodore

    de-interlacing. All Amiga systems can display full-screen animated planar graphics with 2, 4, 8, 16, 32, 64 (EHB Mode), or 4096 colors (HAM Mode). Models

    Amiga

    Amiga

    Amiga

  • Petersen's theorem
  • Mathematical graph theorem

    arbitrary topology", Proc. 25th Conf. Eur. Assoc. for Computer Graphics (Eurographics '04), Computer Graphics Forum, vol. 23, pp. 371–379, arXiv:cs.CG/0405036

    Petersen's theorem

    Petersen's theorem

    Petersen's_theorem

  • Scanline rendering
  • 3D computer graphics image rendering method

    rendering) is an algorithm for visible surface determination, in 3D computer graphics, that works on a row-by-row basis rather than a polygon-by-polygon

    Scanline rendering

    Scanline rendering

    Scanline_rendering

  • Texel (graphics)
  • Fundamental unit of a texture map

    In computer graphics, a texel, texture element, or texture pixel is the fundamental unit of a texture map. Textures are represented by arrays of texels

    Texel (graphics)

    Texel (graphics)

    Texel_(graphics)

  • ZX Spectrum graphic modes
  • Graphic modes of the ZX Spectrum computer

    The original ZX Spectrum computer produces a one bit per pixel, bitmapped colour graphics video output. A composite video signal is generated through an

    ZX Spectrum graphic modes

    ZX Spectrum graphic modes

    ZX_Spectrum_graphic_modes

  • Plotting algorithms for the Mandelbrot set
  • Algorithms and methods of plotting the Mandelbrot set on a computing device

    Archived from the original on 20 February 2015. Dewdney, A. K. (1989). "Computer Recreations, February 1989; A tour of the Mandelbrot set aboard the Mandelbus"

    Plotting algorithms for the Mandelbrot set

    Plotting algorithms for the Mandelbrot set

    Plotting_algorithms_for_the_Mandelbrot_set

  • Hidden-line removal
  • Problem of finding obscured edges in a wire-frame 3D model

    In 3D computer graphics, solid objects are usually modeled by polyhedra. A face of a polyhedron is a planar polygon bounded by straight line segments

    Hidden-line removal

    Hidden-line removal

    Hidden-line_removal

  • Angle of incidence (optics)
  • Angle in geometric optics

    reflection and angle of refraction are other angles related to beams. In computer graphics and geography, the angle of incidence is also known as the illumination

    Angle of incidence (optics)

    Angle_of_incidence_(optics)

  • 8-bit color
  • Computer color depth

    8-bit color graphics are a method of storing image information in a computer's memory or in an image file, so that each pixel is represented by 8 bits

    8-bit color

    8-bit_color

  • Shear mapping
  • Type of geometric transformation

    Geometric Tools for Computer Graphics. Elsevier. pp. 154–157. ISBN 978-0-08-047802-9. Desai, Apueva A. (22 October 2008). Computer Graphics. PHI Learning Pvt

    Shear mapping

    Shear mapping

    Shear_mapping

  • Parallax scrolling
  • Technique in computer graphics

    Parallax scrolling is a technique in computer graphics where background images move past the camera more slowly than foreground images, creating an illusion

    Parallax scrolling

    Parallax scrolling

    Parallax_scrolling

  • Computer representation of surfaces
  • Method of representing objects in 3D computer graphics

    In technical applications of 3D computer graphics (CAx) such as computer-aided design and computer-aided manufacturing, surfaces are one way of representing

    Computer representation of surfaces

    Computer representation of surfaces

    Computer_representation_of_surfaces

  • Unbiased rendering
  • Type of rendering in computer graphics

    In computer graphics, unbiased rendering or photorealistic rendering are rendering techniques that avoid systematic errors, or statistical bias, in computing

    Unbiased rendering

    Unbiased rendering

    Unbiased_rendering

  • Parallel projection
  • Projection of a 3D object onto a plane via parallel rays

    Press. p. 22. ISBN 0-8014-7280-6. Desai, Apurva A. (22 October 2008). Computer Graphics. PHI Learning Pvt. Ltd. p. 242. ISBN 978-81-203-3524-0. Krikke, Jan

    Parallel projection

    Parallel projection

    Parallel_projection

  • Amiga Halfbrite mode
  • to as Extra-Half-Brite, Extra-Halfbrite, or EHB), is a planar display mode of the Amiga computer. This mode uses six bit planes (six bits per pixel). The

    Amiga Halfbrite mode

    Amiga Halfbrite mode

    Amiga_Halfbrite_mode

  • William Fetter
  • American graphic designer

    graphic designer and pioneer in the field of computer graphics. He explored the perspective fundamentals of computer animation of a human figure from 1960 on

    William Fetter

    William Fetter

    William_Fetter

  • Newell's algorithm
  • 3D computer graphics procedure

    Newell's Algorithm is a 3D computer graphics procedure for elimination of polygon cycles in the depth sorting required in hidden surface removal. It was

    Newell's algorithm

    Newell's_algorithm

  • Dynamic random-access memory
  • Type of computer memory

    cells were co-planar with the access transistor (they were constructed on the surface of the substrate), thus they were referred to as planar capacitors

    Dynamic random-access memory

    Dynamic random-access memory

    Dynamic_random-access_memory

  • Orthographic projection
  • Means of projecting three-dimensional objects in two dimensions

    nd{bmatrix}}={\begin{bmatrix}v_{x}\\v_{y}\\0\\1\end{bmatrix}}} In computer graphics, one of the most common matrices used for orthographic projection

    Orthographic projection

    Orthographic projection

    Orthographic_projection

  • Pattern formation
  • Study of how patterns form by self-organization in nature

    physics, and other scientific fields, and can readily be simulated with computer graphics, as described in turn below. Biological patterns such as animal markings

    Pattern formation

    Pattern formation

    Pattern_formation

  • Central processing unit
  • Central computer component that executes instructions

    instruction set computer Computer bus Computer engineering CPU core voltage CPU socket Data processing unit Digital signal processor Graphics processing unit

    Central processing unit

    Central processing unit

    Central_processing_unit

  • Amira (software)
  • Software platform for 3D and 4D data visualization

    of 3D computer models for visualization, numerical simulations, or rapid prototyping or 3D printing. Other key Amira features are multi-planar and volume

    Amira (software)

    Amira (software)

    Amira_(software)

  • PC-98
  • Series of PCs by NEC, sold primarily in Japan

    to slave mode and connected to 256 KB of planar video memory, allowing it to display 640 × 400 pixel graphics with 16 colors out of a palette of 4096.

    PC-98

    PC-98

    PC-98

  • Lloyd's algorithm
  • Algorithm used for points in euclidean space

    compression techniques in information theory. Lloyd's method is used in computer graphics because the resulting distribution has blue noise characteristics

    Lloyd's algorithm

    Lloyd's algorithm

    Lloyd's_algorithm

  • ATM (computer)
  • ZX Spectrum clone developed in Moscow in 1991 by MicroArt and ATM

    x 200 mode with a 16 colours raster mode (a two-pixel chunky mode, not planar like EGA). Two games for this mode were converted directly from PC: Prince

    ATM (computer)

    ATM (computer)

    ATM_(computer)

  • Framebuffer
  • Portion of random-access memory containing a bitmap that drives a video display

    standard color TV monitor. The vector graphics used in the computer had to be converted for the scanned graphics of a TV display. In the early 1970s, the

    Framebuffer

    Framebuffer

    Framebuffer

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PLANAR COMPUTER-GRAPHICS

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PLANAR COMPUTER-GRAPHICS

  • Yogith
  • Boy/Male

    Indian, Tamil

    Yogith

    Planner; Plan to do

    Yogith

  • Plair
  • Surname or Lastname

    English

    Plair

    English : probably a variant spelling of Player.

    Plair

  • ELAZAR
  • Male

    Hebrew

    ELAZAR

    (אֶלְעָזָר) Hebrew name ELAZAR means "god has helped." In the bible, this is the name of several characters, including a high priest son of Aaron. In use by the Basques.

    ELAZAR

  • Zenith | ஜேநீத
  • Boy/Male

    Tamil

    Zenith | ஜேநீத

    Computer

    Zenith | ஜேநீத

  • LAZAR
  • Male

    Russian

    LAZAR

    (Russian Ла́зарь, Serbian: Лазар): Russian and Serbian form of Latin Lazarus, LAZAR means "my God has helped."

    LAZAR

  • PRANAY
  • Male

    Hindi/Indian

    PRANAY

    (प्रणय) Hindi name PRANAY means "romance."

    PRANAY

  • Vedavyasa
  • Boy/Male

    Hindu, Indian, Sanskrit

    Vedavyasa

    Compiler of the Vedas

    Vedavyasa

  • ELANOR
  • Female

    English

    ELANOR

    From the name of a Tolkien character, ELANOR means "star sun."

    ELANOR

  • Zenith
  • Boy/Male

    Hindu

    Zenith

    Computer

    Zenith

  • Plante
  • Surname or Lastname

    French (Planté)

    Plante

    French (Planté) : topographic name for someone living by an area of planted ground, a herb garden, shrubbery, or more specifically a vineyard.English : variant of Plant.

    Plante

  • Muhaddas |
  • Boy/Male

    Muslim

    Muhaddas |

    Compiler of Hadith

    Muhaddas |

  • Plant
  • Surname or Lastname

    English and French

    Plant

    English and French : metonymic occupational name for a gardener, in particular someone with a herb garden, from Middle English plant (Old English plante), Old French plante ‘herb’, ‘shrub’, ‘young tree’. In English it may also be a nickname for a tender or delicate individual, from the same word in a transferred sense.French : topographic name for a planted area, in particular one planted with herbs or vines. Compare Plantier.Jewish (eastern Ashkenazic) : unexplained.

    Plant

  • ILANA
  • Female

    Hebrew

    ILANA

    (אִילָנָה) Feminine form of Hebrew Ilan, ILANA means "tree."

    ILANA

  • Player
  • Surname or Lastname

    English

    Player

    English : from an agent derivative of Middle English pleyen ‘to play’, hence an occupational name for an actor or musician or a nickname for a successful competitor in contests of athletic or sporting prowess.

    Player

  • Plank
  • Surname or Lastname

    English (chiefly Berkshire)

    Plank

    English (chiefly Berkshire) : from Middle English planke ‘plank’ (Late Latin planca). It is not clear how this word was applied as a surname: it may be a topographic name for someone who lived near a plank bridge over a stream, a metonymic occupational name for a carpenter, or a nickname for a thin person.North German : nickname for a cantankerous person, from Middle Low German plank ‘quarrel’, ‘discord’.North German : metonymic occupational name from Middle Low German plank ‘measure for liquids’.South German : topographic name from Middle High German plank ‘plank’, ‘palisade’.South German : nickname for a fair-haired person, from a variant of Middle High German blanc ‘light’, ‘shining’.

    Plank

  • Muhaddas
  • Boy/Male

    Arabic, Muslim

    Muhaddas

    Compiler of Hadith

    Muhaddas

  • ALANA
  • Female

    English

    ALANA

     English feminine form of Celtic Alan, possibly ALANA means "little rock."

    ALANA

  • PINAR
  • Female

    Turkish

    PINAR

    Turkish name PINAR means "spring."

    PINAR

  • PRANAV
  • Male

    Hindi/Indian

    PRANAV

    (प्रणव) Hindi name PRANAV means "Om," the sacred syllable.

    PRANAV

  • Pranal
  • Girl/Female

    Hindu

    Pranal

    God

    Pranal

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Online names & meanings

  • Gunjbuksh |
  • Boy/Male

    Muslim

    Gunjbuksh |

  • Lidin
  • Boy/Male

    Hindu

    Lidin

  • ELJAS
  • Male

    Finnish

    ELJAS

    Finnish form of Greek Elias, ELJAS means "the Lord is my God." 

  • Yaseen
  • Boy/Male

    Muslim/Islamic

    Yaseen

    Sura in Quran

  • LETA
  • Female

    Spanish

    LETA

     Short form of Spanish Aleta, LETA means "winged." Compare with another form of Leta.

  • Philpot
  • Surname or Lastname

    English (chiefly southeastern)

    Philpot

    English (chiefly southeastern) : from the Middle English personal name Phil(i)pot, a pet form of Philip.

  • Abdus-Salaam
  • Boy/Male

    Muslim/Islamic

    Abdus-Salaam

    Servant of the Source of Peace

  • Viswesh | விஸ்வேஷ
  • Boy/Male

    Tamil

    Viswesh | விஸ்வேஷ

    Lord of universe

  • Prentice
  • Boy/Male

    Latin English

    Prentice

    Scholar.

  • Jayadurga | ஜயதுர்கா
  • Girl/Female

    Tamil

    Jayadurga | ஜயதுர்கா

    Goddess Durga

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Other words and meanings similar to

PLANAR COMPUTER-GRAPHICS

AI search in online dictionary sources & meanings containing PLANAR COMPUTER-GRAPHICS

PLANAR COMPUTER-GRAPHICS

  • Hymnologist
  • n.

    A composer or compiler of hymns; one versed in hymnology.

  • Compete
  • v. i.

    To contend emulously; to seek or strive for the same thing, position, or reward for which another is striving; to contend in rivalry, as for a prize or in business; as, tradesmen compete with one another.

  • Commuter
  • n.

    One who commutes; especially, one who commutes in traveling.

  • Planary
  • a.

    Of or pertaining to a plane.

  • Computed
  • imp. & p. p.

    of Compute

  • Plantar
  • a.

    Of or pertaining to the sole of the foot; as, the plantar arteries.

  • Computer
  • n.

    One who computes.

  • Competed
  • imp. & p. p.

    of Compete

  • Plantal
  • a.

    Belonging to plants; as, plantal life.

  • Commute
  • v. t.

    To exchange; to put or substitute something else in place of, as a smaller penalty, obligation, or payment, for a greater, or a single thing for an aggregate; hence, to lessen; to diminish; as, to commute a sentence of death to one of imprisonment for life; to commute tithes; to commute charges for fares.

  • Plano-
  • a.

    Combining forms signifying flat, level, plane; as planifolious, planimetry, plano-concave.

  • Author
  • n.

    One who composes or writes a book; a composer, as distinguished from an editor, translator, or compiler.

  • Commuted
  • imp. & p. p.

    of Commute

  • Commute
  • v. i.

    To pay, or arrange to pay, in gross instead of part by part; as, to commute for a year's travel over a route.

  • Computing
  • p. pr. & vb. n.

    of Compute

  • Plank
  • v. t.

    To cover or lay with planks; as, to plank a floor or a ship.

  • Compote
  • n.

    A preparation of fruit in sirup in such a manner as to preserve its form, either whole, halved, or quartered; as, a compote of pears.

  • Planch
  • v. t.

    To make or cover with planks or boards; to plank.

  • Planter
  • n.

    One who, or that which, plants or sows; as, a planterof corn; a machine planter.

  • Computist
  • n.

    A computer.