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INTERACTIVE COMPUTATION

  • Interactive computation
  • interactive computation is a mathematical model for computation that involves input/output communication with the external world during computation.

    Interactive computation

    Interactive_computation

  • Interactive evolutionary computation
  • Interactive evolutionary computation (IEC) or aesthetic selection is a general term for methods of evolutionary computation that use human evaluation

    Interactive evolutionary computation

    Interactive_evolutionary_computation

  • Interactive computing
  • Software which accepts input from humans as it runs

    In computer science, interactive computing refers to software which accepts input from the user as it runs. Interactive software includes commonly used

    Interactive computing

    Interactive_computing

  • Interactive proof system
  • Abstract machine that models computation

    In computational complexity theory, an interactive proof system is an abstract machine that models computation as the exchange of messages between two

    Interactive proof system

    Interactive proof system

    Interactive_proof_system

  • Theory of computation
  • Academic subfield of computer science

    mathematics, the theory of computation is the branch that deals with what problems can be solved on a model of computation using an algorithm, how efficiently

    Theory of computation

    Theory_of_computation

  • Interactive programming
  • Procedure of writing program parts while active

    instance of interactive computation as an extreme opposite to batch processing, where neither writing the program nor its use happens in an interactive way.

    Interactive programming

    Interactive programming

    Interactive_programming

  • Batch processing
  • Processing a software job non-interactively

    loops), and later graphical user interfaces became common. Non-interactive computation, both one-off jobs such as compilation, and processing of multiple

    Batch processing

    Batch_processing

  • Human-based computation
  • Computer science technique

    Human-based computation (apart from the historical meaning of "computer") research has its origins in the early work on interactive evolutionary computation (EC)

    Human-based computation

    Human-based_computation

  • Behaviour Interactive
  • Canadian video game development studio

    Rémi Racine, co-founded the Montreal-based Multimedia Interactive (MMI) to develop interactive entertainment software for CD-ROM. Both companies were

    Behaviour Interactive

    Behaviour_Interactive

  • Ludics
  • connectives and proof behaviours by following the paradigm of interactive computation, similarly to what is done in game semantics to which it is closely

    Ludics

    Ludics

  • Notebook interface
  • Programming tool blending code and documents

    approach to interactive computing in a qualitatively new direction, providing a web-based application suitable for capturing the whole computation process:

    Notebook interface

    Notebook interface

    Notebook_interface

  • Complexity class
  • Set of problems in computational complexity theory

    function problems) and using other models of computation (e.g. probabilistic Turing machines, interactive proof systems, Boolean circuits, and quantum

    Complexity class

    Complexity class

    Complexity_class

  • Evolutionary computation
  • Trial and error problem solvers with a metaheuristic or stochastic optimization character

    Evolutionary computation (EC) from computer science is a family of algorithms for global optimization inspired by biological evolution, and a subfield

    Evolutionary computation

    Evolutionary computation

    Evolutionary_computation

  • Computational complexity theory
  • Inherent difficulty of computational problems

    theoretical computer science and mathematics, computational complexity theory focuses on classifying computational problems according to their resource usage

    Computational complexity theory

    Computational_complexity_theory

  • Zero-knowledge proof
  • Proving validity without revealing other data

    is enough to achieve computational zero-knowledge without requiring interaction. The most popular interactive or non-interactive zero-knowledge proof

    Zero-knowledge proof

    Zero-knowledge_proof

  • List of online educational resources
  • platform for computational mathematics and computer programming Code.org – computer science education platform Codecademy – interactive computer programming

    List of online educational resources

    List_of_online_educational_resources

  • Project Jupyter
  • Open source data science software

    Jupyter Notebook (formerly IPython Notebook) is a web-based interactive computational environment for creating notebook documents. Jupyter Notebook

    Project Jupyter

    Project Jupyter

    Project_Jupyter

  • Computational steering
  • of interactively guiding a computational experiment into some region of interest.[citation needed] A simple, but contrived, example of computational steering

    Computational steering

    Computational_steering

  • Computational science
  • Specialist field of computer science

    Computational science, also known as scientific computing, technical computing or scientific computation (SC), is a division of science, and more specifically

    Computational science

    Computational_science

  • Dijkstra's algorithm
  • Algorithm for finding shortest paths

    Cybernetics. 35 (3): 599–620. Online version of the paper with interactive computational modules. Denardo, E.V. (2003). Dynamic Programming: Models and

    Dijkstra's algorithm

    Dijkstra's algorithm

    Dijkstra's_algorithm

  • List of books in computational geometry
  • Discrete and Computational Geometry. Princeton University Press. ISBN 978-0-691-14553-2. Jim Arlow (2014). Interactive Computational Geometry - A taxonomic

    List of books in computational geometry

    List_of_books_in_computational_geometry

  • Computational social science
  • Academic sub-disciplines

    studies using interactive systems. There are two terminologies that relate to each other: social science computing (SSC) and computational social science

    Computational social science

    Computational_social_science

  • Computability logic
  • Framework for studying interactive computational tasks through logic

    of B1,...,Bn. CoL formulates computational problems in their most general—interactive—sense. CoL defines a computational problem as a game played by a

    Computability logic

    Computability_logic

  • NEAT Particles
  • NEAT Particles is an interactive evolutionary computation program that enables users to evolve particle systems intended for use as special effects in

    NEAT Particles

    NEAT Particles

    NEAT_Particles

  • Human-based genetic algorithm
  • introduced by interactive genetic algorithms. Human-based computation Human-based evolutionary computation Human–computer interaction Interactive genetic algorithm

    Human-based genetic algorithm

    Human-based_genetic_algorithm

  • Computational geometry
  • Branch of computer science

    study of computational geometric algorithms, and such problems are also considered to be part of computational geometry. While modern computational geometry

    Computational geometry

    Computational_geometry

  • Computer science
  • Study of computation

    Fundamental areas of computer science Computer science is the study of computation, information, and automation. Included broadly in the sciences, computer

    Computer science

    Computer science

    Computer_science

  • Game semantics
  • Approach to formal semantics

    Dependence logic Ehrenfeucht–Fraïssé game Independence-friendly logic Interactive computation Intuitionistic logic Ludics J. Hintikka and G. Sandu, 2009, "Game-Theoretical

    Game semantics

    Game_semantics

  • Computational biology
  • Branch of biology

    Computational biology refers to the use of techniques in computer science, data analysis, mathematical modeling and computational simulations to understand

    Computational biology

    Computational biology

    Computational_biology

  • Logics for computability
  • equivalents of interactive computational problems, and their "truth" as existence of algorithmic winning strategies. Game semantics Interactive computation S.C.

    Logics for computability

    Logics_for_computability

  • Interactive media
  • Digital media which make use of moving images, animations, videos and audio

    are for some human purpose and interact with humans in human contexts. Interactive media are an instance of a computational method influenced by the sciences

    Interactive media

    Interactive media

    Interactive_media

  • List of computability and complexity topics
  • algorithm Non-determinism Non-deterministic Turing machine Interactive computation Interactive proof system Probabilistic Turing Machine Approximation algorithm

    List of computability and complexity topics

    List_of_computability_and_complexity_topics

  • Reo Coordination Language
  • Programming language

    Arbab: Composition of Interacting Computations. In Dina Goldin, Scott Smolka, and Peter Wegner, editors, Interactive Computation, pages 277-321. Springer

    Reo Coordination Language

    Reo Coordination Language

    Reo_Coordination_Language

  • Computational complexity
  • Amount of resources to perform an algorithm

    computational complexity or simply complexity of an algorithm is the amount of resources required to run it. Particular focus is given to computation

    Computational complexity

    Computational_complexity

  • Computational neuroscience
  • Branch of neuroscience

    Computational neuroscience (also known as theoretical neuroscience or mathematical neuroscience) is a branch of neuroscience which employs mathematics

    Computational neuroscience

    Computational_neuroscience

  • Job stream
  • Definition of unit of work in a batch processing environment

    with a batch (executing the same steps over many inputs), but non-interactive computation has come to be called "batch processing", and thus a unit of batch

    Job stream

    Job_stream

  • Interactive storytelling
  • Digital entertainment in which the storyline is not predetermined

    characteristics distinguish an interactive story from another form of interactive media is subject to much debate. Interactivity and storytelling are both

    Interactive storytelling

    Interactive_storytelling

  • Wolfram Research
  • American multinational company

    (/ˈwʊlfrəm/ WUUL-frəm) is an American multinational company that creates computational technology. Wolfram's flagship product is the technical computing program

    Wolfram Research

    Wolfram Research

    Wolfram_Research

  • Computer-generated holography
  • Three-dimensional imaging technique

    237R. doi:10.1038/166237a0. PMID 15439257. M. Lucente (1993). "Interactive computation of holograms using a look-up table". Journal of Electronic Imaging

    Computer-generated holography

    Computer-generated_holography

  • Wally Feurzeig
  • American computer scientist

    programs. The project strongly confirmed expectations that the use of interactive computation with a high-level interpretive language would be highly motivating

    Wally Feurzeig

    Wally Feurzeig

    Wally_Feurzeig

  • Concurrency
  • Topics referred to by the same term

    units Concurrent computing, the overlapping execution of multiple interacting computational tasks Concurrence (quantum computing), a measure used in quantum

    Concurrency

    Concurrency

  • Computational mathematics
  • Area of mathematics

    algorithms. A large part of computational mathematics consists roughly of using mathematics for allowing and improving computer computation in areas of science

    Computational mathematics

    Computational mathematics

    Computational_mathematics

  • Turing machine
  • Computation model defining an abstract machine

    A Turing machine is a mathematical model of computation describing an abstract machine that manipulates symbols on a strip of tape according to a table

    Turing machine

    Turing machine

    Turing_machine

  • Persuasive technology
  • Technology designed to persuade

    Most self-identified persuasive technology research focuses on interactive, computational technologies, including desktop computers, Internet services,

    Persuasive technology

    Persuasive_technology

  • Iris folding
  • 1007/s41095-016-0062-4. ISSN 2096-0433. (the paper describes an interactive computational tool to assist in the design and construction of original iris

    Iris folding

    Iris folding

    Iris_folding

  • Computational chemistry
  • Branch of chemistry

    Computational chemistry is a branch of chemistry that uses computer simulations to assist in solving chemical problems. It uses methods of theoretical

    Computational chemistry

    Computational chemistry

    Computational_chemistry

  • Secure multi-party computation
  • Subfield of cryptography

    Secure multi-party computation (also known as secure computation, multi-party computation (MPC) or privacy-preserving computation) is a subfield of cryptography

    Secure multi-party computation

    Secure_multi-party_computation

  • Secure two-party computation
  • Secure two-party computation (2PC, or secure function evaluation) is a sub-problem of secure multi-party computation (MPC) that has received special attention

    Secure two-party computation

    Secure_two-party_computation

  • Non-interactive zero-knowledge proof
  • Cryptographic primitive

    statement. Unlike interactive zero-knowledge proofs, which require multiple rounds of interaction between the prover and verifier, non-interactive zero-knowledge

    Non-interactive zero-knowledge proof

    Non-interactive_zero-knowledge_proof

  • The stack (philosophy)
  • Model for understanding the internet and computers as a global megastructure.

    and media studies to describe the multiple interconnected layers that computation depends on at a planetary scale. The term was introduced by Benjamin

    The stack (philosophy)

    The_stack_(philosophy)

  • Aarhus University
  • Research university in Aarhus, Denmark

    Quantum Geometry of Moduli Spaces (QGM) Centre for the Theory of Interactive Computation Center for Theoretical Chemistry (qLEAP) Centre for the

    Aarhus University

    Aarhus University

    Aarhus_University

  • Verifiable computing
  • Verifiable computing (or verified computation or verified computing) enables a computer to offload the computation of some function, to other perhaps untrusted

    Verifiable computing

    Verifiable_computing

  • Dynamic programming
  • Problem optimization method

    Cybernetics, 35 (3): 599–620. Online version of the paper with interactive computational modules. Denardo, E.V. (2003), Dynamic Programming: Models and

    Dynamic programming

    Dynamic programming

    Dynamic_programming

  • QIP (complexity)
  • Complexity class

    In computational complexity theory, the class QIP (which stands for Quantum Interactive Proof) is the quantum computing analogue of the classical complexity

    QIP (complexity)

    QIP_(complexity)

  • Giorgi Japaridze
  • and space complexities to interactive computations, and introduced a third sort of a complexity measure for such computations, termed "amplitude complexity"

    Giorgi Japaridze

    Giorgi_Japaridze

  • Computational economics
  • Interdisciplinary research discipline

    heavily on computation. In the 21st century, the development of computational algorithms created new means for computational methods to interact with economic

    Computational economics

    Computational_economics

  • Persistent environment
  • environments" (PDF). Proceedings of the Workshop on the Foundations of Interactive Computation (FInCo 2005). Electronic Notes in Theoretical Computer Science

    Persistent environment

    Persistent_environment

  • Game theory
  • Mathematical models of strategic interactions

    semantics. In addition, computer scientists have used games to model interactive computations. Also, game theory provides a theoretical basis to the field of

    Game theory

    Game_theory

  • Ehud Shapiro
  • Israeli computer scientist

    'molecule-as-computation' abstraction, in which a system of interacting molecular entities is described and modelled by a system of interacting computational entities

    Ehud Shapiro

    Ehud Shapiro

    Ehud_Shapiro

  • Georgia Institute of Technology School of Interactive Computing
  • quality of people's lives. The School of Interactive Computing was formed in February 2007, when the former Interactive & Intelligent Computing Division was

    Georgia Institute of Technology School of Interactive Computing

    Georgia_Institute_of_Technology_School_of_Interactive_Computing

  • H2O (software)
  • Open source platform

    and Spark, as well as Maven). H2O Flow: a graphical web-based interactive computational environment that functions as a notebook interface for data exploration

    H2O (software)

    H2O (software)

    H2O_(software)

  • Lance Fortnow
  • American computer scientist (born 1963)

    1963) is a computer scientist known for major results in computational complexity and interactive proof systems. Since 2019, he has been at the Illinois

    Lance Fortnow

    Lance_Fortnow

  • Computational intelligence
  • Computer system simulating intelligence

    In computer science, computational intelligence (CI) refers to concepts, paradigms, algorithms and implementations of systems that are designed to show

    Computational intelligence

    Computational_intelligence

  • Index of computing articles
  • computer – Human–computer interaction IA-32 – IA-64 – IBM PC – Interactive computation – IBM – iBook – iCab – iCal – Icon – iDVD – IEEE 802.2 – IEEE 802

    Index of computing articles

    Index_of_computing_articles

  • SHEEP (symbolic computation system)
  • Symbolic computation system

    SHEEP is one of the earliest interactive symbolic computation systems. It is specialized for computations with tensors, and was designed for the needs

    SHEEP (symbolic computation system)

    SHEEP_(symbolic_computation_system)

  • Computable Document Format
  • File format

    its own interactive document format Archived 2011-12-31 at the Wayback Machine PC Pro, July 2011 Wolfram's new CDF format brings computation power to

    Computable Document Format

    Computable_Document_Format

  • Dialogical logic
  • provides an overall theory of proof-theoretical meaning based on interactive computation. The alternative perspective on proof theory and meaning theory

    Dialogical logic

    Dialogical_logic

  • Computational sociology
  • Branch of the discipline of sociology

    Computational sociology is a branch of sociology that uses computationally intensive methods to analyze and model social phenomena. Using computer simulations

    Computational sociology

    Computational sociology

    Computational_sociology

  • IPython
  • Advanced interactive shell for Python

    IPython (Interactive Python) is a command shell for interactive computing in multiple programming languages, originally developed for the Python programming

    IPython

    IPython

    IPython

  • Computational problem
  • Problem a computer might be able to solve

    important role in several areas of computational complexity, including hardness of approximation, property testing, and interactive proof systems. Lateral computing

    Computational problem

    Computational_problem

  • John Watrous (computer scientist)
  • Theoretical computer scientist

    Information & Computation. His research interests include quantum information and quantum computation. He is well known for his work on quantum interactive proofs

    John Watrous (computer scientist)

    John Watrous (computer scientist)

    John_Watrous_(computer_scientist)

  • The Humane Interface
  • 2000 book by Jef Raskin

    "The Humane Interface: New Directions for Designing Interactive Systems (Book review)". Interactive Learning Environments. 10 (3): 299–302. doi:10.1076/ilee

    The Humane Interface

    The_Humane_Interface

  • Theoretical computer science
  • Subfield of computer science and mathematics

    foundations of computation. It is difficult to circumscribe the theoretical areas precisely. The ACM's Special Interest Group on Algorithms and Computation Theory

    Theoretical computer science

    Theoretical computer science

    Theoretical_computer_science

  • Marcelo Coelho
  • Brazilian computation artist and designer

    Brazilian American computation artist and designer. His work focuses on the boundaries between matter and computation, and includes interactive installations

    Marcelo Coelho

    Marcelo Coelho

    Marcelo_Coelho

  • Algorithm
  • Sequence of operations for a task

    typically used to solve a class of specific problems or to perform a computation. Algorithms are used as specifications for performing calculations and

    Algorithm

    Algorithm

    Algorithm

  • Visualization (graphics)
  • Set of techniques for creating images, diagrams, or animations to communicate a message

    needs (and funding) in biology and national security. Interactive visualization or interactive visualisation is a branch of graphic visualization in computer

    Visualization (graphics)

    Visualization (graphics)

    Visualization_(graphics)

  • Charles Rackoff
  • American computer scientist

    1980s on the invention of interactive proof systems, where a proof could be developed by answering a series of interactive questions between different

    Charles Rackoff

    Charles_Rackoff

  • Stirling engine
  • Closed-cycle regenerative heat engine

    Stirling Engine Inquiry into the Hot Air Engines of the 19th Century Interactive computational model of Stirling engine cycle with polytropic processes

    Stirling engine

    Stirling engine

    Stirling_engine

  • Genetic and Evolutionary Computation Conference
  • Evolutionary computation conference

    Genetic and Evolutionary Computation Conference (GECCO) is a peer-reviewed technical conference in the area of evolutionary computation, broadly interpreted

    Genetic and Evolutionary Computation Conference

    Genetic_and_Evolutionary_Computation_Conference

  • Natural computing
  • Methods that imitate, replicate or use natural processes

    Natural computing, also called natural computation, is a terminology introduced to encompass three classes of methods: 1) those that take inspiration

    Natural computing

    Natural_computing

  • Multiscale modeling
  • Mathematical field

    such that the stress tensor can be extracted without requiring the computational cost of a full microscale simulation. Horstemeyer 2009, 2012 presented

    Multiscale modeling

    Multiscale modeling

    Multiscale_modeling

  • Silvio Micali
  • Italian-American computer scientist (born 1954)

    Charles Rackoff invented interactive proofs in the 1980s, at the same time as László Babai and Shlomo Moran. In an interactive proof system, participants

    Silvio Micali

    Silvio Micali

    Silvio_Micali

  • Social software (research field)
  • Interdisciplinary research program

    Parikh, "Social Interaction, Knowledge, and Social Software", in Interactive Computation: The New Paradigm, ed. Dina Goldin, Sott Smolka, Peter Wegner,

    Social software (research field)

    Social_software_(research_field)

  • Persuasion
  • Umbrella term of influence and mode of communication

    Most self-identified persuasive technology research focuses on interactive, computational technologies, including desktop computers, Internet services,

    Persuasion

    Persuasion

    Persuasion

  • Hypercomputation
  • Models of computation

    Hypercomputation or super-Turing computation is a set of hypothetical models of computation that can provide outputs that are not Turing-computable. For

    Hypercomputation

    Hypercomputation

  • Unconventional computing
  • Computing by new or unusual methods

    computing or nonstandard computation) is computing by any of a wide range of new or unusual methods. The term unconventional computation was coined by Cristian

    Unconventional computing

    Unconventional_computing

  • Peter Wegner (computer scientist)
  • American computer scientist

    Church–Turing thesis, he co-authored several papers and co-edited a book Interactive Computation: the New Paradigm, which was published in 2006. Wegner was inducted

    Peter Wegner (computer scientist)

    Peter_Wegner_(computer_scientist)

  • Pareto front
  • Set of all Pareto efficient situations

    Evolutionary Algorithms Since generating the entire Pareto front is often computationally-hard, there are algorithms for computing an approximate Pareto-front

    Pareto front

    Pareto front

    Pareto_front

  • Orc (programming language)
  • at the University of Texas at Austin. Orc provides uniform access to computational services, including distributed communication and data manipulation

    Orc (programming language)

    Orc_(programming_language)

  • Wilkinson's Grammar of Graphics
  • Data visualization grammar for constructing graphics

    statistical charts can be generated relatively parsimoniously This computational system is not a taxonomy of charts and rather it describes the meaning

    Wilkinson's Grammar of Graphics

    Wilkinson's_Grammar_of_Graphics

  • List of stock characters
  • science fiction stories, artificial intelligence (AI) are depicted as computational systems that are sophisticated enough to perform tasks typically associated

    List of stock characters

    List of stock characters

    List_of_stock_characters

  • Superior Interactive
  • Superior Interactive (formerly known as Superior Software Ltd) is a video game publisher. It was one of the main publishers for the BBC Micro and Acorn

    Superior Interactive

    Superior Interactive

    Superior_Interactive

  • SFU School of Interactive Arts and Technology
  • or computational systems. Following a major curriculum restructuring, SIAT replaced its older legacy divisions (Design, Media Arts, and Interactive Systems)

    SFU School of Interactive Arts and Technology

    SFU School of Interactive Arts and Technology

    SFU_School_of_Interactive_Arts_and_Technology

  • Concord Consortium
  • Educational research and development organization

    accessible at earlier grades. The organization has developed interactive computational models that manipulate unobservable events, such as atoms and

    Concord Consortium

    Concord Consortium

    Concord_Consortium

  • Finite-state machine
  • Mathematical model of computation

    finite automaton, or simply a state machine, is a mathematical model of computation. It is an abstract machine that can be in exactly one of a finite number

    Finite-state machine

    Finite-state machine

    Finite-state_machine

  • Zachary Lieberman
  • American artist (born 1977)

    the Arts in Barcelona. In 2013, he co-founded the School for Poetic Computation, a hybrid of a school, residency and research group in New York City

    Zachary Lieberman

    Zachary Lieberman

    Zachary_Lieberman

  • Urmila Mahadev
  • American mathematician

    Mahadev discovered interactive proof systems that could demonstrate with high certainty, to an observer using only classical computation, that a quantum

    Urmila Mahadev

    Urmila_Mahadev

  • Forward secrecy
  • Practice in cryptography

    forward secrecy. Non-interactive forward-secure key exchange protocols face additional threats that are not relevant to interactive protocols. In a message

    Forward secrecy

    Forward secrecy

    Forward_secrecy

  • Interactive architecture
  • be required in an authentically interactive system". Molly Wright Steenson, who has written about how computational, cybernetic, and artificial intelligence

    Interactive architecture

    Interactive_architecture

  • Distributed computing
  • System with multiple networked computers

    multiple computers, or a computer that executes a network of interacting processes: which computational problems can be solved in such a network and how efficiently

    Distributed computing

    Distributed_computing

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  • Prakul
  • Boy/Male

    Gujarati, Hindu, Indian, Kannada, Malayalam, Marathi, Telugu

    Prakul

    Good Looking; Interactive; Brightness

    Prakul

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Online names & meanings

  • Kalamanjiiraranjini
  • Girl/Female

    Hindu

    Kalamanjiiraranjini

    Wearing a musical anklet

  • Merla
  • Girl/Female

    French

    Merla

    Blackbird.

  • Tufan | طوفان
  • Boy/Male

    Muslim

    Tufan | طوفان

    Storm

  • Coltrane
  • Boy/Male

    English

    Coltrane

    young horse;frisky.

  • SONYA
  • Female

    Russian

    SONYA

    (Соня) Pet form of Russian Sofya, SONYA means "wisdom."

  • Mazharul
  • Boy/Male

    Indian

    Mazharul

  • Renjini | ரேந்ஜீநீ 
  • Girl/Female

    Tamil

    Renjini | ரேந்ஜீநீ 

    Delightful, One who entertains others, One who brings Joy to others, Pleasant and charming

  • Lucie
  • Girl/Female

    British, Czechoslovakian, Danish, Dutch, English, French, Latin, Swedish

    Lucie

    Light; Illumination; Form of Lucille; Bringer of Light

  • Sanemi
  • Girl/Female

    Hindu, Indian, Japanese, Kannada, Malayalam, Marathi, Telugu

    Sanemi

    Perfect

  • Tarsh
  • Boy/Male

    British, English, Hindu, Indian

    Tarsh

    Lucky Star

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Other words and meanings similar to

INTERACTIVE COMPUTATION

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INTERACTIVE COMPUTATION

  • Rataplan
  • n.

    The iterative sound of beating a drum, or of a galloping horse.

  • Misreckoning
  • n.

    An erroneous computation.

  • Incerative
  • a.

    Cleaving or sticking like wax.

  • Interaction
  • n.

    Mutual or reciprocal action or influence; as, the interaction of the heart and lungs on each other.

  • Sexenary
  • a.

    Proceeding by sixes; sextuple; -- applied especially to a system of arithmetical computation in which the base is six.

  • Neptune
  • n.

    The remotest known planet of our system, discovered -- as a result of the computations of Leverrier, of Paris -- by Galle, of Berlin, September 23, 1846. Its mean distance from the sun is about 2,775,000,000 miles, and its period of revolution is about 164,78 years.

  • Measurable
  • a.

    Capable of being measured; susceptible of mensuration or computation.

  • Interaction
  • n.

    Intermediate action.

  • Iterative
  • a.

    Repeating.

  • Interdictive
  • a.

    Having the power to prohibit; as, an interdictive sentence.

  • Computation
  • n.

    The result of computation; the amount computed.

  • Intractile
  • a.

    Not tractile; incapable of being drawn out or extended.

  • Table
  • n.

    Any collection and arrangement in a condensed form of many particulars or values, for ready reference, as of weights, measures, currency, specific gravities, etc.; also, a series of numbers following some law, and expressing particular values corresponding to certain other numbers on which they depend, and by means of which they are taken out for use in computations; as, tables of logarithms, sines, tangents, squares, cubes, etc.; annuity tables; interest tables; astronomical tables, etc.

  • Interplay
  • n.

    Mutual action or influence; interaction; as, the interplay of affection.

  • Synergy
  • n.

    An effect of the interaction of the actions of two agents such that the result of the combined action is greater than expected as a simple additive combination of the two agents acting separately. Also synergism.

  • Multiplication
  • n.

    The process of repeating, or adding to itself, any given number or quantity a certain number of times; commonly, the process of ascertaining by a briefer computation the result of such repeated additions; also, the rule by which the operation is performed; -- the reverse of division.

  • Mechanical
  • a.

    Made and operated by interaction of forces without a directing intelligence; as, a mechanical universe.

  • Make
  • v. t.

    To find, as the result of calculation or computation; to ascertain by enumeration; to find the number or amount of, by reckoning, weighing, measurement, and the like; as, he made the distance of; to travel over; as, the ship makes ten knots an hour; he made the distance in one day.

  • Outreckon
  • v. t.

    To exceed in reckoning or computation.

  • Mutuality
  • n.

    The quality of correlation; reciprocation; interchange; interaction; interdependence.