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INTERACTIVE MEDIA

  • Interactive media
  • Digital media which make use of moving images, animations, videos and audio

    hyper-personalized media. Interactive media is a method of communication in which the output from the media comes from the input of the users. Interactive media works

    Interactive media

    Interactive media

    Interactive_media

  • Interactive Broadcast Media
  • Philippine radio network

    Interactive Broadcast Media, Inc. (IBMI) is a Philippine radio network based in San Juan, Metro Manila, Philippines. IBMI was established on October 31

    Interactive Broadcast Media

    Interactive Broadcast Media

    Interactive_Broadcast_Media

  • Multimedia
  • Content using a combination of forms

    style or audio type, the element of interactivity makes them a striking example of interactive multimedia. Interactive multimedia refers to multimedia applications

    Multimedia

    Multimedia

  • Fox Sports Interactive Media
  • Fox Corporation subsidiary

    Fox Sports Interactive Media, formerly known as News Corp. Digital Media and Fox Interactive Media and Fox Sports Digital Media, is a subsidiary of Fox

    Fox Sports Interactive Media

    Fox Sports Interactive Media

    Fox_Sports_Interactive_Media

  • Interactive film
  • Interactive media genre

    An interactive film (also known as interactive drama) is a video game or other interactive media that has characteristics of a cinematic film. In the

    Interactive film

    Interactive_film

  • GTE Interactive Media
  • American entertainment software company

    GTE Interactive Media was a video game development company located in Carlsbad, California. Its focus was on the development of videos, of interactive television

    GTE Interactive Media

    GTE_Interactive_Media

  • USC Interactive Media & Games Division
  • Division within the USC School of Cinematic Arts

    The University of Southern California's School of Cinematic Arts's Interactive Media & Games Division first accepted M.F.A. students in 2002. The division

    USC Interactive Media & Games Division

    USC_Interactive_Media_&_Games_Division

  • IAC Inc.
  • American media and internet company

    transaction with Vivendi Universal; company renamed USA Interactive" (Press release). USA Interactive. May 7, 2002. Archived from the original on March 11

    IAC Inc.

    IAC Inc.

    IAC_Inc.

  • WarGames (interactive media)
  • 2018 interactive media production

    #WarGames is an interactive media production based on the 1983 movie, WarGames. The series was produced by Eko with Sam Barlow as creative lead. The production

    WarGames (interactive media)

    WarGames_(interactive_media)

  • CD-i
  • Interactive multimedia and video gaming standard

    The Compact Disc-Interactive (CD-I, later CD-i) is a digital optical disc data storage format as well as a hardware platform, co-developed and marketed

    CD-i

    CD-i

    CD-i

  • Disney Interactive
  • Interactive subsidiary of The Walt Disney Company

    Disney Interactive is an American video game and internet company that oversees various websites and interactive media owned by the Walt Disney Company

    Disney Interactive

    Disney Interactive

    Disney_Interactive

  • Ravensburger
  • German game, toy and jigsaw puzzle company

    two brands; Ravensburger Interactive, which published family-friendly games and educational software, and Fishtank Interactive, which published games for

    Ravensburger

    Ravensburger

    Ravensburger

  • Grammy Award for Best Score Soundtrack for Video Games and Other Interactive Media
  • Grammy Award for Best Score Soundtrack for Video Games and Other Interactive Media was first presented at the 65th Annual Grammy Awards held in February

    Grammy Award for Best Score Soundtrack for Video Games and Other Interactive Media

    Grammy_Award_for_Best_Score_Soundtrack_for_Video_Games_and_Other_Interactive_Media

  • Social media marketing
  • Promotion of products or services on social media

    brand fan pages: An investigation of the effects of social media marketing". Journal of Interactive Marketing. 26 (2): 83–91. doi:10.1016/j.intmar.2012.01

    Social media marketing

    Social media marketing

    Social_media_marketing

  • Interactive design
  • Specialization of design

    Successful interactive designs have simple, clearly defined goals, a strong purpose and intuitive screen interface. In some cases interactive design is

    Interactive design

    Interactive design

    Interactive_design

  • Interactivity
  • Interaction between users and computers

    Human factors Digital Marketing Interaction Interactive art Interactive computing Interactive media Interactive music Interaction design Sonic interaction

    Interactivity

    Interactivity

    Interactivity

  • Paramount Streaming
  • Streaming service division of Paramount Global

    founded in 2005 as CBS Digital Media. In 2007, CBS Digital Media rebranded as CBS Interactive. On May 30, 2007, CBS Interactive acquired Last.fm for £140 million

    Paramount Streaming

    Paramount_Streaming

  • BBC iPlayer
  • Television and radio streaming service

    New Media and Technology at the BBC, announced in a speech to the Royal Television Society that the BBC iPlayer (then called the BBC interactive Media Player)

    BBC iPlayer

    BBC_iPlayer

  • Xumo
  • American streaming media company

    company in 1999 as advertisementbanners.com, changing the name to Interactive Media Holdings in 2003 and Viant in 2015. By July 2018, the Android app

    Xumo

    Xumo

  • Interactive art
  • Creative works that involve viewer input

    Interactive art is a form of art that involves the spectator in a way that allows the art to achieve its purpose. Some interactive art installations achieve

    Interactive art

    Interactive art

    Interactive_art

  • Philips
  • Dutch multinational technology company

    Sony again later to develop a new "interactive" disc format called CD-i, described by them as a "new way of interacting with a television set". Philips created

    Philips

    Philips

    Philips

  • Interactive storytelling
  • Digital entertainment in which the storyline is not predetermined

    characteristics distinguish an interactive story from another form of interactive media is subject to much debate. Interactivity and storytelling are both

    Interactive storytelling

    Interactive_storytelling

  • Comcast Interactive Media
  • Division of Comcast focusing on digital media

    Comcast Interactive Media (CIM) was a division of Comcast focusing on digital media. CIM was created in 2005 and originally led by President, Amy Banse

    Comcast Interactive Media

    Comcast Interactive Media

    Comcast_Interactive_Media

  • Media
  • Topics referred to by the same term

    data Advertising media, various media, content, buying and placement for advertising Interactive media, media that is interactive Media adequacy, specific

    Media

    Media

  • Student Media Interactive
  • Student Media Interactive (SMI) is Marquette University's student-run World Wide Web development agency. SMI is responsible for the presence of all outlets

    Student Media Interactive

    Student_Media_Interactive

  • New media
  • Communication technologies

    technologies that enable digital generative or interactive processes, broadcast television programs, non-interactive news websites, feature films, magazines

    New media

    New_media

  • Interactive cinema
  • Style of cinema

    Interactive cinema tries to give an audience an active role in the showing of movies. Another newer[when?] definition of interactive cinema is a video

    Interactive cinema

    Interactive cinema

    Interactive_cinema

  • Primetime Emmy Award for Outstanding Emerging Media Program
  • Annual film award

    Original Interactive Program honors work not related to an existing television program or series. Outstanding Creative Achievement in Interactive Media within

    Primetime Emmy Award for Outstanding Emerging Media Program

    Primetime_Emmy_Award_for_Outstanding_Emerging_Media_Program

  • Nintendo DSi
  • Handheld game console

    (March 23, 2007). "The Future of PlayStation Portable". IGN. Fox Interactive Media. Archived from the original on February 21, 2009. Retrieved November

    Nintendo DSi

    Nintendo DSi

    Nintendo_DSi

  • Saber Interactive
  • American video game company

    Embracer Group sold Saber Interactive to Beacon Interactive, reverting control back to co-founder Karch. Saber Interactive was founded in 2001 by Andrey

    Saber Interactive

    Saber_Interactive

  • Interactive Connectivity Establishment
  • Technique in computer networking

    possible in peer-to-peer networking. This is most commonly used for interactive media such as Voice over Internet Protocol (VoIP), peer-to-peer communications

    Interactive Connectivity Establishment

    Interactive_Connectivity_Establishment

  • Digital video fingerprinting
  • Technique to summarize characteristic components of a video recording

    fingerprinting applied to smart TV is enabling an emerging category of interactive television applications. Television devices integrated with real-time

    Digital video fingerprinting

    Digital_video_fingerprinting

  • List of CD-i games
  • 209 games on this list; the vast majority were published by Philips Interactive Media. See Lists of video games for related lists. Kennis, Jorg (February

    List of CD-i games

    List of CD-i games

    List_of_CD-i_games

  • Mass media
  • Forms of media that reach large audiences

    challenging them. However, interactive digital media have also been seen to challenge the read-only paradigm of earlier broadcast media. Since the 1950s, in

    Mass media

    Mass_media

  • Bear McCreary
  • American film and television composer

    of War Ragarök". interactive.org. Academy of Interactive Arts & Sciences. Retrieved February 22, 2024. Wikimedia Commons has media related to Bear McCreary

    Bear McCreary

    Bear McCreary

    Bear_McCreary

  • Global Industry Classification Standard
  • Industry taxonomy

    expanded to include media and entertainment companies previously in the consumer discretionary sector, as well as interactive media and services companies

    Global Industry Classification Standard

    Global_Industry_Classification_Standard

  • Interactive & Digital Media Centre
  • Singapore Polytechnic organisation to advance the use of Interactive & Digital Media

    The Interactive & Digital Media Centre (Abbreviation: IDMC@SP) is an organization in Singapore Polytechnic that aims to support Singapore enterprises

    Interactive & Digital Media Centre

    Interactive_&_Digital_Media_Centre

  • Interactive Learning
  • Interactive learning is a pedagogical approach that incorporates social networking and urban computing into course design. In interactive learning, people

    Interactive Learning

    Interactive_Learning

  • Synthetic media
  • Artificial production of media by automated means

    video game demos, such as a model that can generate an interactive game based on non-interactive videos. Apart from organizational attack, political organizations

    Synthetic media

    Synthetic_media

  • Hasbro Interactive
  • American video game production and publishing company

    Hasbro Interactive, Inc. (currently named Atari Interactive, Inc.) is the former video game subsidiary of board game and toy manufacturer Hasbro. Originally

    Hasbro Interactive

    Hasbro_Interactive

  • Every Day the Same Dream
  • 2009 video game

    narrative changes. Many media outlets noticed the game. Some find the label "game" unfit for this work, offering "interactive experience" as a more accurate

    Every Day the Same Dream

    Every_Day_the_Same_Dream

  • Sproing Interactive
  • Austrian video game developer (2001–2017)

    Sproing Interactive Media GmbH was an Austrian video game developer. It was founded in 2001 by Harald Riegler and Gerhard Seiler. Riegler and Seiler owned

    Sproing Interactive

    Sproing_Interactive

  • British Interactive Media Association
  • British industry body

    The British Interactive Media Association (BIMA) is a not-for-profit industry body representing the digital industry in the United Kingdom. Formed in

    British Interactive Media Association

    British_Interactive_Media_Association

  • Australian Interactive Media Industry Association
  • Trade association, 1992–2015

    digital media industry in Australia from 1992 to 2015. The name derives from the acronym of its original name, the Australian Interactive Media Industry

    Australian Interactive Media Industry Association

    Australian_Interactive_Media_Industry_Association

  • Interactive video
  • The term interactive video usually refers to a technique used to blend interaction and linear film or video. Interactive video (also known as "IV") is

    Interactive video

    Interactive_video

  • Satellite Award for Interactive Media
  • International press and media awards

    The International Press Academy honored interactive products and interactive media features in the late 1990s and early 2000s with an annual Satellite

    Satellite Award for Interactive Media

    Satellite_Award_for_Interactive_Media

  • Interactive television
  • Form of broadcast media

    development of interactive television, interaction could only be simulated. In the 1950s, there were limited efforts to provide an illusion of interactive experience

    Interactive television

    Interactive television

    Interactive_television

  • Critical mass (sociodynamics)
  • Self-sustaining action that creates growth

    with interactive media, the interdependence was reciprocal, meaning both users influenced each other. This is due to the fact that interactive media have

    Critical mass (sociodynamics)

    Critical_mass_(sociodynamics)

  • Leland Corporation
  • American arcade game manufacturer

    Tradewest and other companies like Williams under the name Leland Interactive Media. In 1994, when WMS Industries acquired Tradewest, Leland was absorbed

    Leland Corporation

    Leland_Corporation

  • Interactive advertising
  • Promotions using interactive media

    Interactive advertising uses online or offline interactive media to communicate with consumers and to promote products, brands, services, public service

    Interactive advertising

    Interactive_advertising

  • Storyboard
  • Use of graphics to plan a film or story

    of pre-visualizing a motion picture, animation, motion graphic or interactive media sequence. The storyboarding process, in its modern form, was developed

    Storyboard

    Storyboard

    Storyboard

  • Harvard Interactive Media Group
  • The Harvard College Interactive Media Group is a student club at Harvard dedicated to the promotion of interactive media studies, the academic analysis

    Harvard Interactive Media Group

    Harvard_Interactive_Media_Group

  • Sony Interactive Entertainment
  • American digital entertainment company owned by Sony

    as well as offering PlayStation Plus and Media Go. In 2016, SCE and SNEI jointly established Sony Interactive Entertainment and it was announced the new

    Sony Interactive Entertainment

    Sony Interactive Entertainment

    Sony_Interactive_Entertainment

  • Ameritech Interactive Media Services
  • Former subsidiary of AT&T

    Ameritech Interactive Media Services, Inc. was a subsidiary of AT&T that provides AT&T Yahoo! branded Internet services to AT&T customers in Illinois

    Ameritech Interactive Media Services

    Ameritech_Interactive_Media_Services

  • Disney Consumer Products
  • Retailing and licensing subsidiary of Disney Parks, Experiences and Products

    of Disney until 2016, then a unit of Disney Consumer Products and Interactive Media (2016–2018). Since the 2000s, Disney Consumer Products has consistently

    Disney Consumer Products

    Disney_Consumer_Products

  • Means of communication
  • Methods used to exchange information

    relationships: friendships, family, or a significant other. As with most interactive media content, games have ratings to assist in choosing appropriate games

    Means of communication

    Means of communication

    Means_of_communication

  • Interactive Gambling Act 2001
  • Act of the Parliament of Australia

    Australia. "Interactive Gambling Act 2001 (No. 84, 2001)". Federal Register of Legislation, Australian Government. Retrieved 27 May 2026. "Interactive Gambling

    Interactive Gambling Act 2001

    Interactive Gambling Act 2001

    Interactive_Gambling_Act_2001

  • Running with Scissors (company)
  • American video game developer

    Ripcord Games, a publishing label of Matsushita Electric's Panasonic Interactive Media division. Following the release, the game was targeted by senator

    Running with Scissors (company)

    Running_with_Scissors_(company)

  • Audiokinetic Wwise
  • Software for interactive media and video games

    Wwise (Wave Works Interactive Sound Engine) is Audiokinetic's software for interactive media and video games, available for free to non-commercial users

    Audiokinetic Wwise

    Audiokinetic_Wwise

  • Interactive Robots and Media Lab
  • Research laboratory

    The Interactive Robots and Media Lab (IRML) is a research laboratory, originally hosted at the College of IT of the United Arab Emirates University in

    Interactive Robots and Media Lab

    Interactive_Robots_and_Media_Lab

  • Intermix Media
  • headquartered in Los Angeles, California and is a subsidiary of Fox Interactive Media, Inc. The company was founded in February 1999 as Entertainment Universe

    Intermix Media

    Intermix_Media

  • Mediacorp
  • Singaporean state-owned media company

    content slate". Marketing Interactive. Retrieved 12 May 2023. "Mediacorp refreshes logo with focus on 'M' prefix". Marketing-Interactive. 16 January 2023. Retrieved

    Mediacorp

    Mediacorp

    Mediacorp

  • Fox Sports
  • American brand of television programming

    number of sports channels, broadcast divisions, programming, and other media around the world. The name originates from Fox Broadcasting Company in the

    Fox Sports

    Fox Sports

    Fox_Sports

  • Media conglomerate
  • Large company involved in mass media industry

    A media conglomerate, media company, media group, or media institution is a company that owns numerous companies involved in mass media enterprises, such

    Media conglomerate

    Media_conglomerate

  • Strauss Zelnick
  • American businessman (born 1957)

    the chairman and CEO of video game company Take-Two Interactive, and the former chairman of media conglomerate CBS Corporation. Harry Strauss Zelnick

    Strauss Zelnick

    Strauss Zelnick

    Strauss_Zelnick

  • Gun Interactive
  • American video game publisher

    release in October 2016. In September 2021, Gun Media rebranded as Gun Interactive. "Who we are". Gun Interactive. Retrieved May 18, 2025. Baker, Pam (November

    Gun Interactive

    Gun Interactive

    Gun_Interactive

  • ZeniMax Media
  • American media company

    University of Southern California School of Cinematic Arts to support its Interactive Media Division with a comprehensive educational program of guest lectures

    ZeniMax Media

    ZeniMax_Media

  • List of Lego video games
  • with Electronic Arts before closing. Former Lego Interactive staff founded company Giant Interactive Entertainment for future Lego game publishing. Following

    List of Lego video games

    List of Lego video games

    List_of_Lego_video_games

  • Take-Two Interactive
  • American video game holding company

    Take-Two Interactive Software, Inc. (sometimes shortened to Take 2 Interactive or T2) is an American video game holding company based in New York City

    Take-Two Interactive

    Take-Two Interactive

    Take-Two_Interactive

  • USC School of Cinematic Arts
  • Private media school at the University of Southern California

    programs in animation, cinema and media studies, film and television production, interactive media and games, media arts and practice, producing, screenwriting

    USC School of Cinematic Arts

    USC_School_of_Cinematic_Arts

  • The Walt Disney Company
  • American media and entertainment conglomerate

    consumer products and interactive divisions would merge to become new a subsidiary called Disney Consumer Products and Interactive Media. In August, Marvel

    The Walt Disney Company

    The Walt Disney Company

    The_Walt_Disney_Company

  • MediaWorks New Zealand
  • New Zealand–based radio, outdoor advertising and interactive media company

    MediaWorks New Zealand is a New Zealand–based company specialising in mass media, including radio broadcasting, outdoor advertising and interactive media

    MediaWorks New Zealand

    MediaWorks_New_Zealand

  • Media ecology
  • Study of media, technology, and communication

    literacy Age of electric mass media Age of digital interactive media, or 'new media' In addition, through the study of media ecology, it is argued that through

    Media ecology

    Media_ecology

  • Primetime Emmy Awards
  • American television awards

    Outstanding Creative Achievement in Interactive Media within a Scripted Program Outstanding Creative Achievement in Interactive Media within an Unscripted Program

    Primetime Emmy Awards

    Primetime_Emmy_Awards

  • Mainstream media
  • Mass news media that influence many people

    BBC three, the first channel to switch from television to online, an interactive channel, ten national and forty local radio stations, BBC Online, and

    Mainstream media

    Mainstream media

    Mainstream_media

  • Interactive Brokers
  • American financial services firm

    Thomas Peterffy and affiliates. Interactive Brokers is ranked 473rd on the Fortune 500. In August 2025, Interactive Brokers joined the S&P 500. The company

    Interactive Brokers

    Interactive Brokers

    Interactive_Brokers

  • Zipper Interactive
  • Defunct American video game developer

    Zipper Interactive to add it to its group of development studios. On March 29, 2012, Sony announced that it would be closing Zipper Interactive due to

    Zipper Interactive

    Zipper_Interactive

  • Old media
  • Mass media institutions before the Digital Age

    new media, which are typically computer- or smartphone-based, and are to some extent interactive and comparatively decentralized. These new media enable

    Old media

    Old_media

  • Winifred Phillips
  • American music composer and author

    Grammy Award for Best Score Soundtrack for Video Games and Other Interactive Media for her music in the video game Wizardry: Proving Grounds of the Mad

    Winifred Phillips

    Winifred Phillips

    Winifred_Phillips

  • David Riordan
  • American media executive and songwriter

    David Riordan is an interactive media executive, producer and designer, a documentary television producer and a professional songwriter. He co-wrote the

    David Riordan

    David Riordan

    David_Riordan

  • Sesame Workshop
  • American children's media producer

    June 5, 2000, to better represent its non-television activities and interactive media. Also on June 5, 2000, Gary Knell succeeded Britt as president and

    Sesame Workshop

    Sesame Workshop

    Sesame_Workshop

  • Social media
  • Virtual online communities

    communication to becoming interactive platforms for networked social interaction with the advent of Web 2.0. Social media started in the mid-1990s with

    Social media

    Social media

    Social_media

  • Interactive evolutionary computation
  • include interactive evolution strategy, interactive genetic algorithm, interactive genetic programming, and human-based genetic algorithm. An interactive genetic

    Interactive evolutionary computation

    Interactive_evolutionary_computation

  • Interactive fiction
  • Software genre

    understood as literary narratives, either in the form of interactive narratives or interactive narrations. These works can also be understood as a form

    Interactive fiction

    Interactive_fiction

  • Tatsunoko vs. Capcom
  • 2008 video game

    Interactive. Archived from the original on 2009-04-14. Retrieved 2011-02-27. "GameSpot's Best of 2007: Best Fighting Game". GameSpot. CBS Interactive

    Tatsunoko vs. Capcom

    Tatsunoko_vs._Capcom

  • List of Barbie films
  • become a core component of an eponymous media franchise. In response to a growing rise of digital and interactive media as well as the gradual decline of the

    List of Barbie films

    List_of_Barbie_films

  • Black Mirror: Bandersnatch
  • 2018 interactive film by David Slade

    one of Netflix's early forays into interactive works, but by 2023, Netflix had shifted away from interactive media towards video games offered by the

    Black Mirror: Bandersnatch

    Black_Mirror:_Bandersnatch

  • Interactive journalism
  • Type of journalism that allows consumers to contribute

    Social Media Connections". J-Lab Official Website Research Channel Interview with Jan Schaffer about Interactive Journalism Jay Rosen Interactive Environmental

    Interactive journalism

    Interactive_journalism

  • List of interactive films
  • Mnemonic: The Interactive Action Movie Kingdom II: Shadoan McKenzie & Co Midnight Raiders Mighty Morphin' Power Rangers Mr. Payback: An Interactive Movie Panic

    List of interactive films

    List_of_interactive_films

  • Real-Time Streaming Protocol
  • Computer network protocol

    multiplexing and packetizing multimedia transport streams (such as interactive media, video and audio) over a suitable transport protocol. RTSP is used

    Real-Time Streaming Protocol

    Real-Time_Streaming_Protocol

  • Edge Games
  • American video game developer and publisher

    12, 2012. Retrieved May 7, 2012. "Future Publishing Ltd v The Edge Interactive Media Inc & Ors [2011] EWHC 1489 (Ch) (13 June 2011)". Bailii.org. June

    Edge Games

    Edge_Games

  • Art
  • Creative work to evoke aesthetic response

    performing arts, as well as literature, music, film and other media such as interactive media, are included in a broader definition of "the arts". Until

    Art

    Art

    Art

  • Gameplay
  • Specific way in which players interact with a game

    Games. In proceedings of the 2nd International Conference on Digital Interactive Media in Entertainment and Arts, DIMEA 2007, ACM Press (2007), pp. 28–35

    Gameplay

    Gameplay

  • Digital marketing
  • Marketing of products or services using digital technologies or digital tools

    included rules that apply to marketing communications using digital interactive media. However, self-regulation has proved largely ineffective, leading

    Digital marketing

    Digital marketing

    Digital_marketing

  • Flow (video game)
  • 2006 indie game

    difficulty adjustment at the University of Southern California's Interactive Media Division, and on psychologist Mihaly Csikszentmihalyi's theoretical

    Flow (video game)

    Flow_(video_game)

  • Sean Plott
  • American esports player and commentator (born 1986)

    Southern California in Los Angeles earning a Master of Fine Arts in interactive media in May 2011. In 2014 Plott was featured in Forbes 30 Under 30. Plott

    Sean Plott

    Sean Plott

    Sean_Plott

  • Interactive Television Entertainment
  • Defunct Danish media company

    developing and producing the Hugo media franchise. The company was founded by Ivan Sølvason in 1988. It was renamed as Interactive Television Entertainment in

    Interactive Television Entertainment

    Interactive_Television_Entertainment

  • Jenova Chen
  • Chinese video game designer

    earned a master's degree from the University of Southern California's Interactive Media Division. While there he created Cloud and Flow, and met fellow student

    Jenova Chen

    Jenova Chen

    Jenova_Chen

  • Disney Interactive Studios
  • Defunct American video game developer and publisher

    Disney Interactive Studios, Inc. was an American video game developer and publisher owned by the Walt Disney Company through Disney Interactive. Prior

    Disney Interactive Studios

    Disney_Interactive_Studios

  • Open educational practices
  • Practices used to implement open education

    Education and Learning Design: Open Pedagogy in Praxis". Journal of Interactive Media in Education. 2019 (1): 10. doi:10.5334/jime.512. hdl:1828/11988.

    Open educational practices

    Open educational practices

    Open_educational_practices

AI & ChatGPT searchs for online references containing INTERACTIVE MEDIA

INTERACTIVE MEDIA

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INTERACTIVE MEDIA

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INTERACTIVE MEDIA

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Online names & meanings

  • Ravideep
  • Boy/Male

    Sikh

    Ravideep

    Love for fame

  • Aliz
  • Boy/Male

    Hebrew

    Aliz

    Happy.

  • Viresha
  • Girl/Female

    Hindu, Indian

    Viresha

    Brave

  • Igor
  • Boy/Male

    Australian, Basque, Chinese, Czechoslovakian, Danish, Dutch, Finnish, French, German, Greek, Polish, Russian, Scandinavian, Slovenia, Swedish

    Igor

    Son of the Famous One; Farmer; Protector; Warrior of Peace; From the Scandinavian Name Ingyar; Ing's Soldier; Archer's Bow; Bowman

  • Achita
  • Girl/Female

    Gujarati, Indian, Kannada

    Achita

    Pay

  • Rhioganedd
  • Boy/Male

    Welsh

    Rhioganedd

    Legendary a prince of Ireland.

  • Dahbal
  • Boy/Male

    Arabic, Muslim

    Dahbal

    This was the Name of Wahb Ibn Zamai; Who was a Very Noble; Generous Man

  • Inshaf
  • Boy/Male

    Arabic, Gujarati, Hindu, Indian, Kannada, Muslim

    Inshaf

    Equity; Justice

  • Sahoj | ஸஹோஜ
  • Girl/Female

    Tamil

    Sahoj | ஸஹோஜ

    Strong

  • Deva | தேவா 
  • Boy/Male

    Tamil

    Deva | தேவா 

    God, King

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INTERACTIVE MEDIA

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INTERACTIVE MEDIA

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Other words and meanings similar to

INTERACTIVE MEDIA

AI search in online dictionary sources & meanings containing INTERACTIVE MEDIA

INTERACTIVE MEDIA

  • Interaction
  • n.

    Mutual or reciprocal action or influence; as, the interaction of the heart and lungs on each other.

  • Interplay
  • n.

    Mutual action or influence; interaction; as, the interplay of affection.

  • Mediatory
  • a.

    Mediatorial.

  • Mediator
  • n.

    One who mediates; especially, one who interposes between parties at variance for the purpose of reconciling them; hence, an intercessor.

  • Interaction
  • n.

    Intermediate action.

  • Interdictive
  • a.

    Having the power to prohibit; as, an interdictive sentence.

  • Mediatorship
  • n.

    The office or character of a mediator.

  • Incerative
  • a.

    Cleaving or sticking like wax.

  • Rataplan
  • n.

    The iterative sound of beating a drum, or of a galloping horse.

  • Intractile
  • a.

    Not tractile; incapable of being drawn out or extended.

  • Mediatized
  • imp. & p. p.

    of Mediatize

  • Mediatizing
  • p. pr. & vb. n.

    of Mediatize

  • Mediatorial
  • a.

    Of or pertaining to a mediator, or to mediation; mediatory; as, a mediatorial office.

  • Mechanical
  • a.

    Made and operated by interaction of forces without a directing intelligence; as, a mechanical universe.

  • Mediatress
  • n.

    Alt. of Mediatrix

  • Mutuality
  • n.

    The quality of correlation; reciprocation; interchange; interaction; interdependence.

  • Mediatrix
  • n.

    A female mediator.

  • Mediatization
  • n.

    The act of mediatizing.

  • Synergy
  • n.

    An effect of the interaction of the actions of two agents such that the result of the combined action is greater than expected as a simple additive combination of the two agents acting separately. Also synergism.

  • Iterative
  • a.

    Repeating.