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AVERAGE MEMORY-ACCESS-TIME

  • Average memory access time
  • Computer performance metric

    computer science, Average Memory Access Time (AMAT) is a common metric to analyze computer memory system performance. AMAT uses hit time, miss penalty, and

    Average memory access time

    Average_memory_access_time

  • Cache performance measurement and metric
  • Hardware

    reduces access time to data in memory by keeping some part of the frequently used data of the main memory in a 'cache' of smaller and faster memory. The

    Cache performance measurement and metric

    Cache_performance_measurement_and_metric

  • Random-access memory
  • Form of computer data storage

    and machine code. A random-access memory device allows data items to be read or written in almost the same amount of time irrespective of the physical

    Random-access memory

    Random-access memory

    Random-access_memory

  • Dynamic random-access memory
  • Type of computer memory

    random-access memory (dynamic RAM or DRAM) is a type of random-access semiconductor memory that stores each bit of data in a memory cell. A DRAM memory cell

    Dynamic random-access memory

    Dynamic random-access memory

    Dynamic_random-access_memory

  • Bendix G-15
  • Type of computer introduced in 1956

    mostly dual triodes. Its magnetic drum memory holds 2,160 words of twenty-nine bits. Average memory access time is 14.5 milliseconds, but its instruction

    Bendix G-15

    Bendix G-15

    Bendix_G-15

  • Ferroelectric RAM
  • Novel type of computer memory

    Ferroelectric RAM (FeRAM, F-RAM or FRAM) is a random-access memory similar in construction to DRAM but using a ferroelectric layer instead of a dielectric

    Ferroelectric RAM

    Ferroelectric RAM

    Ferroelectric_RAM

  • Bright Memory
  • 2019 video game

    developer in his spare time, it was initially released through Steam's Early Access program for Microsoft Windows as Bright Memory: Episode 1 on 12 January

    Bright Memory

    Bright_Memory

  • Random Access Memories
  • 2013 studio album by Daft Punk

    Random Access Memories is the fourth and final studio album by the French electronic music duo Daft Punk. It was released on 17 May 2013 through Columbia

    Random Access Memories

    Random_Access_Memories

  • DDR SDRAM
  • Type of computer memory

    data rate synchronous dynamic random-access memory (DDR SDRAM) is a type of synchronous dynamic random-access memory (SDRAM) widely used in computers and

    DDR SDRAM

    DDR_SDRAM

  • Memory management unit
  • Hardware that translates virtual addresses to physical addresses

    modern systems, programs generally have addresses that access the theoretical maximum memory of the computer architecture, 32 or 64 bits. The MMU maps

    Memory management unit

    Memory management unit

    Memory_management_unit

  • Memory management
  • Computer memory management methodology

    at any time. Several methods have been devised that increase the effectiveness of memory management. Virtual memory systems separate the memory addresses

    Memory management

    Memory management

    Memory_management

  • 2024–present global memory supply shortage
  • Semiconductor memory supply crisis

    global computer memory supply shortage started in 2024 due to supply constraints and rapid price escalation in the semiconductor memory market, particularly

    2024–present global memory supply shortage

    2024–present global memory supply shortage

    2024–present_global_memory_supply_shortage

  • Delay-line memory
  • Early type of computer memory

    computer memory, delay-line memory was a refreshable memory, but as opposed to modern random-access memory, delay-line memory was sequential-access. Analog

    Delay-line memory

    Delay-line_memory

  • Amat
  • Topics referred to by the same term

    semiconductor manufacturing equipment supplier, NASDAQ symbol Average memory access time, a performance metric in computer architecture This disambiguation

    Amat

    Amat

  • Memory safety
  • State of being protected from memory access bugs

    Memory safety is the state of being protected from various software bugs and security vulnerabilities when dealing with memory access, such as buffer

    Memory safety

    Memory_safety

  • Electrochemical RAM
  • Novel type of computer memory

    Electrochemical Random-Access Memory (ECRAM) is a type of non-volatile memory (NVM) with multiple levels per cell (MLC) designed for deep learning analog

    Electrochemical RAM

    Electrochemical_RAM

  • Translation lookaside buffer
  • Computer component

    the time taken to access a user memory location. It can be called an address-translation cache. It is a part of the chip's memory-management unit (MMU)

    Translation lookaside buffer

    Translation_lookaside_buffer

  • GDDR6 SDRAM
  • Type of synchronous graphics random-access memory

    Rate 6 Synchronous Dynamic Random-Access Memory (GDDR6 SDRAM) is a type of synchronous graphics random-access memory (SGRAM) with a high-bandwidth, "double

    GDDR6 SDRAM

    GDDR6_SDRAM

  • Hyperthymesia
  • High-detailed autobiographical memory

    poor performance on standardised memory tests and average performance at school, unable to apply her exceptional memory to her studies. Deficits in executive

    Hyperthymesia

    Hyperthymesia

  • Memories of Murder
  • 2003 film by Bong Joon Ho

    Memories of Murder (Korean: 살인의 추억) is a 2003 South Korean neo-noir crime thriller film directed by Bong Joon Ho, from a screenplay by Bong and Shim Sung-bo

    Memories of Murder

    Memories_of_Murder

  • Prospective memory
  • Form of memory that involves a planned future action or intention

    Prospective memory is a form of memory that involves remembering to perform a planned action or recall a planned intention at some future point in time. Prospective

    Prospective memory

    Prospective_memory

  • Memory
  • Faculty of mind to store and retrieve data

    long-term memory. Normal functioning, decay over time, and brain damage all affect the accuracy and capacity of the memory. Sensory memory holds information

    Memory

    Memory

    Memory

  • Serial presence detect
  • Standardized way to automatically access information about a memory module

    presence detect (SPD) is a standardized way to automatically access information about a memory module. Earlier 72-pin SIMMs included five pins that provided

    Serial presence detect

    Serial_presence_detect

  • Vacuum-tube computer
  • Earliest electronic computer design

    120 bits each. This provided a memory of 1,000 12-character words with an average access time of 300 microseconds. This memory subsystem formed its own walk-in

    Vacuum-tube computer

    Vacuum-tube computer

    Vacuum-tube_computer

  • Exceptional memory
  • Types of accurate and detailed recall

    consciously applying her memory strategies to help her memorize new knowledge, making her rote memorization abilities below average. Importantly, having superior

    Exceptional memory

    Exceptional_memory

  • Cache replacement policies
  • Algorithm for caching data

    {\displaystyle T_{m}} = time to make main-memory access when there is a miss (or, with a multi-level cache, average memory reference time for the next-lower

    Cache replacement policies

    Cache_replacement_policies

  • Page fault
  • Error from a process accessing unmapped memory

    exception that the memory management unit (MMU) raises when a process accesses a memory page without proper preparations. Accessing the page requires a

    Page fault

    Page_fault

  • Hard disk drive
  • Electro-mechanical data storage device

    Performance is specified as the time required to move the heads to a track or cylinder (average access time), the time it takes for the desired sector

    Hard disk drive

    Hard disk drive

    Hard_disk_drive

  • Amiga Chip RAM
  • cycle is allocated to the CPU: thus, for average DMA demand, the CPU is not typically blocked from memory access and may run without interruption. However

    Amiga Chip RAM

    Amiga_Chip_RAM

  • False memory
  • Psychological occurrence

    In psychology, a false memory is a phenomenon in which someone recalls something that did not actually happen or recalls it differently from the way it

    False memory

    False_memory

  • EDVAC
  • Early computer

    serial memory having a capacity of 1,024 44-bit words. EDVAC's average addition time was 864 microseconds and its average multiplication time was 2,900

    EDVAC

    EDVAC

    EDVAC

  • Top (software)
  • Task manager program found in many Unix-like operating systems

    VIRT Virtual memory size of the process. This includes all memory that the process can access, including memory that is swapped out, memory that is allocated

    Top (software)

    Top (software)

    Top_(software)

  • Magnetic storage
  • Recording of data on a magnetizable medium

    access memory or random access memory, although in some cases the distinction is not perfectly clear. The access time can be defined as the average time

    Magnetic storage

    Magnetic storage

    Magnetic_storage

  • Wikipedia
  • Free online crowdsourced encyclopedia

    cached in a distributed memory cache until invalidated, allowing page rendering to be skipped entirely for the most common page accesses. Wikipedia currently

    Wikipedia

    Wikipedia

    Wikipedia

  • Autobiographical memory
  • Memory system consisting of episodes recollected from an individual's life

    at particular time and place) and semantic (general knowledge and facts about the world) memory. It is thus a type of explicit memory. Conway and Pleydell-Pearce

    Autobiographical memory

    Autobiographical_memory

  • CPU cache
  • Hardware cache of a central processing unit

    computer to reduce the average cost (time or energy) to access data from the main memory. A cache is a smaller, faster memory, located closer to a processor

    CPU cache

    CPU_cache

  • HTTP cookie
  • Data item stored in a browser by a website

    session cookie (also known as an in-memory cookie, transient cookie or non-persistent cookie) exists only in temporary memory while the user navigates a website

    HTTP cookie

    HTTP cookie

    HTTP_cookie

  • B-tree
  • Tree-based computer data structure

    random-access files. Their basic assumption was that indices would be so voluminous that only small chunks of the tree could fit in the main memory. Bayer

    B-tree

    B-tree

  • MANIAC II
  • Computer built in 1957 for Los Alamos Scientific Lab

    It had 4,096 words of memory in magnetic-core memory (with 2.4 microsecond access time), supplemented by 12,288 words of memory using Williams tubes (with

    MANIAC II

    MANIAC_II

  • UNIVAC II
  • Vacuum tube commercial computer, 1958

    first delivered in 1958. The improvements included the expansion of core memory from 2,000 to 10,000 words; UNISERVO II tape drives, which could use either

    UNIVAC II

    UNIVAC II

    UNIVAC_II

  • Sorting algorithm
  • Algorithm that arranges lists in order

    this is not possible in the average case. Optimal parallel sorting is O(log n). Swaps for "in-place" algorithms. Memory usage (and use of other computer

    Sorting algorithm

    Sorting algorithm

    Sorting_algorithm

  • Déjà vu
  • Psychological sensation and phenomenon

    situation in the past. It is an illusion of memory whereby—despite a strong sense of recollection—the time, place, and context of the "previous" experience

    Déjà vu

    Déjà_vu

  • Optimum programming
  • of serial memory, primarily delay-line memory or magnetic drums. Unlike the random-access memory of modern computers, words in serial memory are made available

    Optimum programming

    Optimum_programming

  • Hard disk drive performance characteristics
  • storage device. The access time can vary significantly, so it is typically provided by manufacturers or measured in benchmarks as an average. The key components

    Hard disk drive performance characteristics

    Hard_disk_drive_performance_characteristics

  • Glossary of computer hardware terms
  • cache A small and fast buffer memory between the CPU and the main memory. Reduces access time for frequently accessed items (instructions / operands)

    Glossary of computer hardware terms

    Glossary_of_computer_hardware_terms

  • Linked list
  • Data structure with nodes pointing to the next node

    has similar memory access patterns and space overhead to a linked list while permitting much more efficient indexing, taking O(log n) time instead of O(n)

    Linked list

    Linked_list

  • Parallel computing
  • Programming paradigm in which many processes are executed simultaneously

    processor and in multi-core processors each core is independent and can access the same memory concurrently. Multi-core processors have brought parallel computing

    Parallel computing

    Parallel computing

    Parallel_computing

  • Time
  • Continuous progression from past to future

    was creativity and memory as an essential component of reality. According to Martin Heidegger we do not exist inside time, we are time. Hence, the relationship

    Time

    Time

    Time

  • Dissociative identity disorder
  • Mental illness with multiple personality states

    memories (such as the use of hypnosis to "access" alter identities, facilitate age regression or retrieve memories) on suggestible individuals. Referred to

    Dissociative identity disorder

    Dissociative_identity_disorder

  • Childhood amnesia
  • Inability of adults to recall memories from childhood

    On average, this fragmented period wanes at around 4.7 years. Around 5–6 years of age in particular is thought to be when autobiographical memory seems

    Childhood amnesia

    Childhood_amnesia

  • Hash table
  • Associative array for storing key–value pairs

    directly as an index to locate its value with a single memory access. On the other hand, if infinite time is available, values can be stored without regard

    Hash table

    Hash table

    Hash_table

  • Claude (language model)
  • Large language model and AI chatbot by Anthropic

    Mythos to create a memory corruption exploit affecting Apple M5. Reportedly, a few users in a private Discord channel gained access to Mythos the same

    Claude (language model)

    Claude_(language_model)

  • Scalability testing
  • 50%. Alternatively, if measuring system statistics such as memory or CPU usage over time, this may have a different graph that is not proportional as

    Scalability testing

    Scalability_testing

  • Variable retention time
  • DRAM reliability issue

    Variable retention time (also known as VRT) is a reliability issue in dynamic random-access memory (DRAM) characterized by unpredictable fluctuations

    Variable retention time

    Variable retention time

    Variable_retention_time

  • Paycheck (film)
  • 2003 American science fiction action film by John Woo

    of having access to classified government designs that had been taken by Dekker, who is now dead. Jennings cannot answer due to the memory wipe, but finds

    Paycheck (film)

    Paycheck_(film)

  • Cache hierarchy
  • Memory hierarchy concept applied to CPU caches with multiple levels

    the time taken to search and fetch data with respect to the main memory. The advantages of using cache can be proven by calculating the average access time

    Cache hierarchy

    Cache hierarchy

    Cache_hierarchy

  • Bene Gesserit
  • Fictional organization in the Dune franchise created by Frank Herbert

    with mental powers that would bridge space and time and access to both male and female lines in Other Memory, will be an overt figure in the Bene Gesserit's

    Bene Gesserit

    Bene_Gesserit

  • Daft Punk
  • French electronic music duo (1993–2021)

    musical duo of all time in 2015, and included Discovery and Random Access Memories on their 2020 list of the 500 Greatest Albums of All Time. Daft Punk announced

    Daft Punk

    Daft Punk

    Daft_Punk

  • Hermann Ebbinghaus
  • German psychologist (1850–1909)

    1909) was a German psychologist who pioneered the experimental study of memory. Ebbinghaus discovered the forgetting curve and the spacing effect. He was

    Hermann Ebbinghaus

    Hermann Ebbinghaus

    Hermann_Ebbinghaus

  • DynamoRIO
  • Software framework

    memory debugger built on DynamoRIO and released under an LGPL license. Dr. Memory monitors memory allocations and memory accesses using shadow memory

    DynamoRIO

    DynamoRIO

  • Instruction-level parallelism
  • Ability of computer instructions to be executed simultaneously with correct results

    programs include instruction scheduling, register allocation/renaming, and memory-access optimization. Dataflow architectures are another class of architectures

    Instruction-level parallelism

    Instruction-level parallelism

    Instruction-level_parallelism

  • Memory: The Origins of Alien
  • 2019 documentary film

    rating of 81% based on 80 reviews, with an average rating of 7.1/10. The website's critical consensus reads: "Memory - The Origins of Alien offers an entertaining

    Memory: The Origins of Alien

    Memory:_The_Origins_of_Alien

  • Memory sport
  • Memory competitions

    Memory sport, sometimes referred to as competitive memory or the mind sport of memory, refers to competitions in which participants attempt to memorize

    Memory sport

    Memory_sport

  • Spatial memory
  • Memory about one's environment and spatial orientation

    In cognitive psychology and neuroscience, spatial memory is a form of memory responsible for the recording and recovery of information needed to plan a

    Spatial memory

    Spatial memory

    Spatial_memory

  • Merge sort
  • Divide and conquer sorting algorithm

    internal memory. One of them, the Knuth's 'snowplow' (based on a binary min-heap), generates runs twice as long (on average) as a size of memory used. With

    Merge sort

    Merge sort

    Merge_sort

  • File system
  • Computer filing system

    relatively low-level access to a storage device (e.g. disk). It reads and writes data blocks, provides buffering and other memory management, and controls

    File system

    File system

    File_system

  • Reminiscence bump
  • Memory phenomenon related to human aging

    typically occur during this time period. Researchers have consistently observed the reminiscence bump, the period of increased memory accessibility in participants'

    Reminiscence bump

    Reminiscence bump

    Reminiscence_bump

  • Mental chronometry
  • Study of processing speed on cognitive tasks

    integration, language and reading, movement time and motor response, perceptual and decision time, memory, and subjective time perception. Conclusions about information

    Mental chronometry

    Mental chronometry

    Mental_chronometry

  • Bloom filter
  • Data structure for approximate set membership

    disk accesses; on the other hand, with limited core memory, Bloom's technique uses a smaller hash area but still eliminates most unnecessary accesses. For

    Bloom filter

    Bloom_filter

  • The Sheep Detectives
  • 2026 mystery comedy film by Kyle Balda

    led by crime aficionado ewe Lily, the ram Mopple who always keeps his memories, and loner Sebastian who George rescued from a carnival. During a will

    The Sheep Detectives

    The_Sheep_Detectives

  • Muscle memory
  • Consolidating a motor task into memory through repetition

    motor learning. When a movement is repeated over time, the brain creates a long-term muscle memory for that task, eventually allowing it to be performed

    Muscle memory

    Muscle memory

    Muscle_memory

  • ChatGPT
  • Generative AI chatbot by OpenAI

    inputs to these conversations are referred to as prompts. An optional "Memory" feature allows users to tell ChatGPT to memorize specific information.

    ChatGPT

    ChatGPT

    ChatGPT

  • Digimon Story: Cyber Sleuth – Hacker's Memory
  • 2017 role-playing video game

    Digimon Story: Cyber Sleuth – Hacker's Memory is a role-playing video game developed by Media.Vision and published by Bandai Namco Entertainment for PlayStation

    Digimon Story: Cyber Sleuth – Hacker's Memory

    Digimon_Story:_Cyber_Sleuth_–_Hacker's_Memory

  • Short-term memory
  • Memory used for information that only needs to be stored for a short time

    Contrast long-term memory and intermediate-term memory Iconic memory Prefrontal cortex § Attention and memory Random-access memory, the analogy in computers

    Short-term memory

    Short-term_memory

  • Average White Band
  • Scottish rhythm and blues band

    The Average White Band (also known as AWB) were a Scottish funk and R&B band that had a series of soul and disco hits between 1974 and 1980. They were

    Average White Band

    Average White Band

    Average_White_Band

  • Data structure
  • Particular way of storing and organizing data in a computer

    function to map keys to indexes in an array, allowing for constant-time access in the average case. Hash tables are commonly used in dictionaries, caches, and

    Data structure

    Data structure

    Data_structure

  • Metamemory
  • Self-awareness of memory

    own memory capabilities (and strategies that can aid memory) and the processes involved in memory self-monitoring. This self-awareness of memory has important

    Metamemory

    Metamemory

  • Central processing unit
  • Central computer component that executes instructions

    is a memory used by the central processing unit (CPU) of a computer to reduce the average cost (time or energy) to access data from the main memory. A cache

    Central processing unit

    Central processing unit

    Central_processing_unit

  • Hippocampal memory encoding and retrieval
  • important role in the transfer of information from short-term memory to long-term memory during encoding and retrieval stages. These stages do not need

    Hippocampal memory encoding and retrieval

    Hippocampal_memory_encoding_and_retrieval

  • Whirlwind I
  • Vacuum tube computer developed by the MIT Servomechanisms Laboratory

    determined by the memory access time, the entire processor was slower than designed. Jay Forrester was desperate to find a suitable memory replacement for

    Whirlwind I

    Whirlwind I

    Whirlwind_I

  • Apollo Guidance Computer
  • Guidance and navigation computer used in Apollo spacecraft

    for AGC access during timing pulses 7 through 10. After timing pulse 10, the data in the G register was written back to memory. The AGC memory cycle occurred

    Apollo Guidance Computer

    Apollo Guidance Computer

    Apollo_Guidance_Computer

  • No One Will Save You
  • 2023 film by Brian Duffield

    and Brynn struck Maude with a rock, killing her. After seeing Brynn's memories, the aliens converse with one another and appear to agree on a course of

    No One Will Save You

    No_One_Will_Save_You

  • Sort (C++)
  • Function for sorting in C++ standard library

    quasilinear time with exponent 2 – O(n log2 n) – if additional memory is not available, but linearithmic time O(n log n) if additional memory is available

    Sort (C++)

    Sort_(C++)

  • Anterograde amnesia
  • Loss of short-term memory

    new memories after an event that caused amnesia, leading to a partial or complete inability to recall the recent past, while long-term memories from

    Anterograde amnesia

    Anterograde_amnesia

  • Life Is Strange: Reunion
  • 2026 video game

    possessing the "rewind" ability to manipulate time and the "backtalk" skill to confront opponents and access restricted areas, respectively. Deck Nine was

    Life Is Strange: Reunion

    Life_Is_Strange:_Reunion

  • Computational complexity
  • Amount of resources to perform an algorithm

    Particular focus is given to computation time (generally measured by the number of needed elementary operations) and memory storage requirements. The complexity

    Computational complexity

    Computational_complexity

  • Linear Tape-Open
  • Magnetic tape data storage technology

    seconds to unload the tape. These drives have an average rewind time of 60 seconds and an average access time (from beginning of tape) of about 56 seconds

    Linear Tape-Open

    Linear Tape-Open

    Linear_Tape-Open

  • The Entire History of You
  • 3rd episode of the 1st series of Black Mirror

    around the time Jody was conceived. Aggressively, Liam demands she play the memory, and she does. Later, in an empty house, Liam re-watches memories of Ffion

    The Entire History of You

    The_Entire_History_of_You

  • External sorting
  • Class of sorting algorithms that can handle massive amounts of data

    size B, and the running time of an algorithm is determined by the number of memory transfers between internal and external memory. Like their cache-oblivious

    External sorting

    External sorting

    External_sorting

  • Lunar Lake
  • Intel microprocessor series released in 2024

    silicon. On-package memory allows the CPU to benefit from higher memory bandwidth at lower power and decreased latency as memory is physically closer

    Lunar Lake

    Lunar_Lake

  • Array (data structure)
  • Type of data structure

    Linked lists allow constant time removal and insertion in the middle but take linear time for indexed access. Their memory use is typically worse than

    Array (data structure)

    Array_(data_structure)

  • Meltdown (security vulnerability)
  • Microprocessor security vulnerability

    rogue process to read all memory, even when it is not authorized to do so. Meltdown affects a wide range of systems. At the time of disclosure (2018), this

    Meltdown (security vulnerability)

    Meltdown (security vulnerability)

    Meltdown_(security_vulnerability)

  • List of computing and IT abbreviations
  • System NTLM—New Technology LAN Manager NTP—Network Time Protocol NUM|A—Non-Uniform Memory Access NURBS—Non-Uniform Rational B-Spline NUT—Network UPS

    List of computing and IT abbreviations

    List_of_computing_and_IT_abbreviations

  • 2026 in video games
  • well as impacts on hardware and consoles due to limitations on computer memory availability. The following table lists the top-rated games released in

    2026 in video games

    2026_in_video_games

  • Fortran
  • General-purpose programming language

    negative points = ', negative_average deallocate (points) ! free memory end program average During the same FORTRAN standards committee meeting at which the

    Fortran

    Fortran

    Fortran

  • Microcontroller
  • Small computer on a single integrated circuit

    contains one or more processor cores along with memory and programmable input/output peripherals. Program memory in the form of NOR flash, OTP ROM, or ferroelectric

    Microcontroller

    Microcontroller

    Microcontroller

  • Iconic memory
  • Component of the visual memory system

    component of the visual memory system which also includes visual short-term memory (VSTM) and long-term memory (LTM). Iconic memory is described as a very

    Iconic memory

    Iconic_memory

  • Time complexity
  • Estimate of time taken for running an algorithm

    common, and usually specified explicitly, is the average-case complexity, which is the average of the time taken on inputs of a given size (this makes sense

    Time complexity

    Time complexity

    Time_complexity

  • Scott Bessent
  • American businessman and government official (born 1962)

    at the Shriners Hospital for Children in Greenville, South Carolina, in memory of their maternal grandfather. He has supported restoration of the Nathaniel

    Scott Bessent

    Scott Bessent

    Scott_Bessent

  • Music-related memory
  • Musical ability

    musical representation in long-term memory, whereas the right is needed primarily to mediate access to this memory. Sampson and Zatorre (1991) studied

    Music-related memory

    Music-related_memory

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AVERAGE MEMORY-ACCESS-TIME

  • Average
  • n.

    A mean proportion, medial sum or quantity, made out of unequal sums or quantities; an arithmetical mean. Thus, if A loses 5 dollars, B 9, and C 16, the sum is 30, and the average 10.

  • Access
  • n.

    The means, place, or way by which a thing may be approached; passage way; as, the access is by a neck of land.

  • Aerate
  • v. t.

    To supply or impregnate with common air; as, to aerate soil; to aerate water.

  • Average
  • v. i.

    To form, or exist in, a mean or medial sum or quantity; to amount to, or to be, on an average; as, the losses of the owners will average twenty five dollars each; these spars average ten feet in length.

  • Memoir
  • n.

    Alt. of Memoirs

  • Average
  • v. t.

    To divide among a number, according to a given proportion; as, to average a loss.

  • Average
  • a.

    Pertaining to an average or mean; medial; containing a mean proportion; of a mean size, quality, ability, etc.; ordinary; usual; as, an average rate of profit; an average amount of rain; the average Englishman; beings of the average stamp.

  • Memory
  • n.

    The time within which past events can be or are remembered; as, within the memory of man.

  • Average
  • v. t.

    To do, accomplish, get, etc., on an average.

  • Average
  • a.

    According to the laws of averages; as, the loss must be made good by average contribution.

  • Access
  • n.

    A coming to, or near approach; admittance; admission; accessibility; as, to gain access to a prince.

  • Access
  • n.

    A paroxysm; a fit of passion; an outburst; as, an access of fury.

  • Access
  • n.

    Increase by something added; addition; as, an access of territory. [In this sense accession is more generally used.]

  • Memoria
  • n.

    Memory.

  • Reaccess
  • n.

    A second access or approach; a return.

  • Averaged
  • imp. & p. p.

    of Average

  • Acreage
  • n.

    Acres collectively; as, the acreage of a farm or a country.

  • Memory
  • n.

    The reach and positiveness with which a person can remember; the strength and trustworthiness of one's power to reach and represent or to recall the past; as, his memory was never wrong.

  • Memory
  • n.

    The actual and distinct retention and recognition of past ideas in the mind; remembrance; as, in memory of youth; memories of foreign lands.

  • Memory
  • n.

    Something, or an aggregate of things, remembered; hence, character, conduct, etc., as preserved in remembrance, history, or tradition; posthumous fame; as, the war became only a memory.