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VIRTUAL COLLABORATIVE-LEARNING

  • Virtual Collaborative Learning
  • computer-supported collaborative learning (CSCL), virtual collaborative learning environments aim to produce technology-based learning processes where participants

    Virtual Collaborative Learning

    Virtual_Collaborative_Learning

  • Collaborative learning
  • Situation in which two or more people learn or attempt to learn something together

    Collaborative learning in virtual worlds by their nature provide an excellent opportunity for collaborative learning. At first learning in virtual worlds

    Collaborative learning

    Collaborative_learning

  • Computer-supported collaborative learning
  • Pedagogical approach

    learning Mobile Computer Supported Collaborative Learning Online community of practice Virtual Collaborative Learning Stahl, G., Koschmann, T., & Suthers

    Computer-supported collaborative learning

    Computer-supported_collaborative_learning

  • Educational technology
  • Use of technology in education to enhance learning and teaching

    multi-user virtual environments (MUVEs) that connect schools across geographical frontiers. Known as "eTwinning", computer-supported collaborative learning (CSCL)

    Educational technology

    Educational technology

    Educational_technology

  • Collaborative virtual environment
  • Applications of distributed computing

    games, collaborative engineering software, collaborative learning applications, and others. The applications are usually based on the shared virtual environment

    Collaborative virtual environment

    Collaborative virtual environment

    Collaborative_virtual_environment

  • Virtual exchange
  • world in collaborative online projects. Virtual exchange is based on sociocultural views of learning inspired by Vygotskian theories of learning as a social

    Virtual exchange

    Virtual_exchange

  • Distance education
  • Mode of delivering education to students who are not physically present

    (distributed learning, e-learning, m-learning, virtual classroom, etc.) are used roughly synonymously with distance education. E-learning has shown to

    Distance education

    Distance_education

  • Virtual world language learning
  • Virtual worlds are playing an increasingly important role in education, especially in language learning. By March 2007 it was estimated that over 200

    Virtual world language learning

    Virtual_world_language_learning

  • History of virtual learning environments
  • A Virtual Learning Environment (VLE) is a system specifically designed to facilitate the management of educational courses by teachers for their students

    History of virtual learning environments

    History of virtual learning environments

    History_of_virtual_learning_environments

  • History of virtual learning environments in the 1990s
  • In the history of virtual learning environments, the 1990s was a time of growth, primarily due to the advent of the affordable computer and of the Internet

    History of virtual learning environments in the 1990s

    History_of_virtual_learning_environments_in_the_1990s

  • Collaborative software
  • Type of application software

    support them." Regarding available interaction, collaborative software may be divided into real-time collaborative editing platforms that allow multiple users

    Collaborative software

    Collaborative_software

  • Collaboration
  • Act of working together

    include: 21st century skills Collaborative partnerships Collaborative Partnerships: Business/Industry-Education Learning circle Writers, both in fiction

    Collaboration

    Collaboration

    Collaboration

  • E-learning (theory)
  • Cognitive science principles of effective multimedia learning

    user-paced learning. This approach is particularly advantageous in virtual learning environments (VLEs), where well-designed multimedia tools can replicate

    E-learning (theory)

    E-learning_(theory)

  • Collaborative writing
  • Writing performed by more than one person

    create more student-centered and collaborative learning environments, or they may use it themselves to cross-collaborate with other academics to produce

    Collaborative writing

    Collaborative_writing

  • Virtual reality
  • Computer-simulated experience

    Jiří; Doležal, Milan (18 October 2022). "Collaborative and individual learning of geography in immersive virtual reality: An effectiveness study". PLOS

    Virtual reality

    Virtual reality

    Virtual_reality

  • Xi'an Jiaotong University
  • Public Research University in Xi'an, Shaanxi, China

    Individual and Interactive Virtual Collaborative Learning Environment" and "Study and Application of Personality Mining in E-Learning". XJTU is one of the elite

    Xi'an Jiaotong University

    Xi'an_Jiaotong_University

  • Virtual world
  • Large-scale, interactive computer-simulated environment

    net the first virtual world specifically for children was launched with a base in game-based learning and one of the earliest virtual currency-based

    Virtual world

    Virtual world

    Virtual_world

  • Blackboard Learn
  • Virtual learning environment and learning management system

    Blackboard Learn Ultra and the Blackboard Learning Management System) is a web-based virtual learning environment and learning management system developed by Anthology

    Blackboard Learn

    Blackboard_Learn

  • Virtual band
  • Real musical group with fictional members

    a virtual band (also called a virtual music group, cartoon band, or cartoon music group) is a band composed of virtual performers (such as virtual singers

    Virtual band

    Virtual_band

  • Online learning in higher education
  • Development in distance education that began in the mid-1980s

    Online learning involves courses offered by primary institutions that are 100% virtual. Online learning, or virtual classes offered over the internet,

    Online learning in higher education

    Online learning in higher education

    Online_learning_in_higher_education

  • Assessment in computer-supported collaborative learning
  • Assessment in computer-supported collaborative learning (CSCL) environments is a subject of interest to educators and researchers. The assessment tools

    Assessment in computer-supported collaborative learning

    Assessment_in_computer-supported_collaborative_learning

  • Online learning community
  • (2002). "Building Communities – Strategies for Collaborative Learning". ASTD's Source for E-Learning. Archived from the original on August 23, 2010.

    Online learning community

    Online_learning_community

  • Padlet
  • Knowledge management software

    software-as-a-service, hosting a real-time collaborative web platform in which users can upload, organize, and share content to virtual bulletin boards called "padlets"

    Padlet

    Padlet

    Padlet

  • David J. Malan
  • American computer scientist and professor

    digital forensics, botnets, computer science education, distance learning, collaborative learning, and computer-assisted instruction. Malan enrolled at Harvard

    David J. Malan

    David J. Malan

    David_J._Malan

  • Virtual community of practice
  • Computer-supported collaborative learning Network of practice Online ethnography Online participation Virtual community Virtual team Virtual volunteering Wenger

    Virtual community of practice

    Virtual_community_of_practice

  • Blended learning
  • Education practice

    with virtual objectsPages displaying short descriptions of redirect targets Networked learning Synchronous learning – Type of learning event Virtual university –

    Blended learning

    Blended_learning

  • Michigan Virtual University
  • Education organization in Lansing, United States

    online and blended learning best practices. E-learning Virtual Learning Environment Learning Management System "Michigan Virtual University: A Promising

    Michigan Virtual University

    Michigan_Virtual_University

  • Interactive Learning
  • interactive learning, people collaborate to share information. The concept of serious games involves immersing students in virtual worlds by means of role-playing

    Interactive Learning

    Interactive_Learning

  • Guido Makransky
  • Guatemalan-Danish educational psychologist

    E., & Makransky, G. (2023). Collaborative generative learning activities in immersive virtual reality increase learning. Computers & Education, 207,

    Guido Makransky

    Guido Makransky

    Guido_Makransky

  • Technology integration
  • Use of technology to aid education

    student learning, as well as for school management. Technology integration includes practises such as virtual classrooms, gamified learning, and use

    Technology integration

    Technology_integration

  • Sakai (software)
  • Learning management system

    of this type are also known as learning management systems (LMS), course management systems (CMS), or virtual learning environments (VLE). Sakai is developed

    Sakai (software)

    Sakai_(software)

  • Learning space
  • Physical setting for a learning environment

    occur. It may be an indoor or outdoor location, either actual or virtual. Learning spaces are highly diverse in use, configuration, location, and educational

    Learning space

    Learning space

    Learning_space

  • Educational game
  • Game genre

    multiplayer online (MMO) and role-playing games. The use of collaborative game-based role-play for learning provides an opportunity for learners to apply acquired

    Educational game

    Educational_game

  • Virtual University of Pakistan
  • Public university in Pakistan

    The Virtual University of Pakistan (VU) (ورچوئل یونیورسٹی آف پاکستان) is a public university in Islamabad. It mainly focuses on providing e-learning programs

    Virtual University of Pakistan

    Virtual University of Pakistan

    Virtual_University_of_Pakistan

  • Moodle
  • E-learning platform

    open-source learning management system written in PHP and distributed under the GNU General Public License. Moodle is used for blended learning, distance

    Moodle

    Moodle

  • Deep learning
  • Branch of machine learning

    deep learning has been applied for learning user preferences from multiple domains. The model uses a hybrid collaborative and content-based approach and enhances

    Deep learning

    Deep learning

    Deep_learning

  • Digital pedagogy
  • Use of digital technology in teducation

    to engage in 3D modelling and collaborative world building. Examples of 3D modelling include Matthew Nicholls' Virtual Rome and SketchUp Pro which allows

    Digital pedagogy

    Digital pedagogy

    Digital_pedagogy

  • Online school
  • School that teaches students entirely or primarily online or through the Internet

    Porter, Stuart (2019-03-01). "The impact of multimodal collaborative virtual environments on learning: A gamified online debate". Computers & Education. 130:

    Online school

    Online school

    Online_school

  • Virtual reality in primary education
  • Overview of the use of virtual reality technologies in primary educational institutions

    rather than collaboratively when learning through [VR based collaborative learning environments]". Some VR applications provide independent learning opportunities

    Virtual reality in primary education

    Virtual_reality_in_primary_education

  • Virtual collaboration
  • Method of collaboration

    collaborate more easily across boundaries. IBM’s use of virtual collaborative spaces, such as 3-D meeting rooms and use of avatars, in their Virtual Universe

    Virtual collaboration

    Virtual_collaboration

  • Virtual research environment
  • information management system Virtual learning environment Carusi, A., & Reimer, T. (2010). Virtual Research Environment Collaborative Landscape Study.JISC. http://www

    Virtual research environment

    Virtual_research_environment

  • Intercultural communicative competence in computer-supported collaborative learning
  • Internationally dispersed online learning

    communicative competence in computer-supported collaborative learning is a form of computer-supported collaborative learning (CSCL), applied to intercultural communicative

    Intercultural communicative competence in computer-supported collaborative learning

    Intercultural_communicative_competence_in_computer-supported_collaborative_learning

  • Open edX
  • Educational support software

    "Piotr Mitros, web page". "Stanford to collaborate with edX to develop a free, open source online learning platform". Stanford University. 3 April 2013

    Open edX

    Open_edX

  • Learning commons
  • Type of educational facility

    A learning commons (also called a scholars' commons or information commons) is a technology-rich, flexible space for collaborative study and information

    Learning commons

    Learning commons

    Learning_commons

  • Croquet Project
  • Former software project

    Croquet software development kit can be used to support collaborative data visualization, virtual learning and problem solving environments, 3D wikis, online

    Croquet Project

    Croquet_Project

  • Learning to rank
  • Use of machine learning to rank items

    Learning to rank (LTR) or machine-learned ranking (MLR) is the application of machine learning, often supervised, semi-supervised or reinforcement learning

    Learning to rank

    Learning_to_rank

  • Hong Kong Virtual University
  • University in China

    Hong Kong Virtual University (HKVU, 香港虛擬大學), formerly known as Cyber University, began in 2001 and is a collaborative program funded by the Restructuring

    Hong Kong Virtual University

    Hong_Kong_Virtual_University

  • Virtual intelligence
  • AI in a virtual world

    The virtual training provides participants with opportunities to access information, take part in guided learning scenarios, communicate, collaborate, and

    Virtual intelligence

    Virtual_intelligence

  • Computational psychometrics
  • developmental and cognitive psychology, computer science, data science, learning sciences, virtual and augmented reality, and traditional psychometrics. [citation

    Computational psychometrics

    Computational_psychometrics

  • Cathedral of Learning
  • Building at the University of Pittsburgh

    Cathedral of Learning. Cathedral of Learning Virtual Tour History of the Cathedral of Learning Nationality Rooms homepage Nationality Rooms Virtual Tour Panoramas

    Cathedral of Learning

    Cathedral of Learning

    Cathedral_of_Learning

  • Linda Harasim
  • led a project to develop Virtual-U, a virtual learning environment customized to support collaborative learning. The Virtual-U software was used to support

    Linda Harasim

    Linda_Harasim

  • Immersion (virtual reality)
  • Perception of being physically present in a non-physical world

    Gomes, Samuel; Sagot, Jean-Claude (2010). "A collaborative Design for Usability approach supported by Virtual Reality and a Multi-Agent System embedded in

    Immersion (virtual reality)

    Immersion (virtual reality)

    Immersion_(virtual_reality)

  • Virtual team
  • Team whose members collaborate remotely

    become virtual to some degree, though the literature has yet to incorporate the dynamic urgency of the pandemic and the impacts of rapid-fire learning of

    Virtual team

    Virtual_team

  • Gamification of learning
  • Educational approach aiming to promote learning by using video game design and elements

    player control, immediate feedback, opportunities for collaborative problem solving, scaffolded learning with increasing challenges, opportunities for mastery

    Gamification of learning

    Gamification of learning

    Gamification_of_learning

  • Games and learning
  • Field of educational research

    workplaces. Games and learning researchers study how the social and collaborative aspects of video gameplay can create new kinds of learning communities. Researchers

    Games and learning

    Games_and_learning

  • Social network analysis
  • Analysis of social structures using network and graph theory

    of computer-supported collaborative learning (CSCL). When applied to CSCL, SNA is used to help understand how learners collaborate in terms of amount, frequency

    Social network analysis

    Social network analysis

    Social_network_analysis

  • Distributed collaboration
  • hand-held mobile devices, permitting true mobile collaborative possibilities. Collaborative learning is based on the model that knowledge can be created

    Distributed collaboration

    Distributed_collaboration

  • Collaborative innovation network
  • Practice that uses internet platforms to promote communication within virtual teams

    A collaborative innovation network (CoIN) is a collaborative innovation practice that uses internet platforms to promote communication and innovation within

    Collaborative innovation network

    Collaborative_innovation_network

  • Informal learning
  • Category of learning situation

    Informal learning is characterized by a low degree of planning and organizing of the learning context, learning support, learning time, and learning objectives

    Informal learning

    Informal_learning

  • Pair programming
  • Collaborative technique for software development

    which the two programmers are in different locations, working via a collaborative real-time editor, shared desktop, or a remote pair programming IDE plugin

    Pair programming

    Pair programming

    Pair_programming

  • Artificial intelligence in industry
  • the application scenario Process Design & Innovation are collaborative robots. Collaborative robotic arms are able to learn the motion and path demonstrated

    Artificial intelligence in industry

    Artificial_intelligence_in_industry

  • BigBlueButton
  • Open source web conference system

    BigBlueButton is a free software virtual classroom software program designed for online education. It is primarily accessed through Learning Management Systems, providing

    BigBlueButton

    BigBlueButton

    BigBlueButton

  • Open Cobalt
  • Software for creating virtual worlds

    easy to create deeply collaborative and hyperlinked multi-user virtual workspaces, virtual exhibit spaces, and game-based learning and training environments

    Open Cobalt

    Open Cobalt

    Open_Cobalt

  • OpenLearn
  • Open University's OpenCourseWare website

    to FutureLearn's weekly learning model can follow courses to their own timetable. Through the Moodle-based virtual learning environment, learners are

    OpenLearn

    OpenLearn

  • Virtual Labs (India)
  • Educational project in India

    Virtual Labs enable the students to learn at their own pace and enthuse them to conduct experiments. Virtual Labs also provide a complete learning management

    Virtual Labs (India)

    Virtual_Labs_(India)

  • Second Life
  • 2003 Online virtual world platform

    Second Life is a multi-user virtual world that allows people to create an avatar for themselves and then interact with other users (known as 'Residents')

    Second Life

    Second Life

    Second_Life

  • ATutor
  • Open source web-based application

    claimed by the patent. These volunteers collaborated to make a Wikipedia article on the History of virtual learning environments, which documents several

    ATutor

    ATutor

    ATutor

  • Julian Lombardi
  • American computer scientist

    socio-computational systems, scalable virtual world technologies, and in the design and deployment of deeply collaborative virtual learning environments. Lombardi was

    Julian Lombardi

    Julian Lombardi

    Julian_Lombardi

  • Remote laboratory
  • Arrangement for conducting experiments at one location while situated at another

    Experimentation Ferreira, Sousa, Nafalski, Machotka, Nedic (2010). "Collaborative learning based on a micro-webserver remote test controller", Bridgeport,

    Remote laboratory

    Remote_laboratory

  • Recommender system
  • System to predict users' preferences

    either or both collaborative filtering and content-based filtering, as well as other systems such as knowledge-based systems. Collaborative filtering approaches

    Recommender system

    Recommender_system

  • Project-based learning
  • Learner centric pedagogy

    Project-based learning students take advantage of digital tools to produce high-quality, collaborative products. Project-based learning refocuses education

    Project-based learning

    Project-based learning

    Project-based_learning

  • Smart Sparrow
  • Australian educational technology company

    2012). "'Virtual learning' revolutionising universities". Computerworld Australia. Retrieved March 21, 2013. Sharma M. (August 9, 2012). "Virtual patient

    Smart Sparrow

    Smart Sparrow

    Smart_Sparrow

  • M-learning
  • Distance education using mobile device technology

    playful activities, iconic virtual membership, and networks of friendly interaction within new scales of values. Mobile learning is seen as either the "delivery"

    M-learning

    M-learning

  • Commonwealth of Learning
  • Intergovernmental organisation of The Commonwealth

    Learning (COL) is an intergovernmental organisation of The Commonwealth headquartered in Vancouver, British Columbia, Canada. Working collaboratively

    Commonwealth of Learning

    Commonwealth_of_Learning

  • Augmented reality
  • Form of 3D computer interaction merging the real world with virtual objects

    alters one's ongoing perception of a real-world environment, compared to virtual reality, which aims to completely replace the user's real-world environment

    Augmented reality

    Augmented reality

    Augmented_reality

  • LAMS
  • delivering online collaborative learning activities. It provides teachers with a visual authoring environment for creating sequences of learning activities.

    LAMS

    LAMS

    LAMS

  • Perusall
  • Web annotation tool

    countries." Perusall integrates with learning management systems such as Moodle, Canvas and Blackboard to aid with collaborative annotation. The tool supports

    Perusall

    Perusall

  • Social software
  • Type of software

    support software for public critical discussion, collaborative development, group commitment, and collaborative filtering of content based on voting and rating

    Social software

    Social_software

  • Virtual engineering
  • computer-generated environment that facilitates multidisciplinary collaborative product development. Virtual engineering shares many characteristics with software

    Virtual engineering

    Virtual_engineering

  • Mark P. McCahill
  • American computer scientist (born 1956)

    University as an architect of 3-D learning and collaborative systems. A major focus of his later work has been virtual worlds, and he was one of six principal

    Mark P. McCahill

    Mark P. McCahill

    Mark_P._McCahill

  • Organizational learning
  • Academic discipline; examines how goal-driven social entities add and create knowledge

    Action learning Activity theory Air-defense experiments Ambidextrous organization Bus factor Collaborating, learning and adapting Collaborative learning Community

    Organizational learning

    Organizational_learning

  • Social presence theory
  • Viewed social effects of communications technology

    A. (2008). "Student perceptions of collaborative learning, social presence and satisfaction in a blended learning environment: Relationships and critical

    Social presence theory

    Social_presence_theory

  • Computer lab
  • Facility for public access to desktop computers or laptops

    individual technical proficiency and structured, task-based learning rather than collaborative or creative engagement. In the 21st century, computer labs

    Computer lab

    Computer lab

    Computer_lab

  • Virtual reality applications
  • Overview of the various applications that make use of virtual reality

    Chmelík, Jiří; Doležal, Milan (2022-10-18). "Collaborative and individual learning of geography in immersive virtual reality: An effectiveness study". PLOS

    Virtual reality applications

    Virtual reality applications

    Virtual_reality_applications

  • Quizlet
  • American online studying platform

    digital study tools, including flashcards, practice quizzes, and collaborative learning games. The service was founded in 2006 by Andrew Sutherland and

    Quizlet

    Quizlet

  • Online chat
  • Real-time communication over the internet

    Virtual worlds: In this setup, students can meet in the virtual world and speak with each other through headsets and VoIP. This can make learning more

    Online chat

    Online chat

    Online_chat

  • Artificial intelligence in India
  • and then gaining prominence in the early 2020s based on reinforcement learning, marked by breakthroughs such as generative AI models from Krutrim, Sarvam

    Artificial intelligence in India

    Artificial_intelligence_in_India

  • Artificial intelligence
  • Intelligence of machines

    to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field

    Artificial intelligence

    Artificial_intelligence

  • Lesson
  • Structured period of time where learning is intended to occur

    education techniques such as video conferencing, or electronic learning in a virtual learning environment have allowed interactive lessons to be presented

    Lesson

    Lesson

    Lesson

  • Kaltura
  • New York-based software company founded between 2006-2007

    markets: webinars and virtual events, enterprise video content management and online video platform (OVP), educational technology (virtual classroom), and Cloud

    Kaltura

    Kaltura

  • NoviCraft
  • 2008 video game

    according to a plan The game's design goal is to give the team a collaborative learning experience of a shared distributed problem-solving situation. The

    NoviCraft

    NoviCraft

  • List of Java software and tools
  • Java software and development tools

    – scalable machine learning library focused on clustering, classification, and collaborative filtering Apache MXNet – deep learning framework with Java

    List of Java software and tools

    List_of_Java_software_and_tools

  • Positive interdependence
  • Element of cooperative learning

    Positive interdependence is an element of cooperative and collaborative learning where members of a group who share common goals perceive that working

    Positive interdependence

    Positive_interdependence

  • Autodidacticism
  • Independent education without the guidance of teachers

    self-directed learning experience. Several studies show these programs function most effectively when the "teacher" or facilitator is a full owner of virtual space

    Autodidacticism

    Autodidacticism

  • Virtual workplace
  • Workplace that is not located in any physical space

    A virtual workplace is a digitally connected work environment that allows employees and organizations to operate and collaborate remotely through digital

    Virtual workplace

    Virtual workplace

    Virtual_workplace

  • Algorithmic curation
  • Algorithmic selection of online media

    Curation algorithms implement different filter approaches, such as collaborative filtering and content-based filtering. Examples include search engine

    Algorithmic curation

    Algorithmic curation

    Algorithmic_curation

  • Maestro University
  • University in Utah

    approach. In its earlier years, the university used a proprietary virtual learning environment (VLE) to deliver online courses, proctored assessments

    Maestro University

    Maestro_University

  • Gerry Stahl
  • American computer scientist

    American computer scientist specializing in computer-supported collaborative learning. He is professor emeritus of computing and informatics at Drexel

    Gerry Stahl

    Gerry Stahl

    Gerry_Stahl

  • Situated learning
  • Theory of learning

    at brick-and-mortar learning centers or in social networking communities on the web. Situated learning activities are collaborative and complex therefore

    Situated learning

    Situated_learning

  • Linux Foundation
  • Non-profit technology consortium to develop the Linux operating system

    the total economic value of the development costs of Linux Foundation Collaborative Projects was estimated at $5 billion. For the Linux kernel community

    Linux Foundation

    Linux Foundation

    Linux_Foundation

AI & ChatGPT searchs for online references containing VIRTUAL COLLABORATIVE-LEARNING

VIRTUAL COLLABORATIVE-LEARNING

AI search references containing VIRTUAL COLLABORATIVE-LEARNING

VIRTUAL COLLABORATIVE-LEARNING

  • Sadgun | ஸத்குண
  • Boy/Male

    Tamil

    Sadgun | ஸத்குண

    Virtues

    Sadgun | ஸத்குண

  • Vittal
  • Boy/Male

    Indian

    Vittal

    Name of Lord Krishna

    Vittal

  • Abhas | ஆபாஸ
  • Boy/Male

    Tamil

    Abhas | ஆபாஸ

    Feeling, Virtual

    Abhas | ஆபாஸ

  • Virta
  • Girl/Female

    Gujarati, Hindu, Indian, Kannada

    Virta

    Bravery

    Virta

  • Virpal
  • Boy/Male

    Indian, Punjabi, Sikh

    Virpal

    Protector of the Brave

    Virpal

  • Virpal
  • Boy/Male

    Sikh

    Virpal

    Heroic protector, Protector of the brave

    Virpal

  • Yugem
  • Boy/Male

    Indian

    Yugem

    Collaborate

    Yugem

  • Virtue
  • Surname or Lastname

    English and Scottish

    Virtue

    English and Scottish : nickname from Middle English, Old French vertu ‘moral worth’; ‘goodness’ (Latin virtus ‘manliness’, ‘valor’, ‘worth’). This may have been bestowed on a good or pious person, it may alternatively have been a sarcastic nickname for a prig, or it may have been borne by someone who had played the part of Virtue in a medieval mystery play.

    Virtue

  • Vittal
  • Girl/Female

    Hindu

    Vittal

    Lord Vishnu, Fortune giver

    Vittal

  • Nirtul
  • Boy/Male

    Indian, Modern

    Nirtul

    Incomparable

    Nirtul

  • Vitthal
  • Boy/Male

    Bengali, Gujarati, Hindu, Indian, Kannada, Malayalam, Marathi

    Vitthal

    Lord Vishnu

    Vitthal

  • Vital
  • Boy/Male

    British, English, French, German, Latin

    Vital

    Lively

    Vital

  • Vitul
  • Boy/Male

    Hindu

    Vitul

    Lively

    Vitul

  • Viral
  • Boy/Male

    Hindu

    Viral

    Priceless, Precious

    Viral

  • Vitul
  • Boy/Male

    Hindu, Indian, Marathi

    Vitul

    Extensive; King

    Vitul

  • Virtus
  • Girl/Female

    Latin

    Virtus

    Virtue.

    Virtus

  • Vitthal
  • Boy/Male

    Hindu

    Vitthal

    Lord Vishnu, Fortune giver

    Vitthal

  • Viral
  • Boy/Male

    Gujarati, Hindu, Indian, Kannada, Malayalam, Marathi, Sanskrit

    Viral

    Priceless; Natural; Deep Thinker

    Viral

  • Virtue
  • Girl/Female

    Australian, Jamaican

    Virtue

    Virtuous; Strength

    Virtue

  • Abhas
  • Boy/Male

    Indian

    Abhas

    Feeling, Virtual

    Abhas

AI search queriess for Facebook and twitter posts, hashtags with VIRTUAL COLLABORATIVE-LEARNING

VIRTUAL COLLABORATIVE-LEARNING

Follow users with usernames @VIRTUAL COLLABORATIVE-LEARNING or posting hashtags containing #VIRTUAL COLLABORATIVE-LEARNING

VIRTUAL COLLABORATIVE-LEARNING

Online names & meanings

  • Sheri
  • Boy/Male

    Hindu, Indian

    Sheri

    Correct; Right

  • Bakajita
  • Boy/Male

    Indian, Sanskrit

    Bakajita

    Conqueror of Baka; Another Name for Bhima

  • Thrasher
  • Surname or Lastname

    English

    Thrasher

    English : occupational name from Middle English thressher ‘thresher’, a derivative of Old English þerscan, þrescan, þryscan ‘to thresh’.Translated form of German Drescher.

  • Vimalanathan
  • Boy/Male

    Hindu

    Vimalanathan

    Lord Vishnu

  • Beejal
  • Boy/Male

    Gujarati, Hindu, Indian, Sindhi

    Beejal

    Full Moon

  • Garima
  • Girl/Female

    Arabic, Bengali, Gujarati, Hindu, Indian, Jain, Kannada, Malayalam, Marathi, Muslim, Punjabi, Rajasthani, Sanskrit, Sikh, Sindhi, Telugu

    Garima

    Warmth; Proud; Dignity; Prowess; Strength; Honour; Plants; Beautiful

  • Shaaheen
  • Boy/Male

    Arabic

    Shaaheen

    Hawk; Falcon

  • AlaguMani
  • Girl/Female

    Indian, Tamil

    AlaguMani

    Beautiful Gem

  • Viswajanani
  • Girl/Female

    Indian, Tamil

    Viswajanani

    Goddess Amman

  • Premtek
  • Boy/Male

    Indian, Punjabi, Sikh

    Premtek

    Support of God's Love

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VIRTUAL COLLABORATIVE-LEARNING

  • Victualing
  • p. pr. & vb. n.

    of Victual

  • Ritual
  • n.

    A prescribed form of performing divine service in a particular church or communion; as, the Jewish ritual.

  • Victual
  • n.

    Food; -- now used chiefly in the plural. See Victuals.

  • Virtuate
  • v. t.

    To make efficacious; to give virtue of efficacy.

  • Vital
  • a.

    Contributing to life; necessary to, or supporting, life; as, vital blood.

  • Vital
  • a.

    Belonging or relating to life, either animal or vegetable; as, vital energies; vital functions; vital actions.

  • Visual
  • a.

    Of or pertaining to sight; used in sight; serving as the instrument of seeing; as, the visual nerve.

  • Virtue
  • n.

    A particular moral excellence; as, the virtue of temperance, of charity, etc.

  • Virtual
  • a.

    Having the power of acting or of invisible efficacy without the agency of the material or sensible part; potential; energizing.

  • Victual
  • v. t.

    To supply with provisions for subsistence; to provide with food; to store with sustenance; as, to victual an army; to victual a ship.

  • Vital
  • n.

    A vital part; one of the vitals.

  • Virtually
  • adv.

    In a virtual manner; in efficacy or effect only, and not actually; to all intents and purposes; practically.

  • Ritual
  • n.

    Hence, the code of ceremonies observed by an organization; as, the ritual of the freemasons.

  • Ritual
  • a.

    Of or pertaining to rites or ritual; as, ritual service or sacrifices; the ritual law.

  • Victualed
  • imp. & p. p.

    of Victual

  • Virtual
  • a.

    Being in essence or effect, not in fact; as, the virtual presence of a man in his agent or substitute.

  • Virtue
  • n.

    Active quality or power; capacity or power adequate to the production of a given effect; energy; strength; potency; efficacy; as, the virtue of a medicine.

  • Collaboration
  • n.

    The act of working together; united labor.