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VIRTUAL COLLABORATIVE-LEARNING

  • Virtual Collaborative Learning
  • computer-supported collaborative learning (CSCL), virtual collaborative learning environments aim to produce technology-based learning processes where participants

    Virtual Collaborative Learning

    Virtual_Collaborative_Learning

  • Collaborative learning
  • Situation in which two or more people learn or attempt to learn something together

    Collaborative learning in virtual worlds by their nature provide an excellent opportunity for collaborative learning. At first learning in virtual worlds

    Collaborative learning

    Collaborative_learning

  • Computer-supported collaborative learning
  • Pedagogical approach

    learning Mobile Computer Supported Collaborative Learning Online community of practice Virtual Collaborative Learning Stahl, G., Koschmann, T., & Suthers

    Computer-supported collaborative learning

    Computer-supported_collaborative_learning

  • Collaborative virtual environment
  • Applications of distributed computing

    games, collaborative engineering software, collaborative learning applications, and others. The applications are usually based on the shared virtual environment

    Collaborative virtual environment

    Collaborative virtual environment

    Collaborative_virtual_environment

  • Virtual world language learning
  • Virtual worlds are playing an increasingly important role in education, especially in language learning. By March 2007 it was estimated that over 200

    Virtual world language learning

    Virtual_world_language_learning

  • Educational technology
  • Use of technology in education to enhance learning and teaching

    multi-user virtual environments (MUVEs) that connect schools across geographical frontiers. Known as "eTwinning", computer-supported collaborative learning (CSCL)

    Educational technology

    Educational technology

    Educational_technology

  • Virtual exchange
  • world in collaborative online projects. Virtual exchange is based on sociocultural views of learning inspired by Vygotskian theories of learning as a social

    Virtual exchange

    Virtual_exchange

  • Distance education
  • Mode of delivering education to students who are not physically present

    (distributed learning, e-learning, m-learning, virtual classroom, etc.) are used roughly synonymously with distance education. E-learning has shown to

    Distance education

    Distance_education

  • Collaborative software
  • Type of application software

    support them." Regarding available interaction, collaborative software may be divided into real-time collaborative editing platforms that allow multiple users

    Collaborative software

    Collaborative_software

  • History of virtual learning environments
  • A Virtual Learning Environment (VLE) is a system specifically designed to facilitate the management of educational courses by teachers for their students

    History of virtual learning environments

    History of virtual learning environments

    History_of_virtual_learning_environments

  • Collaborative writing
  • Writing performed by more than one person

    create more student-centered and collaborative learning environments, or they may use it themselves to cross-collaborate with other academics to produce

    Collaborative writing

    Collaborative_writing

  • Collaboration
  • Act of working together

    include: 21st century skills Collaborative partnerships Collaborative Partnerships: Business/Industry-Education Learning circle Writers, both in fiction

    Collaboration

    Collaboration

    Collaboration

  • Virtual reality
  • Computer-simulated experience

    Jiří; Doležal, Milan (18 October 2022). "Collaborative and individual learning of geography in immersive virtual reality: An effectiveness study". PLOS

    Virtual reality

    Virtual reality

    Virtual_reality

  • Xi'an Jiaotong University
  • Public Research University in Xi'an, Shaanxi, China

    Individual and Interactive Virtual Collaborative Learning Environment" and "Study and Application of Personality Mining in E-Learning". XJTU is one of the elite

    Xi'an Jiaotong University

    Xi'an_Jiaotong_University

  • E-learning (theory)
  • Cognitive science principles of effective multimedia learning

    user-paced learning. This approach is particularly advantageous in virtual learning environments (VLEs), where well-designed multimedia tools can replicate

    E-learning (theory)

    E-learning_(theory)

  • Virtual world
  • Large-scale, interactive computer-simulated environment

    net the first virtual world specifically for children was launched with a base in game-based learning and one of the earliest virtual currency-based

    Virtual world

    Virtual world

    Virtual_world

  • History of virtual learning environments in the 1990s
  • In the history of virtual learning environments, the 1990s was a time of growth, primarily due to the advent of the affordable computer and of the Internet

    History of virtual learning environments in the 1990s

    History_of_virtual_learning_environments_in_the_1990s

  • Online learning community
  • (2002). "Building Communities – Strategies for Collaborative Learning". ASTD's Source for E-Learning. Archived from the original on August 23, 2010.

    Online learning community

    Online_learning_community

  • Virtual band
  • Real musical group with fictional members

    a virtual band (also called a virtual music group, cartoon band, or cartoon music group) is a band composed of virtual performers (such as virtual singers

    Virtual band

    Virtual_band

  • Guido Makransky
  • Guatemalan-Danish educational psychologist

    E., & Makransky, G. (2023). Collaborative generative learning activities in immersive virtual reality increase learning. Computers & Education, 207,

    Guido Makransky

    Guido Makransky

    Guido_Makransky

  • Assessment in computer-supported collaborative learning
  • Assessment in computer-supported collaborative learning (CSCL) environments is a subject of interest to educators and researchers. The assessment tools

    Assessment in computer-supported collaborative learning

    Assessment_in_computer-supported_collaborative_learning

  • Virtual community of practice
  • Computer-supported collaborative learning Network of practice Online ethnography Online participation Virtual community Virtual team Virtual volunteering Wenger

    Virtual community of practice

    Virtual_community_of_practice

  • Padlet
  • Knowledge management software

    software-as-a-service, hosting a real-time collaborative web platform in which users can upload, organize, and share content to virtual bulletin boards called "padlets"

    Padlet

    Padlet

    Padlet

  • Michigan Virtual University
  • Education organization in Lansing, United States

    online and blended learning best practices. E-learning Virtual Learning Environment Learning Management System "Michigan Virtual University: A Promising

    Michigan Virtual University

    Michigan_Virtual_University

  • Learning space
  • Physical setting for a learning environment

    occur. It may be an indoor or outdoor location, either actual or virtual. Learning spaces are highly diverse in use, configuration, location, and educational

    Learning space

    Learning space

    Learning_space

  • David J. Malan
  • American computer scientist and professor

    digital forensics, botnets, computer science education, distance learning, collaborative learning, and computer-assisted instruction. Malan enrolled at Harvard

    David J. Malan

    David J. Malan

    David_J._Malan

  • Blended learning
  • Education practice

    with virtual objectsPages displaying short descriptions of redirect targets Networked learning Synchronous learning – Type of learning event Virtual university –

    Blended learning

    Blended_learning

  • Technology integration
  • Use of technology to aid education

    student learning, as well as for school management. Technology integration includes practises such as virtual classrooms, gamified learning, and use

    Technology integration

    Technology_integration

  • Julian Lombardi
  • American computer scientist

    socio-computational systems, scalable virtual world technologies, and in the design and deployment of deeply collaborative virtual learning environments. Lombardi was

    Julian Lombardi

    Julian Lombardi

    Julian_Lombardi

  • Educational game
  • Game genre

    multiplayer online (MMO) and role-playing games. The use of collaborative game-based role-play for learning provides an opportunity for learners to apply acquired

    Educational game

    Educational_game

  • Interactive Learning
  • interactive learning, people collaborate to share information. The concept of serious games involves immersing students in virtual worlds by means of role-playing

    Interactive Learning

    Interactive_Learning

  • Hong Kong Virtual University
  • University in China

    Hong Kong Virtual University (HKVU, 香港虛擬大學), formerly known as Cyber University, began in 2001 and is a collaborative program funded by the Restructuring

    Hong Kong Virtual University

    Hong_Kong_Virtual_University

  • Deep learning
  • Branch of machine learning

    deep learning has been applied for learning user preferences from multiple domains. The model uses a hybrid collaborative and content-based approach and enhances

    Deep learning

    Deep learning

    Deep_learning

  • Online school
  • School that teaches students entirely or primarily online or through the Internet

    Porter, Stuart (2019-03-01). "The impact of multimodal collaborative virtual environments on learning: A gamified online debate". Computers & Education. 130:

    Online school

    Online school

    Online_school

  • Digital pedagogy
  • Use of digital technology in teducation

    to engage in 3D modelling and collaborative world building. Examples of 3D modelling include Matthew Nicholls' Virtual Rome and SketchUp Pro which allows

    Digital pedagogy

    Digital pedagogy

    Digital_pedagogy

  • Virtual reality in primary education
  • Overview of the use of virtual reality technologies in primary educational institutions

    rather than collaboratively when learning through [VR based collaborative learning environments]". Some VR applications provide independent learning opportunities

    Virtual reality in primary education

    Virtual_reality_in_primary_education

  • Online learning in higher education
  • Development in distance education that began in the mid-1980s

    Online learning involves courses offered by primary institutions that are 100% virtual. Online learning, or virtual classes offered over the internet,

    Online learning in higher education

    Online learning in higher education

    Online_learning_in_higher_education

  • Intercultural communicative competence in computer-supported collaborative learning
  • Internationally dispersed online learning

    communicative competence in computer-supported collaborative learning is a form of computer-supported collaborative learning (CSCL), applied to intercultural communicative

    Intercultural communicative competence in computer-supported collaborative learning

    Intercultural_communicative_competence_in_computer-supported_collaborative_learning

  • Blackboard Learn
  • Virtual learning environment and learning management system

    Blackboard Learn Ultra and the Blackboard Learning Management System) is a web-based virtual learning environment and learning management system developed by Anthology

    Blackboard Learn

    Blackboard_Learn

  • Sakai (software)
  • Learning management system

    of this type are also known as learning management systems (LMS), course management systems (CMS), or virtual learning environments (VLE). Sakai is developed

    Sakai (software)

    Sakai_(software)

  • Open edX
  • Educational support software

    "Piotr Mitros, web page". "Stanford to collaborate with edX to develop a free, open source online learning platform". Stanford University. 3 April 2013

    Open edX

    Open_edX

  • Virtual intelligence
  • AI in a virtual world

    The virtual training provides participants with opportunities to access information, take part in guided learning scenarios, communicate, collaborate, and

    Virtual intelligence

    Virtual_intelligence

  • Virtual collaboration
  • Method of collaboration

    collaborate more easily across boundaries. IBM’s use of virtual collaborative spaces, such as 3-D meeting rooms and use of avatars, in their Virtual Universe

    Virtual collaboration

    Virtual_collaboration

  • Moodle
  • E-learning platform

    open-source learning management system written in PHP and distributed under the GNU General Public License. Moodle is used for blended learning, distance

    Moodle

    Moodle

  • Organizational learning
  • Academic discipline; examines how goal-driven social entities add and create knowledge

    Action learning Activity theory Air-defense experiments Ambidextrous organization Bus factor Collaborating, learning and adapting Collaborative learning Community

    Organizational learning

    Organizational_learning

  • Croquet Project
  • Former software project

    Croquet software development kit can be used to support collaborative data visualization, virtual learning and problem solving environments, 3D wikis, online

    Croquet Project

    Croquet_Project

  • Computational psychometrics
  • developmental and cognitive psychology, computer science, data science, learning sciences, virtual and augmented reality, and traditional psychometrics. [citation

    Computational psychometrics

    Computational_psychometrics

  • Learning to rank
  • Use of machine learning to rank items

    Learning to rank (LTR) or machine-learned ranking (MLR) is the application of machine learning, often supervised, semi-supervised or reinforcement learning

    Learning to rank

    Learning_to_rank

  • Learning commons
  • Type of educational facility

    A learning commons (also called a scholars' commons or information commons) is a technology-rich, flexible space for collaborative study and information

    Learning commons

    Learning commons

    Learning_commons

  • Virtual research environment
  • information management system Virtual learning environment Carusi, A., & Reimer, T. (2010). Virtual Research Environment Collaborative Landscape Study.JISC. http://www

    Virtual research environment

    Virtual_research_environment

  • Social network analysis
  • Analysis of social structures using network and graph theory

    of computer-supported collaborative learning (CSCL). When applied to CSCL, SNA is used to help understand how learners collaborate in terms of amount, frequency

    Social network analysis

    Social network analysis

    Social_network_analysis

  • Virtual University of Pakistan
  • Public university in Pakistan

    The Virtual University of Pakistan (VU) (ورچوئل یونیورسٹی آف پاکستان) is a public university in Islamabad. It mainly focuses on providing e-learning programs

    Virtual University of Pakistan

    Virtual University of Pakistan

    Virtual_University_of_Pakistan

  • Games and learning
  • Field of educational research

    workplaces. Games and learning researchers study how the social and collaborative aspects of video gameplay can create new kinds of learning communities. Researchers

    Games and learning

    Games_and_learning

  • Distributed collaboration
  • hand-held mobile devices, permitting true mobile collaborative possibilities. Collaborative learning is based on the model that knowledge can be created

    Distributed collaboration

    Distributed_collaboration

  • Pair programming
  • Collaborative technique for software development

    which the two programmers are in different locations, working via a collaborative real-time editor, shared desktop, or a remote pair programming IDE plugin

    Pair programming

    Pair programming

    Pair_programming

  • Open Cobalt
  • Software for creating virtual worlds

    easy to create deeply collaborative and hyperlinked multi-user virtual workspaces, virtual exhibit spaces, and game-based learning and training environments

    Open Cobalt

    Open Cobalt

    Open_Cobalt

  • Cathedral of Learning
  • Building at the University of Pittsburgh

    Cathedral of Learning. Cathedral of Learning Virtual Tour History of the Cathedral of Learning Nationality Rooms homepage Nationality Rooms Virtual Tour Panoramas

    Cathedral of Learning

    Cathedral of Learning

    Cathedral_of_Learning

  • Remote laboratory
  • Arrangement for conducting experiments at one location while situated at another

    Robotic DistanceLab It is a collaborative platform for students and educators who use the HomeLab suite. Practical learning is promoted through practical

    Remote laboratory

    Remote_laboratory

  • Online community
  • Virtual community that exists online

    Build a social and collaborative learning experience: People are best able to learn when they engage, communicate, and collaborate with each other. Online

    Online community

    Online community

    Online_community

  • Immersion (virtual reality)
  • Perception of being physically present in a non-physical world

    Gomes, Samuel; Sagot, Jean-Claude (2010). "A collaborative Design for Usability approach supported by Virtual Reality and a Multi-Agent System embedded in

    Immersion (virtual reality)

    Immersion (virtual reality)

    Immersion_(virtual_reality)

  • Linda Harasim
  • led a project to develop Virtual-U, a virtual learning environment customized to support collaborative learning. The Virtual-U software was used to support

    Linda Harasim

    Linda_Harasim

  • Collaborative innovation network
  • Practice that uses internet platforms to promote communication within virtual teams

    A collaborative innovation network (CoIN) is a collaborative innovation practice that uses internet platforms to promote communication and innovation within

    Collaborative innovation network

    Collaborative_innovation_network

  • Second Life
  • 2003 Online virtual world platform

    Second Life is a multi-user virtual world that allows people to create an avatar for themselves and then interact with other users (known as 'Residents')

    Second Life

    Second Life

    Second_Life

  • Concord Consortium
  • Educational research and development organization

    assessments. A collaborative project with the University of California, Berkeley and the University of Toronto explores student cumulative learning about energy

    Concord Consortium

    Concord Consortium

    Concord_Consortium

  • Gamification of learning
  • Educational approach aiming to promote learning by using video game design and elements

    player control, immediate feedback, opportunities for collaborative problem solving, scaffolded learning with increasing challenges, opportunities for mastery

    Gamification of learning

    Gamification of learning

    Gamification_of_learning

  • Instructional simulation
  • Type of simulation

    the virtual learning experience to meet individual learner needs; when multi-user virtual environments are used collaborative and cooperative learning is

    Instructional simulation

    Instructional_simulation

  • Virtual reality applications
  • Overview of the various applications that make use of virtual reality

    Chmelík, Jiří; Doležal, Milan (2022-10-18). "Collaborative and individual learning of geography in immersive virtual reality: An effectiveness study". PLOS

    Virtual reality applications

    Virtual reality applications

    Virtual_reality_applications

  • Commonwealth of Learning
  • Intergovernmental organisation of The Commonwealth

    Learning (COL) is an intergovernmental organisation of The Commonwealth headquartered in Vancouver, British Columbia, Canada. Working collaboratively

    Commonwealth of Learning

    Commonwealth_of_Learning

  • Recommender system
  • System to predict users' preferences

    either or both collaborative filtering and content-based filtering, as well as other systems such as knowledge-based systems. Collaborative filtering approaches

    Recommender system

    Recommender_system

  • Virtual team
  • Team whose members collaborate remotely

    become virtual to some degree, though the literature has yet to incorporate the dynamic urgency of the pandemic and the impacts of rapid-fire learning of

    Virtual team

    Virtual_team

  • Project-based learning
  • Learner centric pedagogy

    Project-based learning students take advantage of digital tools to produce high-quality, collaborative products. Project-based learning refocuses education

    Project-based learning

    Project-based learning

    Project-based_learning

  • OpenLearn
  • Open University's OpenCourseWare website

    to FutureLearn's weekly learning model can follow courses to their own timetable. Through the Moodle-based virtual learning environment, learners are

    OpenLearn

    OpenLearn

  • M-learning
  • Distance education using mobile device technology

    playful activities, iconic virtual membership, and networks of friendly interaction within new scales of values. Mobile learning is seen as either the "delivery"

    M-learning

    M-learning

  • ATutor
  • Open source web-based application

    claimed by the patent. These volunteers collaborated to make a Wikipedia article on the History of virtual learning environments, which documents several

    ATutor

    ATutor

    ATutor

  • Smart Sparrow
  • Australian educational technology company

    2012). "'Virtual learning' revolutionising universities". Computerworld Australia. Retrieved March 21, 2013. Sharma M. (August 9, 2012). "Virtual patient

    Smart Sparrow

    Smart Sparrow

    Smart_Sparrow

  • BigBlueButton
  • Open source web conference system

    free and open-source virtual classroom software program designed for online education. It is primarily accessed through Learning Management Systems, providing

    BigBlueButton

    BigBlueButton

    BigBlueButton

  • Artificial intelligence in industry
  • the application scenario Process Design & Innovation are collaborative robots. Collaborative robotic arms are able to learn the motion and path demonstrated

    Artificial intelligence in industry

    Artificial_intelligence_in_industry

  • Artificial intelligence in India
  • and then gaining prominence in the early 2020s based on reinforcement learning, marked by breakthroughs such as generative AI models from Krutrim, Sarvam

    Artificial intelligence in India

    Artificial_intelligence_in_India

  • Perusall
  • Web annotation tool

    countries. Perusall integrates with learning management systems such as Moodle, Canvas, and Blackboard to aid with collaborative annotation. The tool supports

    Perusall

    Perusall

  • LAMS
  • delivering online collaborative learning activities. It provides teachers with a visual authoring environment for creating sequences of learning activities.

    LAMS

    LAMS

    LAMS

  • Virtual engineering
  • computer-generated environment that facilitates multidisciplinary collaborative product development. Virtual engineering shares many characteristics with software

    Virtual engineering

    Virtual_engineering

  • Kaltura
  • New York-based software company founded between 2006-2007

    markets: webinars and virtual events, enterprise video content management and online video platform (OVP), educational technology (virtual classroom), and Cloud

    Kaltura

    Kaltura

  • Mark P. McCahill
  • American computer scientist (born 1956)

    University as an architect of 3-D learning and collaborative systems. A major focus of his later work has been virtual worlds, and he was one of six principal

    Mark P. McCahill

    Mark P. McCahill

    Mark_P._McCahill

  • Augmented reality
  • Form of 3D computer interaction merging the real world with virtual objects

    alters one's ongoing perception of a real-world environment, compared to virtual reality, which aims to completely replace the user's real-world environment

    Augmented reality

    Augmented reality

    Augmented_reality

  • Operant conditioning
  • Type of associative learning process for behavioral modification

    Operant conditioning, also called instrumental conditioning, is a learning process in which voluntary behaviors are modified by association with the addition

    Operant conditioning

    Operant_conditioning

  • Online chat
  • Real-time communication over the internet

    Virtual worlds: In this setup, students can meet in the virtual world and speak with each other through headsets and VoIP. This can make learning more

    Online chat

    Online chat

    Online_chat

  • NoviCraft
  • 2008 video game

    according to a plan The game's design goal is to give the team a collaborative learning experience of a shared distributed problem-solving situation. The

    NoviCraft

    NoviCraft

  • Quizlet
  • American online studying platform

    digital study tools, including flashcards, practice quizzes, and collaborative learning games. The service was founded in 2006 by Andrew Sutherland and

    Quizlet

    Quizlet

  • Social software
  • Type of software

    support software for public critical discussion, collaborative development, group commitment, and collaborative filtering of content based on voting and rating

    Social software

    Social_software

  • Computer lab
  • Facility for public access to desktop computers or laptops

    individual technical proficiency and structured, task-based learning rather than collaborative or creative engagement. In the 21st century, computer labs

    Computer lab

    Computer lab

    Computer_lab

  • Social presence theory
  • Viewed social effects of communications technology

    A. (2008). "Student perceptions of collaborative learning, social presence and satisfaction in a blended learning environment: Relationships and critical

    Social presence theory

    Social_presence_theory

  • Positive interdependence
  • Element of cooperative learning

    Positive interdependence is an element of cooperative and collaborative learning where members of a group who share common goals perceive that working

    Positive interdependence

    Positive_interdependence

  • Artificial intelligence in marketing
  • that uses artificial intelligence concepts and models such as machine learning, natural language processing, and computer vision to achieve marketing

    Artificial intelligence in marketing

    Artificial_intelligence_in_marketing

  • Linux Foundation
  • Non-profit technology consortium to develop the Linux operating system

    the total economic value of the development costs of Linux Foundation Collaborative Projects was estimated at $5 billion. For the Linux kernel community

    Linux Foundation

    Linux Foundation

    Linux_Foundation

  • Collaborative method
  • Collaborative methods are processes, behaviors, and conversations that relate to the collaboration between individuals. These methods specifically aim

    Collaborative method

    Collaborative_method

  • Pedagogical agent
  • transfer to the learner, operating as artifacts or partners with collaborative role in learning. To support the performance of an action by the user, the pedagogical

    Pedagogical agent

    Pedagogical agent

    Pedagogical_agent

  • Collective intelligence
  • Group intelligence that emerges from collective efforts

    links education, learning-analytics, and CI research agendas. Citizen science Civic intelligence Collaborative filtering Collaborative innovation network

    Collective intelligence

    Collective intelligence

    Collective_intelligence

  • Synchronous learning
  • Type of learning event

    al., 2012, p. 37). Asynchronous learning Blended learning E-learning Nicholson, S. (2002). Socialization in the "virtual hallway": instant messaging in

    Synchronous learning

    Synchronous_learning

  • Maestro University
  • University in Utah

    approach. In its earlier years, the university used a proprietary virtual learning environment (VLE) to deliver online courses, proctored assessments

    Maestro University

    Maestro_University

  • Wiki software
  • Software to run a collaborative wiki

    engine or a wiki application) is collaborative software that runs a wiki, which allows the users to create and collaboratively edit pages or entries via a

    Wiki software

    Wiki software

    Wiki_software

AI & ChatGPT searchs for online references containing VIRTUAL COLLABORATIVE-LEARNING

VIRTUAL COLLABORATIVE-LEARNING

AI search references containing VIRTUAL COLLABORATIVE-LEARNING

VIRTUAL COLLABORATIVE-LEARNING

  • Vitul
  • Boy/Male

    Hindu, Indian, Marathi

    Vitul

    Extensive; King

    Vitul

  • Vitthal
  • Boy/Male

    Bengali, Gujarati, Hindu, Indian, Kannada, Malayalam, Marathi

    Vitthal

    Lord Vishnu

    Vitthal

  • Vittal
  • Boy/Male

    Indian

    Vittal

    Name of Lord Krishna

    Vittal

  • Abhas
  • Boy/Male

    Indian

    Abhas

    Feeling, Virtual

    Abhas

  • Virpal
  • Boy/Male

    Indian, Punjabi, Sikh

    Virpal

    Protector of the Brave

    Virpal

  • Vital
  • Boy/Male

    British, English, French, German, Latin

    Vital

    Lively

    Vital

  • Virtus
  • Girl/Female

    Latin

    Virtus

    Virtue.

    Virtus

  • Viral
  • Boy/Male

    Hindu

    Viral

    Priceless, Precious

    Viral

  • Nirtul
  • Boy/Male

    Indian, Modern

    Nirtul

    Incomparable

    Nirtul

  • Vitul
  • Boy/Male

    Hindu

    Vitul

    Lively

    Vitul

  • Yugem
  • Boy/Male

    Indian

    Yugem

    Collaborate

    Yugem

  • Virpal
  • Boy/Male

    Sikh

    Virpal

    Heroic protector, Protector of the brave

    Virpal

  • Sadgun | ஸத்குண
  • Boy/Male

    Tamil

    Sadgun | ஸத்குண

    Virtues

    Sadgun | ஸத்குண

  • Viral
  • Boy/Male

    Gujarati, Hindu, Indian, Kannada, Malayalam, Marathi, Sanskrit

    Viral

    Priceless; Natural; Deep Thinker

    Viral

  • Vittal
  • Girl/Female

    Hindu

    Vittal

    Lord Vishnu, Fortune giver

    Vittal

  • Virta
  • Girl/Female

    Gujarati, Hindu, Indian, Kannada

    Virta

    Bravery

    Virta

  • Virtue
  • Girl/Female

    Australian, Jamaican

    Virtue

    Virtuous; Strength

    Virtue

  • Vitthal
  • Boy/Male

    Hindu

    Vitthal

    Lord Vishnu, Fortune giver

    Vitthal

  • Abhas | ஆபாஸ
  • Boy/Male

    Tamil

    Abhas | ஆபாஸ

    Feeling, Virtual

    Abhas | ஆபாஸ

  • Virtue
  • Surname or Lastname

    English and Scottish

    Virtue

    English and Scottish : nickname from Middle English, Old French vertu ‘moral worth’; ‘goodness’ (Latin virtus ‘manliness’, ‘valor’, ‘worth’). This may have been bestowed on a good or pious person, it may alternatively have been a sarcastic nickname for a prig, or it may have been borne by someone who had played the part of Virtue in a medieval mystery play.

    Virtue

AI search queriess for Facebook and twitter posts, hashtags with VIRTUAL COLLABORATIVE-LEARNING

VIRTUAL COLLABORATIVE-LEARNING

Follow users with usernames @VIRTUAL COLLABORATIVE-LEARNING or posting hashtags containing #VIRTUAL COLLABORATIVE-LEARNING

VIRTUAL COLLABORATIVE-LEARNING

Online names & meanings

  • Anugya | அநுகயா 
  • Boy/Male

    Tamil

    Anugya | அநுகயா 

    Authority

  • Raniyah |
  • Girl/Female

    Muslim

    Raniyah |

    Gazing

  • Eldrege
  • Boy/Male

    German

    Eldrege

    Sage Ruler

  • UALAN
  • Male

    Scottish

    UALAN

    Variant spelling of Scottish Gaelic Valan, UALAN means "healthy, strong."

  • Dhrushma | த்ருஷமாஂ
  • Girl/Female

    Tamil

    Dhrushma | த்ருஷமாஂ

    Doshima

  • Ismael
  • Boy/Male

    Hebrew Spanish American Muslim

    Ismael

    God listens. In the bible Ismael was son of Abraham by Sarah's Egyptian slave woman Hagar.

  • Pranshul | ப்ரந்ஷுல 
  • Boy/Male

    Tamil

    Pranshul | ப்ரந்ஷுல 

    Name of Lord Shiva

  • Kripasagar
  • Boy/Male

    Gujarati, Hindu, Indian, Kannada, Malayalam, Marathi, Telugu

    Kripasagar

    Ocean of Mercy

  • Carmen
  • Girl/Female

    American, Arabic, Australian, Chinese, Christian, Danish, Dutch, Finnish, French, German, Hawaiian, Hebrew, Indian, Irish, Jamaican, Latin, Portuguese, Romanian, Sikh, Spanish, Swedish, Traditional

    Carmen

    Crimson or Red; Garden; Field of Fruit; Song; Garden Orchard; Son of Talmai; Variant of Carmel; Red

  • Azmi | عازمی
  • Girl/Female

    Muslim

    Azmi | عازمی

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VIRTUAL COLLABORATIVE-LEARNING

  • Vital
  • a.

    Belonging or relating to life, either animal or vegetable; as, vital energies; vital functions; vital actions.

  • Ritual
  • n.

    A prescribed form of performing divine service in a particular church or communion; as, the Jewish ritual.

  • Collaboration
  • n.

    The act of working together; united labor.

  • Victual
  • v. t.

    To supply with provisions for subsistence; to provide with food; to store with sustenance; as, to victual an army; to victual a ship.

  • Virtue
  • n.

    A particular moral excellence; as, the virtue of temperance, of charity, etc.

  • Visual
  • a.

    Of or pertaining to sight; used in sight; serving as the instrument of seeing; as, the visual nerve.

  • Ritual
  • n.

    Hence, the code of ceremonies observed by an organization; as, the ritual of the freemasons.

  • Virtual
  • a.

    Having the power of acting or of invisible efficacy without the agency of the material or sensible part; potential; energizing.

  • Vital
  • a.

    Contributing to life; necessary to, or supporting, life; as, vital blood.

  • Virtual
  • a.

    Being in essence or effect, not in fact; as, the virtual presence of a man in his agent or substitute.

  • Vital
  • n.

    A vital part; one of the vitals.

  • Virtue
  • n.

    Active quality or power; capacity or power adequate to the production of a given effect; energy; strength; potency; efficacy; as, the virtue of a medicine.

  • Victual
  • n.

    Food; -- now used chiefly in the plural. See Victuals.

  • Victualing
  • p. pr. & vb. n.

    of Victual

  • Virtually
  • adv.

    In a virtual manner; in efficacy or effect only, and not actually; to all intents and purposes; practically.

  • Virtuate
  • v. t.

    To make efficacious; to give virtue of efficacy.

  • Ritual
  • a.

    Of or pertaining to rites or ritual; as, ritual service or sacrifices; the ritual law.

  • Victualed
  • imp. & p. p.

    of Victual