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LITERAL COMPUTER-PROGRAMMING

  • Literal (computer programming)
  • Notation for representing a fixed value in source code

    In computer science, a literal is a textual representation (notation) of a value as it is written in source code. Almost all programming languages have

    Literal (computer programming)

    Literal_(computer_programming)

  • Literal
  • Topics referred to by the same term

    "literal rule") Literal (mathematical logic), certain logical roles taken by propositions Literal (computer programming), a fixed value in a program's

    Literal

    Literal

  • Magic number (programming)
  • Numeric value with an unclear meaning

    In computer programming, a magic number or file signature is a numeric literal in source code that has a special, particular meaning that is less than

    Magic number (programming)

    Magic_number_(programming)

  • Anonymous function
  • Function definition that is not bound to an identifier

    In computer programming, an anonymous function (function literal, lambda function, or block) is a function definition that is not bound to an identifier

    Anonymous function

    Anonymous_function

  • Operator (computer programming)
  • Basic programming language construct

    In computer programming, an operator is a programming language construct that provides functionality that may not be possible to define as a user-defined

    Operator (computer programming)

    Operator_(computer_programming)

  • Data type
  • Attribute of data

    In computer science and computer programming, a data type (or simply type) is a collection or grouping of data values, usually specified by a set of possible

    Data type

    Data type

    Data_type

  • String (computer science)
  • Sequence of characters, data type

    In computer programming, a string is traditionally a sequence of characters, either as a literal constant or as some kind of variable. The latter may

    String (computer science)

    String (computer science)

    String_(computer_science)

  • Sigil (computer programming)
  • Symbol affixed to a variable name

    In computer programming, a sigil (/ˈsɪdʒəl/) is a symbol affixed to a variable name, showing the variable's datatype or scope, usually a prefix, as in

    Sigil (computer programming)

    Sigil_(computer_programming)

  • String literal
  • Delimited series of characters that represent a string in code

    string literal or anonymous string is a literal for a string value in source code. Commonly, a programming language includes a string literal code construct

    String literal

    String_literal

  • C (programming language)
  • General-purpose programming language

    programming languages, with C compilers available for practically all modern computer architectures and operating systems. The book The C Programming

    C (programming language)

    C (programming language)

    C_(programming_language)

  • Parameter (computer programming)
  • Variable that represents an argument to a function

    In computer programming, a parameter, a.k.a. formal argument, is a variable that represents an argument, a.k.a. actual argument, a.k.a. actual parameter

    Parameter (computer programming)

    Parameter_(computer_programming)

  • String interpolation
  • Replacing placeholders in a string with values

    In computer programming, string interpolation (or variable interpolation, variable substitution, or variable expansion) is the process of evaluating a

    String interpolation

    String_interpolation

  • Comparison of programming languages
  • Programming languages are used for controlling the behavior of a machine (often a computer). Like natural languages, programming languages follow rules

    Comparison of programming languages

    Comparison_of_programming_languages

  • Closure (computer programming)
  • Technique for creating lexically scoped first class functions

    History of Functional Programming Languages" (PDF). International Symposium on Trends in Functional Programming. Lecture Notes in Computer Science. Vol. 7829

    Closure (computer programming)

    Closure_(computer_programming)

  • Function (computer programming)
  • Sequence of program instructions invokable by other software

    In computer programming, a function (also procedure, method, subroutine, routine, or subprogram) is a callable unit of software logic that has a well-formed

    Function (computer programming)

    Function_(computer_programming)

  • Integer (computer science)
  • Datum of integral data type

    writing integer literals in many programming languages: Many programming languages, especially those influenced by C, prefix an integer literal with 0X or

    Integer (computer science)

    Integer_(computer_science)

  • Comment (computer programming)
  • Text in computer source code that is generally ignored by a compiler/interpreter

    In computer programming, a comment is text embedded in source code that a translator (compiler or interpreter) ignores. Generally, a comment is an annotation

    Comment (computer programming)

    Comment (computer programming)

    Comment_(computer_programming)

  • Constant (computer programming)
  • Value that is not changed during execution

    In computer programming, a constant is a value that is not altered by the program during normal execution. When associated with an identifier, a constant

    Constant (computer programming)

    Constant_(computer_programming)

  • Symbol (programming)
  • Datatype in programming

    in computer programming is a primitive data type whose instances have a human-readable form. Symbols can be used as identifiers. In some programming languages

    Symbol (programming)

    Symbol_(programming)

  • Integer literal
  • Notation for representing an integer in source code

    In computer science, an integer literal is a kind of literal for an integer whose value is directly represented in source code. For example, in the assignment

    Integer literal

    Integer_literal

  • Lisp (programming language)
  • Programming language family

    programming language for artificial intelligence (AI) research. As one of the earliest programming languages, Lisp pioneered many ideas in computer science

    Lisp (programming language)

    Lisp_(programming_language)

  • Character literal
  • Type of literal in programming

    character literal is a type of literal in programming for the representation of a single character's value within the source code of a computer program. Languages

    Character literal

    Character_literal

  • Python (programming language)
  • General-purpose programming language

    collection. Python supports multiple programming paradigms but with an emphasis on object-oriented programming and dynamic typing. Guido van Rossum began

    Python (programming language)

    Python (programming language)

    Python_(programming_language)

  • Variable (high-level programming language)
  • Named container for a particular type of data

    variables in APL. Computer programming portal Attribute (object-oriented programming) Class (programming) Control variable (programming) Dynamic variable

    Variable (high-level programming language)

    Variable_(high-level_programming_language)

  • Lexical analysis
  • Conversion of character sequences into token sequences in computer science

    "lexer" program. In case of a natural language, those categories include nouns, verbs, adjectives, punctuations etc. In case of a programming language

    Lexical analysis

    Lexical_analysis

  • Horn clause
  • Type of logical formula

    logic programming, a Horn clause is a logical formula of a particular rule-like form that gives it useful properties for use in logic programming, formal

    Horn clause

    Horn_clause

  • Computer Associates International, Inc. v. Altai, Inc.
  • American legal case

    cases have shown that literal elements of program code are protected by copyright (in Apple Computer, Inc. v. Franklin Computer Corp. among others). The

    Computer Associates International, Inc. v. Altai, Inc.

    Computer Associates International, Inc. v. Altai, Inc.

    Computer_Associates_International,_Inc._v._Altai,_Inc.

  • Self (programming language)
  • Prototype-based programming language

    Randy Smith and John Maloney for the Self programming language. Morphic has been ported to other notable programming languages including Squeak, JavaScript

    Self (programming language)

    Self (programming language)

    Self_(programming_language)

  • Glossary of computer science
  • fields, including terms relevant to software, data science, and computer programming. Contents:  A B C D E F G H I J K L M N O P Q R S T U V W X Y Z See

    Glossary of computer science

    Glossary_of_computer_science

  • Const (computer programming)
  • Type qualifier denoting the data as being read-only

    (such as const char* string literals), C const is often unwritable. While a constant does not change its value while the program is running, an object declared

    Const (computer programming)

    Const_(computer_programming)

  • Escape character
  • Character used to start an escape sequence

    holding down Ctrl. Many modern programming languages specify the double-quote character (") as a delimiter for a string literal. The backslash (\) escape character

    Escape character

    Escape_character

  • Constructor (object-oriented programming)
  • Special function called to create an object

    In class-based, object-oriented programming, a constructor (abbreviation: ctor) is a special type of function called to create an object. It prepares

    Constructor (object-oriented programming)

    Constructor_(object-oriented_programming)

  • Assembly language
  • Low-level programming language family

    many programmers. There are still certain computer programming domains in which the use of assembly programming is more common: Writing code for systems

    Assembly language

    Assembly language

    Assembly_language

  • Range (computer programming)
  • unpredictable behavior will occur if the program attempts to access an array element that is outside the range. In some programming languages, such as C, arrays have

    Range (computer programming)

    Range_(computer_programming)

  • Forth (programming language)
  • Stack-based programming language

    Forth is a stack-oriented programming language and interactive integrated development environment designed by Charles H. "Chuck" Moore and first used

    Forth (programming language)

    Forth_(programming_language)

  • Here document
  • Section of a source code file that is treated as if it were a separate file

    shells. Here document-style string literals are found in various high-level languages, notably the Perl programming language (syntax inspired by Unix shell)

    Here document

    Here_document

  • Identifier (computer languages)
  • Lexical token that names a programming language's entities

    In computer programming languages, an identifier is a lexical token (also called a symbol, but not to be confused with the symbol primitive data type)

    Identifier (computer languages)

    Identifier_(computer_languages)

  • Glob (programming)
  • Patterns used in computer programming

    written in the B programming language. It was the first piece of mainline Unix software to be developed in a high-level programming language. Later, this

    Glob (programming)

    Glob (programming)

    Glob_(programming)

  • Docstring
  • String literal that provides documentation per computer programming language syntax

    literal that annotates an associated section of source code. It provides for the same utility as a comment, but unlike a comment is a string literal and

    Docstring

    Docstring

  • Quote (disambiguation)
  • Topics referred to by the same term

    to: String literals, computer programming languages' facility for embedding text in the source code Quoting in Lisp, the Lisp programming language's notion

    Quote (disambiguation)

    Quote_(disambiguation)

  • IIf
  • Function in computer languages

    Immediate if) is a function in several editions of the Visual Basic programming language and ColdFusion Markup Language (CFML), and on spreadsheets that

    IIf

    IIf

  • Backus–Naur form
  • Formalism to describe programming languages

    Backus, a programming language designer at IBM, proposed a metalanguage of metalinguistic formulas to define the syntax of the new programming language

    Backus–Naur form

    Backus–Naur_form

  • Backtick
  • Typographical mark (`) (Freestanding grave accent)

    symbol was rarely (if ever) used in computer systems for its original aim and became repurposed in computer programming for many unrelated uses. The sign

    Backtick

    Backtick

  • Syntax error
  • Computer science concept

    in the syntax of data input to a computer system that requires a specific syntax. For source code in a programming language, a compiler detects syntax

    Syntax error

    Syntax error

    Syntax_error

  • Reserved word
  • Word in a programming language that cannot be used as an identifier

    '_' is treated as a letter). In an imperative programming language and in many object-oriented programming languages, apart from assignments and subroutine

    Reserved word

    Reserved_word

  • Boolean satisfiability problem
  • Problem of determining if a Boolean formula could be made true

    of computer science, including theoretical computer science, complexity theory, algorithmics, cryptography and artificial intelligence. A literal is either

    Boolean satisfiability problem

    Boolean_satisfiability_problem

  • Lexical grammar
  • Formal grammar defining the syntax of tokens

    expressions. For instance, the lexical grammar for many programming languages specifies that a string literal starts with a " character and continues until a

    Lexical grammar

    Lexical_grammar

  • Smalltalk
  • Object-oriented programming language

    the nascent field of object-oriented programming. Since inception, the language provided interactive programming via an integrated development environment

    Smalltalk

    Smalltalk

    Smalltalk

  • Logic programming
  • Programming paradigm based on formal logic

    Logic programming is a programming, database, and knowledge representation paradigm based on formal logic. A logic program is a set of sentences in logical

    Logic programming

    Logic_programming

  • C++
  • General-purpose programming language

    general-purpose programming language created by Danish computer scientist Bjarne Stroustrup. First released in 1985 as an extension of the C programming language

    C++

    C++

    C++

  • Fortran
  • General-purpose programming language

    character data type, structured programming (Fortran 77), array programming, modular programming, generic programming (Fortran 90), parallel computing

    Fortran

    Fortran

    Fortran

  • Software copyright
  • Concept of copyright applied to computer code

    copyright for computer programs prohibits not only literal copying, but also copying of "nonliteral elements", such as program's structure, sequence and

    Software copyright

    Software_copyright

  • Digraphs and trigraphs (programming)
  • Two or three characters, treated as one

    In computer programming, digraphs and trigraphs are sequences of two and three characters, respectively, that appear in source code and, according to a

    Digraphs and trigraphs (programming)

    Digraphs_and_trigraphs_(programming)

  • Hexadecimal
  • Base-16 numeric representation

    example, the decimal value 491 would be expressed in hex as 1EB16. In computer programming, various notations are used. In C and many related languages, the

    Hexadecimal

    Hexadecimal

  • XML Literals
  • In the Microsoft .NET Framework, XML Literal is a language feature that allows a computer program to include XML directly in the code without requiring

    XML Literals

    XML_Literals

  • COBOL
  • Programming language with English-like syntax

    Business-Oriented Language; /ˈkoʊbɒl, -bɔːl/) is a compiled English-like computer programming language designed for business use. It is an imperative, procedural

    COBOL

    COBOL

    COBOL

  • Rust (programming language)
  • General-purpose programming language

    general-purpose programming language which emphasizes performance, type safety, concurrency, and memory safety. Rust supports multiple programming paradigms

    Rust (programming language)

    Rust (programming language)

    Rust_(programming_language)

  • Taint checking
  • Computer language security feature

    Taint checking is a feature in some computer programming languages, such as Perl, Ruby or Ballerina designed to increase security by preventing malicious

    Taint checking

    Taint_checking

  • Von Neumann architecture
  • Computer architecture where code and data share a common bus

    major influence.[citation needed] Modern functional programming and object-oriented programming are much less geared towards "pushing vast numbers of

    Von Neumann architecture

    Von Neumann architecture

    Von_Neumann_architecture

  • Go (programming language)
  • Programming language

    for generic programming in initial versions of Go drew considerable criticism. The designers expressed an openness to generic programming and noted that

    Go (programming language)

    Go (programming language)

    Go_(programming_language)

  • List of programming languages by type
  • List of programming languages types and the languages that meet its description

    language) An esoteric programming language is a programming language designed as a test of the boundaries of computer programming language design, as a

    List of programming languages by type

    List_of_programming_languages_by_type

  • PL/I
  • Procedural, imperative computer programming language

    PL/I (Programming Language One, pronounced /piː ɛl wʌn/ and sometimes written PL/1) is a procedural, imperative computer programming language initially

    PL/I

    PL/I

  • Software testing
  • Checking software against a standard

    plus when programming tools/text editors check source code structure or compilers (precompilers) check syntax and data flow as static program analysis

    Software testing

    Software testing

    Software_testing

  • Null character
  • Control character with value 0

    commonly used data structure in the C programming language, its many derivative languages and other programming contexts that uses a null character to

    Null character

    Null_character

  • PILOT
  • Simple high-level programming language developed in the 1960s

    Programmed Inquiry, Learning, or Teaching (PILOT) is a simple high-level programming language developed in the 1960s. Like its sibling LOGO, it was developed

    PILOT

    PILOT

  • In-band signaling
  • Sending control flow information in the same channel as data

    for example of computer data files that include both literal data, and metadata and/or instructions for how to process the literal data. When dialing

    In-band signaling

    In-band_signaling

  • Atari Games Corp. v. Nintendo of America Inc.
  • Legal dispute between Atari and Nintendo

    Between Copyright Protection & Antitrust Policy in Recent Non-Literal Computer Program Copyright Infringement Cases". UIC John Marshall Journal of Information

    Atari Games Corp. v. Nintendo of America Inc.

    Atari Games Corp. v. Nintendo of America Inc.

    Atari_Games_Corp._v._Nintendo_of_America_Inc.

  • Escape sequence
  • Series of characters with a special meaning

    typed into a command. In C and many derivative programming languages, a backslash (\) in a string literal marks the beginning of an escape sequence. Common

    Escape sequence

    Escape_sequence

  • Ruby (programming language)
  • General-purpose programming language

    Ruby is a general-purpose programming language designed with an emphasis on programming productivity and simplicity. In Ruby, everything is an object

    Ruby (programming language)

    Ruby (programming language)

    Ruby_(programming_language)

  • Guido van Rossum
  • Dutch programmer and creator of Python (born 1956)

    has been among the 10 most popular programming languages every year since 2004 according to the TIOBE Programming Community Index and got the number one

    Guido van Rossum

    Guido van Rossum

    Guido_van_Rossum

  • Concatenation
  • Joining of strings in a programming language

    Wikifunctions has a concat function. In formal language theory and computer programming, concatenation is the operation of joining sequential objects, such

    Concatenation

    Concatenation

    Concatenation

  • Agent-oriented programming
  • Programming paradigm

    an agent-oriented programming language based on logic programming and the belief–desire–intention (BDI) architecture. For a literal translation of agent-oriented

    Agent-oriented programming

    Agent-oriented_programming

  • IBM SSEC
  • IBM Selective Sequence Electronic Calculator

    tape memory made programming the SSEC more like the calculators from the World War II era. For example, "loops" were usually literal loops of paper tape

    IBM SSEC

    IBM SSEC

    IBM_SSEC

  • Addressing mode
  • Aspect of the instruction set architecture of CPUs

    complex instruction set computer (CISC) architectures, such as the Digital Equipment Corporation (DEC) VAX, treat registers and literal or immediate constants

    Addressing mode

    Addressing_mode

  • Delimiter
  • Character(s) for specifying the boundary between regions of data

    Michael Lee (1999). Programming Language Pragmatics. Morgan Kaufmann. ISBN 1-55860-442-1. Wall, Larry; Orwant, Jon (July 2000). Programming Perl (Third ed

    Delimiter

    Delimiter

    Delimiter

  • Character (computing)
  • Symbols encoded in computers to make text

    (symbol) – Character as a semiotic sign or symbol Character literal – Type of literal in programming Combining character – Non-spacing character that modifies

    Character (computing)

    Character (computing)

    Character_(computing)

  • Nim (programming language)
  • Programming language

    can functions, allowing for the use of functional programming methods. Object-oriented programming is supported by inheritance and multiple dispatch.

    Nim (programming language)

    Nim (programming language)

    Nim_(programming_language)

  • Examples of anonymous functions
  • In computer programming, an anonymous function (function literal, lambda function, or block) is a function definition that is not bound to an identifier

    Examples of anonymous functions

    Examples_of_anonymous_functions

  • Pattern matching
  • Functional programming construct

    yields a powerful conditional programming construct. Pattern matching sometimes includes support for guards. Early programming languages with pattern matching

    Pattern matching

    Pattern_matching

  • Visitor pattern
  • Software design pattern

    Program { public static void Main(string[] args) { // Emulate 1 + 2 + 3 Addition e = new( new Addition( new Literal(1), new Literal(2) ), new Literal(3)

    Visitor pattern

    Visitor_pattern

  • SLD resolution
  • Rule in logic programming

    literal that can be selected. In clausal logic, an SLD refutation demonstrates that the input set of clauses is unsatisfiable. In logic programming,

    SLD resolution

    SLD_resolution

  • Binding time
  • When a binding occurs in software

    In computer programming, binding time describes when an association is made in software between two data or code entities. This may occur either before

    Binding time

    Binding_time

  • Whitespace character
  • Computer text file character representing blank space

    class. Space bar Space (punctuation) Tab key Trimming (computer programming) Whitespace (programming language) Zero-width space "The Unicode Standard". Unicode

    Whitespace character

    Whitespace_character

  • JavaScript
  • High-level programming language

    supporting event-driven, functional, and imperative programming styles. It has application programming interfaces (APIs) for working with text, dates, regular

    JavaScript

    JavaScript

    JavaScript

  • ASIC programming language
  • compiler and integrated development environment for a subset of the BASIC programming language. It was released for MS-DOS and compatible systems as shareware

    ASIC programming language

    ASIC_programming_language

  • Backslash
  • Typographical mark (\)

    min and max in early versions of the C programming language supplied with Unix V6 and V7. In many programming languages such as C, Perl, PHP, Python and

    Backslash

    Backslash

  • Asus
  • Taiwanese computer and electronics company

    ASUSTeK Computer Inc. (/ˈeɪsuːs/, /eɪˈsuːs/, /ɑːˈ-/, /əˈ-/), doing business as Asus (stylized as ASUS), is a Taiwanese multinational computer, phone hardware

    Asus

    Asus

    Asus

  • Ordinal data type
  • In computer programming, an ordinal data type is a data type with the property that its values can be counted. That is, the values can be put in a one-to-one

    Ordinal data type

    Ordinal_data_type

  • Generic programming
  • Style of computer programming

    Generic programming is a style of computer programming in which algorithms are written in terms of data types to-be-specified-later that are then instantiated

    Generic programming

    Generic_programming

  • Instruction set architecture
  • Model that describes the programmable interface of a computer processor

    architecture (ISA) is an abstract model that defines the programmable interface of the CPU of a computer, defining how software interacts with hardware. A device

    Instruction set architecture

    Instruction_set_architecture

  • File URI scheme
  • Uniform Resource Identifier scheme for files

    In programming, a file uniform resource identifier (URI) scheme is a specific format of URI, used to specifically identify a file on a host computer. While

    File URI scheme

    File_URI_scheme

  • Year 2000 problem
  • Computer bugs related to the year 2000

    to potential computer errors related to the formatting and storage of calendar data for dates in and after the year 2000. Many programs represented four-digit

    Year 2000 problem

    Year 2000 problem

    Year_2000_problem

  • Regular expression
  • Sequence of characters that forms a search pattern

    dswDSW and N. When entering a regex in a programming language, they may be represented as a usual string literal, hence usually quoted; this is common in

    Regular expression

    Regular expression

    Regular_expression

  • Unification (computer science)
  • Algorithmic process of solving equations

    unification has a unique "best" answer and is used in logic programming and programming language type system implementation, especially in Hindley–Milner

    Unification (computer science)

    Unification_(computer_science)

  • Lua
  • Lightweight programming language

    implementation. Comparison of programming languages Löve (game framework) Syntactic sugar, a table construct or literal string following an identifier

    Lua

    Lua

    Lua

  • Datalog
  • Declarative logic programming language

    Datalog, answer set programming, DatalogZ, and constraint logic programming. When evaluated as an answer set program, a Datalog program yields a single answer

    Datalog

    Datalog

  • Swift (programming language)
  • Apple's general-purpose, open-source, compiled programming language

    and Mac OS 9. Computer programming portal List of Swift software and tools Comparison of programming languages Objective-C D (programming language) Kotlin

    Swift (programming language)

    Swift_(programming_language)

  • Coding best practices
  • Informal guidelines used by software developers

    programming best practices are a set of informal, sometimes personal, rules (best practices) that many software developers, in computer programming follow

    Coding best practices

    Coding_best_practices

  • Constraint programming
  • Computer programming paradigm

    Constraint programming (CP) is a paradigm for solving combinatorial problems that draws on a wide range of techniques from artificial intelligence, computer science

    Constraint programming

    Constraint_programming

  • Grok
  • Neologism coined by Robert Heinlein

    not be defined in Earthling terms, but can be associated with various literal meanings such as "water", "to drink", "to relate", "life", or "to live"

    Grok

    Grok

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LITERAL COMPUTER-PROGRAMMING

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Online names & meanings

  • Elanie
  • Girl/Female

    Israeli

    Elanie

    Oak tree.

  • Alhan
  • Boy/Male

    Arabic, Irish

    Alhan

    Good Voice; Pale

  • Rajroop
  • Boy/Male

    Sikh

    Rajroop

    Rule on silence

  • Udayashree
  • Girl/Female

    Hindu

    Udayashree

    Dawn

  • Dherya
  • Boy/Male

    Hindu

    Dherya

    Petience

  • Yousra
  • Girl/Female

    Arabic, Australian, French, Muslim

    Yousra

    Reconciling

  • Abhiji
  • Boy/Male

    Indian, Sanskrit

    Abhiji

    To Conquer Completely

  • Sumiya |
  • Girl/Female

    Muslim

    Sumiya |

    Beautiful

  • Purushothama
  • Boy/Male

    Hindu

    Purushothama

    Supreme person

  • CECÍLIA
  • Female

    Portuguese

    CECÍLIA

    Portuguese form of Latin Cæcilia, CECÍLIA means "blind." 

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Other words and meanings similar to

LITERAL COMPUTER-PROGRAMMING

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LITERAL COMPUTER-PROGRAMMING

  • Literal
  • a.

    According to the letter or verbal expression; real; not figurative or metaphorical; as, the literal meaning of a phrase.

  • Commuted
  • imp. & p. p.

    of Commute

  • Computist
  • n.

    A computer.

  • Lateral
  • a.

    Of or pertaining to the sides; as, the lateral walls of a house; the lateral branches of a tree.

  • Hymnologist
  • n.

    A composer or compiler of hymns; one versed in hymnology.

  • Commute
  • v. t.

    To exchange; to put or substitute something else in place of, as a smaller penalty, obligation, or payment, for a greater, or a single thing for an aggregate; hence, to lessen; to diminish; as, to commute a sentence of death to one of imprisonment for life; to commute tithes; to commute charges for fares.

  • Competed
  • imp. & p. p.

    of Compete

  • Liberal
  • a.

    Free by birth; hence, befitting a freeman or gentleman; refined; noble; independent; free; not servile or mean; as, a liberal ancestry; a liberal spirit; liberal arts or studies.

  • Lateral
  • a.

    Directed to the side; as, a lateral view of a thing.

  • Literal
  • a.

    Giving a strict or literal construction; unimaginative; matter-of fast; -- applied to persons.

  • Computed
  • imp. & p. p.

    of Compute

  • Illiteral
  • a.

    Not literal.

  • Literal
  • n.

    Literal meaning.

  • Liberal
  • a.

    Not strict or rigorous; not confined or restricted to the literal sense; free; as, a liberal translation of a classic, or a liberal construction of law or of language.

  • Computer
  • n.

    One who computes.

  • Liberal
  • a.

    Not bound by orthodox tenets or established forms in political or religious philosophy; independent in opinion; not conservative; friendly to great freedom in the constitution or administration of government; having tendency toward democratic or republican, as distinguished from monarchical or aristocratic, forms; as, liberal thinkers; liberal Christians; the Liberal party.

  • Literalty
  • n.

    The state or quality of being literal.

  • Liberal
  • a.

    Bestowed in a large way; hence, more than sufficient; abundant; bountiful; ample; profuse; as, a liberal gift; a liberal discharge of matter or of water.

  • Literate
  • n.

    A literary man.

  • Commuter
  • n.

    One who commutes; especially, one who commutes in traveling.