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LITERAL COMPUTER-PROGRAMMING

  • Literal (computer programming)
  • Notation for representing a fixed value in source code

    In computer science, a literal is a textual representation (notation) of a value as it is written in source code. Almost all programming languages have

    Literal (computer programming)

    Literal_(computer_programming)

  • Literal
  • Topics referred to by the same term

    "literal rule") Literal (mathematical logic), certain logical roles taken by propositions Literal (computer programming), a fixed value in a program's

    Literal

    Literal

  • Magic number (programming)
  • Numeric value with an unclear meaning

    In computer programming, a magic number or magic constant is a numeric literal in source code whose meaning is unclear to the reader. The term is also

    Magic number (programming)

    Magic_number_(programming)

  • Anonymous function
  • Function definition that is not bound to an identifier

    In computer programming, an anonymous function (function literal, lambda function, or block) is a function definition that is not bound to an identifier

    Anonymous function

    Anonymous_function

  • Data type
  • Attribute of data

    In computer science and computer programming, a data type (or simply type) is a collection or grouping of data values, usually specified by a set of possible

    Data type

    Data type

    Data_type

  • String (computer science)
  • Sequence of characters, data type

    In computer programming, a string is traditionally a sequence of characters, either as a literal constant or as some kind of variable. The latter may

    String (computer science)

    String (computer science)

    String_(computer_science)

  • Sigil (computer programming)
  • Symbol affixed to a variable name

    In computer programming, a sigil (/ˈsɪdʒəl/) is a symbol affixed to a variable name, showing the variable's datatype or scope, usually a prefix, as in

    Sigil (computer programming)

    Sigil_(computer_programming)

  • Character literal
  • Type of literal in programming

    character literal is a type of literal in programming for the representation of a single character's value within the source code of a computer program. Languages

    Character literal

    Character_literal

  • String literal
  • Delimited series of characters that represent a string in code

    string literal or anonymous string is a literal for a string value in source code. Commonly, a programming language includes a string literal code construct

    String literal

    String_literal

  • C (programming language)
  • General-purpose programming language

    programming languages, with C compilers available for practically all modern computer architectures and operating systems. The book The C Programming

    C (programming language)

    C (programming language)

    C_(programming_language)

  • String interpolation
  • Replacing placeholders in a string with values

    In computer programming, string interpolation (or variable interpolation, variable substitution, or variable expansion) is the process of evaluating a

    String interpolation

    String_interpolation

  • Function (computer programming)
  • Sequence of program instructions invokable by other software

    In computer programming, a function (also procedure, method, subroutine, routine, or subprogram) is a callable unit of software logic that has a well-formed

    Function (computer programming)

    Function_(computer_programming)

  • Operator (computer programming)
  • Basic programming language construct

    In computer programming, an operator is a programming language construct that provides functionality that may not be possible to define as a user-defined

    Operator (computer programming)

    Operator_(computer_programming)

  • Comparison of programming languages
  • Programming languages are used for controlling the behavior of a machine (often a computer). Like natural languages, programming languages follow rules

    Comparison of programming languages

    Comparison_of_programming_languages

  • Parameter (computer programming)
  • Variable that represents an argument to a function

    In computer programming, a parameter, or formal argument, is a variable that represents an argument to a function call. A function's signature defines

    Parameter (computer programming)

    Parameter_(computer_programming)

  • Closure (computer programming)
  • Technique for creating lexically scoped first class functions

    History of Functional Programming Languages" (PDF). International Symposium on Trends in Functional Programming. Lecture Notes in Computer Science. Vol. 7829

    Closure (computer programming)

    Closure_(computer_programming)

  • Glossary of computer science
  • fields, including terms relevant to software, data science, and computer programming. Contents:  A B C D E F G H I J K L M N O P Q R S T U V W X Y Z See

    Glossary of computer science

    Glossary_of_computer_science

  • Escape character
  • Character used to start an escape sequence

    holding down Ctrl. Many modern programming languages specify the double-quote character (") as a delimiter for a string literal. The backslash (\) escape character

    Escape character

    Escape_character

  • Comment (computer programming)
  • Text in computer source code that is generally ignored by a compiler/interpreter

    In computer programming, a comment is text embedded in source code that a translator (compiler or interpreter) ignores. Generally, a comment is an annotation

    Comment (computer programming)

    Comment (computer programming)

    Comment_(computer_programming)

  • Variable (high-level programming language)
  • Named container for a particular type of data

    variables in APL. Computer programming portal Attribute (object-oriented programming) Class (programming) Control variable (programming) Dynamic variable

    Variable (high-level programming language)

    Variable_(high-level_programming_language)

  • Python (programming language)
  • General-purpose programming language

    collection. Python supports multiple programming paradigms but with an emphasis on object-oriented programming and dynamic typing. Guido van Rossum began

    Python (programming language)

    Python (programming language)

    Python_(programming_language)

  • Constant (computer programming)
  • Value that is not changed during execution

    In computer programming, a constant is a value that is not altered by the program during normal execution. When associated with an identifier, a constant

    Constant (computer programming)

    Constant_(computer_programming)

  • Integer (computer science)
  • Datum of integral data type

    writing integer literals in many programming languages: Many programming languages, especially those influenced by C, prefix an integer literal with 0X or

    Integer (computer science)

    Integer_(computer_science)

  • Symbol (programming)
  • Datatype in programming

    in computer programming is a primitive data type whose instances have a human-readable form. Symbols can be used as identifiers. In some programming languages

    Symbol (programming)

    Symbol_(programming)

  • Integer literal
  • Notation for representing an integer in source code

    In computer science, an integer literal is a kind of literal for an integer whose value is directly represented in source code. For example, in the assignment

    Integer literal

    Integer_literal

  • Constructor (object-oriented programming)
  • Special function called to create an object

    In class-based, object-oriented programming, a constructor (abbreviation: ctor) is a special type of function called to create an object. It prepares

    Constructor (object-oriented programming)

    Constructor_(object-oriented_programming)

  • Range (computer programming)
  • unpredictable behavior will occur if the program attempts to access an array element that is outside the range. In some programming languages, such as C, arrays have

    Range (computer programming)

    Range_(computer_programming)

  • Computer Associates International, Inc. v. Altai, Inc.
  • American legal case

    cases have shown that literal elements of program code are protected by copyright (in Apple Computer, Inc. v. Franklin Computer Corp. among others). The

    Computer Associates International, Inc. v. Altai, Inc.

    Computer Associates International, Inc. v. Altai, Inc.

    Computer_Associates_International,_Inc._v._Altai,_Inc.

  • Horn clause
  • Type of logical formula

    logic programming, a Horn clause is a logical formula of a particular rule-like form that gives it useful properties for use in logic programming, formal

    Horn clause

    Horn_clause

  • Self (programming language)
  • Prototype-based programming language

    Randy Smith and John Maloney for the Self programming language. Morphic has been ported to other notable programming languages including Squeak, JavaScript

    Self (programming language)

    Self (programming language)

    Self_(programming_language)

  • XML Literals
  • In the Microsoft .NET Framework, XML Literal is a language feature that allows a computer program to include XML directly in the code without requiring

    XML Literals

    XML_Literals

  • Forth (programming language)
  • Stack-based programming language

    Forth is a stack-oriented programming language and interactive integrated development environment designed by Charles H. "Chuck" Moore and first used

    Forth (programming language)

    Forth_(programming_language)

  • Const (computer programming)
  • Type qualifier denoting the data as being read-only

    (such as const char* string literals), C const is often unwritable. While a constant does not change its value while the program is running, an object declared

    Const (computer programming)

    Const_(computer_programming)

  • Async/await
  • Asynchrony and awaiting feature in programming languages

    In computer programming, the async/await pattern is a syntactic feature of many programming languages that allows an asynchronous, non-blocking function

    Async/await

    Async/await

  • Glob (programming)
  • Patterns used in computer programming

    written in the B programming language. It was the first piece of mainline Unix software to be developed in a high-level programming language. Later, this

    Glob (programming)

    Glob (programming)

    Glob_(programming)

  • Assembly language
  • Low-level programming language family

    many programmers. There are still certain computer programming domains in which the use of assembly programming is more common: Writing code for systems

    Assembly language

    Assembly language

    Assembly_language

  • Lexical analysis
  • Conversion of character sequences into token sequences in computer science

    "lexer" program. In case of a natural language, those categories include nouns, verbs, adjectives, punctuations etc. In case of a programming language

    Lexical analysis

    Lexical_analysis

  • Identifier (computer languages)
  • Lexical token that names a programming language's entities

    In computer programming languages, an identifier is a lexical token (also called a symbol, but not to be confused with the symbol primitive data type)

    Identifier (computer languages)

    Identifier_(computer_languages)

  • Lexical grammar
  • Formal grammar defining the syntax of tokens

    expressions. For instance, the lexical grammar for many programming languages specifies that a string literal starts with a " character and continues until a

    Lexical grammar

    Lexical_grammar

  • Lisp (programming language)
  • Programming language family

    programming language for artificial intelligence (AI) research. As one of the earliest programming languages, Lisp pioneered many ideas in computer science

    Lisp (programming language)

    Lisp_(programming_language)

  • Go (programming language)
  • Programming language

    for generic programming in initial versions of Go drew considerable criticism. The designers expressed an openness to generic programming and noted that

    Go (programming language)

    Go (programming language)

    Go_(programming_language)

  • Quote (disambiguation)
  • Topics referred to by the same term

    to: String literals, computer programming languages' facility for embedding text in the source code Quoting in Lisp, the Lisp programming language's notion

    Quote (disambiguation)

    Quote_(disambiguation)

  • Software copyright
  • Concept of copyright applied to computer code

    works, copyright for computer programs prohibits not only literal copying, but also copying of "nonliteral elements" such as program's structure, sequence

    Software copyright

    Software_copyright

  • Boolean satisfiability problem
  • Problem of determining if a Boolean formula could be made true

    of computer science, including theoretical computer science, complexity theory, algorithmics, cryptography and artificial intelligence. A literal is either

    Boolean satisfiability problem

    Boolean_satisfiability_problem

  • Reserved word
  • Word in a programming language that cannot be used as an identifier

    '_' is treated as a letter). In an imperative programming language and in many object-oriented programming languages, apart from assignments and subroutine

    Reserved word

    Reserved_word

  • Rust (programming language)
  • General-purpose programming language

    general-purpose programming language which emphasizes performance, type safety, concurrency, and memory safety. Rust supports multiple programming paradigms

    Rust (programming language)

    Rust (programming language)

    Rust_(programming_language)

  • Fortran
  • General-purpose programming language

    character data type, structured programming (Fortran 77), array programming, modular programming, generic programming (Fortran 90), parallel computing

    Fortran

    Fortran

    Fortran

  • C++
  • General-purpose programming language

    general-purpose programming language created by Danish computer scientist Bjarne Stroustrup. First released in 1985 as an extension of the C programming language

    C++

    C++

    C++

  • Here document
  • Section of a source code file that is treated as if it were a separate file

    shells. Here document-style string literals are found in various high-level languages, notably the Perl programming language (syntax inspired by Unix shell)

    Here document

    Here_document

  • Docstring
  • String literal that provides documentation per computer programming language syntax

    literal that annotates an associated section of source code. It provides for the same utility as a comment, but unlike a comment is a string literal and

    Docstring

    Docstring

  • Logic programming
  • Programming paradigm based on formal logic

    Logic programming is a programming, database, and knowledge representation paradigm based on formal logic. A logic program is a set of sentences in logical

    Logic programming

    Logic_programming

  • Backtick
  • Typographical mark (`) (Freestanding grave accent)

    symbol was rarely (if ever) used in computer systems for its original aim and became repurposed in computer programming for many unrelated uses. The sign

    Backtick

    Backtick

  • Syntax error
  • Computer science concept

    in the syntax of data input to a computer system that requires a specific syntax. For source code in a programming language, a compiler detects syntax

    Syntax error

    Syntax error

    Syntax_error

  • Smalltalk
  • Object-oriented programming language

    the nascent field of object-oriented programming. Since inception, the language provided interactive programming via an integrated development environment

    Smalltalk

    Smalltalk

    Smalltalk

  • Ordinal data type
  • In computer programming, an ordinal data type is a data type with the property that its values can be counted. That is, the values can be put in a one-to-one

    Ordinal data type

    Ordinal_data_type

  • Backus–Naur form
  • Formalism to describe programming languages

    Backus, a programming language designer at IBM, proposed a metalanguage of metalinguistic formulas to define the syntax of the new programming language

    Backus–Naur form

    Backus–Naur_form

  • Concatenation
  • Joining of strings in a programming language

    Wikifunctions has a concat function. In formal language theory and computer programming, concatenation is the operation of joining sequential objects, such

    Concatenation

    Concatenation

    Concatenation

  • Software testing
  • Checking software against expectations

    plus when programming tools/text editors check source code structure or compilers (precompilers) check syntax and data flow as static program analysis

    Software testing

    Software testing

    Software_testing

  • Digraphs and trigraphs (programming)
  • Two or three characters, treated as one

    In computer programming, digraphs and trigraphs are sequences of two and three characters, respectively, that appear in source code and, according to a

    Digraphs and trigraphs (programming)

    Digraphs_and_trigraphs_(programming)

  • Ruby (programming language)
  • General-purpose programming language

    Ruby is a general-purpose programming language designed with an emphasis on programming productivity and simplicity. In Ruby, everything is an object

    Ruby (programming language)

    Ruby (programming language)

    Ruby_(programming_language)

  • Taint checking
  • Computer language security feature

    Taint checking is a feature in some computer programming languages, such as Perl, Ruby or Ballerina designed to increase security by preventing malicious

    Taint checking

    Taint_checking

  • PILOT
  • Simple high-level programming language developed in the 1960s

    Programmed Inquiry, Learning, or Teaching (PILOT) is a simple high-level programming language developed in the 1960s. Like its sibling LOGO, it was developed

    PILOT

    PILOT

  • Guido van Rossum
  • Dutch programmer and creator of Python (born 1956)

    has been among the 10 most popular programming languages every year since 2004 according to the TIOBE Programming Community Index and got the number one

    Guido van Rossum

    Guido van Rossum

    Guido_van_Rossum

  • Comparison of programming languages (strings)
  • of programming languages (strings) compares the features of string data structures or text-string processing for over 52 various computer programming languages

    Comparison of programming languages (strings)

    Comparison_of_programming_languages_(strings)

  • Von Neumann architecture
  • Computer architecture where code and data share a common bus

    major influence.[citation needed] Modern functional programming and object-oriented programming are much less geared towards "pushing vast numbers of

    Von Neumann architecture

    Von Neumann architecture

    Von_Neumann_architecture

  • List of programming languages by type
  • List of programming languages types and the languages that meet its description

    language) An esoteric programming language is a programming language designed as a test of the boundaries of computer programming language design, as a

    List of programming languages by type

    List_of_programming_languages_by_type

  • Nested quotation
  • Quotations within quotations

    string as actual code, and runs that code. If that string is specified as a literal, then the code must be written as a quote itself (and escaped accordingly)

    Nested quotation

    Nested_quotation

  • Atari Games Corp. v. Nintendo of America Inc.
  • Legal dispute between Atari and Nintendo

    Between Copyright Protection & Antitrust Policy in Recent Non-Literal Computer Program Copyright Infringement Cases". UIC John Marshall Journal of Information

    Atari Games Corp. v. Nintendo of America Inc.

    Atari Games Corp. v. Nintendo of America Inc.

    Atari_Games_Corp._v._Nintendo_of_America_Inc.

  • Null character
  • Control character with value 0

    commonly used data structure in the C programming language, its many derivative languages and other programming contexts that uses a null character to

    Null character

    Null_character

  • Delimiter
  • Character(s) for specifying the boundary between regions of data

    Michael Lee (1999). Programming Language Pragmatics. Morgan Kaufmann. ISBN 1-55860-442-1. Wall, Larry; Orwant, Jon (July 2000). Programming Perl (Third ed

    Delimiter

    Delimiter

    Delimiter

  • Compiler
  • Software that translates code from one programming language to another

    "compiler" is primarily used for programs that translate source code from a high-level programming language to a low-level programming language (e.g., assembly

    Compiler

    Compiler

  • Abstraction–filtration–comparison test
  • determine whether non-literal elements of a computer program have been copied by comparing the protectable elements of two programs. The AFC test was developed

    Abstraction–filtration–comparison test

    Abstraction–filtration–comparison test

    Abstraction–filtration–comparison_test

  • Tacit programming
  • Programming paradigm

    Tacit programming, also called point-free style, is a programming paradigm in which function definitions do not identify the arguments (or "points") on

    Tacit programming

    Tacit_programming

  • IBM SSEC
  • IBM Selective Sequence Electronic Calculator

    tape memory made programming the SSEC more like the calculators from the World War II era. For example, "loops" were usually literal loops of paper tape

    IBM SSEC

    IBM SSEC

    IBM_SSEC

  • IIf
  • Function in computer languages

    Immediate if) is a function in several editions of the Visual Basic programming language and ColdFusion Markup Language (CFML), and on spreadsheets that

    IIf

    IIf

  • Regular expression
  • Sequence of characters that forms a search pattern

    dswDSW and N. When entering a regex in a programming language, they may be represented as a usual string literal, hence usually quoted; this is common in

    Regular expression

    Regular expression

    Regular_expression

  • PL/I
  • Procedural, imperative computer programming language

    PL/I (Programming Language One, pronounced /piː ɛl wʌn/ and sometimes written PL/1) is a procedural, imperative computer programming language initially

    PL/I

    PL/I

  • In-band signaling
  • Sending control flow information in the same channel as data

    for example of computer data files that include both literal data, and metadata and/or instructions for how to process the literal data. When dialing

    In-band signaling

    In-band_signaling

  • Hexadecimal
  • Base-16 numeric representation

    example, the decimal value 491 would be expressed in hex as 1EB16. In computer programming, various notations are used. In C and many related languages, the

    Hexadecimal

    Hexadecimal

  • Escape sequence
  • Series of characters with a special meaning

    feature of C and many programming languages influenced by it is that the beginning of an escape sequence in such text literals is marked by a backslash

    Escape sequence

    Escape_sequence

  • COBOL
  • Programming language with English-like syntax

    Business-Oriented Language; /ˈkoʊbɒl, -bɔːl/) is a compiled English-like computer programming language designed for business use. It is an imperative, procedural

    COBOL

    COBOL

    COBOL

  • JavaScript
  • High-level programming language

    supporting event-driven, functional, and imperative programming styles. It has application programming interfaces (APIs) for working with text, dates, regular

    JavaScript

    JavaScript

    JavaScript

  • Nim (programming language)
  • Programming language

    can functions, allowing for the use of functional programming methods. Object-oriented programming is supported by inheritance and multiple dispatch.

    Nim (programming language)

    Nim (programming language)

    Nim_(programming_language)

  • Instruction set architecture
  • Model that describes the programmable interface of a computer processor

    architecture (ISA) is an abstract model that defines the programmable interface of the CPU of a computer, defining how software interacts with hardware. A device

    Instruction set architecture

    Instruction_set_architecture

  • ASIC programming language
  • compiler and integrated development environment for a subset of the BASIC programming language. It was released for MS-DOS and compatible systems as shareware

    ASIC programming language

    ASIC_programming_language

  • Agent-oriented programming
  • Programming paradigm

    an agent-oriented programming language based on logic programming and the belief–desire–intention (BDI) architecture. For a literal translation of agent-oriented

    Agent-oriented programming

    Agent-oriented_programming

  • SLD resolution
  • Rule in logic programming

    literal that can be selected. In clausal logic, an SLD refutation demonstrates that the input set of clauses is unsatisfiable. In logic programming,

    SLD resolution

    SLD_resolution

  • Character (computing)
  • Symbols encoded in computers to make text

    (symbol) – Character as a semiotic sign or symbol Character literal – Type of literal in programming Combining character – Non-spacing character that modifies

    Character (computing)

    Character (computing)

    Character_(computing)

  • Cobra (programming language)
  • Discontinued programming language

    Programming Language". Cobra Language LLC. Retrieved 2012-09-26. Charles Esterbrook (Jan 28, 2008). Lang.NET Symposium 2008 – The Cobra Programming Language

    Cobra (programming language)

    Cobra_(programming_language)

  • Swift (programming language)
  • Apple's general-purpose, open-source, compiled programming language

    and Mac OS 9. Computer programming portal List of Swift software and tools Comparison of programming languages Objective-C D (programming language) Kotlin

    Swift (programming language)

    Swift_(programming_language)

  • Visitor pattern
  • Software design pattern

    Program { public static void Main(string[] args) { // Emulate 1 + 2 + 3 Addition e = new( new Addition( new Literal(1), new Literal(2) ), new Literal(3)

    Visitor pattern

    Visitor_pattern

  • Generic programming
  • Style of computer programming

    Generic programming is a style of computer programming in which algorithms are written in terms of data types to-be-specified-later that are then instantiated

    Generic programming

    Generic_programming

  • Whitespace character
  • Computer text file character representing blank space

    class. Space bar Space (punctuation) Tab key Trimming (computer programming) Whitespace (programming language) Zero-width space "The Unicode Standard". Unicode

    Whitespace character

    Whitespace_character

  • Addressing mode
  • Aspect of the instruction set architecture of CPUs

    complex instruction set computer (CISC) architectures, such as the Digital Equipment Corporation (DEC) VAX, treat registers and literal or immediate constants

    Addressing mode

    Addressing_mode

  • Asus
  • Taiwanese computer and electronics company

    ASUSTeK Computer Inc. (/ˈeɪsuːs/, /eɪˈsuːs/, /ɑːˈ-/, /əˈ-/), doing business as Asus (stylized as ASUS), is a Taiwanese multinational computer, phone hardware

    Asus

    Asus

    Asus

  • Substantial similarity
  • Standard in US copyright law

    different tests for substantial similarity, "fragmented literal similarity" and "comprehensive non-literal similarity", which have been widely adopted and utilized

    Substantial similarity

    Substantial similarity

    Substantial_similarity

  • Outline of the Python programming language
  • Overview of and topical guide to Python

    used Outline of computer programming Outline of software Outline of software engineering List of programmers Outlines of other programming languages Outline

    Outline of the Python programming language

    Outline_of_the_Python_programming_language

  • Template processor
  • Software using templates to produce documents

    major features of a modern programming language. The term template engine evolved as a generalized description of programming languages whose primary or

    Template processor

    Template processor

    Template_processor

  • Coding best practices
  • Informal guidelines used by software developers

    programming best practices are a set of informal, sometimes personal, rules (best practices) that many software developers, in computer programming follow

    Coding best practices

    Coding_best_practices

  • Constraint programming
  • Computer programming paradigm

    Constraint programming (CP) is a paradigm for solving combinatorial problems that draws on a wide range of techniques from artificial intelligence, computer science

    Constraint programming

    Constraint_programming

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Online names & meanings

  • DERRYL
  • Male

    English

    DERRYL

    Variant spelling of English unisex Darryl, DERRYL means "from Airelle."

  • Maizah
  • Girl/Female

    African, Arabic, French

    Maizah

    Discerning

  • Samples
  • Surname or Lastname

    English (mainly Nottinghamshire)

    Samples

    English (mainly Nottinghamshire) : unexplained; probably a variant of Sample.

  • Fitt
  • Surname or Lastname

    English (chiefly Norfolk)

    Fitt

    English (chiefly Norfolk) : nickname for a polite and amiable person, from Middle English fit ‘proper’, ‘suited’ (of uncertain origin).

  • Hodgson
  • Boy/Male

    British, English, Jamaican

    Hodgson

    Son of Roger

  • Alif | الیف
  • Boy/Male

    Muslim

    Alif | الیف

    The first character in hijaiyah

  • Filippa
  • Girl/Female

    Australian, Danish, Finnish, French, German, Greek, Italian, Swedish

    Filippa

    One who Loves Horses; Similar to Philippa; Friend of Horse

  • Kirklee
  • Boy/Male

    British, English

    Kirklee

    From the Church's Meadow

  • Malachi
  • Boy/Male

    Irish

    Malachi

    A name with two sources, St. Malachi (1095-1148 AD) was the Bishop of Armagh who adopted the name from the Hebrew prophet “”Malachi”” whose name means “”my angel”” or “”messenger of God.”” It is also linked to the High King Maoilseachlainn “”devotee of St. Sechnall”” one of Saint Patrick’s first companions.

  • Jalwa
  • Girl/Female

    Arabic, Muslim

    Jalwa

    Sight; Show

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LITERAL COMPUTER-PROGRAMMING

  • Literate
  • n.

    A literary man.

  • Commuted
  • imp. & p. p.

    of Commute

  • Illiteral
  • a.

    Not literal.

  • Computist
  • n.

    A computer.

  • Computer
  • n.

    One who computes.

  • Liberal
  • a.

    Bestowed in a large way; hence, more than sufficient; abundant; bountiful; ample; profuse; as, a liberal gift; a liberal discharge of matter or of water.

  • Commuter
  • n.

    One who commutes; especially, one who commutes in traveling.

  • Liberal
  • a.

    Not bound by orthodox tenets or established forms in political or religious philosophy; independent in opinion; not conservative; friendly to great freedom in the constitution or administration of government; having tendency toward democratic or republican, as distinguished from monarchical or aristocratic, forms; as, liberal thinkers; liberal Christians; the Liberal party.

  • Competed
  • imp. & p. p.

    of Compete

  • Computed
  • imp. & p. p.

    of Compute

  • Literal
  • a.

    According to the letter or verbal expression; real; not figurative or metaphorical; as, the literal meaning of a phrase.

  • Lateral
  • a.

    Directed to the side; as, a lateral view of a thing.

  • Literal
  • n.

    Literal meaning.

  • Lateral
  • a.

    Of or pertaining to the sides; as, the lateral walls of a house; the lateral branches of a tree.

  • Liberal
  • a.

    Free by birth; hence, befitting a freeman or gentleman; refined; noble; independent; free; not servile or mean; as, a liberal ancestry; a liberal spirit; liberal arts or studies.

  • Literalty
  • n.

    The state or quality of being literal.

  • Hymnologist
  • n.

    A composer or compiler of hymns; one versed in hymnology.

  • Liberal
  • a.

    Not strict or rigorous; not confined or restricted to the literal sense; free; as, a liberal translation of a classic, or a liberal construction of law or of language.

  • Commute
  • v. t.

    To exchange; to put or substitute something else in place of, as a smaller penalty, obligation, or payment, for a greater, or a single thing for an aggregate; hence, to lessen; to diminish; as, to commute a sentence of death to one of imprisonment for life; to commute tithes; to commute charges for fares.

  • Literal
  • a.

    Giving a strict or literal construction; unimaginative; matter-of fast; -- applied to persons.