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  • Interactive Mathematics Program
  • Key Curriculum Press Interactive Math program

    The Interactive Mathematics Program (IMP) is a four-year, problem-based mathematics curriculum for high schools. It was one of several curricula funded

    Interactive Mathematics Program

    Interactive_Mathematics_Program

  • Proof assistant
  • Interactive theorem prover software

    In computer science and mathematical logic, a proof assistant or interactive theorem prover is a software tool to assist with the development of formal

    Proof assistant

    Proof assistant

    Proof_assistant

  • WebMathematics Interactive
  • WebMathematics Interactive (WMI) is an open source mathematics software. It primarily supports solving problems and exercises in mathematics for ages

    WebMathematics Interactive

    WebMathematics_Interactive

  • Bc (programming language)
  • Arbitrary-precision calculator supporting interactive and scripted use

    is an arbitrary-precision mathematical calculator program with an input language similar to C. It supports both interactive, command-line user-interface

    Bc (programming language)

    Bc_(programming_language)

  • Imp (disambiguation)
  • Topics referred to by the same term

    1404 IMP, a 1970s snowcat made by Thiokol Interactive Mathematics Program, a Key Curriculum Press Interactive Math curriculum Isle of Man pound, or Manx

    Imp (disambiguation)

    Imp_(disambiguation)

  • Computer-based mathematics education
  • Approach to teaching mathematics that emphasizes the use of computers

    Mathematical programming - linear, nonlinear, integer, linear algebra libraries, list of numerical libraries and languages. Engineering mathematics -

    Computer-based mathematics education

    Computer-based_mathematics_education

  • CHAMP (mathematics outreach program)
  • Mathematics and STEM outreach program

    lessons were taught in an interactive style similar to a math circle. In 2018 CHAMP received the Award for Mathematics Programs That Make a Difference from

    CHAMP (mathematics outreach program)

    CHAMP (mathematics outreach program)

    CHAMP_(mathematics_outreach_program)

  • Mathematics
  • Field of knowledge

    Mathematics is a field of knowledge concerned with abstract concepts such as numbers, geometric shapes, sets, functions, and probabilities. It uses logical

    Mathematics

    Mathematics

    Mathematics

  • GeoGebra
  • Interactive geometry, algebra and calculus application

    and algebra) is an interactive geometry, algebra, statistics and calculus application, intended for learning and teaching mathematics and science from primary

    GeoGebra

    GeoGebra

    GeoGebra

  • List of interactive geometry software
  • Interactive geometry software (IGS) or dynamic geometry environments (DGEs) are computer programs which allow one to create and then manipulate geometric

    List of interactive geometry software

    List_of_interactive_geometry_software

  • STEAM education
  • Extension on STEM that injects the arts into the curriculum

    architecture, and applied mathematics. The Rhode Island School of Design has a STEM to STEAM program and at one point maintained an interactive map that showed

    STEAM education

    STEAM_education

  • Mathematical visualization
  • animations, or interactive programs. Writing software programs to visualize mathematics is an aspect of computational geometry. Mathematical visualization

    Mathematical visualization

    Mathematical visualization

    Mathematical_visualization

  • National Museum of Mathematics
  • Museum in Manhattan, New York

    2012, with over thirty interactive exhibits. In February 2026, it moved to 635 Sixth Avenue, and now has over sixty interactive exhibits. The mission of

    National Museum of Mathematics

    National Museum of Mathematics

    National_Museum_of_Mathematics

  • Wolfram Research
  • American multinational company

    generated interactive content. In June 2014, Wolfram Research officially introduced the Wolfram Language as a new general multi-paradigm programming language

    Wolfram Research

    Wolfram Research

    Wolfram_Research

  • Science, technology, engineering, and mathematics
  • Umbrella term for technical disciplines

    mathematics (STEM) is an umbrella term used to group together the related technical disciplines of science, technology, engineering, and mathematics.

    Science, technology, engineering, and mathematics

    Science, technology, engineering, and mathematics

    Science,_technology,_engineering,_and_mathematics

  • Mathematical sociology
  • Interdisciplinary field of research

    Mathematical sociology is an interdisciplinary field of research concerned with the use of mathematics within sociological research. Starting in the early

    Mathematical sociology

    Mathematical sociology

    Mathematical_sociology

  • Interactive whiteboard
  • Large interactive display

    Look up interactive whiteboard in Wiktionary, the free dictionary. An interactive whiteboard (IWB), also known as interactive board, interactive display

    Interactive whiteboard

    Interactive whiteboard

    Interactive_whiteboard

  • Discrete mathematics
  • Study of discrete mathematical structures

    discrete mathematics are useful in studying and describing objects and problems in branches of computer science, such as computer algorithms, programming languages

    Discrete mathematics

    Discrete mathematics

    Discrete_mathematics

  • Oberwolfach Research Institute for Mathematics
  • German research institute

    Oberwolfach Research Institute for Mathematics (German: Mathematisches Forschungsinstitut Oberwolfach) is a center for mathematical research in Oberwolfach, Germany

    Oberwolfach Research Institute for Mathematics

    Oberwolfach Research Institute for Mathematics

    Oberwolfach_Research_Institute_for_Mathematics

  • Computational mathematics
  • Area of mathematics

    software for mathematics National Science Foundation, Division of Mathematical Science, Program description PD 06-888 Computational Mathematics, 2006. Retrieved

    Computational mathematics

    Computational mathematics

    Computational_mathematics

  • Applied mathematics
  • Application of mathematical methods to other fields

    Applied mathematics is the application of mathematical methods by different fields such as physics, engineering, medicine, biology, finance, business,

    Applied mathematics

    Applied mathematics

    Applied_mathematics

  • IPython
  • Advanced interactive shell for Python

    (Interactive Python) is a command shell for interactive computing in multiple programming languages, originally developed for the Python programming language

    IPython

    IPython

    IPython

  • Interactive computation
  • In computer science, interactive computation is a mathematical model for computation that involves input/output communication with the external world

    Interactive computation

    Interactive_computation

  • List of online educational resources
  • computational mathematics and computer programming Code.org – computer science education platform Codecademy – interactive computer programming courses CodeSandbox

    List of online educational resources

    List_of_online_educational_resources

  • List of open-source software for mathematics
  • high-order mathematical calculations. This software has played an important role in the field of mathematics. Open-source software in mathematics has become

    List of open-source software for mathematics

    List_of_open-source_software_for_mathematics

  • The Unreasonable Effectiveness of Mathematics in the Natural Sciences
  • 1960 article by Eugene Wigner

    Unreasonable Effectiveness of Mathematics in the Natural Sciences" was the title of the 1959 Richard Courant Lecture in Mathematical Sciences, delivered at New

    The Unreasonable Effectiveness of Mathematics in the Natural Sciences

    The Unreasonable Effectiveness of Mathematics in the Natural Sciences

    The_Unreasonable_Effectiveness_of_Mathematics_in_the_Natural_Sciences

  • Mathematical software
  • Software used in mathematical applications

    piece of mathematical software, possibly in the form of a stand-alone computer program or as a software library, that 'solves' a mathematical problem.

    Mathematical software

    Mathematical_software

  • Kerbal Space Program
  • 2015 space flight simulation video game

    I.C.E. Awards By Video Game Details Kerbal Space Program". interactive.org. Academy of Interactive Arts & Sciences. Archived from the original on 25

    Kerbal Space Program

    Kerbal_Space_Program

  • Northside College Preparatory High School
  • School in Chicago, Illinois, United States

    classes. Northside's math program is unique from most other high schools in that it uses the Interactive Mathematics Program, also known as IMP, instead

    Northside College Preparatory High School

    Northside College Preparatory High School

    Northside_College_Preparatory_High_School

  • Algorithm
  • Sequence of operations for a task

    In mathematics and computer science, an algorithm (/ˈælɡərɪðəm/ ) is a finite sequence of mathematically rigorous instructions, typically used to solve

    Algorithm

    Algorithm

    Algorithm

  • Maple (software)
  • Mathematical computing environment

    well as a multi-paradigm programming language. It covers several areas of technical computing, such as symbolic mathematics, numerical analysis, data

    Maple (software)

    Maple (software)

    Maple_(software)

  • Society for Industrial and Applied Mathematics
  • Academic association dedicated to the use of mathematics in industry

    Society for Industrial and Applied Mathematics (SIAM) is a professional society dedicated to applied mathematics, computational science, and data science

    Society for Industrial and Applied Mathematics

    Society_for_Industrial_and_Applied_Mathematics

  • Scitech
  • Science museum in Perth, Western Australia

    Discovery Centre, an interactive science centre in West Perth, Western Australia, outreach programs, professional learning programs and digital content

    Scitech

    Scitech

    Scitech

  • PhET Interactive Simulations
  • Non-profit open educational resource project

    over 125 free interactive simulations for educational use in the fields of physics, chemistry, biology, earth science, and mathematics. The simulations

    PhET Interactive Simulations

    PhET Interactive Simulations

    PhET_Interactive_Simulations

  • Read–eval–print loop
  • Computer programming environment

    read–eval–print loop (REPL), also termed an interactive toplevel or language shell, is a simple interactive computer programming environment that takes single user

    Read–eval–print loop

    Read–eval–print_loop

  • List of mathematical art software
  • List of creative coding software List of interactive geometry software List of mathematical artists Mathematical software Parametric surface Procedural

    List of mathematical art software

    List_of_mathematical_art_software

  • ALEKS
  • Online tutoring and assessment program

    Knowledge Spaces) is an online tutoring and assessment program that includes course material in mathematics, chemistry, introductory statistics, and business

    ALEKS

    ALEKS

  • Mathematical physics
  • Branch of applied mathematics

    development of mathematical ideas inspired by physics, known as physical mathematics. There are several distinct branches of mathematical physics, and these

    Mathematical physics

    Mathematical_physics

  • Open
  • Topics referred to by the same term

    opening files Open set, in mathematics Open interval, in mathematics Open line segment, in mathematics Open map, in mathematics Open (2011 film), a 2011

    Open

    Open

  • Outline of the C programming language
  • Programming language

    extension of C Codecademy – interactive C programming lessons GeeksforGeeks – tutorials, coding examples, and interactive programming for C concepts and data

    Outline of the C programming language

    Outline_of_the_C_programming_language

  • Scientific programming language
  • Type of programming language

    and versatile. Linear algebra Mathematical optimization Convex optimization Linear programming Quadratic programming Computational science Scientific

    Scientific programming language

    Scientific_programming_language

  • Mathematical analysis
  • Branch of mathematics

    Mathematical analysis is the branch of mathematics that studies functions, spaces, and operators through quantitative methods of approximation and convergence

    Mathematical analysis

    Mathematical analysis

    Mathematical_analysis

  • Competitive programming
  • Mind sport

    geometry, string analysis, discrete mathematics and data structures. Problems related to constraint programming and artificial intelligence are also

    Competitive programming

    Competitive programming

    Competitive_programming

  • Kenneth E. Iverson
  • Canadian computer scientist (1920–2004)

    the programming language APL. He was honored with the Turing Award in 1979 "for his pioneering effort in programming languages and mathematical notation

    Kenneth E. Iverson

    Kenneth E. Iverson

    Kenneth_E._Iverson

  • Daniel Shiffman
  • American computer programmer

    Professor at the Interactive Telecommunications Program (ITP) at New York University Tisch School of the Arts. Shiffman received a BA in Mathematics and Philosophy

    Daniel Shiffman

    Daniel_Shiffman

  • History of mathematics
  • The history of mathematics deals with the origin of discoveries in mathematics and the mathematical methods and notation of the past. Before the modern

    History of mathematics

    History of mathematics

    History_of_mathematics

  • Tutorial
  • Type of educational intervention

    interface, programming tool, or video game. There are three kinds of software tutorials: 1) video tutorials that the user views, 2) interactive tutorials

    Tutorial

    Tutorial

    Tutorial

  • Mathematical optimization
  • Study of mathematical algorithms for optimization problems

    Mathematical optimization (alternatively spelled optimisation) or mathematical programming is the selection of a best element, with regard to some criteria

    Mathematical optimization

    Mathematical optimization

    Mathematical_optimization

  • Abstract structure
  • Type of abstraction in science, mathematics, and philosophy

    their own right, revealing fundamental mathematical principles. While a real-world object or computer program might represent, instantiate, or implement

    Abstract structure

    Abstract_structure

  • Genius (mathematics software)
  • Free open-source numerical computing environment and programming language

    environment and programming language, similar in some aspects to MATLAB, GNU Octave, Mathematica and Maple. Genius is aimed at mathematical experimentation

    Genius (mathematics software)

    Genius_(mathematics_software)

  • Philosophy of mathematics
  • Philosophy of mathematics is the branch of philosophy that deals with the nature of mathematics and its relationship to other areas of philosophy, particularly

    Philosophy of mathematics

    Philosophy_of_mathematics

  • C (programming language)
  • General-purpose programming language

    C is a general-purpose programming language created in the 1970s by Dennis Ritchie. By design, C gives programmers relatively direct access to the features

    C (programming language)

    C (programming language)

    C_(programming_language)

  • Matrix (mathematics)
  • Array of numbers

    In mathematics, a matrix (pl.: matrices) is a rectangular array of numbers or other mathematical objects with elements or entries arranged in rows and

    Matrix (mathematics)

    Matrix (mathematics)

    Matrix_(mathematics)

  • Linear programming
  • Method to solve optimization problems

    Linear programming is a special case of mathematical programming (also known as mathematical optimization). More formally, linear programming is a technique

    Linear programming

    Linear programming

    Linear_programming

  • WWW Interactive Multipurpose Server
  • The WWW Interactive Multipurpose Server (WIMS) (sometimes referred to as WWW Interactive Mathematics Server) project is designed for supporting intensive

    WWW Interactive Multipurpose Server

    WWW Interactive Multipurpose Server

    WWW_Interactive_Multipurpose_Server

  • Computer science at the University of Toronto
  • undergraduate computer science programs are administered through multidisciplinary departments; those being the Department of Mathematical and Computational Sciences

    Computer science at the University of Toronto

    Computer_science_at_the_University_of_Toronto

  • Glossary of computer science
  • computer programming. Contents:  A B C D E F G H I J K L M N O P Q R S T U V W X Y Z See also References abstract data type (ADT) A mathematical model for

    Glossary of computer science

    Glossary_of_computer_science

  • Notebook interface
  • Programming tool blending code and documents

    318. Dennis Arnon, Richard Beach, Kevin McIsaac, "CaminoReal: An Interactive Mathematical Notebook", in J.C. van Vliet, ed., Document Manipulation and Typography

    Notebook interface

    Notebook interface

    Notebook_interface

  • IMU Abacus Medal
  • Mathematics award

    International Mathematical Union (IMU), for outstanding contributions in mathematical aspects of information sciences including: All mathematical aspects of

    IMU Abacus Medal

    IMU Abacus Medal

    IMU_Abacus_Medal

  • Geometric analysis
  • Field of higher mathematics

    Geometric analysis is a mathematical discipline where tools from differential equations, especially elliptic partial differential equations (PDEs), are

    Geometric analysis

    Geometric analysis

    Geometric_analysis

  • Spline (mathematics)
  • Mathematical function defined piecewise by polynomials

    In mathematics, a spline is a function defined piecewise by polynomials. In interpolating problems, spline interpolation is often preferred to polynomial

    Spline (mathematics)

    Spline (mathematics)

    Spline_(mathematics)

  • American Institute of Mathematics
  • Mathematical institute in the United States

    began running a program of week-long workshops on current topics in mathematical research. These workshops rely strongly on interactive problem sessions

    American Institute of Mathematics

    American_Institute_of_Mathematics

  • Python (programming language)
  • General-purpose programming language

    Python is a high-level, general-purpose programming language that emphasizes code readability, simplicity, and ease-of-writing with the use of significant

    Python (programming language)

    Python (programming language)

    Python_(programming_language)

  • Multimedia
  • Content using a combination of forms

    style or audio type, the element of interactivity makes them a striking example of interactive multimedia. Interactive multimedia refers to multimedia applications

    Multimedia

    Multimedia

  • South Carolina Governor's School for Science and Mathematics
  • Public high school in South Carolina

    The South Carolina Governor's School for Science and Mathematics (GSSM or SCGSSM) is a public, boarding high school for students in grades 11 and 12,

    South Carolina Governor's School for Science and Mathematics

    South_Carolina_Governor's_School_for_Science_and_Mathematics

  • David E. Joyce
  • American mathematician

    knot theory, and for his online interactive edition of Euclid's Elements. He is a professor emeritus of mathematics at Clark University. Joyce completed

    David E. Joyce

    David_E._Joyce

  • Lean (proof assistant)
  • Proof assistant and programming language

    goal to digitize as much of pure mathematics as possible in one large cohesive library, up to research level mathematics. As of May 2025, mathlib had formalized

    Lean (proof assistant)

    Lean_(proof_assistant)

  • Alan Edelman
  • American mathematician

    founded a business called Interactive Supercomputing which was later acquired by Microsoft. Edelman is a fellow of American Mathematical Society (AMS), Society

    Alan Edelman

    Alan Edelman

    Alan_Edelman

  • Mathcad
  • Computer system for mathematical calculation

    MS-DOS, it introduced live editing (WYSIWYG) of typeset mathematical notation in an interactive notebook, combined with automatic computations. It was

    Mathcad

    Mathcad

    Mathcad

  • Cabri Geometry
  • Interactive geometry software

    Cabri Geometry is a commercial interactive geometry software produced by the French company Cabrilog for teaching and learning geometry and trigonometry

    Cabri Geometry

    Cabri_Geometry

  • The Voyage of the Mimi
  • 1984 American educational television series

    in 1984 to teach middle-schoolers about science and mathematics in an interesting and interactive way, where every lesson related to real world applications

    The Voyage of the Mimi

    The_Voyage_of_the_Mimi

  • Number
  • Used to count, measure, and label

    Retrieved 22 October 2025. Bogomolny, A. "What's a number?". Interactive Mathematics Miscellany and Puzzles. Archived from the original on 23 September

    Number

    Number

    Number

  • DreamBox Learning
  • American online software provider

    reading skills. DreamBox Learning Math teaches mathematical subjects at the grade K-8 level through interactive and practice activities. It has a gamified

    DreamBox Learning

    DreamBox Learning

    DreamBox_Learning

  • Solver
  • Software for a class of mathematical problems

    piece of mathematical software, possibly in the form of a stand-alone computer program or as a software library, that 'solves' a mathematical problem.

    Solver

    Solver

  • Creative coding
  • Activity of computer programming for expressive purposes

    Creative coding is a type of computer programming in which the goal is to create something expressive instead of something functional. It is used to create

    Creative coding

    Creative coding

    Creative_coding

  • Evidence-based education
  • Paradigm of the education field

    supporting a variety of English programs available for students in grades K–12. The reviews cover programs in areas such as mathematics, reading, writing, science

    Evidence-based education

    Evidence-based education

    Evidence-based_education

  • C signal handling
  • Handling of signals in the C programming language

    signal can report some asynchronous event outside the program (such as someone striking an interactive attention key on a keyboard). The C standard defines

    C signal handling

    C_signal_handling

  • Mizar system
  • Proof assistant program

    the mathematic formalization academic community. These include Studies in Logic, Grammar and Rhetoric, Intelligent Computer Mathematics, Interactive Theorem

    Mizar system

    Mizar system

    Mizar_system

  • Automated reasoning
  • Subfield of computer science and logic

    reasoning programs are being applied to solve a growing number of problems in formal logic, mathematics and computer science, logic programming, software

    Automated reasoning

    Automated_reasoning

  • University of Madeira
  • Portuguese public university

    management and economics, mathematics and engineering, psychology and humanistic studies, chemistry, and a nursing school. Specific programs include art and multimedia

    University of Madeira

    University of Madeira

    University_of_Madeira

  • SageMath
  • Computer algebra system

    computer algebra system (CAS) with features covering many aspects of mathematics, including algebra, combinatorics, graph theory, group theory, differentiable

    SageMath

    SageMath

    SageMath

  • Variable (high-level programming language)
  • Named container for a particular type of data

    during the course of program execution. Variables in programming may not directly correspond to the concept of variables in mathematics. The latter is abstract

    Variable (high-level programming language)

    Variable_(high-level_programming_language)

  • European Society for Mathematical and Theoretical Biology
  • European mathematical society

    The European Society for Mathematical and Theoretical Biology (ESMTB) is a non-profit academic society designed to bring together mathematicians and biologists

    European Society for Mathematical and Theoretical Biology

    European_Society_for_Mathematical_and_Theoretical_Biology

  • Valenzuela City School of Mathematics and Science
  • School in Valenzuela City, Metro Manila, Philippines

    computer, chemistry, biology, and mathematics laboratories. Each of the six laboratories is equipped with an interactive Smart Board, while the science (physics

    Valenzuela City School of Mathematics and Science

    Valenzuela City School of Mathematics and Science

    Valenzuela_City_School_of_Mathematics_and_Science

  • Wolfram Mathematica
  • Computational software program

    Combinatorica package, which adds discrete mathematics functionality in combinatorics and graph theory to the program. Communication with other applications

    Wolfram Mathematica

    Wolfram Mathematica

    Wolfram_Mathematica

  • Snap! (programming language)
  • Block-based programming language

    educational graphical programming language and online community. Snap allows students to explore, create, and remix interactive animations, games, stories

    Snap! (programming language)

    Snap! (programming language)

    Snap!_(programming_language)

  • Constraint satisfaction problem
  • Set of objects whose state must satisfy limits

    Constraint satisfaction problems (CSPs) are mathematical questions defined as a set of objects whose state must satisfy a number of constraints or limitations

    Constraint satisfaction problem

    Constraint_satisfaction_problem

  • Coding theory
  • Study of the properties of codes and their fitness

    scientific disciplines—such as information theory, electrical engineering, mathematics, linguistics, and computer science—for the purpose of designing efficient

    Coding theory

    Coding theory

    Coding_theory

  • Potential theory
  • Harmonic functions as solutions to Laplace's equation

    In mathematics and mathematical physics, potential theory is the study of harmonic functions. The term "potential theory" dates from 19th-century physics

    Potential theory

    Potential_theory

  • SETL
  • Programming language

    SETL (SET Language) is a very high-level programming language based on the mathematical theory of sets. It was originally developed at the New York University

    SETL

    SETL

  • Division (mathematics)
  • Arithmetic operation

    (1929). A History of Mathematical Notations. Open Court Pub. Co. Thomas Sonnabend (2010). Mathematics for Teachers: An Interactive Approach for Grades

    Division (mathematics)

    Division (mathematics)

    Division_(mathematics)

  • Computer program
  • Instructions a computer can execute

    Discrete Mathematics and Its Applications. McGraw-Hill, Inc. p. 615. ISBN 978-0-07-053744-6. Wilson, Leslie B. (2001). Comparative Programming Languages

    Computer program

    Computer program

    Computer_program

  • Scratch (programming language)
  • Programming language learning environment

    games, and tutorials with interactive elements. Using Scratch allows young people to understand the logic of programming and how to creatively build

    Scratch (programming language)

    Scratch (programming language)

    Scratch_(programming_language)

  • Mathematical economics
  • Branch of applied mathematics

    Mathematical economics is the application of mathematical methods to represent theories and analyze problems in economics. Often, these applied methods

    Mathematical economics

    Mathematical_economics

  • Computer scientist
  • Scientist specializing in computer science

    often mathematical, to describe the properties of computational systems (processors, programs, computers interacting with people, computers interacting with

    Computer scientist

    Computer_scientist

  • Topological quantum field theory
  • Field theory involving topological effects in physics

    In gauge theory and mathematical physics, a topological quantum field theory (or topological field theory or TQFT) is a quantum field theory that computes

    Topological quantum field theory

    Topological_quantum_field_theory

  • Greater-than sign
  • Mathematical symbol for "greater than"

    The greater-than sign is a mathematical symbol that denotes an inequality between two values. The widely adopted form of two equal-length strokes connecting

    Greater-than sign

    Greater-than_sign

  • Khan Academy
  • Nonprofit educational organization

    preparation and assessment tests, across a range of subjects including mathematics, sciences, history, literature, economics and computer science. Lessons

    Khan Academy

    Khan_Academy

  • List of numerical-analysis software
  • CeCILL license) Sysquake is a computing environment with interactive graphics for mathematics, physics and engineering. Like other applications from Calerga

    List of numerical-analysis software

    List_of_numerical-analysis_software

  • SESI Mathematics
  • SESI Mathematics is a project developed by FIRJAN System with the aim of improving the teaching of math for high school students. The program consists

    SESI Mathematics

    SESI_Mathematics

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