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Key Curriculum Press Interactive Math program
The Interactive Mathematics Program (IMP) is a four-year, problem-based mathematics curriculum for high schools. It was one of several curricula funded
Interactive Mathematics Program
Interactive_Mathematics_Program
Interactive theorem prover software
In computer science and mathematical logic, a proof assistant or interactive theorem prover is a software tool to assist with the development of formal
Proof_assistant
Topics referred to by the same term
1404 IMP, a 1970s snowcat made by Thiokol Interactive Mathematics Program, a Key Curriculum Press Interactive Math curriculum Isle of Man pound, or Manx
Imp_(disambiguation)
WebMathematics Interactive (WMI) is an open source mathematics software. It primarily supports solving problems and exercises in mathematics for ages
WebMathematics_Interactive
Arbitrary-precision calculator supporting interactive and scripted use
is an arbitrary-precision mathematical calculator program with an input language similar to C. It supports both interactive, command-line user-interface
Bc_(programming_language)
Approach to teaching mathematics that emphasizes the use of computers
Mathematical programming - linear, nonlinear, integer, linear algebra libraries, list of numerical libraries and languages. Engineering mathematics -
Computer-based mathematics education
Computer-based_mathematics_education
Field of knowledge
Mathematics is a field of knowledge concerned with abstract concepts such as numbers, geometric shapes, sets, functions, and probabilities. It uses logical
Mathematics
Mathematics and STEM outreach program
lessons were taught in an interactive style similar to a math circle. In 2018 CHAMP received the Award for Mathematics Programs That Make a Difference from
CHAMP (mathematics outreach program)
CHAMP_(mathematics_outreach_program)
Interactive geometry, algebra and calculus application
and algebra) is an interactive geometry, algebra, statistics and calculus application, intended for learning and teaching mathematics and science from primary
GeoGebra
Area of mathematics
software for mathematics National Science Foundation, Division of Mathematical Science, Program description PD 06-888 Computational Mathematics, 2006. Retrieved
Computational_mathematics
Extension on STEM that injects the arts into the curriculum
architecture, and applied mathematics. The Rhode Island School of Design has a STEM to STEAM program and at one point maintained an interactive map that showed
STEAM_education
Non-profit open educational resource project
over 125 free interactive simulations for educational use in the fields of physics, chemistry, biology, earth science, and mathematics. The simulations
PhET_Interactive_Simulations
List of creative coding software List of interactive geometry software List of mathematical artists Mathematical software Parametric surface Procedural
List of mathematical art software
List_of_mathematical_art_software
Interactive geometry software (IGS) or dynamic geometry environments (DGEs) are computer programs which allow one to create and then manipulate geometric
List of interactive geometry software
List_of_interactive_geometry_software
School in Chicago, Illinois, United States
classes. Northside's math program is unique from most other high schools in that it uses the Interactive Mathematics Program, also known as IMP, instead
Northside College Preparatory High School
Northside_College_Preparatory_High_School
high-order mathematical calculations. This software has played an important role in the field of mathematics. Open-source software in mathematics has become
List of open-source software for mathematics
List_of_open-source_software_for_mathematics
Study of discrete mathematical structures
discrete mathematics are useful in studying and describing objects and problems in branches of computer science, such as computer algorithms, programming languages
Discrete_mathematics
Mathematics and artificial intelligence (AI) have been interrelated since the initial development of AI. On one hand, mathematics plays a key role in
Mathematics and artificial intelligence
Mathematics_and_artificial_intelligence
Museum in Manhattan, New York
2012, with over thirty interactive exhibits. In February 2026, it moved to 635 Sixth Avenue, and now has over sixty interactive exhibits. The mission of
National Museum of Mathematics
National_Museum_of_Mathematics
computational mathematics and computer programming Code.org – computer science education platform Codecademy – interactive computer programming courses CodeSandbox
List of online educational resources
List_of_online_educational_resources
Software used in mathematical applications
piece of mathematical software, possibly in the form of a stand-alone computer program or as a software library, that 'solves' a mathematical problem.
Mathematical_software
Sequence of operations for a task
In mathematics and computer science, an algorithm (/ˈælɡərɪðəm/ ) is a finite sequence of mathematically rigorous instructions, typically used to solve
Algorithm
Topics referred to by the same term
opening files Open set, in mathematics Open interval, in mathematics Open line segment, in mathematics Open map, in mathematics Open (2011 film), a 2011
Open
American multinational company
generated interactive content. In June 2014, Wolfram Research officially introduced the Wolfram Language as a new general multi-paradigm programming language
Wolfram_Research
Programming language
extension of C Codecademy – interactive C programming lessons GeeksforGeeks – tutorials, coding examples, and interactive programming for C concepts and data
Outline of the C programming language
Outline_of_the_C_programming_language
1960 article by Eugene Wigner
Unreasonable Effectiveness of Mathematics in the Natural Sciences" was the title of the 1959 Richard Courant Lecture in Mathematical Sciences, delivered at New
The Unreasonable Effectiveness of Mathematics in the Natural Sciences
The_Unreasonable_Effectiveness_of_Mathematics_in_the_Natural_Sciences
animations, or interactive programs. Writing software programs to visualize mathematics is an aspect of computational geometry. Mathematical visualization
Mathematical_visualization
Computer programming environment
read–eval–print loop (REPL), also termed an interactive toplevel or language shell, is a simple interactive computer programming environment that takes single user
Read–eval–print_loop
Type of educational intervention
interface, programming tool, or video game. There are three kinds of software tutorials: 1) video tutorials that the user views, 2) interactive tutorials
Tutorial
2015 space flight simulation video game
I.C.E. Awards By Video Game Details Kerbal Space Program". interactive.org. Academy of Interactive Arts & Sciences. Archived from the original on 25
Kerbal_Space_Program
In computer science, interactive computation is a mathematical model for computation that involves input/output communication with the external world
Interactive_computation
American mathematician
knot theory, and for his online interactive edition of Euclid's Elements. He is a professor emeritus of mathematics at Clark University. Joyce completed
David_E._Joyce
Type of programming language
and versatile. Linear algebra Mathematical optimization Convex optimization Linear programming Quadratic programming Computational science Scientific
Scientific programming language
Scientific_programming_language
Umbrella term for technical disciplines
coming from science, mathematics, computer science, and engineering programs. SHAD is an annual Canadian summer enrichment program for high-achieving high
Science, technology, engineering, and mathematics
Science,_technology,_engineering,_and_mathematics
Advanced interactive shell for Python
(Interactive Python) is a command shell for interactive computing in multiple programming languages, originally developed for the Python programming language
IPython
Academic association dedicated to the use of mathematics in industry
Society for Industrial and Applied Mathematics (SIAM) is a professional society dedicated to applied mathematics, computational science, and data science
Society for Industrial and Applied Mathematics
Society_for_Industrial_and_Applied_Mathematics
Online tutoring and assessment program
Knowledge Spaces) is an online tutoring and assessment program that includes course material in mathematics, chemistry, introductory statistics, and business
ALEKS
Branch of mathematics
Mathematical analysis is the branch of mathematics that studies functions, spaces, and operators through methods of approximation and convergence. It grew
Mathematical_analysis
The WWW Interactive Multipurpose Server (WIMS) (sometimes referred to as WWW Interactive Mathematics Server) project is designed for supporting intensive
WWW Interactive Multipurpose Server
WWW_Interactive_Multipurpose_Server
Branch of applied mathematics
development of mathematical ideas inspired by physics, known as physical mathematics. There are several distinct branches of mathematical physics, and these
Mathematical_physics
German research institute
Oberwolfach Research Institute for Mathematics (German: Mathematisches Forschungsinstitut Oberwolfach) is a center for mathematical research in Oberwolfach, Germany
Oberwolfach Research Institute for Mathematics
Oberwolfach_Research_Institute_for_Mathematics
Interdisciplinary field of research
Mathematical sociology is an interdisciplinary field of research concerned with the use of mathematics within sociological research. Starting in the early
Mathematical_sociology
Large interactive display
Look up interactive whiteboard in Wiktionary, the free dictionary. An interactive whiteboard (IWB), also known as interactive board, interactive display
Interactive_whiteboard
Proof assistant and programming language
Lean is a proof assistant and a functional programming language. It is based on the calculus of constructions with inductive types, the foundational type
Lean_(proof_assistant)
Mathematical computing environment
well as a multi-paradigm programming language. It covers several areas of technical computing, such as symbolic mathematics, numerical analysis, data
Maple_(software)
Philosophy of mathematics is the branch of philosophy that deals with the nature of mathematics and its relationship to other areas of philosophy, particularly
Philosophy_of_mathematics
Free graphics library
Processing uses the Java programming language, with added simplifications such as added classes and aliased mathematical functions and operations. It
Processing
computer programming. Contents: A B C D E F G H I J K L M N O P Q R S T U V W X Y Z See also References abstract data type (ADT) A mathematical model for
Glossary_of_computer_science
Array of numbers
In mathematics, a matrix (pl.: matrices) is a rectangular array of numbers or other mathematical objects with elements or entries arranged in rows and
Matrix_(mathematics)
Application of mathematical methods to other fields
Applied mathematics is the application of mathematical methods by different fields such as physics, engineering, medicine, biology, finance, business,
Applied_mathematics
American mathematician
founded a business called Interactive Supercomputing which was later acquired by Microsoft. Edelman is a fellow of American Mathematical Society (AMS), Society
Alan_Edelman
Science museum in Perth, Western Australia
Discovery Centre, an interactive science centre in West Perth, Western Australia, outreach programs, professional learning programs and digital content
Scitech
American computer programmer
Professor at the Interactive Telecommunications Program (ITP) at New York University Tisch School of the Arts. Shiffman received a BA in Mathematics and Philosophy
Daniel_Shiffman
General-purpose programming language
Python is a high-level, general-purpose programming language that emphasizes code readability, simplicity, and ease-of-writing with the use of significant
Python_(programming_language)
Mind sport
geometry, string analysis, discrete mathematics and data structures. Problems related to constraint programming and artificial intelligence are also
Competitive_programming
Proof assistant program
the mathematic formalization academic community. These include Studies in Logic, Grammar and Rhetoric, Intelligent Computer Mathematics, Interactive Theorem
Mizar_system
Programming tool blending code and documents
Richard Beach, Kevin McIsaac, and Carl Waldspurger, "CaminoReal: An Interactive Mathematical Notebook", in J.C. van Vliet, ed., Document Manipulation and Typography
Notebook_interface
Programming language learning environment
games, and tutorials with interactive elements. Using Scratch allows young people to understand the logic of programming and how to creatively build
Scratch (programming language)
Scratch_(programming_language)
Software for a class of mathematical problems
piece of mathematical software, possibly in the form of a stand-alone computer program or as a software library, that 'solves' a mathematical problem.
Solver
Used to count, measure, and label
Retrieved 22 October 2025. Bogomolny, A. "What's a number?". Interactive Mathematics Miscellany and Puzzles. Archived from the original on 23 September
Number
The history of mathematics deals with the origin of discoveries in mathematics and the mathematical methods and notation of the past. Before the modern
History_of_mathematics
Free open-source numerical computing environment and programming language
environment and programming language, similar in some aspects to MATLAB, GNU Octave, Mathematica and Maple. Genius is aimed at mathematical experimentation
Genius_(mathematics_software)
Study of abstract machines and automata
theoretical computer science with close connections to cognitive science and mathematical logic. The word automata comes from the Greek word αὐτόματος, which means
Automata_theory
Mathematical symbol for "greater than"
The greater-than sign is a mathematical symbol that denotes an inequality between two values. The widely adopted form of two equal-length strokes connecting
Greater-than_sign
Study of mathematical algorithms for optimization problems
Mathematical optimization (alternatively spelled optimisation) or mathematical programming is the selection of a best element, with regard to some criteria
Mathematical_optimization
Type of abstraction in science, mathematics, and philosophy
their own right, revealing fundamental mathematical principles. While a real-world object or computer program might represent, instantiate, or implement
Abstract_structure
Computer system for mathematical calculation
MS-DOS, it introduced live editing (WYSIWYG) of typeset mathematical notation in an interactive notebook, combined with automatic computations. It was
Mathcad
Portuguese public university
management and economics, mathematics and engineering, psychology and humanistic studies, chemistry, and a nursing school. Specific programs include art and multimedia
University_of_Madeira
Method to solve optimization problems
Linear programming is a special case of mathematical programming (also known as mathematical optimization). More formally, linear programming is a technique
Linear_programming
General-purpose programming language
C is a general-purpose programming language created in 1972 by Dennis Ritchie. By design, C gives programmers relatively direct access to the features
C_(programming_language)
Canadian computer scientist (1920–2004)
the programming language APL. He was honored with the Turing Award in 1979 "for his pioneering effort in programming languages and mathematical notation
Kenneth_E._Iverson
Commercial interactive geometry software
a commercial interactive geometry software program for exploring Euclidean geometry, algebra, calculus, and other areas of mathematics. It was created
The_Geometer's_Sketchpad
Mathematical function defined piecewise by polynomials
In mathematics, a spline is a function defined piecewise by polynomials. In interpolating problems, spline interpolation is often preferred to polynomial
Spline_(mathematics)
Programming language
SETL (SET Language) is a very high-level programming language based on the mathematical theory of sets. It was originally developed at the New York University
SETL
American online software provider
reading skills. DreamBox Learning Math teaches mathematical subjects at the grade K-8 level through interactive and practice activities. It has a gamified
DreamBox_Learning
Educational programming system coded graphically by a user
visual programming language for robotics and Arduino compatible boards MST Workshop, an interactive visual programming language for creating mathematical solutions
Visual_programming_language
Proof assistant
Prover (formerly named Coq) is an interactive theorem prover first released in 1989. It allows the expression of mathematical assertions, mechanical checking
Rocq
Russian computer scientist
the Scilla programming language for smart contracts. He is the author of the free online book Programs and Proofs: Mechanizing Mathematics with Dependent
Ilya_Sergey
Library for creating visualizations in Python
and library) is a plotting library for the Python programming language and its numerical mathematics extension NumPy. It provides an object-oriented API
Matplotlib
American cryptographer (born 1974)
with Jens Groth, "Efficient Non-interactive Proof Systems for Bilinear Groups," introduced a new type of non-interactive proof system offering improved
Amit_Sahai
Block-based programming language
educational graphical programming language and online community. Snap allows students to explore, create, and remix interactive animations, games, stories
Snap!_(programming_language)
Yacc. hoc was developed by Brian Kernighan and Rob Pike as a glorified interactive calculator. Its basic functionality is to evaluate floating-point numerical
Hoc_(programming_language)
Computer algebra system
computer algebra system (CAS) with features covering many aspects of mathematics, including algebra, combinatorics, graph theory, group theory, differentiable
SageMath
Topics referred to by the same term
laws of physics Mathematica: A World of Numbers... and Beyond, interactive mathematics exhibit (1961) designed by Charles and Ray Eames Principia Mathematica
Mathematica_(disambiguation)
French computer scientist and mathematician
environment for interactive development of machine-checked formal reasoning". Rocq has been used to provide novel solutions for mathematical problems, especially
Thierry_Coquand
European mathematical society
The European Society for Mathematical and Theoretical Biology (ESMTB) is a non-profit academic society designed to bring together mathematicians and biologists
European Society for Mathematical and Theoretical Biology
European_Society_for_Mathematical_and_Theoretical_Biology
Interactive geometry software
Cabri Geometry is a commercial interactive geometry software produced by the French company Cabrilog for teaching and learning geometry and trigonometry
Cabri_Geometry
Study of vector bundles, principal bundles, and fibre bundles
In mathematics, and especially differential geometry and mathematical physics, gauge theory is the general study of connections on vector bundles, principal
Gauge_theory_(mathematics)
Venezuelan mathematical biologist
in Education, and the SMB Fellows Program. Schnell has also served as Editor-in-Chief of the journal Mathematical Biosciences and is a member of the
Santiago_Schnell
Topics referred to by the same term
Suspension (topology), in mathematics Suspension (dynamical systems), in mathematics Suspension of a ring, in mathematics Suspension (chemistry), small
Suspension
Online learning platform
transition their educational programs to online learning. The platform includes curriculum-based content in Science, Mathematics, English, Filipino, and Araling
Genyo_e-Learning
Computational software program
List of information graphics software Literate programming Mathematical markup language Mathematical software SageMath Wolfram Language Wolfram SystemModeler
Wolfram_Mathematica
Harmonic functions as solutions to Laplace's equation
In mathematics and mathematical physics, potential theory is the study of harmonic functions. The term "potential theory" dates from 19th-century physics
Potential_theory
Japanese counterpart of the Society for Industrial and Applied Mathematics
for Industrial and Applied Mathematics (JSIAM) is a Japanese non-profit organization for the field of applied mathematics. JSIAM is not a branch but a
Japan Society for Industrial and Applied Mathematics
Japan_Society_for_Industrial_and_Applied_Mathematics
(Nancy Kulp) comes by. She tells Steve that Robbie is not doing well in mathematics as he is all wrapped up in football. Back at home, Steve tells Robbie
List of My Three Sons episodes
List_of_My_Three_Sons_episodes
Bulgarian open source math software
simple program flow control structures like conditions and loops. The program code can be organized across multiple files (modules). Calcpad can interact with
Calcpad
Handling of signals in the C programming language
signal can report some asynchronous event outside the program (such as someone striking an interactive attention key on a keyboard). The C standard defines
C_signal_handling
Scholastic performance study by the OECD
systems by measuring 15-year-old school pupils' scholastic performance on mathematics, science, and reading. It was first performed in 2000 and then repeated
Programme for International Student Assessment
Programme_for_International_Student_Assessment
1994 video game
a broad range of mathematics and critical-thinking skills within an environment of interactive and engaging game play. The program helps five-to nine-year-old
Treasure_Galaxy!
Australian-born academic (born 1958)
Multimodal Analysis Lab in the Interactive & Digital Media Institute, and from 2012 to 2013, she was the Deputy Director of Interactive & Digital Media Institute
Kay_O'Halloran
travel, tourism, insurance
INTERACTIVE MATHEMATICS-PROGRAM
INTERACTIVE MATHEMATICS-PROGRAM
Boy/Male
Arabic
Way; Program
Boy/Male
Arabic, Muslim
Way; Program; Road; Path
Boy/Male
Australian, Vietnamese
Complete; Mathematics
Boy/Male
Muslim
Way. Program.
Boy/Male
Gujarati, Hindu, Indian, Kannada, Malayalam, Marathi, Telugu
Good Looking; Interactive; Brightness
INTERACTIVE MATHEMATICS-PROGRAM
INTERACTIVE MATHEMATICS-PROGRAM
INTERACTIVE MATHEMATICS-PROGRAM
INTERACTIVE MATHEMATICS-PROGRAM
INTERACTIVE MATHEMATICS-PROGRAM
INTERACTIVE MATHEMATICS-PROGRAM
INTERACTIVE MATHEMATICS-PROGRAM
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