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GENERAL PROBLEM-SOLVER

  • General Problem Solver
  • Computer program created in 1959

    General Problem Solver (GPS) is a computer program created in 1957 by Herbert A. Simon, J. C. Shaw, and Allen Newell (RAND Corporation) intended to work

    General Problem Solver

    General_Problem_Solver

  • Problem solving
  • Process of achieving a goal by overcoming obstacles

    J. (1980). The complete problem solver. Philadelphia: The Franklin Institute Press. Huber, O. (1995). "Complex problem solving as multistage decision making"

    Problem solving

    Problem solving

    Problem_solving

  • Solver
  • Software for a class of mathematical problems

    spanning tree problems Combinatorial optimization Game solvers for problems in game theory Three-body problem The General Problem Solver (GPS) is a particular

    Solver

    Solver

  • Means–ends analysis
  • Problem solving technique

    Herbert A. Simon in 1957,[1] lateron, the idea of MEA led to the General Problem Solver, with J.C Shaw.[2] It is also a technique used at least since the

    Means–ends analysis

    Means–ends_analysis

  • Cliff Shaw
  • Computer scientist (1922-1991)

    the Logic Theorist, and was one of the developers of General Problem Solver (universal problem solver machine) and Information Processing Language (a programming

    Cliff Shaw

    Cliff_Shaw

  • Allen Newell
  • American cognitive scientist

    of the earliest AI programs, the Logic Theorist (1956) and the General Problem Solver (1957). He and Simon were awarded the ACM Turing Award in 1975 for

    Allen Newell

    Allen_Newell

  • Boolean satisfiability problem
  • Problem of determining if a Boolean formula could be made true

    and optimization problems, are at most as difficult to solve as SAT. There is no known algorithm that efficiently solves each SAT problem (where "efficiently"

    Boolean satisfiability problem

    Boolean_satisfiability_problem

  • SAT solver
  • Computer program for the Boolean satisfiability problem

    science and formal methods, a SAT solver is a computer program which aims to solve the Boolean satisfiability problem (SAT). On input a formula over Boolean

    SAT solver

    SAT_solver

  • P versus NP problem
  • Unsolved problem in computer science

    Unsolved problem in computer science If the solution to a problem can be checked in polynomial time, must the problem be solvable in polynomial time? More

    P versus NP problem

    P_versus_NP_problem

  • Constraint satisfaction problem
  • Set of objects whose state must satisfy limits

    CSPs represent the entities in a problem as a homogeneous collection of finite constraints over variables, which is solved by constraint satisfaction methods

    Constraint satisfaction problem

    Constraint_satisfaction_problem

  • Two Generals' Problem
  • Thought experiment

    In computing, the Two Generals' Problem (or Chinese Generals Problem) is a thought experiment meant to illustrate the pitfalls and design challenges of

    Two Generals' Problem

    Two_Generals'_Problem

  • Symmetry in problem solving
  • Problem solving strategy

    Symmetry in problem solving is one of the general methods used in mathematics and science to solve problems. Problem solving plays a large part in the

    Symmetry in problem solving

    Symmetry_in_problem_solving

  • Herbert A. Simon
  • American academic and Nobel Laureate (1916–2001)

    (1956) and the General Problem Solver (GPS) (1957) programs. GPS may possibly be the first method developed for separating problem solving strategy from

    Herbert A. Simon

    Herbert A. Simon

    Herbert_A._Simon

  • The Problem Solvers
  • 5th episode of the 4th season of 30 Rock

    "The Problem Solvers" is the fifth episode of the fourth season of the American television comedy series 30 Rock, and the 63rd overall episode of the

    The Problem Solvers

    The_Problem_Solvers

  • Problem Solvers Caucus
  • Bipartisan group of U.S. representatives

    The Problem Solvers Caucus is a group in the United States House of Representatives that has included members equally divided between Democrats and Republicans

    Problem Solvers Caucus

    Problem_Solvers_Caucus

  • List of artificial intelligence algorithms
  • Best-first search Breadth-first search Depth-first search Expectiminimax General Problem Solver Hill climbing Iterative deepening A* Iterative deepening depth-first

    List of artificial intelligence algorithms

    List_of_artificial_intelligence_algorithms

  • General group problem solving model
  • The general group problem solving model (GGPS model) is a problem solving methodology, in which a group of individuals will define the desired outcome

    General group problem solving model

    General_group_problem_solving_model

  • Satisfiability modulo theories
  • Logical problem studied in computer science

    the DPLL-based SAT solver which, in turn, interacts with a solver for theory T through a well-defined interface. The theory solver only needs to worry

    Satisfiability modulo theories

    Satisfiability_modulo_theories

  • TRIZ
  • Problem-solving tools

    lit. 'theory of inventive problem solving') is a methodology which combines an organized, systematic method of problem-solving with analysis and forecasting

    TRIZ

    TRIZ

  • Social problem-solving
  • Cognitive-behavioral process of adapting to everyday problems

    Social problem-solving, in its most basic form, is defined as problem solving as it occurs in the natural environment. More specifically, it refers to

    Social problem-solving

    Social_problem-solving

  • Knowledge representation and reasoning
  • Field of artificial intelligence

    computerized knowledge representation was focused on general problem-solvers such as the General Problem Solver (GPS) system developed by Allen Newell and Herbert

    Knowledge representation and reasoning

    Knowledge_representation_and_reasoning

  • How to Solve It
  • Book by George Pólya

    How to Solve It (1945) is a small volume by mathematician George Pólya, describing methods of problem solving. This book has remained in print continually

    How to Solve It

    How_to_Solve_It

  • GOFAI
  • Symbolic AI and its influence on philosophy and psychology

    co-written, such as Logic Theorist and the General Problem Solver, and his psychological research on human problem solving. AI research in the 1950s and 60s had

    GOFAI

    GOFAI

  • Travelling salesman problem
  • NP-hard problem in combinatorial optimization

    2005, the travelling salesman problem of visiting all 33,810 points in a circuit board was solved using Concorde TSP Solver: a tour of length 66,048,945

    Travelling salesman problem

    Travelling salesman problem

    Travelling_salesman_problem

  • Reasoning system
  • Type of software system

    system were general problem solvers. These were systems such as the General Problem Solver designed by Newell and Simon. General problem solvers attempted

    Reasoning system

    Reasoning_system

  • Logic Theorist
  • 1956 computer program written by Allen Newell, Herbert A. Simon and Cliff Shaw

    influential artificial intelligence programs and ideas, including the General Problem Solver, Soar, and their unified theory of cognition. The Logic Theorist

    Logic Theorist

    Logic_Theorist

  • List of algorithms
  • heuristic function is used General Problem Solver: a seminal theorem-proving algorithm intended to work as a universal problem solver machine. Iterative deepening

    List of algorithms

    List_of_algorithms

  • List of unsolved problems in physics
  • Another significant problem lies within the mathematical framework of the Standard Model itself, which remains inconsistent with general relativity. This

    List of unsolved problems in physics

    List_of_unsolved_problems_in_physics

  • General game playing
  • Ability of artificial intelligence to play different games

    described a General Problem Solver, which they called "General Problem Solving Program I" (GPS), in 1958. The goal of their project was to solve problems, which

    General game playing

    General_game_playing

  • N-body problem
  • Problem in physics and celestial mechanics

    general, the problem is chaotic and can only be solved numerically. The n-body problem in general relativity is considerably more difficult to solve. Knowing

    N-body problem

    N-body_problem

  • Cognitive science
  • Interdisciplinary scientific study of cognitive processes

    and symbolic representations. One approach is to solve this "Binding problem" (that is, the problem of dynamically representing conjunctions of informational

    Cognitive science

    Cognitive science

    Cognitive_science

  • Wicked problem
  • Problem that is difficult or impossible to solve

    In planning and policy, a wicked problem is a problem that is difficult or impossible to solve because of incomplete, contradictory, and changing requirements

    Wicked problem

    Wicked problem

    Wicked_problem

  • Chess problem
  • Chess composition whose solution is a mate or other clear objective

    chess problem, also called a chess composition, is a puzzle created by the composer using chess pieces on a chessboard, which presents the solver with

    Chess problem

    Chess problem

    Chess_problem

  • Symbolic artificial intelligence
  • Methods in artificial intelligence research

    this work to create a domain-independent problem solver, GPS (General Problem Solver). GPS solved problems represented with formal operators via state-space

    Symbolic artificial intelligence

    Symbolic_artificial_intelligence

  • History of artificial intelligence
  • Newell and Simon tried to capture a general version of this algorithm in a program called the "General Problem Solver". Other "searching" programs accomplished

    History of artificial intelligence

    History of artificial intelligence

    History_of_artificial_intelligence

  • Byzantine fault
  • Fault in a computer system that presents different symptoms to different observers

    has failed. The term takes its name from an allegory, the "Byzantine generals problem", developed to describe a situation in which, to avoid catastrophic

    Byzantine fault

    Byzantine_fault

  • Problem finding
  • Problem discovery

    problem solving Cyc Deductive reasoning Divergent thinking Educational psychology Executive function Facilitation (business) General Problem Solver Inductive

    Problem finding

    Problem_finding

  • Brute-force search
  • Problem-solving technique and algorithmic paradigm

    exhaustive search, also known as generate and test, is a very general problem-solving technique and algorithmic paradigm that consists of systematically

    Brute-force search

    Brute-force_search

  • Morphological analysis (problem-solving)
  • Exploration of possible solutions

    analysis or general morphological analysis is a method for exploring possible solutions to a multi-dimensional, non-quantified complex problem. It was developed

    Morphological analysis (problem-solving)

    Morphological analysis (problem-solving)

    Morphological_analysis_(problem-solving)

  • Dave Fleischer
  • American film director and producer (1894–1979)

    Walter Lantz. At Universal, Dave was a Special Effects Technical and general problem-solver, working on films such as Francis, The Birds, and Thoroughly Modern

    Dave Fleischer

    Dave Fleischer

    Dave_Fleischer

  • List of unsolved problems in mathematics
  • Many mathematical problems have been stated but not yet solved. These problems come from many areas of mathematics, such as theoretical physics, computer

    List of unsolved problems in mathematics

    List_of_unsolved_problems_in_mathematics

  • Elmer FEM solver
  • Scientific software

    which describes the problem to be solved. Does not show the whole ElmerSolver functionality in GUI. ElmerSolver – The numerical solver which performs the

    Elmer FEM solver

    Elmer FEM solver

    Elmer_FEM_solver

  • Millennium Prize Problems
  • Seven mathematical problems with a US$1 million prize for each solution

    these seven problems are officially called the Millennium Problems. As of 2026[update], the only Millennium Prize problem to have been solved is the Poincaré

    Millennium Prize Problems

    Millennium_Prize_Problems

  • Timeline of artificial intelligence
  • red.anthropic.com. Retrieved 11 May 2026. "An amateur just solved a 60-year-old math problem—by asking AI | SCIAM". www.scientificamerican.com. Retrieved

    Timeline of artificial intelligence

    Timeline of artificial intelligence

    Timeline_of_artificial_intelligence

  • AI winter
  • Period of reduced funding and interest in AI research

    Following the success of programs such as the Logic Theorist and the General Problem Solver, algorithms for manipulating symbols seemed more promising at the

    AI winter

    AI_winter

  • Halting problem
  • Problem in computer science

    in 1937 that the halting problem is undecidable, meaning that no general algorithm exists that can correctly solve the problem for all possible program–input

    Halting problem

    Halting_problem

  • Finite element method
  • Numerical method for solving physical or engineering problems

    achieved and are often required to solve the largest and most complex problems. FEM is a general numerical method for solving partial differential equations

    Finite element method

    Finite element method

    Finite_element_method

  • Modularity of mind
  • Psychology concept

    evolutionary time the mind has gained adaptive advantage from being a general problem solver. The mind, as described by Donald, includes module-like "central"

    Modularity of mind

    Modularity_of_mind

  • Linear programming
  • Method to solve optimization problems

    linear programming. However, for specific types of LP problems, it may be that one type of solver is better than another (sometimes much better), and that

    Linear programming

    Linear programming

    Linear_programming

  • Problem solving environment
  • Type of computer software

    A problem solving environment (PSE) is a completed, integrated and specialised computer software for solving one class of problems, combining automated

    Problem solving environment

    Problem_solving_environment

  • Two-body problem in general relativity
  • of two bodies as described by the field equations of general relativity. Solving the Kepler problem is essential to calculate the bending of light by gravity

    Two-body problem in general relativity

    Two-body_problem_in_general_relativity

  • GPS (disambiguation)
  • Topics referred to by the same term

    sharing, an algorithm to fairly share computer processing time General Problem Solver, a 1959 computer program Crossroads GPS (Grassroots Policy Strategies)

    GPS (disambiguation)

    GPS_(disambiguation)

  • Three-body problem
  • Physics problem related to laws of motion and gravity

    solver for the three-body problem, trained using a numerical integrator. In September 2023, several possible solutions have been found to the problem

    Three-body problem

    Three-body problem

    Three-body_problem

  • Hubert Dreyfus's views on artificial intelligence
  • example, Herbert A. Simon, following the success of his program General Problem Solver (1957), predicted that by 1967: A computer would be world champion

    Hubert Dreyfus's views on artificial intelligence

    Hubert_Dreyfus's_views_on_artificial_intelligence

  • Situational theory of problem solving
  • Theory

    problem solving attempts to explain why and how an individual communicates during a problematic situation. The situational theory of problem solving (STOPS)

    Situational theory of problem solving

    Situational_theory_of_problem_solving

  • NP-hardness
  • Complexity class

    computational complexity theory, a computational problem H is called NP-hard if, for every problem L which can be solved in non-deterministic polynomial-time, there

    NP-hardness

    NP-hardness

    NP-hardness

  • Mathematical problem
  • Problem that can be possibly solved via mathematics

    mathematical problem is a problem that can be represented, analyzed, and possibly solved, with the methods of mathematics. This can be a real-world problem, such

    Mathematical problem

    Mathematical_problem

  • Subgraph isomorphism problem
  • Problem in theoretical computer science

    state of the art solver for moderately-sized, hard instances is the Glasgow Subgraph Solver (McCreesh, Prosser & Trimble (2020)). This solver adopts a constraint

    Subgraph isomorphism problem

    Subgraph isomorphism problem

    Subgraph_isomorphism_problem

  • Linked list
  • Data structure with nodes pointing to the next node

    intelligence programs, including the Logic Theory Machine, the General Problem Solver, and a computer chess program. Reports on their work appeared in

    Linked list

    Linked_list

  • The Toyota Way
  • Set of managerial and production principles

    suppliers discover and fix problems to become more robust, better suppliers. The final principles embrace a philosophy of problem-solving that emphasizes thorough

    The Toyota Way

    The_Toyota_Way

  • AMPL
  • Algebraic modeling language

    programming AMPL invokes a solver in a separate process which has these advantages: User can interrupt the solution process at any time Solver errors do not affect

    AMPL

    AMPL

  • Automated theorem proving
  • Subfield of automated reasoning and mathematical logic

    complexity Computer algebra system Program analysis (computer science) General Problem Solver Metamath language for formalized mathematics De Bruijn factor Frege

    Automated theorem proving

    Automated_theorem_proving

  • Problem-Solving Group
  • Problem-Solving Group (PSG) is a team of problem management and technical support staff that is formed to investigate and diagnose a recurring IT problem

    Problem-Solving Group

    Problem-Solving_Group

  • Soar (cognitive architecture)
  • Symbolic cognitive architecture

    Shaw's Logic Theorist, first presented in 1955 and as the General Problem Solver in 1957. The Problem Space Hypothesis contends that all goal-oriented behavior

    Soar (cognitive architecture)

    Soar_(cognitive_architecture)

  • Brute-force attack
  • Cryptanalytic method for unauthorized users to access data

    Brute-force attacks are an application of brute-force search, the general problem-solving technique of enumerating all candidates and checking each one.

    Brute-force attack

    Brute-force_attack

  • Toy problem
  • Simplified example problem used for research or exposition

    complicated, instances of the problem, or as a way to explain a particular, more general, problem solving technique. A toy problem is useful to test and demonstrate

    Toy problem

    Toy problem

    Toy_problem

  • List of pioneers in computer science
  • Mario Tokoro, ed. (2010). "9". e: From Understanding Principles to Solving Problems. IOS Press. pp. 223–224. ISBN 978-1-60750-468-9. Cristopher Moore;

    List of pioneers in computer science

    List_of_pioneers_in_computer_science

  • Hilbert's problems
  • 23 mathematical problems stated in 1900

    numbers. 8. Problems of prime numbers. 9. Proof of the most general law of reciprocity in any number field. 10. Determination of the solvability of a Diophantine

    Hilbert's problems

    Hilbert's problems

    Hilbert's_problems

  • Answer set programming
  • Programming paradigm focused on difficult search problems

    Competition Third ASP Competition Fourth ASP Competition Platypus A variety of answer set solvers packaged for Debian / Ubuntu Clasp Answer Set Solver

    Answer set programming

    Answer_set_programming

  • Trait leadership
  • Patterns of personal characteristics that foster consistent leader effectiveness

    skills, oral communication, written communication, management skills, problem solving skills, and decision making were also strongly correlated with leader

    Trait leadership

    Trait_leadership

  • Problem Solving Through Recreational Mathematics
  • Mathematics textbook

    Problem Solving Through Recreational Mathematics is a textbook in mathematics on problem solving techniques and their application to problems in recreational

    Problem Solving Through Recreational Mathematics

    Problem_Solving_Through_Recreational_Mathematics

  • NP (complexity)
  • Complexity class used to classify decision problems

    solution to the problem. The complexity class P (all problems solvable, deterministically, in polynomial time) is contained in NP (problems where solutions

    NP (complexity)

    NP (complexity)

    NP_(complexity)

  • Einstellung effect
  • Development of a mechanized state of mind

    state of mind. Often called a problem solving set, Einstellung refers to a person's predisposition to solve a given problem in a specific manner even though

    Einstellung effect

    Einstellung_effect

  • Hoʻoponopono
  • Traditional Hawaiian practice of reconciliation and forgiveness

    realities of the modern day. For this she extended it both to a general problem solving process outside the family and to a psycho-spiritual self-help

    Hoʻoponopono

    Hoʻoponopono

    Hoʻoponopono

  • Eureka effect
  • Suddenly understanding a problem or concept

    The second way that people attempt to solve these puzzles is the representational change theory. The problem solver initially has a low probability for

    Eureka effect

    Eureka effect

    Eureka_effect

  • Quadratic programming
  • Solving an optimization problem with a quadratic objective function

    Quadratic programming (QP) is the process of solving certain mathematical optimization problems involving quadratic functions. Specifically, one seeks

    Quadratic programming

    Quadratic_programming

  • OpenAI Five
  • Machine-learned bot project using the video game Dota 2

    and continuity seen in the real world, thus constructing more general problem-solving systems. The algorithms and code used by OpenAI Five were eventually

    OpenAI Five

    OpenAI_Five

  • Information Processing Language
  • Early programming language for lists

    programs, also by the same authors: the Logic Theorist (1956), the General Problem Solver (1957), and their computer chess program NSS (1958). Several versions

    Information Processing Language

    Information_Processing_Language

  • Computational complexity theory
  • Inherent difficulty of computational problems

    computational problems according to their resource usage, and explores the relationships between these classifications. A computational problem is a task solved by

    Computational complexity theory

    Computational_complexity_theory

  • Problem shaping
  • problem solving Cyc Deductive reasoning Divergent thinking Educational psychology Executive function Facilitation (business) General Problem Solver Inductive

    Problem shaping

    Problem_shaping

  • Paradigms of AI Programming
  • 1992 book by Peter Norvig

    programs, including General Problem Solver (GPS) from 1959, ELIZA: Dialog with a Machine, from 1966, and STUDENT: Solving Algebra Word Problems, from 1964. The

    Paradigms of AI Programming

    Paradigms of AI Programming

    Paradigms_of_AI_Programming

  • List of programming languages for artificial intelligence
  • inference. Stanford Research Institute Problem Solver (STRIPS) is a language to express automated planning problem instances. It expresses an initial state

    List of programming languages for artificial intelligence

    List_of_programming_languages_for_artificial_intelligence

  • Graph isomorphism problem
  • Unsolved problem in computational complexity theory

    Unsolved problem in computer science Can the graph isomorphism problem be solved in polynomial time? More unsolved problems in computer science The graph

    Graph isomorphism problem

    Graph isomorphism problem

    Graph_isomorphism_problem

  • Outline of artificial intelligence
  • theorem prover Computer-assisted proof – Computer algebra General Problem Solver Expert system – Decision support system – Clinical decision support system

    Outline of artificial intelligence

    Outline_of_artificial_intelligence

  • Tiger team
  • Team of specialists

    team of specialists assembled to work on a specific goal, or to solve a particular problem. A 1964 paper entitled Program Management in Design and Development

    Tiger team

    Tiger_team

  • Smale's problems
  • 18 mathematical problems stated in 1998

    S2CID 16212782. Tucker, Warwick (2002). "A Rigorous ODE Solver and Smale's 14th Problem" (PDF). Foundations of Computational Mathematics. 2 (1): 53–117

    Smale's problems

    Smale's_problems

  • List of NP-complete problems
  • solvable in polynomial time if the graph has all undirected or all directed edges. Variants include the rural postman problem. Clique cover problem Clique

    List of NP-complete problems

    List_of_NP-complete_problems

  • Heuristic
  • Problem-solving method

    heuristic or heuristic technique (problem solving, mental shortcut, rule of thumb) is any approach to problem solving that employs a pragmatic method that

    Heuristic

    Heuristic

  • Puzzle
  • Problem or enigma that tests a person's ingenuity

    A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together (or take

    Puzzle

    Puzzle

    Puzzle

  • Computational thinking
  • Set of problem-solving methods

    David D.; Hunt, Kenny A. (2014). Computational Thinking for the Modern Problem Solver. Chapman & Hall/CRC Textbooks in Computing. Boca Raton, FL: CRC Press

    Computational thinking

    Computational_thinking

  • Semipredicate problem
  • Edge case where the signalling of failure is ambiguous

    Option type Sentinel value Tagged union Norvig, Peter (1992). "The General Problem Solver". Paradigms of artificial intelligence programming: case studies

    Semipredicate problem

    Semipredicate_problem

  • Constraint programming
  • Computer programming paradigm

    (October 2025). "Solving the NYTimes Pips puzzle with a constraint solver". Scassellati, Brian (2019). "Constraint Satisfaction Problems" (PDF). CPSC 470

    Constraint programming

    Constraint_programming

  • Fluid and crystallized intelligence
  • Factors of general intelligence

    psychometrically-based theory, general intelligence (g) is subdivided into gf and gc. Fluid intelligence is the ability to solve novel reasoning problems. It is correlated

    Fluid and crystallized intelligence

    Fluid_and_crystallized_intelligence

  • Galois theory
  • Mathematical connection between field theory and group theory

    asserts that a general polynomial of degree at least five cannot be solved by radicals. Galois theory has been used to solve classic problems including showing

    Galois theory

    Galois theory

    Galois_theory

  • Trolley problem
  • Thought experiment in ethics

    The trolley problem is a thought experiment in moral philosophy and moral psychology with many variations, involving hypothetical ethical dilemmas about

    Trolley problem

    Trolley problem

    Trolley_problem

  • Troubleshooting
  • Form of problem solving, often applied to repair failed products or processes

    Troubleshooting is a form of problem solving, often applied to repair failed products or processes on a machine or a system. It is a logical, systematic

    Troubleshooting

    Troubleshooting

  • Network flow problem
  • Class of computational problems

    Otherwise the problem can be formulated as a more conventional linear program or similar and solved using a general purpose optimization solver. Ahuja, Ravindra

    Network flow problem

    Network_flow_problem

  • Decision problem
  • Yes/no problem in computer science

    decision problem is a computational problem that can be posed as a yes–no question on a set of input values. An example of a decision problem is deciding

    Decision problem

    Decision problem

    Decision_problem

  • Nonlinear programming
  • Solution process for some optimization problems

    (NLP), also known as nonlinear optimization, is the process of solving an optimization problem where some of the constraints are not linear equalities or

    Nonlinear programming

    Nonlinear_programming

  • Lp solve
  • Solver for linear programs

    including devex. lp_solve also features a pre-solver that can remove redundant variables and remove or tighten constraints. The lp_solve project also features

    Lp solve

    Lp_solve

AI & ChatGPT searchs for online references containing GENERAL PROBLEM-SOLVER

GENERAL PROBLEM-SOLVER

AI search references containing GENERAL PROBLEM-SOLVER

GENERAL PROBLEM-SOLVER

  • GENEVRA
  • Female

    Italian

    GENEVRA

    Variant spelling of Italian Ginevra, probably GENEVRA means "race of women."

    GENEVRA

  • Deveral
  • Boy/Male

    American, British, English, French

    Deveral

    Riverbank; Surnames Derived from Place Name Deverel

    Deveral

  • Genevra
  • Girl/Female

    Italian

    Genevra

    meaning white wave, of the race of women, fair and yielding.

    Genevra

  • GENERYS
  • Female

    Welsh

    GENERYS

    Medieval Welsh name, probably GENERYS means "white lady." 

    GENERYS

  • GENEVA
  • Female

    English

    GENEVA

    Pet form of French Geneviève, probably GENEVA means "race of women."

    GENEVA

  • Preble
  • Surname or Lastname

    English

    Preble

    English : unexplained. It may be a variant of a medieval name, Preville, a habitational name from a Norman place named with the elements pré ‘meadow’ + ville ‘settlement’. However, this theory is not supported by evidence of early forms.

    Preble

  • Gederah
  • Girl/Female

    Biblical

    Gederah

    A wall.

    Gederah

  • Kaulini
  • Girl/Female

    Indian, Telugu

    Kaulini

    Destroyer of Problems

    Kaulini

  • Trinita
  • Girl/Female

    Bengali, Indian

    Trinita

    Eternity; Problem Solver

    Trinita

  • Genevra
  • Girl/Female

    Australian, French, Italian

    Genevra

    Italian Form of Genevieve; White Wave; Of the Race of Women; Fair and Yielding; Juniper Tree

    Genevra

  • Veeral
  • Girl/Female

    Indian, Sanskrit

    Veeral

    Brave

    Veeral

  • Goneril
  • Girl/Female

    Shakespearean

    Goneril

    Tragedy of King Lear' Daughter to King Lear.

    Goneril

  • Geneva
  • Girl/Female

    French American German

    Geneva

    Of the race of women. Juniper.

    Geneva

  • Balah
  • Boy/Male

    Hindu, Indian

    Balah

    Problem

    Balah

  • Heeral
  • Girl/Female

    Christian, Gujarati, Indian

    Heeral

    Lustrous; Wealthy; Diamond; Rain

    Heeral

  • Veeral
  • Boy/Male

    Hindu, Indian

    Veeral

    Priceless

    Veeral

  • Omair | اومیر
  • Boy/Male

    Muslim

    Omair | اومیر

    Problem solver

    Omair | اومیر

  • Omair
  • Boy/Male

    Arabic, Indian, Muslim

    Omair

    Problem Solver

    Omair

  • Deveral
  • Boy/Male

    English French

    Deveral

    Surnames derived from place name Deverel.

    Deveral

  • Afia
  • Girl/Female

    Muslim/Islamic

    Afia

    Away from all Problems

    Afia

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GENERAL PROBLEM-SOLVER

  • Generant
  • a.

    acting as a generant.

  • Generally
  • adv.

    In a general way, or in general relation; in the main; upon the whole; comprehensively.

  • General
  • a.

    Having a relation to all; common to the whole; as, Adam, our general sire.

  • Generic
  • a.

    Alt. of Generical

  • General
  • a.

    Common to many, or the greatest number; widely spread; prevalent; extensive, though not universal; as, a general opinion; a general custom.

  • Venereal
  • n.

    The venereal disease; syphilis.

  • General
  • a.

    Relating to a genus or kind; pertaining to a whole class or order; as, a general law of animal or vegetable economy.

  • General
  • a.

    Not restrained or limited to a precise import; not specific; vague; indefinite; lax in signification; as, a loose and general expression.

  • General
  • a.

    The roll of the drum which calls the troops together; as, to beat the general.

  • Venereal
  • a.

    Adapted to the cure of venereal diseases; as, venereal medicines.

  • General
  • a.

    Usual; common, on most occasions; as, his general habit or method.

  • Probed
  • imp. & p. p.

    of Probe

  • Mineral
  • v. i.

    Anything which is neither animal nor vegetable, as in the most general classification of things into three kingdoms (animal, vegetable, and mineral).

  • Proller
  • n.

    Prowler; thief.

  • General
  • a.

    Comprehending many species or individuals; not special or particular; including all particulars; as, a general inference or conclusion.

  • Generalia
  • n. pl.

    Generalities; general terms.

  • Propleg
  • n.

    Same as Proleg.

  • Postmasters-general
  • pl.

    of Postmaster-general

  • Generally
  • adv.

    In general; commonly; extensively, though not universally; most frequently.