Search references for THE HISTORY-OF-MIDDLE-EARTH. Phrases containing THE HISTORY-OF-MIDDLE-EARTH
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Book series on Tolkien's writings
The History of Middle-earth is a 12-volume series of books published between 1983 and 1996 by George Allen & Unwin in the UK and by Houghton Mifflin in
The_History_of_Middle-earth
Continent in Tolkien's legendarium
Middle-earth is the setting of much of the English writer J. R. R. Tolkien's fantasy. The term is equivalent to the Miðgarðr of Norse mythology and Middangeard
Middle-earth
Humanoid race in J. R. R. Tolkien's legendarium
In the fantasy of J. R. R. Tolkien, the Dwarves are a race inhabiting Middle-earth, the central continent of Arda in an imagined mythological past. They
Dwarves_in_Middle-earth
History of J. R. R. Tolkien's Middle-earth
legendarium, the history of Arda, also called the history of Middle-earth, began when the Ainur entered Arda, following the creation events in the Ainulindalë
History_of_Arda
Geography of a fictional continent
The geography of Middle-earth encompasses the physical, political, and moral geography of J. R. R. Tolkien's fictional continent Middle-earth on the planet
Geography_of_Middle-earth
British book editor (1924–2020)
the 12-volume series The History of Middle-Earth, a task that took 45 years. He drew the original maps for his father's fantasy novel The Lord of the
Christopher_Tolkien
Twelfth of the 12 volumes of 'The History of Middle-earth'
The Peoples of Middle-earth (1996) is the 12th and final volume of The History of Middle-earth, edited by Christopher Tolkien from the unpublished manuscripts
The_Peoples_of_Middle-earth
2006 real-time strategy game
The Lord of the Rings: The Battle for Middle-earth II is a 2006 real-time strategy video game developed and published by Electronic Arts. The second part
The Lord of the Rings: The Battle for Middle-earth II
The_Lord_of_the_Rings:_The_Battle_for_Middle-earth_II
Fictional character created by J. R. R. Tolkien
Tolkien's Middle-earth legendarium. She appears in The Silmarillion, The Children of Húrin, Beren and Lúthien, and in several stories within The History of Middle-earth
Melian_(Middle-earth)
Geology of J. R. R. Tolkien's fictional world
The geology of Middle-earth is the fictional geology implied by the maps in J. R. R. Tolkien's fiction, especially The Lord of the Rings, with features
Geology_of_Middle-earth
Divine race from J. R. R. Tolkien's legendarium
on Middle-earth, they can be killed; Tolkien did not explain what happened to them then. Others have observed that their semi-divine nature and the fact
Maiar
Fourth of the 12 volumes of 'The History of Middle-earth'
The History of Middle-earth, in which he analysed the unpublished manuscripts of his father J. R. R. Tolkien. In The Shaping of Middle-earth the gradual
The_Shaping_of_Middle-earth
Fictional region of hobbits
The Shire is a region of J. R. R. Tolkien's fictional Middle-earth, described in The Lord of the Rings and other works. The Shire is an inland area settled
The_Shire
Divine or angelic race in Tolkien's writings
"Valaquenta" (Quenya: "Account of the Valar"), The History of Middle-earth, and Unfinished Tales. Scholars have noted that the Valar resemble angels in Christianity
Valar
Works of Tolkien set in Middle-earth
The term Middle-earth canon, also called Tolkien's canon, is used for the published writings of J. R. R. Tolkien regarding Middle-earth as a whole. The
Middle-earth_canon
Theme in Tolkien's fiction
Tolkien's fictional realm of Middle-earth. Tolkien is ambiguous on the philosophical question of whether evil is the absence of good, the Boethian position,
Evil_in_Middle-earth
of Middle-earth video games. It includes both video games based directly on J. R. R. Tolkien's books about Middle-earth, and those derived from The Lord
List of Middle-earth video games
List_of_Middle-earth_video_games
J. R. R. Tolkien's mythological writings
summarized in his compilation of The Silmarillion and documented in his 12-volume series The History of Middle-earth. The legendarium's origins reach back
Tolkien's_legendarium
2000 essay collection edited by Verlyn Flieger and Carl F. Hostetter
on The History of Middle-earth is a collection of scholarly essays edited by Verlyn Flieger and Carl F. Hostetter on the 12 volumes of The History of Middle-earth
Tolkien's Legendarium: Essays on The History of Middle-earth
Tolkien's_Legendarium:_Essays_on_The_History_of_Middle-earth
Book of literary criticism of Tolkien
The Road to Middle-Earth: How J. R. R. Tolkien Created a New Mythology is a scholarly study of the Middle-earth works of J. R. R. Tolkien written by Tom
The_Road_to_Middle-Earth
Constructed languages
fictional history. Tolkien scholars have published a substantial volume of Tolkien's linguistic material in the History of Middle-earth books, and the Vinyar
Languages constructed by Tolkien
Languages_constructed_by_Tolkien
1981 book by Karen Wynn Fonstad
The Atlas of Middle-earth by Karen Wynn Fonstad is an atlas of J. R. R. Tolkien's fictional realm of Middle-earth. It was published in 1981, following
The_Atlas_of_Middle-earth
2021 compilation of material by J. R. R. Tolkien
The Nature of Middle-earth is a 2021 book of previously unpublished materials on Tolkien's legendarium, compiled and edited by the scholar Carl F. Hostetter
The_Nature_of_Middle-earth
2007 nonfiction book about The Hobbit
of literary analysis of The Hobbit that Christopher Tolkien's 12-volume The History of Middle-earth provides for The Silmarillion and The Lord of the
The_History_of_The_Hobbit
English writer and philologist (1892–1973)
called Arda and, within it, Middle-earth. Between 1951 and 1955 Tolkien applied the term legendarium to the larger part of these writings. While many other
J._R._R._Tolkien
Overview of the history of Middle-earth
Tolkien; the works on his unpublished manuscripts, by his son Christopher Tolkien; and films, games and other media created by other people. Middle-earth – fantasy
Outline_of_Middle-earth
Theme in J. R. R. Tolkien's writing
debated the nature of evil in Middle-earth, arguing whether it is the absence of good (the Boethian position) or equally as powerful as good (the Manichaean
Cosmology of Tolkien's legendarium
Cosmology_of_Tolkien's_legendarium
Humanoid monster in Tolkien's fiction
MacDonald's The Princess and the Goblin, and later adapted into J. R. R. Tolkien's Middle-earth fantasy fiction, where the first uses of the word can be
Orc
2012 video game
Entertainment. The setting of the game is Middle-earth, derived from The Lord of the Rings series, with various tie-ins to the film series of the same name
Guardians_of_Middle-earth
Theme in Tolkien's legendarium
Middle-earth, but the specifics are always kept hidden. This allows for the books' meaning to be personally interpreted by the reader, instead of the
Christianity_in_Middle-earth
2017 action-adventure video game
Entertainment. Shadow of War is the sequel to 2014's Middle-earth: Shadow of Mordor, both of which are based on J. R. R. Tolkien's legendarium. The game is set
Middle-earth:_Shadow_of_War
Effect on Tolkien's legendarium
part in the First World War, known then as the Great War, and began his fantasy Middle-earth writings at that time. The Fall of Gondolin was the first prose
The Great War and Middle-earth
The_Great_War_and_Middle-earth
1954–1955 fantasy novel by J. R. R. Tolkien
The Lord of the Rings is an epic high fantasy novel written by the English author and scholar J. R. R. Tolkien. Set in Middle-earth, the story began as
The_Lord_of_the_Rings
Group of Wizards (Istari) in J. R. R. Tolkien's legendarium
intervene in the affairs of Middle-earth in the Third Age, after catastrophically violent direct interventions by the Valar, and indeed by the One God, Eru
Wizards_in_Middle-earth
1972 book of literary criticism by Paul H. Kocher
of Middle-earth: The Fiction of J. R. R. Tolkien, alternatively subtitled The Achievement of J.R.R. Tolkien, is a 1972 book of literary criticism of J
Master_of_Middle-Earth
Depicting Tolkien's fictional world
Since the publication of J. R. R. Tolkien's The Hobbit in 1937, artists including Tolkien himself have sought to capture aspects of Middle-earth fantasy
Illustrating_Middle-earth
Humans in J. R. R. Tolkien's Middle-earth
are the "free peoples" of Middle-earth, differing from the enslaved peoples such as Orcs. Tolkien uses the Men of Middle-earth, interacting with immortal
Men_in_Middle-earth
Humanoid race from J. R. R. Tolkien's Middle-earth
the first fictional race to appear in Middle-earth. Unlike Men and Dwarves, Elves do not die of disease or old age. Should they die in battle or of grief
Elves_in_Middle-earth
Tolkien's history of Middle-earth, primarily material from the appendices of the novel The Lord of the Rings (1954–55). The series is set thousands of years
List of The Lord of the Rings: The Rings of Power features
List_of_The_Lord_of_the_Rings:_The_Rings_of_Power_features
Influence on J.R.R. Tolkien's fantasy
languages. From there, he created elements of story, including the history and geography of Middle-earth, the names of people and places, and eventually a complete
Philology_and_Middle-earth
Collection of J. R. R. Tolkien's mythopoeic works
the continent of Middle-earth, where Tolkien's most popular works—The Hobbit and The Lord of the Rings—are set. After the success of The Hobbit, Tolkien's
The_Silmarillion
2001–2003 films by Peter Jackson
with the co-production of Jackson's WingNut Films, the films feature an ensemble cast. Set in the fictional world of Middle-earth, the films follow the hobbit
The Lord of the Rings (film series)
The_Lord_of_the_Rings_(film_series)
Book by J. R. R. Tolkien
compilation of multiple versions of the epic fantasy story about Lúthien and Beren by J. R. R. Tolkien, one of his earliest tales of Middle-earth. The story
Beren_and_Lúthien
Fictional Dwarf in The Lord of the Rings
Middle-earth, appearing in The Lord of the Rings. A dwarf warrior, he is the son of Glóin, a member of Thorin's company in Tolkien's earlier book The
Gimli_(Middle-earth)
Writings by J. R. R. Tolkien
Unfinished Tales of Númenor and Middle-earth is a collection of stories and essays by J. R. R. Tolkien that were never completed during his lifetime, but
Unfinished_Tales
Video games inspired by J. R. R. Tolkien's Middle-earth
video games that have been inspired by J. R. R. Tolkien's works set in Middle-earth. Titles have been produced by studios such as Electronic Arts, Vivendi
Middle-earth_in_video_games
Group of fictional languages in the fantasy works of J. R. R. Tolkien
The Elvish languages of Middle-earth, constructed by J. R. R. Tolkien, include Quenya and Sindarin. These were the various languages spoken by the Elves
Elvish languages of Middle-earth
Elvish_languages_of_Middle-earth
Volume of 'The History of Middle-earth'
(1993) is the tenth volume of Christopher Tolkien's 12-volume series The History of Middle-earth in which he analyses the unpublished manuscripts of his father
Morgoth's_Ring
Theme in Tolkien's writing
The economy of Middle-earth is J. R. R. Tolkien's treatment of economics in his fantasy world of Middle-earth. Scholars such as Steven Kelly have commented
Economy_of_Middle-earth
Fictional map
the north-western region of the fictional continent of Middle-earth. They were published in 1965 and 1970 by the American and British publishers of J
A_Map_of_Middle-earth
The fictional races and peoples that appear in J. R. R. Tolkien's fantasy world of Middle-earth include the seven listed in Appendix F of The Lord of
Middle-earth_peoples
Tolkien scholar and NASA scientist
Essays on The History of Middle-earth (edited by Hostetter and Verlyn Flieger) for VII, called it a "luminous companion" to the 12 volumes of Christopher
Carl_F._Hostetter
Literary device in Tolkien's fiction
the remote past. Among the steps he took to make its setting, Middle-earth, believable were to develop its geography, history, peoples, genealogies, and
Editorial framing of The Lord of the Rings
Editorial_framing_of_The_Lord_of_the_Rings
Theme in Tolkien's fiction
The lives of the characters in J. R. R. Tolkien's world of Middle-earth appear variously to be driven by luck or by fate. This is arranged in such a way
Luck_and_fate_in_Middle-earth
Misconception that people in the Middle Ages believed Earth to be flat
people during the Middle Ages believed the Earth to be flat. According to Stephen Jay Gould, "there never was a period of 'flat Earth darkness' among scholars
Myth_of_the_flat_Earth
Primary antagonist in Tolkien's "The Lord of the Rings"
Middle-earth using the power of the One Ring, which he has lost and attempts to recapture. In the same work, he is identified as the "Necromancer" of
Sauron
Theme in Tolkien's fiction
fantasy world of Middle-earth. In The Hobbit, Bilbo Baggins and party have adventures in the Trollshaws and in Mirkwood. In The Lord of the Rings, Frodo
Forests_in_Middle-earth
1987 supplement for Middle-earth Role Playing
the works of J.R.R. Tolkien. Creatures of Middle-earth is a bestiary that details all the creatures that have appeared in J.R.R. Tolkien's history of
Creatures_of_Middle-earth
Theme in J. R. R. Tolkien's fiction
repeatedly dealt with the theme of death and immortality in Middle-earth. He stated directly that the "real theme" of The Lord of the Rings was "Death and
Death and immortality in Middle-earth
Death_and_immortality_in_Middle-earth
Fictional character created by J.R.R. Tolkien
world of Middle-earth. A Dwarf, he is an important supporting character in The Hobbit, and is mentioned in The Fellowship of the Ring. As the Fellowship
Balin_(Middle-earth)
Theme in J. R. R. Tolkien's fiction
process of decline and fall in Middle-earth into both The Silmarillion and The Lord of the Rings. The pattern is expressed in several ways, including the splintering
Decline and fall in Middle-earth
Decline_and_fall_in_Middle-earth
1995 collectible card game
Middle-earth Collectible Card Game (MECCG) is an out-of-print collectible card game released by Iron Crown Enterprises in late 1995. It is the first CCG
Middle-earth Collectible Card Game
Middle-earth_Collectible_Card_Game
Component of Tolkien's writings
devices for many of the characters and nations of Middle-earth. His descriptions were in simple English rather than in specific blazon. The emblems correspond
Heraldry_of_Middle-earth
Tolkien's history of Middle-earth, primarily material from the appendices of the novel The Lord of the Rings (1954–55). The series is set thousands of years
List of The Lord of the Rings: The Rings of Power characters
List_of_The_Lord_of_the_Rings:_The_Rings_of_Power_characters
Theme in Tolkien's fiction
academic, best known as the author of the high fantasy works The Hobbit and The Lord of the Rings, both set in Middle-earth. A quest is a difficult journey
Quests_in_Middle-earth
Tolkien scholar (c. 1943 – 2022)
description of the Elvish language Quenya was the first to use the information published in The History of Middle-earth. This was criticised by the Tolkien
Anthony_Appleyard
Third of the 12 volumes of 'The History of Middle-earth'
The Lays of Beleriand, published in 1985, is the third volume of Christopher Tolkien's 12-volume book series, The History of Middle-earth, in which he
The_Lays_of_Beleriand
6-9 of the 12 volumes of 'The History of Middle-earth'
process of constructing The Lord of the Rings. The History is also numbered as volumes six to nine of The History of Middle-earth ("HoME"). The original
The History of The Lord of the Rings
The_History_of_The_Lord_of_the_Rings
Records of Earth's development
The natural history of Earth concerns the development of planet Earth from its formation to the present day. Nearly all branches of natural science have
History_of_Earth
Collection of stories by J. R. R. Tolkien
The History of Middle-earth, in which he presents and analyses the manuscripts of those stories, which were the earliest form (begun in 1917) of the complex
The_Book_of_Lost_Tales
Fifth of the 12 volumes of 'The History of Middle-earth'
the fifth volume, published in 1987, of The History of Middle-earth, a series of compilations of drafts and essays written by J. R. R. Tolkien in around
The Lost Road and Other Writings
The_Lost_Road_and_Other_Writings
American screenwriter duo
for developing the Amazon Prime Video fantasy drama series The Lord of the Rings: The Rings of Power, based on the history of Middle-earth by English author
J._D._Payne_and_Patrick_McKay
Intellectual property company and subdivision of the Embracer Group
Middle-earth Enterprises, formerly known as Tolkien Enterprises, is a subdivision of the Embracer Freemode division of Embracer Group and formerly a trade
Middle-earth_Enterprises
Theme in Tolkien's fantasy writings
fantasy world of Middle-earth in the juxtaposition of cultures of evidently different periods, such as the classically inspired Gondor and the medieval-style
Anachronism_in_Middle-earth
Fictional location in Middle-earth
Rohan is a fictional kingdom of Men in J. R. R. Tolkien's fantasy setting of Middle-earth. Known for its horsemen, the Rohirrim, Rohan provides its ally
Rohan,_Middle-earth
J. R. R. Tolkien interpretations
Tolkien's novels The Hobbit (1937) and The Lord of the Rings (1954–55), set in his fictional world of Middle-earth, have been the subject of numerous motion
Middle-earth in motion pictures
Middle-earth_in_motion_pictures
1984 Tabletop fantasy role-playing game
Middle-earth Role Playing (MERP) is a 1984 tabletop role-playing game based on J. R. R. Tolkien's The Lord of the Rings and The Hobbit. It was published
Middle-earth_Role_Playing
Theme in Tolkien's fiction
The medievalist and fantasy author J. R. R. Tolkien derived the characters, stories, places, and languages of Middle-earth from many sources. Among these
Northern courage in Middle-earth
Northern_courage_in_Middle-earth
Eleventh of the 12 volumes of 'The History of Middle-earth'
The War of the Jewels (1994) is the 11th volume of Christopher Tolkien's series The History of Middle-earth, analysing the unpublished manuscripts of
The_War_of_the_Jewels
1937 book by J. R. R. Tolkien
literature and is one of the best-selling books of all time, with over 100 million copies sold. The Hobbit is set in Middle-earth and follows home-loving
The_Hobbit
List of weapons and armour in J. R. R. Tolkien's Middle-earth
The weapons and armour of Middle-earth are all those mentioned J. R. R. Tolkien's Middle-earth fantasy writings, such as The Hobbit, The Lord of the Rings
List of weapons and armour in Middle-earth
List_of_weapons_and_armour_in_Middle-earth
Tabletop role-playing game
Middle-Earth is a tabletop role-playing game originally published by Cubicle 7 in 2016 that uses the milieu of J. R. R. Tolkien's fantasy trilogy The
Adventures_in_Middle-earth
American fantasy television series
Tolkien's history of Middle-earth, primarily material from the appendices of the novel The Lord of the Rings (1954–55). The series is set thousands of years
The Lord of the Rings: The Rings of Power
The_Lord_of_the_Rings:_The_Rings_of_Power
Tolkien scholar
Evolution of Tolkien's Mythology, which examines the development of his legendarium as published in the 12-volume The History of Middle-earth. Elizabeth
Elizabeth_Whittingham
1998 studio album by Blind Guardian
Tolkien's The Silmarillion, a book of tales from the First Age of Middle-earth, recounting the troubled history of Beleriand as the Elves battle with the Dark
Nightfall_in_Middle-Earth
Divine race from J. R. R. Tolkien's legendarium
between the creator, Eru Ilúvatar, and the created cosmos. The Tolkien scholar Tom Shippey relates the Valar to luck and fate in Middle-earth, writing
Ainur_in_Middle-earth
2006 video game
The Lord of the Rings: The Battle for Middle-earth II: The Rise of the Witch-king is a real-time strategy video game published by Electronic Arts, based
The Lord of the Rings: The Battle for Middle-earth II: The Rise of the Witch-king
The_Lord_of_the_Rings:_The_Battle_for_Middle-earth_II:_The_Rise_of_the_Witch-king
Heroic character from The Lord of the Rings
Long ago, Sauron, the Dark Lord, made the One Ring, a Ring of Power, to enable him to take control of the whole of Middle-earth. Isildur and his brother
Aragorn
1988 video game
War in Middle Earth is a real-time strategy game released for the ZX Spectrum, MSX, Commodore 64, Amstrad CPC, MS-DOS, Amiga, Apple IIGS, and Atari ST
War_in_Middle_Earth
Fictional elf in Tolkien's Middle-Earth
Tolkien's Middle-earth legendarium. He first appears as a supporting character in The Hobbit, where he is simply known as the Elvenking, the ruler of the Elves
Thranduil
Evil land in J. R. R. Tolkien's Middle-earth legendarium
fictional continent of Middle-earth, Mordor (Quenya: [ˈmɔrdɔr]; Sindarin for 'Black Land', Quenya for 'Land of Shadow') is the realm of the Dark Lord Sauron
Mordor
Reference book for Tolkien's fictional setting
The Complete Guide to Middle-earth: from The Hobbit to The Silmarillion is a reference book for J. R. R. Tolkien's fictional universe of Middle-earth
The Complete Guide to Middle-earth
The_Complete_Guide_to_Middle-earth
2007 video game
J. R. R. Tolkien's Middle-earth, taking place during the time period of The Lord of the Rings. Originally developed by Turbine, the game launched in North
The_Lord_of_the_Rings_Online
1955 part of novel by J. R. R. Tolkien
to the larger world of Middle-earth, with brief overviews of the events of the first two Ages of the world, and then more detailed histories of the nations
The_Return_of_the_King
Elvish poem by J. R. R. Tolkien
Lóriendessë. The poem appears, too, in a book of musical settings by Donald Swann of songs from Middle-earth, The Road Goes Ever On; the Gregorian plainsong-like
Namárië
American author and editor
2020. Bratman, David (2008). "Review of The Evolution of Tolkien's Mythology: A Study of the History of Middle-earth, by E. A. Whittingham". Mythlore. 26
Verlyn_Flieger
Theme in Tolkien's writing
his Middle-earth writings to create literary effects, allowing the narrative to transition between everyday reality and awareness of other kinds of existence
Dreams and visions in Middle-earth
Dreams_and_visions_in_Middle-earth
Animal from J. R. R. Tolkien's legendarium
In J. R. R. Tolkien's Middle-earth, the Eagles or Great Eagles are immense birds that are sapient and can speak. The Great Eagles resemble actual eagles
Eagles_in_Middle-earth
Fictional character in Tolkien's legendarium
remained the primary antagonist of Arda. All evil in the world of Middle-earth stems from him, ultimately a result of the discord he introduced into the music
Morgoth
Story in The Lord of the Rings
final volume of The History of Middle-earth. Working from his father's unpublished manuscripts and drafts, he traces the evolution of the tale through several
The_Tale_of_Aragorn_and_Arwen
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