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TANGIBLE USER-INTERFACE

  • Tangible user interface
  • Physically interactive user interface

    A tangible user interface (TUI) is a user interface in which a person interacts with digital information through the physical environment. The initial

    Tangible user interface

    Tangible user interface

    Tangible_user_interface

  • User interface
  • Means by which a user interacts with and controls a machine

    In the industrial design field of human–computer interaction, a user interface (UI) is the space where interactions between humans and machines occur.

    User interface

    User interface

    User_interface

  • Natural user interface
  • Type of user interface

    a natural user interface (NUI) or natural interface is a user interface that is effectively invisible, and remains invisible as the user continuously

    Natural user interface

    Natural_user_interface

  • Tangibility
  • Ability of something to be perceived by the senses

    display the weather. Tangible property Tangible media Tangible user interface Tangible investment Tangible common equity "tangibility, n. meanings, etymology

    Tangibility

    Tangibility

  • Organic user interface
  • Type of user interface

    organic user interface (OUI) is defined as a user interface with a non-flat display. After Engelbart and Sutherland's graphical user interface (GUI), which

    Organic user interface

    Organic user interface

    Organic_user_interface

  • Reactable
  • Electronic musical instrument

    Reactable is an electronic musical instrument with a tabletop tangible user interface that was developed within the Music Technology Group at the Universitat

    Reactable

    Reactable

    Reactable

  • Human interface device
  • Computer device that takes input from humans and gives output to humans

    builder Linux on the desktop Peripheral Tangible user interface Device Class Definition for Human Interface Devices (HID): Firmware Specification --

    Human interface device

    Human_interface_device

  • Hiroshi Ishii (computer scientist)
  • Japanese computer scientist

    and founded the Tangible Media Group and started their ongoing Tangible Bits project. In 1997, Ishii pioneered Tangible User Interfaces (TUI) in the field

    Hiroshi Ishii (computer scientist)

    Hiroshi Ishii (computer scientist)

    Hiroshi_Ishii_(computer_scientist)

  • Audiocubes
  • Musical instrument

    example of a tangible user interface. In the past few years[when?] a lot of research has been done in the field of tangible user interfaces. The Reactable

    Audiocubes

    Audiocubes

    Audiocubes

  • Albrecht Schmidt (computer scientist)
  • German computer scientist (born 1970)

    his work in ubiquitous computing, pervasive computing, and the tangible user interface. He is a professor at LMU Munich where he joined the faculty in

    Albrecht Schmidt (computer scientist)

    Albrecht_Schmidt_(computer_scientist)

  • Smart object
  • Product able to gather and exchange data

    to tangible objects in terms of tangibles bits or tangible user interfaces that enable users to "grasp & manipulate" bits in the center of users' attention

    Smart object

    Smart_object

  • Siftable
  • project,) and tangible user interfaces (e.g. Topobo ). Merrill and Kalanithi wanted to create a general-purpose tangible user interface that leveraged

    Siftable

    Siftable

  • Hardware interface design
  • Cross-disciplinary design field

    Interface design Industrial design Kinetic user interface User experience design User-centered design Tangible user interface Organic user interface Service

    Hardware interface design

    Hardware interface design

    Hardware_interface_design

  • Gesture recognition
  • Topic in computer science and language technology

    manipulation gestures. They are used to scale or rotate a tangible object. A touchless user interface (TUI) is an emerging type of technology wherein a device

    Gesture recognition

    Gesture recognition

    Gesture_recognition

  • 3D human–computer interaction
  • Form of human-machine interaction

    devices for 2D interaction. 3D user interfaces, are user interfaces where 3D interaction takes place, this means that the user's tasks occur directly within

    3D human–computer interaction

    3D human–computer interaction

    3D_human–computer_interaction

  • Tui
  • Topics referred to by the same term

    Zealand Tangible user interface, in which people interact with digital information through the physical environment Text-based user interface, as distinct

    Tui

    Tui

  • Post-WIMP
  • User Interface systems

    Gesture-based interfaces Voice user interfaces See-through tools Smartphones and mobile apps Zooming user interfaces Tangible user interfaces Web applications

    Post-WIMP

    Post-WIMP

  • User experience
  • Human interaction with a particular product, system or service

    architecture and user interface can help or hinder a user's experience. If a website has "bad" information architecture and a user has a difficult time

    User experience

    User_experience

  • Unconventional computing
  • Computing by new or unusual methods

    properties of tangible user interfaces, including the ability to multiplex both input and output in space, concurrent access and manipulation of interface components

    Unconventional computing

    Unconventional_computing

  • Human–computer interaction
  • design and the use of computer technology, which focuses on the interfaces between people (users) and computers. HCI researchers observe how people interact

    Human–computer interaction

    Human–computer interaction

    Human–computer_interaction

  • Moiré pattern
  • Interference pattern

    has been explored as a means of enabling interaction tracking in tangible user interfaces. By overlaying patterned layers, typically one fixed and one movable

    Moiré pattern

    Moiré pattern

    Moiré_pattern

  • Cognitive load
  • Effort being used in the working memory

    Rey, Günter Daniel (January 2016). "Embodied learning using a tangible user interface: The effects of haptic perception and selective pointing on a spatial

    Cognitive load

    Cognitive_load

  • User-generated content
  • Online content created by users

    User-generated content (UGC), alternatively known as user-created content (UCC), is content generated by users of the Internet such as images, videos,

    User-generated content

    User-generated content

    User-generated_content

  • Sifteo Cubes
  • wireless radio Proprietary near-field object sensing technology Tangible user interface Distributed cognition Perceptual learning Getting Hands On with

    Sifteo Cubes

    Sifteo_Cubes

  • Deutsch limit
  • Ullmer, Brygg; Ishii, Hiroshi (2001). "Emerging Frameworks for Tangible User Interfaces" (PDF). In Carroll, John M. (ed.). Human Computer Interaction in

    Deutsch limit

    Deutsch limit

    Deutsch_limit

  • Website wireframe
  • Visual guide that represents the skeletal framework of a website

    wireframes to get a more tangible grasp of the site's functionality, while designers use them to push the user interface (UI) process. User experience designers

    Website wireframe

    Website wireframe

    Website_wireframe

  • Data physicalization
  • relief-based a tactile map to support visually impaired users. Some tangible user interface researchers combined TUI with tactile maps to render dynamic

    Data physicalization

    Data_physicalization

  • Declare Independence
  • 2008 single by Björk

    ReacTable, an electro-acoustic music instrument with a tabletop Tangible User Interface. Musician Damian Taylor plays the ReacTable live on stage, and

    Declare Independence

    Declare_Independence

  • Interaction technique
  • Method by which a user may do some action in a computer

    technique, user interface technique or input technique is a combination of hardware and software elements that provides a way for computer users to accomplish

    Interaction technique

    Interaction technique

    Interaction_technique

  • Radia Perlman
  • American software designer and network engineer

    down, and told her that others had started a new field called tangible user interface from the leftovers of her abandoned project. As a math grad at

    Radia Perlman

    Radia Perlman

    Radia_Perlman

  • Adwaita (design language)
  • Design language and theme of the GNOME desktop environment

    user interfaces. Whereas applications use full-color in their primary icons, "symbolic" icons, monochromatic by design, are meant for user interfaces

    Adwaita (design language)

    Adwaita (design language)

    Adwaita_(design_language)

  • Usability
  • Capacity of a system for its users to perform tasks

    use) of the Interface"[citation needed]. Each component may be measured subjectively against criteria, e.g., Principles of User Interface Design, to provide

    Usability

    Usability

  • James Patten
  • American artist (born 1977)

    his thesis, "Sensetable: A Wireless Object Tracking Platform for Tangible User Interfaces." Prior to the Media Lab, Patten studied virtual environments with

    James Patten

    James Patten

    James_Patten

  • The Volta tour
  • 2007–08 concert tour by Björk

    ReacTable, an electro-acoustic music instrument with a tabletop Tangible User Interface, and the Tenori-on. The tour generated controversy due to several

    The Volta tour

    The_Volta_tour

  • Augmented Reality Sandtable
  • Military Academy at West Point. ARES was largely designed to be a tangible user interface (TUI), in which digital information can be manipulated using physical

    Augmented Reality Sandtable

    Augmented_Reality_Sandtable

  • Kent Larson
  • American architect

    platform developed by Larson and his team to combine LEGO bricks in a tangible user interface with augmented reality and real-time simulation to support experts

    Kent Larson

    Kent_Larson

  • Abdulmotaleb El Saddik
  • Lebanese-Canadian computer engineer and scientist

    Hussein Al Osman, granted July 2017 US9849377B2 “Plug and Play Tangible User Interface System”, Basim Hafidh, Hussein Al Osman, Ali Karime, Abdulmotaleb

    Abdulmotaleb El Saddik

    Abdulmotaleb_El_Saddik

  • Designer
  • Person who designs

    design Textile design Transportation design Urban design User experience design User interface design Web design Architect Design Design engineer Design

    Designer

    Designer

    Designer

  • SixthSense
  • Gesture-based wearable computer system

    developed at MIT Media Lab by Steve Mann in 1994 and 1997 (headworn gestural interface), and 1998 (neckworn version), and further developed by Pranav Mistry

    SixthSense

    SixthSense

    SixthSense

  • Embodied agent
  • Artificial intelligence concept

    intelligent user interface. Graphically embodied agents aim to unite gesture, facial expression and speech to enable face-to-face communication with users, providing

    Embodied agent

    Embodied_agent

  • Software prototyping
  • Activity of creating prototypes of software applications

    term for a user interface prototype is the horizontal prototype. It provides a broad view of an entire system or subsystem, focusing on user interaction

    Software prototyping

    Software_prototyping

  • Swinxs
  • Screenless video game console

    discontinued in 2020. Swinxs works via either a tangible user interface or a simple natural user interface. Because the system lacks a screen, output consists

    Swinxs

    Swinxs

    Swinxs

  • GAMA Platform
  • Simulation platform

    exploration by modifying switches, sliders, choosers, inputs, and other user interface elements that the modeler chooses to make available. GAMA Platform is

    GAMA Platform

    GAMA Platform

    GAMA_Platform

  • Chromecast
  • Line of digital media players developed by Google

    nearly perfect technology in a tangible way". He praised the hardware, video and audio format support, and the user interface's ease of use, calling it a "retooled

    Chromecast

    Chromecast

    Chromecast

  • Ben Grossmann
  • American visual effects supervisor

    Multi-Modal Mixed-Reality System and Methods Leveraging Reconfigurable Tangible User Interfaces for the Production of Immersive, Cinematic, and Interactive Content"

    Ben Grossmann

    Ben Grossmann

    Ben_Grossmann

  • Mashup (web application hybrid)
  • Graphical interface from multiple sources

    create a single new service displayed in a single graphical interface. For example, a user could combine the addresses and photographs of their library

    Mashup (web application hybrid)

    Mashup_(web_application_hybrid)

  • May-Li Khoe
  • Dutch-Canadian engineer and designer

    During her time at MIT, she researched human-computer interaction and user interface design under the supervision of Pattie Maes at the MIT Media Lab. Khoe

    May-Li Khoe

    May-Li_Khoe

  • Projection augmented model
  • together, thus enabling them to be experienced simultaneously. Tangible user interfaces (TUI) and augmented reality both aim to address this issue. TUI

    Projection augmented model

    Projection_augmented_model

  • Huawei
  • Chinese multinational technology company

    updates would have required authorization from the customer and that no tangible evidence was presented. China's Ministry of Foreign Affairs called the

    Huawei

    Huawei

    Huawei

  • Responsive computer-aided design
  • Approach to computer-aided design

    design is emerging as an opportunity to reduce reliance on graphical user interfaces (GUIs) as the only method for designers and consumers to design products

    Responsive computer-aided design

    Responsive_computer-aided_design

  • Embodied design
  • Guido; Rey, Günter Daniel (2016). "Embodied learning using a tangible user interface: The effects of haptic perception and selective pointing on a spatial

    Embodied design

    Embodied design

    Embodied_design

  • Design for X
  • Procedure and discipline in various fields

    Disposal phase Each phase is explained with two dichotomous categories of tangible products to show differences in prioritizing design issues in certain product

    Design for X

    Design_for_X

  • Human-centered computing
  • Design, development and deployment of mixed-initiative human-computer systems

    people and machines to communicate with one another. Intelligent interfaces and user modeling, information visualization, and adaptation of content to

    Human-centered computing

    Human-centered_computing

  • Design
  • Plan for the construction of an object or system

    Systems design Systems modeling Type design Urban design User experience design User interface design Vexillography Web design Design competition Design

    Design

    Design

    Design

  • Software copyright
  • Concept of copyright applied to computer code

    that specific elements of a user interface infringe on another work. A program's particular combination of user interface elements is not copyrightable

    Software copyright

    Software_copyright

  • New product development
  • Complete process of bringing a new product to market

    rapidly changing consumer market. A product can be a tangible asset or good or intangible services or user experiences. NPD requires an understanding of customer

    New product development

    New_product_development

  • Interactive computing
  • Software which accepts input from humans as it runs

    through the implementation of social interfaces. The nature of interactive computing as well as its impact on users, are studied extensively in the field

    Interactive computing

    Interactive_computing

  • Communication design
  • Academic discipline

    through the communication, communication designers use both traditional tangible skills and the ability to think strategically in design and marketing terms

    Communication design

    Communication_design

  • Finger tracking
  • High-resolution technique in gesture recognition and image processing

    bracelets, are used to recognize user gesture in 3D. In addition, as the classification indicates, these rings act as an interface in 2D. The visual occlusion

    Finger tracking

    Finger tracking

    Finger_tracking

  • Personal computer
  • Computer intended for use by an individual person

    applications in a suite usually have a user interface that has some commonality making it easier for the user to learn and use each application. Often

    Personal computer

    Personal computer

    Personal_computer

  • Honghao Deng
  • Chinese computational designer

    appearance depending on the viewpoint. In The 34th Annual ACM Symposium on User Interface Software and Technology (pp. 1184-1196) 2023 - Thermal data analysis

    Honghao Deng

    Honghao Deng

    Honghao_Deng

  • Comparison of email clients
  • "regular expressions". supported since Office 2007. Thunderbird's interface can be user customized via the use of themes (which can reposition and skin

    Comparison of email clients

    Comparison_of_email_clients

  • Human Media Lab
  • Ontario. Its goals are to advance user interface design by creating and empirically evaluating disruptive new user interface technologies, and educate graduate

    Human Media Lab

    Human_Media_Lab

  • Service design
  • Type of design

    deliver valuable capacities for action to a particular user. Service design practice can be both tangible and intangible, and can involve artifacts or other

    Service design

    Service_design

  • Installation (computer programs)
  • Process of making a computer program ready for execution

    environments, installers that offer a wizard-based interface are common. Attended installers may ask users to help mitigate the errors. For instance, if the

    Installation (computer programs)

    Installation (computer programs)

    Installation_(computer_programs)

  • Tactile technology
  • Integration of multi-sensory triggers within physical objects

    "related to the sense of touch" or "that can be perceived by the touch; tangible". Touch is incredibly important to human communication and learning, but

    Tactile technology

    Tactile_technology

  • Telehaptics
  • Haptic sensations sent over a network

    generated tactile (tangible or touch) sensations (haptics) over a network, between physically distant human beings, or between a local user and a remote location

    Telehaptics

    Telehaptics

  • Augmented reality
  • Form of 3D computer interaction merging the real world with virtual objects

    reality, users are not only able to view digital content within their real environment but can also interact with it as if it were a tangible part of the

    Augmented reality

    Augmented reality

    Augmented_reality

  • Hydraulophone
  • Hydraulic musical instrument

    Patent 8,017,858 "User-interfaces based on the water-hammer effect", ACM (Association for Computing Machinery) conference on Tangible Embedded and Embodied

    Hydraulophone

    Hydraulophone

    Hydraulophone

  • Design thinking
  • Processes by which design concepts are developed

    importance of empathy with clients, users, and customers as a basis for innovative design. Designers approach user research with the goal of understanding

    Design thinking

    Design_thinking

  • Virtual reality
  • Computer-simulated experience

    Damocles. It was primitive both in terms of user interface and visual realism, and the HMD to be worn by the user was so heavy that it had to be suspended

    Virtual reality

    Virtual reality

    Virtual_reality

  • Physical computing
  • Computing involving interactive systems

    continues to include more and more examples of physical computing and tangible interfaces as associated technologies progress. Studies show a project on physical

    Physical computing

    Physical computing

    Physical_computing

  • Data ecosystem
  • Components of an environment handling and processing types of data

    assemblages, as each actor within the system have their own sets of tangible and non-tangible elements for their operation. Web browsers as data providers have

    Data ecosystem

    Data_ecosystem

  • Graphic communication
  • Communication using graphic elements

    graphical presentations. The term UI/UX, also known as User Interface/User Experience, refers to how a user interacts and experiences a product. Although these

    Graphic communication

    Graphic communication

    Graphic_communication

  • Peter Robinson (computer scientist)
  • British computer scientist

    projection as part of the user interface including Pierre Wellner's DigitalDesk, an early tabletop display featuring tangible interaction and augmented

    Peter Robinson (computer scientist)

    Peter_Robinson_(computer_scientist)

  • Commodore 16
  • Home computer

    the SID also used in the Commodore 64. From a practical user's point of view, three tangible features the C16 lacks are a modem port, a VIC-20/C64-compatible

    Commodore 16

    Commodore 16

    Commodore_16

  • Volumetric display
  • 3D graphic display device

    user interface techniques. There is recent work investigating the speed and accuracy benefits of volumetric displays, new graphical user interfaces,

    Volumetric display

    Volumetric display

    Volumetric_display

  • Computer
  • Programmable machine that processes data

    processes information qualifies as a computer. The term hardware covers all tangible physical parts of a computer. Circuits, computer chips, graphic cards,

    Computer

    Computer

    Computer

  • Bill Verplank
  • Divisions from 1978-1986 refining the design of the original graphical user interface and mouse, in the Xerox Star. He went on to work with Bill Moggridge

    Bill Verplank

    Bill Verplank

    Bill_Verplank

  • Electronic musical instrument
  • Instrument that uses electronic circuits to make sound

    include a user interface for controlling its sound, often by adjusting the pitch, frequency, or duration of each note. A common user interface is the musical

    Electronic musical instrument

    Electronic musical instrument

    Electronic_musical_instrument

  • Universal design
  • Design philosophy associated with accessibility and usability for everyone

    seeking a more user-friendly society in Europe. Design for All is about ensuring that environments, products, services and interfaces work for people

    Universal design

    Universal design

    Universal_design

  • Technology acceptance model
  • Information systems theory

    The production of tangible results will directly influence the system's usefulness. In an attempt to integrate the main competing user acceptance models

    Technology acceptance model

    Technology acceptance model

    Technology_acceptance_model

  • List of Jujutsu Kaisen characters
  • unpronounceable by Earthlings, is described as "murderous intent given tangible form" (質量なもった殺意, Shitsuryō Namotta Satsui). His primary technique, Light

    List of Jujutsu Kaisen characters

    List_of_Jujutsu_Kaisen_characters

  • SIGCHI
  • Academic association special interest group

    International Conference on Tangible, Embedded and Embodied Interaction (TEI) International Conference on Intelligent User Interfaces (IUI) ACM/IEEE International

    SIGCHI

    SIGCHI

  • Sonic interaction design
  • Study of sound as channel of information

    closed-loop interactions, the users manipulate an interface that produces sound, and the sonic feedback affects in turn the users’ manipulation. In other words

    Sonic interaction design

    Sonic_interaction_design

  • John Kenneth Salisbury Jr.
  • Roboticist and Research Professor Emeritus

    HRI Medical Robotics: user interfaces and surgical simulation Salisbury, J.K., Jr. (1999). Making graphics physically tangible. Communications of the

    John Kenneth Salisbury Jr.

    John Kenneth Salisbury Jr.

    John_Kenneth_Salisbury_Jr.

  • Pharmacy management system
  • System to store and organize medication use process

    actions for a basic, functioning pharmacy management system include a user interface, data entry and retention, and security limits to protect patient health

    Pharmacy management system

    Pharmacy management system

    Pharmacy_management_system

  • Johanna Brewer
  • American developer

    going on: combining tangible interfaces and ambient displays for colla. In: Proceedings of the 1st International Conference on Tangible and Embedded Interaction

    Johanna Brewer

    Johanna_Brewer

  • Product design
  • Process of development of new products

    product designers conceptualize and evaluate ideas, turning them into tangible inventions and products. The product designer's role is to combine art

    Product design

    Product_design

  • Swarm robotic platforms
  • 3020247. ISBN 9781450343367. S2CID 2277067. Özgür, Ayberk (2018). Cellulo: Tangible Haptic Swarm Robots for Learning (PhD). EPFL. doi:10.5075/epfl-thesis-8241

    Swarm robotic platforms

    Swarm_robotic_platforms

  • Robert J. K. Jacob
  • American computer scientist

    human-computer interfaces. He implemented the first eye movement-based interaction techniques in his lab. He described the "Midas Touch problem": because users must

    Robert J. K. Jacob

    Robert_J._K._Jacob

  • Keyboard layout
  • Arrangement of keys on a typographic keyboard

    on 2020-03-09. Retrieved 2020-11-27. "Display screen with graphical user interface functioning as a keyboard". Google Patents. 2015-08-25. Archived from

    Keyboard layout

    Keyboard layout

    Keyboard_layout

  • Motorcycle design
  • Process to design all aspects of motorcycles

    CAD drawings), then full scale modeling begins to realise the design in tangible 3D form. Often used as an interchangeable term with "design", styling is

    Motorcycle design

    Motorcycle_design

  • Fourth wall
  • Separation of performers and audience

    the fourth wall by asking for the player's participation and having user interface elements on the screen (such as explanations of the game's controls)

    Fourth wall

    Fourth wall

    Fourth_wall

  • Samsung Behold II
  • Android smartphone developed by Samsung

    YouTube and Amazon MP3. The Behold II uses Samsung's TouchWiz user interface. This interface has been used with multiple Samsung touch screen phones on different

    Samsung Behold II

    Samsung_Behold_II

  • Sergi Jordà
  • Spanish artist (born 1961)

    music performance and tabletop tangible interfaces. TEI '07: Proceedings of the 1st international conference on Tangible and embedded interaction, 139-146

    Sergi Jordà

    Sergi_Jordà

  • Stripe, Inc.
  • Irish-American multinational financial services and SaaS company

    primarily offers payment-processing software and application programming interfaces for e-commerce websites and mobile applications. Stripe is the largest

    Stripe, Inc.

    Stripe, Inc.

    Stripe,_Inc.

  • Epic Systems
  • American healthcare software company

    system was accused of being too complicated and that its convoluted user interface was endangering patient safety. For example, one patient was administered

    Epic Systems

    Epic Systems

    Epic_Systems

  • Substructure search
  • Method of finding chemicals in a database

    many commercial systems that provide SSS, typically having a graphical user interface and chemical drawing software. Large publicly available databases like

    Substructure search

    Substructure search

    Substructure_search

  • Access control
  • Selective restriction of access

    apply, but the on-board network interface offers a couple of valuable improvements. Transmission of configuration and user data to the main controllers is

    Access control

    Access control

    Access_control

AI & ChatGPT searchs for online references containing TANGIBLE USER-INTERFACE

TANGIBLE USER-INTERFACE

AI search references containing TANGIBLE USER-INTERFACE

TANGIBLE USER-INTERFACE

  • TA-UER
  • Female

    Egyptian

    TA-UER

    , the sister of Khetef.

    TA-UER

  • Umer |
  • Boy/Male

    Muslim

    Umer |

    Life name of the second caliph

    Umer |

  • TA-USER
  • Female

    Egyptian

    TA-USER

    , the daughter of Merenpthah I.

    TA-USER

  • Jerwan |
  • Boy/Male

    Muslim

    Jerwan |

    Used to

    Jerwan |

  • Adawi
  • Boy/Male

    Indian

    Adawi

    (Grandson of sayyindina Umer)

    Adawi

  • Usery
  • Surname or Lastname

    English

    Usery

    English : variant of Essary. Compare Ussery.

    Usery

  • CARTER
  • Male

    English

    CARTER

    English occupational surname transferred to forename use, CARTER means "carter," someone who uses a cart.

    CARTER

  • Ukti
  • Boy/Male

    Hindu, Indian

    Ukti

    Voice; Use

    Ukti

  • UER-NARO
  • Female

    Egyptian

    UER-NARO

    , the wife of Ra-er, and mother of Uer-mu.

    UER-NARO

  • HONT-USEN
  • Female

    Egyptian

    HONT-USEN

    , a granddaughter of Tetet.

    HONT-USEN

  • Jerwan
  • Boy/Male

    Indian

    Jerwan

    Used to

    Jerwan

  • Usher
  • Surname or Lastname

    English, Scottish, and Irish

    Usher

    English, Scottish, and Irish : occupational name for a janitor or gatekeeper, Middle English usher (Anglo-Norman French usser, Old French ussier, huissier, from Late Latin ustiarius, a derivative of classical Latin ostium ‘door’, ‘gate’). The term was also used in the Middle Ages of a court official charged with accompanying a person of rank on ceremonial occasions, and this may be a partial souce of the surname. This surname has been recorded in Ireland since the 14th century, and has sometimes been used as an equivalent of Hession.Jewish (from Poland and Ukraine) : from a southern Yiddish pronunciation of the Yiddish male personal name Osher (Hebrew Asher).Hezekiah Usher (d. 1676) is buried in King’s Chapel Burying Ground, Boston, MA.

    Usher

  • RA-MA-UER-NEFRU
  • Female

    Egyptian

    RA-MA-UER-NEFRU

    , a daughter of Rameses II.

    RA-MA-UER-NEFRU

  • ESER
  • Male

    Turkish

    ESER

    Turkish unisex name ESER means "achievement."

    ESER

  • Umer
  • Boy/Male

    African, Arabic, Australian, Muslim

    Umer

    Life; Name of the Second Caliph

    Umer

  • ISER
  • Male

    Yiddish

    ISER

    Variant spelling of Yiddish Isser, ISER means "God prevails" or "contender; soldier of God."

    ISER

  • Tata
  • Girl/Female

    African, Anglo, British, Chinese, English, German, Hebrew, Swahili

    Tata

    To Tangle; Complication; Difficulty; Fairy Princess

    Tata

  • USUR-T-KAU
  • Female

    Egyptian

    USUR-T-KAU

    , The Most Powerful of Beings.

    USUR-T-KAU

  • FAI-HOR-OUSER
  • Male

    Egyptian

    FAI-HOR-OUSER

    , an Egyptian gentleman.

    FAI-HOR-OUSER

  • SER-HAT
  • Female

    Egyptian

    SER-HAT

    , the sister of the royal scribe User-hat.

    SER-HAT

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TANGIBLE USER-INTERFACE

  • User
  • n.

    One who uses.

  • Tangling
  • p. pr. & vb. n.

    of Tangle

  • Tangle
  • v. i.

    To be entangled or united confusedly; to get in a tangle.

  • Use
  • v. i.

    To be wont or accustomed; to be in the habit or practice; as, he used to ride daily; -- now disused in the present tense, perhaps because of the similarity in sound, between "use to," and "used to."

  • Tangible
  • a.

    Capable of being possessed or realized; readily apprehensible by the mind; real; substantial; evident.

  • Tangibility
  • n.

    The quality or state of being tangible.

  • Tangible
  • a.

    Perceptible to the touch; tactile; palpable.

  • User
  • n.

    Enjoyment of property; use.

  • Intangible
  • a.

    Not tangible; incapable of being touched; not perceptible to the touch; impalpable; imperceptible.

  • Tactable
  • a.

    Capable of being touched; tangible.

  • Mandibular
  • a.

    Of or pertaining to a mandible; like a mandible.

  • Impalpable
  • a.

    Not material; intangible; incorporeal.

  • Use
  • v. t.

    The special form of ritual adopted for use in any diocese; as, the Sarum, or Canterbury, use; the Hereford use; the York use; the Roman use; etc.

  • Untangible
  • a.

    Intangible.

  • Used
  • imp. & p. p.

    of Use

  • Usher
  • v. t.

    To introduce or escort, as an usher, forerunner, or harbinger; to forerun; -- sometimes followed by in or forth; as, to usher in a stranger; to usher forth the guests; to usher a visitor into the room.

  • Tangle
  • v.

    A knot of threads, or other thing, united confusedly, or so interwoven as not to be easily disengaged; a snarl; as, hair or yarn in tangles; a tangle of vines and briers. Used also figuratively.

  • Tensible
  • a.

    Capable of being extended or drawn out; ductile; tensible.

  • Use
  • v. t.

    To make use of; to convert to one's service; to avail one's self of; to employ; to put a purpose; as, to use a plow; to use a chair; to use time; to use flour for food; to use water for irrigation.

  • Touchable
  • a.

    Capable of being touched; tangible.