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POINTER ALGORITHM

  • Pointer algorithm
  • In computer science, a pointer algorithm (sometimes called a pointer machine, or a reference machine; see the article Pointer machine for a close but non-identical

    Pointer algorithm

    Pointer_algorithm

  • Pointer machine
  • Abstract computational machine model

    a pointer machine is an atomistic abstract computational machine whose storage structure is a graph. A pointer algorithm could also be an algorithm restricted

    Pointer machine

    Pointer_machine

  • In-place algorithm
  • Type of computer science algorithm

    strictest form, the algorithm can only have a constant amount of extra space, counting everything including function calls and pointers. However, this form

    In-place algorithm

    In-place_algorithm

  • Cycle detection
  • On finding a repeating loop in a sequence

    Several algorithms are known for finding cycles quickly and with little memory. Robert W. Floyd's tortoise and hare algorithm moves two pointers at different

    Cycle detection

    Cycle_detection

  • Level ancestor problem
  • time. The jump pointer algorithm associates up to log n pointers to each vertex of the tree. These pointers are called jump pointers because they jump

    Level ancestor problem

    Level ancestor problem

    Level_ancestor_problem

  • Cheney's algorithm
  • Computer software algorithm

    moving the scanning pointer over them. When the scanning pointer reaches the free-space pointer, the gray set is empty, and the algorithm ends. Cheney, C

    Cheney's algorithm

    Cheney's_algorithm

  • Pointer (computer programming)
  • Object which stores memory addresses in a computer program

    in a calculation. Because indirection is a fundamental aspect of algorithms, pointers are often expressed as a fundamental data type in programming languages;

    Pointer (computer programming)

    Pointer (computer programming)

    Pointer_(computer_programming)

  • LZ77 and LZ78
  • Lossless data compression algorithms

    LZ77 and LZ78 are the two lossless data compression algorithms published in papers by Abraham Lempel and Jacob Ziv in 1977 and 1978. They are also known

    LZ77 and LZ78

    LZ77_and_LZ78

  • Aho–Corasick algorithm
  • String-searching algorithm

    the graph, the algorithm initializes a pointer to the root node. It then scans the text character by character, updating the pointer according to the

    Aho–Corasick algorithm

    Aho–Corasick algorithm

    Aho–Corasick_algorithm

  • Disjoint-set data structure
  • Data structure for storing non-overlapping sets

    that this was the lower bound for a certain class of algorithms, pointer algorithms, that include the Galler-Fischer structure. In 1989, Fredman and Saks

    Disjoint-set data structure

    Disjoint-set_data_structure

  • Mark–compact algorithm
  • Type of garbage collection algorithm

    were found in the mark stage of the algorithm. Finally, the break table relocation records are used to adjust pointer fields inside the relocated objects

    Mark–compact algorithm

    Mark–compact_algorithm

  • Dijkstra's algorithm
  • Algorithm for finding shortest paths

    Dijkstra's algorithm (/ˈdaɪk.strəz/, DYKE-strəz) is an algorithm for finding the shortest paths between nodes in a weighted graph, which may represent

    Dijkstra's algorithm

    Dijkstra's algorithm

    Dijkstra's_algorithm

  • Pointer analysis
  • Determining what or where each pointer points to in program code

    (e.g., Andersen's algorithm). Pointer analysis algorithms are used to convert collected raw pointer usages (assignments of one pointer to another or assigning

    Pointer analysis

    Pointer_analysis

  • Quicksort
  • Divide and conquer sorting algorithm

    sorting algorithm. Quicksort was developed by British computer scientist Tony Hoare in 1959 and published in 1961. It is still a commonly used algorithm for

    Quicksort

    Quicksort

    Quicksort

  • Steensgaard's algorithm
  • In computer science, Steensgaard's algorithm is a scalable, flow-insensitive, algorithm for pointer analysis. It is often used in compilers, due to its

    Steensgaard's algorithm

    Steensgaard's_algorithm

  • Hazard pointer
  • Concurrency-protecting pointer owned by one thread at most at a time

    that the stack now contains garbage (a pointer to the freed element B). Furthermore, any lock-free algorithm containing code of the form Node current

    Hazard pointer

    Hazard_pointer

  • K-way merge algorithm
  • Sequence merge algorithm in computer science

    output buffer. Using pointers, an in-place heap algorithm allocates a min-heap of pointers into the input arrays. Initially these pointers point to the smallest

    K-way merge algorithm

    K-way_merge_algorithm

  • LZMA
  • Lossless compression algorithm

    LZMA (Lempel–Ziv–Markov chain algorithm) is a lossless data compression algorithm developed since 1998 by Igor Pavlov, the developer of 7-Zip. It has

    LZMA

    LZMA

  • Heap's algorithm
  • Method of generating all permutations of n objects

    by incrementing the pointer. c[i] := 0 i += 1 end if end while In this proof, we'll use the below implementation as Heap's algorithm as it makes the analysis

    Heap's algorithm

    Heap's algorithm

    Heap's_algorithm

  • Tracing garbage collection
  • Form of computer memory management

    efficient since it only requires one bit per allocated pointer (which most allocation algorithms require anyway). However, this upside is somewhat mitigated

    Tracing garbage collection

    Tracing_garbage_collection

  • Delaunay triangulation
  • Triangulation method

    a pointer to the two or three triangles that replaced it. To find the triangle that contains v, we start at a root triangle, and follow the pointer that

    Delaunay triangulation

    Delaunay triangulation

    Delaunay_triangulation

  • Interval union-split-find
  • been proved by Mehlhorn, Näher and Alt under the assumption of a pointer algorithm. Under the assumptions of the cell-probe model, Beame and Fich proved

    Interval union-split-find

    Interval_union-split-find

  • A* search algorithm
  • Algorithm used for pathfinding and graph traversal

    A* (pronounced "A-star") is a graph traversal and pathfinding algorithm that is used in many fields of computer science due to its completeness, optimality

    A* search algorithm

    A*_search_algorithm

  • Cache replacement policies
  • Algorithm for caching data

    policies (also known as cache replacement algorithms or cache algorithms) are optimizing instructions or algorithms which a computer program or hardware-maintained

    Cache replacement policies

    Cache_replacement_policies

  • Pointer jumping
  • Design technique for parallel algorithms

    Pointer jumping or path doubling is a design technique for parallel algorithms that operate on pointer structures, such as linked lists and directed graphs

    Pointer jumping

    Pointer_jumping

  • Consistent Overhead Byte Stuffing
  • Algorithm for encoding data bytes

    Consistent Overhead Byte Stuffing (COBS) is an algorithm for encoding data bytes that results in efficient, reliable, unambiguous packet framing regardless

    Consistent Overhead Byte Stuffing

    Consistent_Overhead_Byte_Stuffing

  • Knuth–Morris–Pratt algorithm
  • Algorithm for finding sub-text location(s) inside a given sentence in Big O(n) time

    In computer science, the Knuth–Morris–Pratt algorithm (or KMP algorithm) is a string-searching algorithm that searches for occurrences of a "word" W within

    Knuth–Morris–Pratt algorithm

    Knuth–Morris–Pratt_algorithm

  • Pointer swizzling
  • Computer science term

    In computer science, pointer swizzling is the conversion of references based on name or position into direct pointer references (memory addresses). It

    Pointer swizzling

    Pointer_swizzling

  • Earley parser
  • Algorithm for parsing context-free languages

    Earley's dissertation briefly describes an algorithm for constructing parse trees by adding a set of pointers from each non-terminal in an Earley item back

    Earley parser

    Earley_parser

  • Stack (abstract data type)
  • Abstract data type

    stack may be implemented as, for example, a singly linked list with a pointer to the top element. A stack may be implemented to have a bounded capacity

    Stack (abstract data type)

    Stack (abstract data type)

    Stack_(abstract_data_type)

  • Recursion (computer science)
  • Use of functions that call themselves

    encountered, such as Null pointers in a tree, which can be linear in the number of function calls, hence significant savings for O(n) algorithms; this is illustrated

    Recursion (computer science)

    Recursion (computer science)

    Recursion_(computer_science)

  • Matrix multiplication algorithm
  • Algorithm to multiply matrices

    computations to complete. partition achieves its goal by pointer manipulation only. This algorithm has a critical path length of Θ(log2 n) steps, meaning

    Matrix multiplication algorithm

    Matrix_multiplication_algorithm

  • Edmonds–Karp algorithm
  • Algorithm to compute the maximum flow in a flow network

    In computer science, the Edmonds–Karp algorithm is an implementation of the Ford–Fulkerson method for computing the maximum flow in a flow network in

    Edmonds–Karp algorithm

    Edmonds–Karp_algorithm

  • Memory management
  • Computer memory management methodology

    the memory is accessed indirectly, usually through a pointer reference. The specific algorithm used to organize the memory area and allocate and deallocate

    Memory management

    Memory management

    Memory_management

  • Burrows–Wheeler transform
  • Algorithm used in data compression

    improve the efficiency of a compression algorithm, and is used this way in software such as bzip2. The algorithm can be implemented efficiently using a

    Burrows–Wheeler transform

    Burrows–Wheeler_transform

  • Sudoku solving algorithms
  • Algorithms to complete a sudoku

    computer programs that will solve sudoku puzzles using a backtracking algorithm, which is a type of brute force search. Backtracking is a depth-first

    Sudoku solving algorithms

    Sudoku solving algorithms

    Sudoku_solving_algorithms

  • D*
  • Search algorithm

    means that the algorithm is actually computing the A* optimal path for every possible start node. Each expanded node has a back pointer which refers to

    D*

    D*

  • Threaded binary tree
  • Binary tree variant

    simple recursive traversal algorithm that visits each node of a binary search tree is the following. Assume t is a pointer to a node, or nil. "Visiting"

    Threaded binary tree

    Threaded binary tree

    Threaded_binary_tree

  • Reference counting
  • Software resource tracking technique

    references, pointers, or handles to a resource, such as an object, a block of memory, disk space, and others. In garbage collection algorithms, reference

    Reference counting

    Reference_counting

  • Strategy pattern
  • Software design pattern

    algorithm at runtime. Instead of implementing a single algorithm directly, code receives runtime instructions as to which in a family of algorithms to

    Strategy pattern

    Strategy_pattern

  • Huffman coding
  • Technique to compress data

    compression. The process of finding or using such a code is Huffman coding, an algorithm developed by David A. Huffman while he was a Sc.D. student at MIT, and

    Huffman coding

    Huffman coding

    Huffman_coding

  • Linked list
  • Data structure with nodes pointing to the next node

    list, that reference is often called the 'address', 'pointer', or 'handle' of the list. Algorithms that manipulate linked lists usually get such handles

    Linked list

    Linked_list

  • Greiner–Hormann clipping algorithm
  • Algorithm in computer graphics

    The Greiner-Hormann algorithm is used in computer graphics for polygon clipping. It performs better than the Vatti clipping algorithm, but cannot handle

    Greiner–Hormann clipping algorithm

    Greiner–Hormann_clipping_algorithm

  • Mutual exclusion
  • In computing, restricting data to be accessible by one thread at a time

    Dekker's algorithm Peterson's algorithm Lamport's bakery algorithm Szymański's algorithm Taubenfeld's black-white bakery algorithm Maekawa's algorithm These

    Mutual exclusion

    Mutual exclusion

    Mutual_exclusion

  • Insertion sort
  • Sorting algorithm

    break; // done } p = p->next; } } } return head; } The algorithm below uses a trailing pointer for the insertion into the sorted list. A simpler recursive

    Insertion sort

    Insertion sort

    Insertion_sort

  • Tombstone (programming)
  • Computer programming technique

    mechanism to detect dangling pointers and mitigate the problems they can cause in computer programs. Dangling pointers can appear in certain computer

    Tombstone (programming)

    Tombstone_(programming)

  • Compare-and-swap
  • Atomic computer processor instruction

    false; } } Since CAS operates on a single pointer-sized memory location, while most lock-free and wait-free algorithms need to modify multiple locations, several

    Compare-and-swap

    Compare-and-swap

  • Optimal binary search tree
  • Computer science concept

    problem.) For each access, our BST algorithm may perform any sequence of the above operations as long as the pointer eventually ends up on the node containing

    Optimal binary search tree

    Optimal_binary_search_tree

  • Garbage collection (computer science)
  • Form of automatic memory management

    errors: Dangling pointers, which occur when a piece of memory is freed while there are still pointers to it, and one of those pointers is dereferenced

    Garbage collection (computer science)

    Garbage collection (computer science)

    Garbage_collection_(computer_science)

  • Deflate
  • Lossless compression algorithm

    computing, Deflate (stylized as DEFLATE) is a lossless data compression algorithm that uses a combination of LZ77 and Huffman coding. It was designed by

    Deflate

    Deflate

  • Merge sort
  • Divide and conquer sorting algorithm

    space to hold O(1) pointers into the input array. They achieve an O(n log n) time bound with small constants, but their algorithm is not stable. Several

    Merge sort

    Merge sort

    Merge_sort

  • Binary search
  • Search algorithm used in sorted arrays

    half-interval search, logarithmic search, or binary chop, is a search algorithm that finds the position of a target value within a sorted array. Binary

    Binary search

    Binary search

    Binary_search

  • Adaptive Huffman coding
  • Data compression technique

    symbols which are 'not yet transferred'. algorithm for adding a symbol is leaf_to_increment := NULL p := pointer to the leaf node containing the next symbol

    Adaptive Huffman coding

    Adaptive_Huffman_coding

  • Fast inverse square root
  • Root-finding algorithm

    to as Fast InvSqrt() or by the hexadecimal constant 0x5F3759DF, is an algorithm that estimates 1 / x {\textstyle 1/{\sqrt {x}}} , the reciprocal (or multiplicative

    Fast inverse square root

    Fast inverse square root

    Fast_inverse_square_root

  • Merge algorithm
  • Algorithm that combines multiple sorted lists into one

    means removing it from its list, typically by incrementing a pointer or index. algorithm merge(A, B) is inputs A, B : list returns list C := new empty

    Merge algorithm

    Merge_algorithm

  • 3SUM
  • Problem in computational complexity theory

    algorithm can be seen as follows. Suppose we have a solution a + b + c = 0. Since the pointers only move in one direction, we can run the algorithm until

    3SUM

    3SUM

  • Algorithmic technique
  • thereby reducing the time complexity. Two pointers is an algorithmic technique that uses two indices (or pointers) to traverse a data structure, usually

    Algorithmic technique

    Algorithmic_technique

  • Page replacement algorithm
  • Algorithm for virtual memory implementation

    page replacement algorithm when the page table contains null pointer values. The aging algorithm is a descendant of the NFU algorithm, with modifications

    Page replacement algorithm

    Page_replacement_algorithm

  • Incremental encoding
  • Run on Edgarruiz8585

    compression algorithm whereby common prefixes or suffixes and their lengths are recorded so that they do not need to be duplicated. This algorithm is particularly

    Incremental encoding

    Incremental_encoding

  • New York State Identification and Intelligence System
  • Phonetic algorithm

    Dictionary of Algorithms and Data Structures entry, including pointers to several implementations Sample coder, using a variant of the algorithm Ruby Implementation

    New York State Identification and Intelligence System

    New_York_State_Identification_and_Intelligence_System

  • Krauss wildcard-matching algorithm
  • The algorithm made available under the Apache license is implemented in both pointer-based C++ and portable C++ (implemented without pointers). The

    Krauss wildcard-matching algorithm

    Krauss_wildcard-matching_algorithm

  • Priority queue
  • Abstract data type in computer science

    sorting algorithms. The section on the equivalence of priority queues and sorting algorithms, below, describes how efficient sorting algorithms can create

    Priority queue

    Priority_queue

  • Tree traversal
  • Class of algorithms

    classified by the order in which the nodes are visited. The following algorithms are described for a binary tree, but they may be generalized to other

    Tree traversal

    Tree_traversal

  • Patience sorting
  • Sorting algorithm

    patience sorting is a sorting algorithm inspired by, and named after, the card game patience. A variant of the algorithm efficiently computes the length

    Patience sorting

    Patience_sorting

  • Z-order curve
  • Mapping function that preserves data point locality

    The Barnes–Hut algorithm requires construction of an octree. Storing the data as a pointer-based tree requires many sequential pointer dereferences to

    Z-order curve

    Z-order curve

    Z-order_curve

  • Push–relabel maximum flow algorithm
  • Algorithm in mathematical optimization

    mathematical optimization, the push–relabel algorithm (alternatively, preflow–push algorithm) is an algorithm for computing maximum flows in a flow network

    Push–relabel maximum flow algorithm

    Push–relabel_maximum_flow_algorithm

  • Bzip2
  • File format and file compression program

    and a file compression program. The program uses the Burrows–Wheeler algorithm to compress and decompress a single file using the bzip2 file format.

    Bzip2

    Bzip2

    Bzip2

  • Return-oriented programming
  • Computer security exploit technique

    top of the stack, and sets the instruction pointer to that value, and secondly, it increases the stack pointer value by four (equivalent to a pop operation)

    Return-oriented programming

    Return-oriented_programming

  • Integer sorting
  • Computational task of sorting whole numbers

    to represent a single key. Integer sorting algorithms are usually designed to work in either the pointer machine or random access machine models of computing

    Integer sorting

    Integer_sorting

  • Linear hashing
  • Dynamic data structure

    current level # s represents the split pointer index a = h_l(c) if (a < s): a = h_{l+1}(c) Linear hashing algorithms may use only controlled splits or both

    Linear hashing

    Linear_hashing

  • B-tree
  • Tree-based computer data structure

    are no 'next' pointers in each block as in Lehman and Yao. Since B-trees are similar in structure to red-black trees, parallel algorithms for red-black

    B-tree

    B-tree

  • Schreier–Sims algorithm
  • Algorithm for solving various problems in computational group theory

    Schreier–Sims algorithm is an algorithm in computational group theory, named after the mathematicians Otto Schreier and Charles Sims. This algorithm can find

    Schreier–Sims algorithm

    Schreier–Sims_algorithm

  • Sentinel value
  • In-band data value that must be handled specially by computer code

    in the context of an algorithm which uses its presence as a condition of termination, typically in a loop or recursive algorithm. The sentinel value is

    Sentinel value

    Sentinel_value

  • B+ tree
  • Data structure

    unlike binary search trees, B+ trees have very high fanout (number of pointers to child nodes in a node, typically on the order of 100 or more), which

    B+ tree

    B+_tree

  • Selection (evolutionary algorithm)
  • Selection is a genetic operator in an evolutionary algorithm (EA). An EA is a metaheuristic inspired by biological evolution and aims to solve challenging

    Selection (evolutionary algorithm)

    Selection (evolutionary algorithm)

    Selection_(evolutionary_algorithm)

  • C dynamic memory allocation
  • Dynamic memory management in the C programming language

    accesses this block of memory via a pointer that malloc returns. When the memory is no longer needed, the pointer is passed to free which deallocates

    C dynamic memory allocation

    C_dynamic_memory_allocation

  • Qsort
  • Standard library function in the C programming language

    sorting algorithm for arrays of arbitrary objects according to a user-provided comparison function. It is named after the "quicker sort" algorithm (a quicksort

    Qsort

    Qsort

  • Glossary of computer science
  • references, pointers, or handles to a resource, such as an object, a block of memory, disk space, and others. In garbage collection algorithms, reference

    Glossary of computer science

    Glossary_of_computer_science

  • The Algorithm
  • French musical project

    The Algorithm is the musical project of French musician Rémi Gallego (born 7 October 1989) from Perpignan. His style is characterised by an unusual combination

    The Algorithm

    The Algorithm

    The_Algorithm

  • PackBits
  • Lossless data compression

    'Adjust the pointer Case Else For j = 0 To Count 'zero-based MyOutput = MyOutput & File(i + j + 1) & " " Next j i = i + j 'Adjust the pointer End Select

    PackBits

    PackBits

  • Day–Stout–Warren algorithm
  • Method for efficiently balancing binary search trees

    The Day–Stout–Warren (DSW) algorithm is a method for efficiently balancing binary search trees – that is, decreasing their height to O(log n) nodes, where

    Day–Stout–Warren algorithm

    Day–Stout–Warren_algorithm

  • Polyvariance
  • common in data-flow and pointer analyses. Forms of polyvariance include: Call-site sensitivity The Cartesian product algorithm Object sensitivity Type

    Polyvariance

    Polyvariance

  • Algorithm characterizations
  • Attempts to formalize the concept of algorithms

    Algorithm characterizations are attempts to formalize the word algorithm. Algorithm does not have a generally accepted formal definition. Researchers

    Algorithm characterizations

    Algorithm_characterizations

  • Samplesort
  • Sorting algorithm

    sorting algorithm that is a divide and conquer algorithm often used in parallel processing systems. Conventional divide and conquer sorting algorithms partitions

    Samplesort

    Samplesort

  • Program counter
  • Register that stores where in a program a processor is executing

    being executed by a processor. It is also commonly called the instruction pointer (IP) in Intel x86 and Itanium microprocessors, and sometimes called the

    Program counter

    Program counter

    Program_counter

  • List of mathematical proofs
  • lemma Bellman–Ford algorithm (to do) Euclidean algorithm Kruskal's algorithm Gale–Shapley algorithm Prim's algorithm Shor's algorithm (incomplete) Basis

    List of mathematical proofs

    List_of_mathematical_proofs

  • Tree (abstract data type)
  • Linked node hierarchical data structure

    data structure corresponds to an ordered tree in graph theory. A value or pointer to other data may be associated with every node in the tree, or sometimes

    Tree (abstract data type)

    Tree (abstract data type)

    Tree_(abstract_data_type)

  • C (programming language)
  • General-purpose programming language

    together using pointers. Pointers to other pointers are often used in multi-dimensional arrays and arrays of struct objects. Pointers to functions (function

    C (programming language)

    C (programming language)

    C_(programming_language)

  • Computational geometry
  • Branch of computer science

    of algorithms that can be stated in terms of geometry. Some purely geometrical problems arise out of the study of computational geometric algorithms, and

    Computational geometry

    Computational_geometry

  • BIRCH
  • Clustering using tree-based data aggregation

    reducing and clustering using hierarchies) is an unsupervised data mining algorithm used to perform hierarchical clustering over particularly large data-sets

    BIRCH

    BIRCH

  • Pacman (security vulnerability)
  • Processor security vulnerability

    Institute of Technology security researchers on June 10, 2022. It affects the pointer authentication (PAC) mechanism in many ARMv8.3 chips, including Apple's

    Pacman (security vulnerability)

    Pacman_(security_vulnerability)

  • Trie
  • Search tree data structure

    a rooted trie x. In the above pseudocode, x and key correspond to the pointer of the trie's root node and the string key, respectively. The search operation

    Trie

    Trie

    Trie

  • Handle (computing)
  • Abstract reference to a system resource in computing

    memory algorithms have made the use of the simpler pointer more attractive. However, many operating systems still apply the term to pointers to opaque

    Handle (computing)

    Handle_(computing)

  • Point location
  • Family of problems in computational geometry

    query point. A brute force search of each face using the point-in-polygon algorithm is possible, but usually not feasible for subdivisions of high complexity

    Point location

    Point_location

  • ABA problem
  • Multithreading computing anomaly

    example, an algorithm using compare and swap (CAS) on a pointer might use the low bits of the address to indicate how many times the pointer has been successfully

    ABA problem

    ABA_problem

  • Malbolge
  • 1998 esoteric programming language

    program was not written by a human being; it was generated by a beam search algorithm designed by Andrew Cooke and implemented in Lisp. Later, Lou Scheffer

    Malbolge

    Malbolge

    Malbolge

  • Gutmann method
  • Algorithm for securely erasing computer hard drives

    The Gutmann method is an algorithm for securely erasing the contents of computer hard disk drives, such as files. Devised by Peter Gutmann and Colin Plumb

    Gutmann method

    Gutmann_method

  • RC4
  • Stream cipher

    key-scheduling algorithm (KSA). Once this has been completed, the stream of bits is generated using the pseudo-random generation algorithm (PRGA). The key-scheduling

    RC4

    RC4

  • Doubly connected edge list
  • Graph data structure

    the vertex and also stores a pointer to an arbitrary edge that has the vertex as its origin. Each face stores a pointer to some half-edge of its outer

    Doubly connected edge list

    Doubly_connected_edge_list

  • Brute Force (album)
  • 2016 studio album by the Algorithm

    Wave Remix)". the-algorithm.net. 22 February 2016. Retrieved 5 April 2016. A., Ty (9 March 2016). "The Algorithm Premieres "Pointers" Music Video". metalunderground

    Brute Force (album)

    Brute_Force_(album)

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