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  • GoldSrc
  • Video game engine

    GoldSrc (pronounced "gold source", formerly the Half-Life Engine) is a proprietary game engine developed by Valve. At its core, GoldSrc is a heavily modified

    GoldSrc

    GoldSrc

    GoldSrc

  • Source (game engine)
  • Video game engine

    is a 3D game engine developed by Valve. It debuted as the successor to GoldSrc in 2004 with the releases of Half-Life: Source, Counter-Strike: Source

    Source (game engine)

    Source_(game_engine)

  • List of GoldSrc mods
  • List of mods for Valve's first game engine

    This is a list of GoldSrc mods (modifications) for the video game Half-Life (HL). Azure Sheep - A mod released in 2001 where the player controls Barney

    List of GoldSrc mods

    List of GoldSrc mods

    List_of_GoldSrc_mods

  • Valve Corporation
  • American video game company

    Quake, and remade it for GoldSrc as Team Fortress Classic in 1999. Valve released the software development kit (SDK) for the GoldSrc engine, facilitating

    Valve Corporation

    Valve Corporation

    Valve_Corporation

  • Day of Defeat
  • 2003 video game

    In 2013, Valve released an update for Day of Defeat, alongside other GoldSrc games developed by Valve, which included versions of the game for Mac OS

    Day of Defeat

    Day_of_Defeat

  • Half-Life (video game)
  • 1998 video game

    immersive world rather than a "shooting gallery." The game runs on the engine GoldSrc, a heavily modified version of the Quake engine, licensed from id Software

    Half-Life (video game)

    Half-Life_(video_game)

  • List of TCP and UDP port numbers
  • 27000–27015 No Unofficial Steam (game client traffic) 27015 No Unofficial GoldSrc, Source engine and Source 2 engine dedicated server port 27015–27018 Unofficial

    List of TCP and UDP port numbers

    List_of_TCP_and_UDP_port_numbers

  • Counter-Strike
  • Video game series by Valve

    developed by Turtle Rock Studios and released in 2004. It used the Half-Life GoldSrc engine, similarly to its predecessor. Besides the multiplayer mode, it

    Counter-Strike

    Counter-Strike

  • Half-Life: Echoes
  • Half-Life mod

    August 10, 2018. The mod was under development for four years and uses the GoldSrc engine. Echoes is from the perspective of an unnamed scientist from the

    Half-Life: Echoes

    Half-Life:_Echoes

  • Team Fortress Classic
  • 1999 video game

    developers of the Team Fortress mod to develop Team Fortress Classic using its GoldSrc engine (used in their 1998 game Half-Life) to promote the Half-Life software

    Team Fortress Classic

    Team_Fortress_Classic

  • Counter-Strike: Condition Zero
  • 2004 video game

    it was released in March 2004 for Windows. Condition Zero utilizes the GoldSrc engine and has a multiplayer mode, which features updated character models

    Counter-Strike: Condition Zero

    Counter-Strike:_Condition_Zero

  • Steam Machine
  • Line of gaming PCs

    2nd Steam Deck Steam Link Steam Machine Valve Index Steam Frame Software GoldSrc OpenVR Proton Source Source 2 Source Filmmaker Steam Steam Link SteamOS

    Steam Machine

    Steam Machine

    Steam_Machine

  • Natural Selection (video game)
  • 2002 video game

    Developer Unknown Worlds Entertainment Designer Charlie Cleveland Engine GoldSrc Platform Windows Release October 31, 2002 Genres First-person shooter,

    Natural Selection (video game)

    Natural_Selection_(video_game)

  • Team Fortress 2
  • 2007 video game

    developing Team Fortress 2 as an expansion pack for Half-Life using Valve's GoldSrc engine, and gave a release date for the end of the year. In 1999, Valve

    Team Fortress 2

    Team_Fortress_2

  • Sven Co-op
  • 1999 video game

    2016. Sven Co-op is a first-person shooter based on Half-Life, using its GoldSrc game engine. The modification enables a server to be hosted, so many players

    Sven Co-op

    Sven Co-op

    Sven_Co-op

  • Counter-Strike (video game)
  • 2000 first-person shooter video game

    to have more control over development. He chose to use the game engine GoldSrc, because he had already worked with the Quake and Quake 2 engines, and

    Counter-Strike (video game)

    Counter-Strike_(video_game)

  • Sprite (computer graphics)
  • 2D bitmap displayed over a larger scene

    3D models, but sprites are supported in some 3D game engines, such as GoldSrc and Unreal, and may be billboarded or locked to fixed orientations. Sprites

    Sprite (computer graphics)

    Sprite (computer graphics)

    Sprite_(computer_graphics)

  • Id Tech
  • Series of video game engines

    also licensed to other developers. Several notable game engines, such as GoldSrc or the IW engine originate from id Tech code. Earlier game engines up to

    Id Tech

    Id Tech

    Id_Tech

  • Steam Deck
  • Handheld gaming computer by Valve

    2nd Steam Deck Steam Link Steam Machine Valve Index Steam Frame Software GoldSrc OpenVR Proton Source Source 2 Source Filmmaker Steam Steam Link SteamOS

    Steam Deck

    Steam Deck

    Steam_Deck

  • Die Hard: Nakatomi Plaza
  • 2002 video game

    Microsoft Windows. The game originally used a modified Build engine, later the GoldSrc engine, before it was finally moved to the Lithtech engine. The game features

    Die Hard: Nakatomi Plaza

    Die_Hard:_Nakatomi_Plaza

  • Unreal Engine
  • Video game engine developed by Epic Games

    SCUMM 1990s 3D GameStudio Clickteam Dark Engine GameMaker Genie Engine GoldSrc Infinity Engine Jedi LithTech Mugen Pie in the Sky Reality Lab RenderWare

    Unreal Engine

    Unreal Engine

    Unreal_Engine

  • Valve Anti-Cheat
  • Anti-cheat software

    with other games that use the same engine (e.g. Valve's Source games, GoldSrc games, Unreal Engine games). Valve never discloses which cheat was detected

    Valve Anti-Cheat

    Valve Anti-Cheat

    Valve_Anti-Cheat

  • Half-Life: Decay
  • 2001 video game expansion-pack

    Writers Matthew Armstrong Brian Hess Randy Pitchford Series Half-Life Engine GoldSrc Platform PlayStation 2 Release NA: November 14, 2001 EU: November 30, 2001

    Half-Life: Decay

    Half-Life:_Decay

  • Escape from Woomera
  • 2004 video game

    industry professionals and an investigative journalist, using Half-Life's GoldSrc engine. The developers received an AU $25,000 grant from the Australia

    Escape from Woomera

    Escape from Woomera

    Escape_from_Woomera

  • GDevelop
  • Open-source game engine

    SCUMM 1990s 3D GameStudio Clickteam Dark Engine GameMaker Genie Engine GoldSrc Infinity Engine Jedi LithTech Mugen Pie in the Sky Reality Lab RenderWare

    GDevelop

    GDevelop

    GDevelop

  • Quake engine
  • Video game engine developed by id Software

    versions of the engine on the net. Some of the best-known engines are: GoldSrc – The first engine to be created by Valve. It was used in the Half-Life

    Quake engine

    Quake engine

    Quake_engine

  • Cry of Fear
  • 2012 video game

    "genuinely tense". A review on Jeuxvideo.com praised the innovations to the GoldSrc engine, calling the improved the graphics and lighting in Cry of Fear unrecognized

    Cry of Fear

    Cry_of_Fear

  • James Bond 007: Nightfire
  • 2002 first-person shooter video game

    Gearbox Software handled the Microsoft Windows version. Gearbox utilized the GoldSrc game engine by Valve Corporation, though it was heavily modified for Nightfire

    James Bond 007: Nightfire

    James_Bond_007:_Nightfire

  • Quake II engine
  • Video game engine

    Dreamcast, Xbox, PlayStation 2 Predecessor Quake engine Successor id Tech 3, GoldSrc in part License GNU GPL-2.0-or-later Website www.idsoftware.com/business/idtech2/ 

    Quake II engine

    Quake_II_engine

  • Defold
  • Free game engine

    SCUMM 1990s 3D GameStudio Clickteam Dark Engine GameMaker Genie Engine GoldSrc Infinity Engine Jedi LithTech Mugen Pie in the Sky Reality Lab RenderWare

    Defold

    Defold

    Defold

  • They Hunger
  • 2000 video game

    stopped after 2008. Two playable alpha builds were leaked in 2019. List of GoldSrc engine mods "History". Black Widow Games. Archived from the original on

    They Hunger

    They_Hunger

  • History of video games
  • engines were created in the years that followed, including Unreal Engine, GoldSrc, and CryEngine, and establishing 3D as the new standard in most computer

    History of video games

    History of video games

    History_of_video_games

  • Day of Defeat: Source
  • 2005 video game

    War II, the game is a remake of Day of Defeat. It was updated from the GoldSrc engine used by its predecessor to the Source engine, and a remake of the

    Day of Defeat: Source

    Day_of_Defeat:_Source

  • List of video games derived from mods
  • order to run. List of game engines List of Source engine mods List of GoldSrc engine mods "Alien Swarm". Steam. Valve. Retrieved 12 March 2016. "Angels

    List of video games derived from mods

    List_of_video_games_derived_from_mods

  • C4 Engine
  • Proprietary computer game engine developed by Terathon Software

    SCUMM 1990s 3D GameStudio Clickteam Dark Engine GameMaker Genie Engine GoldSrc Infinity Engine Jedi LithTech Mugen Pie in the Sky Reality Lab RenderWare

    C4 Engine

    C4 Engine

    C4_Engine

  • Half-Life: Opposing Force
  • 1999 video game

    Kristy Junio Randy Pitchford Composer Chris Jensen Series Half-Life Engine GoldSrc Platforms Windows, OS X, Linux Release November 19, 1999 Windows NA: November

    Half-Life: Opposing Force

    Half-Life:_Opposing_Force

  • Strafing (video games)
  • Video game movement technique

    combining strafing and jumping. For instance, in games utilising the Quake or GoldSrc game engines or their derivatives, bunnyhopping is a technique which leverages

    Strafing (video games)

    Strafing (video games)

    Strafing_(video_games)

  • List of Valve games
  • Video games developed by Valve

    the deathmatch mode from id Software's first-person shooter Quake in the GoldSrc game engine Day of Defeat Original release date(s): WW: May 1, 2003 Release

    List of Valve games

    List_of_Valve_games

  • List of game engines
  • Proprietary SSI's engine for Advanced Dungeons & Dragons role-playing games GoldSrc Half-Life engine C, C++, Assembly 1998 Yes 3D Windows, macOS, Linux, PlayStation

    List of game engines

    List_of_game_engines

  • Snap! (programming language)
  • Block-based programming language

    SCUMM 1990s 3D GameStudio Clickteam Dark Engine GameMaker Genie Engine GoldSrc Infinity Engine Jedi LithTech Mugen Pie in the Sky Reality Lab RenderWare

    Snap! (programming language)

    Snap! (programming language)

    Snap!_(programming_language)

  • Sierra Creative Interpreter
  • Game engine developed by Sierra On-Line

    SCUMM 1990s 3D GameStudio Clickteam Dark Engine GameMaker Genie Engine GoldSrc Infinity Engine Jedi LithTech Mugen Pie in the Sky Reality Lab RenderWare

    Sierra Creative Interpreter

    Sierra_Creative_Interpreter

  • Binary space partitioning
  • Method for recursively subdividing a space into two subsets using hyperplanes

    indoor environments. Game engines using BSP trees include the Doom, Quake, GoldSrc and Source engines. In them, BSP trees containing the static geometry of

    Binary space partitioning

    Binary space partitioning

    Binary_space_partitioning

  • Pre-rendering
  • Process in which video footage is not rendered in real-time

    also use 16-bit pre-rendered skyboxes, such as Half-Life (only in the GoldSrc version), Re-Volt, Quake II, and others. CG movies such as Toy Story, Shrek

    Pre-rendering

    Pre-rendering

    Pre-rendering

  • American McGee's Alice
  • 2000 dark fantasy video game

    Quake II, the team watched a demonstration of an early version of Valve's GoldSrc engine, a heavily modified, licensed version of id's Quake engine. The

    American McGee's Alice

    American_McGee's_Alice

  • List of Source mods
  • Editors' Choice Award" in 2007. Firearms: Source - A successor to Firearms, a GoldSrc team deathmatch mod. It was created by a different development team and

    List of Source mods

    List_of_Source_mods

  • Adventure Game Interpreter
  • Game engine developed by Sierra On-Line

    SCUMM 1990s 3D GameStudio Clickteam Dark Engine GameMaker Genie Engine GoldSrc Infinity Engine Jedi LithTech Mugen Pie in the Sky Reality Lab RenderWare

    Adventure Game Interpreter

    Adventure_Game_Interpreter

  • Quake II
  • 1997 video game

    final version runs on a heavily modified version of the Quake engine, GoldSrc, with a small amount of the Quake II code. The soundtrack for Quake II

    Quake II

    Quake_II

  • Video game modding
  • Fan-made modification of video games

    the company held an annual mod expo showcasing new games built using GoldSrc, the Half-Life engine, including Gunman Chronicles and Counter Strike which

    Video game modding

    Video_game_modding

  • Wizard Wars
  • Topics referred to by the same term

    video game Wizard Wars, a mod for the video game Half-Life, see List of GoldSrc mods This disambiguation page lists articles associated with the title

    Wizard Wars

    Wizard_Wars

  • Chemical Existence
  • 2000 video game

    experience that's high quality and that feels gritty and gloomy". List of GoldSrc mods "Friday, October 13 2000". WIT Entertainment. Archived from the original

    Chemical Existence

    Chemical_Existence

  • Stencyl
  • Video game development software

    SCUMM 1990s 3D GameStudio Clickteam Dark Engine GameMaker Genie Engine GoldSrc Infinity Engine Jedi LithTech Mugen Pie in the Sky Reality Lab RenderWare

    Stencyl

    Stencyl

    Stencyl

  • Action Half-Life
  • 1999 video game

    suspense that's missing from most frag-a-minute deathmatches." List of GoldSrc engine mods Smith, Quintin (2015-01-11). "Action Half-Life: The 5AM". Rock

    Action Half-Life

    Action_Half-Life

  • Half-Life: Blue Shift
  • 2001 video game

    Pitchford II Composers Stephen Bahl Chris Jensen Series Half-Life Engine GoldSrc Platforms Windows, OS X, Linux Release Windows NA: June 12, 2001 EU: June

    Half-Life: Blue Shift

    Half-Life:_Blue_Shift

  • Firearms (video game)
  • 1998 video game

    FireArms Developer FireArms Development Team Engine Quake engine, GoldSrc Platforms Windows, Linux Release 1998 (Quake mod) April 30, 2000 (Half-Life

    Firearms (video game)

    Firearms_(video_game)

  • Point of view
  • Topics referred to by the same term

    View, a 2003 video game, a mod to the video game Half-Life, see List of GoldSrc mods Point of View (Cassandra Wilson album), 1986 Point of View (Spyro

    Point of view

    Point_of_view

  • Black Mesa (video game)
  • 2020 video game

    Half-Life: Source. The Source engine is graphically more advanced than the GoldSrc engine used for the original games. Half-Life: Source features the Havok

    Black Mesa (video game)

    Black_Mesa_(video_game)

  • Poke646
  • 2001 video game

    Developer Poke646 team Designer Marc Schröder Series Half-Life Engine GoldSrc Platform Windows Release 21 December 2001 Genre First-person shooter Mode

    Poke646

    Poke646

  • Opera (disambiguation)
  • Topics referred to by the same term

    series The Opera, a 2001 mod for the video game Half-Life, see List of GoldSrc mods Opera (fabrica ecclesiae), non profit foundations for the maintenance

    Opera (disambiguation)

    Opera_(disambiguation)

  • Id Tech 4
  • Video game engine

    shooter engine id Tech 3 id Tech 5 List of game engines Developed from the GoldSrc engine, itself derived from id Tech 2 Began as an effort to recreate Thief:

    Id Tech 4

    Id_Tech_4

  • List of open-source video games
  • codes of the Half-Life video game are available, but the source codes of GoldSrc, the game engine of this video game, are not available. Half-Life 2 2004

    List of open-source video games

    List_of_open-source_video_games

  • Cannonball (disambiguation)
  • Topics referred to by the same term

    in Finland Kanonball, a mod for the video game Half-Life, see List of GoldSrc mods Cannonball (short story), a science-fiction short story by Liu Cixin

    Cannonball (disambiguation)

    Cannonball_(disambiguation)

  • Gunman Chronicles
  • 2000 video game

    Banninga Mary Allred Miriam Howes Composers Anthony Brown Chris Liesch Engine GoldSrc Platform Microsoft Windows Release NA: November 21, 2000 EU: December 8

    Gunman Chronicles

    Gunman_Chronicles

  • Insurgency: Modern Infantry Combat
  • 2007 video game

    military advisors. On June 18, 2003, Modern Warfare shifted development from GoldSrc to Half-Life 2's Source engine, and was renamed to Operation: CO-IN, which

    Insurgency: Modern Infantry Combat

    Insurgency:_Modern_Infantry_Combat

  • Counter-Strike Online
  • 2008 video game

    Counter-Strike Online Developer Nexon Publisher Nexon Series Counter-Strike Engine GoldSrc (Online) Source (Online 2) Platform Microsoft Windows Release Online TW:

    Counter-Strike Online

    Counter-Strike_Online

  • SILK
  • Audio codec and compression format

    in-game voice chat. On January 29, 2013, the updated to SteamPipe platform GoldSrc started using the SILK codec for the in-game voice chat. It has been found

    SILK

    SILK

  • Pirates, Vikings and Knights II
  • 2007 video game

    sequel to Pirates, Vikings and Knights, a modification for Valve's earlier GoldSrc engine created by three UC Berkeley students (Garrett Moore, Matt Bishop

    Pirates, Vikings and Knights II

    Pirates,_Vikings_and_Knights_II

  • Half-Life: C.A.G.E.D.
  • 2017 video game

    and Future Games Select released on September 21, 2017. Made using the GoldSrc engine, the mod includes a single-player campaign in which the player must

    Half-Life: C.A.G.E.D.

    Half-Life:_C.A.G.E.D.

  • Video game preservation
  • from Valve Corporation, but enhancing the game's assets from the original GoldSrc game engine to the newer Source engine, with Valve's blessing for the effort

    Video game preservation

    Video game preservation

    Video_game_preservation

  • Brush (video games)
  • Video game templates

    some 3D video game engines, such as the Quake engine, its derivatives the GoldSrc and Source game engines, or the Unreal Engine, to construct levels. Brushes

    Brush (video games)

    Brush (video games)

    Brush_(video_games)

  • Delta Particles
  • 2021 video game

    Particles Developer Yuri "XF-Alien" Epifantsev Series Half-Life Engine GoldSrc Release October 29, 2021 (on Moddb) December 20, 2024 (on Steam) Genre

    Delta Particles

    Delta_Particles

  • Runaway train (disambiguation)
  • Topics referred to by the same term

    in Paris Runaway Train, a mod for the video game Half-Life, see List of GoldSrc mods Runaway Mine Train (disambiguation) Unstoppable (2010 film), runaway

    Runaway train (disambiguation)

    Runaway_train_(disambiguation)

  • List of commercial video games with available source code
  • of the game client and the game (server) in its SDK for modder use. The Goldsrc engine and its other components were reverse engineered in context of the

    List of commercial video games with available source code

    List_of_commercial_video_games_with_available_source_code

  • List of game engine recreations
  • (and Linux, MacOS X, Pocket PC) (reverse engineered) Completed ? RTC ? ? GoldSrc (Half-Life 1) games Xash3D FWGS Active GPLv3 Key dating sim games Waffle

    List of game engine recreations

    List_of_game_engine_recreations

  • LWJGL
  • Open-source Java software game library

    SCUMM 1990s 3D GameStudio Clickteam Dark Engine GameMaker Genie Engine GoldSrc Infinity Engine Jedi LithTech Mugen Pie in the Sky Reality Lab RenderWare

    LWJGL

    LWJGL

    LWJGL

  • Science and Industry
  • Mod for the video game Half-Life

    Science and Industry Engine GoldSrc Platform Windows Release July 31, 1999 Genre First-person shooter Mode Multiplayer

    Science and Industry

    Science_and_Industry

  • Hammer (disambiguation)
  • Topics referred to by the same term

    card series Hammer Editor, a 3D level editor for Source, Source 2 and GoldSrc maps HAMR, acronym for heat-assisted magnetic recording Hammer, to subject

    Hammer (disambiguation)

    Hammer_(disambiguation)

  • HLDS
  • Topics referred to by the same term

    to: Half-Life Dedicated Server, a server for multiplayer games using the GoldSrc engine. Hitachi-LG Data Storage, a joint venture between Hitachi and the

    HLDS

    HLDS

  • Team Fortress comics
  • Webcomic by Valve Corporation based on Team Fortress series

    with a Quake mod of the same name, which was later ported as a standalone GoldSrc title called Team Fortress Classic, featuring a realistic military aesthetic

    Team Fortress comics

    Team_Fortress_comics

  • The Ship (video game)
  • 2006 first-person shooter video game by Outerlight

    The Ship (later retitled The Ship: Murder Party) is a first-person shooter video game developed by Outerlight using Valve's Source engine. The game was

    The Ship (video game)

    The_Ship_(video_game)

  • Jailbreak: Source
  • 2007 video game

    modification developed by Team Reaction, the game has seen success on the GoldSrc engine, and more recently the Unreal Tournament 2003 Engine. Jailbreak:

    Jailbreak: Source

    Jailbreak:_Source

  • List of first-person shooter engines
  • Unreal Tournament (1999), Deus Ex (2000), Clive Barker's Undying (2001) GoldSrc Half-Life 1998 Counter-Strike (2000), Gunman Chronicles (2000), James Bond

    List of first-person shooter engines

    List_of_first-person_shooter_engines

  • Kynapse
  • Computer game development middleware

    SCUMM 1990s 3D GameStudio Clickteam Dark Engine GameMaker Genie Engine GoldSrc Infinity Engine Jedi LithTech Mugen Pie in the Sky Reality Lab RenderWare

    Kynapse

    Kynapse

  • First-person shooter engine
  • Type of video game engine

    (id Software later reworked Quake to add OpenGL support to the game). GoldSrc, the engine derived from the Quake engine by Valve for Half-Life (1998)

    First-person shooter engine

    First-person_shooter_engine

  • The Specialists
  • Topics referred to by the same term

    (TV series), an American animated television series The Specialists, a GoldSrc mod for the video game Half-Life The Specialists, fictional characters

    The Specialists

    The_Specialists

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