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MSX CHARACTER-SET

  • MSX character set
  • Character set developed by Microsoft

    intended characters. MSX character sets are a group of single- and double-byte character sets developed by Microsoft for MSX computers. They are based on code

    MSX character set

    MSX_character_set

  • MSX
  • Family of standardized home computer architectures released between 1983 and 1992

    MSX is a standardized home computer architecture, announced by ASCII Corporation on June 16, 1983. It was initially conceived by Microsoft as a product

    MSX

    MSX

    MSX

  • Character encoding
  • Using numbers to represent text characters

    Character encoding is a convention of using a numeric value to represent each character of a writing script. Not only can a character set include natural

    Character encoding

    Character encoding

    Character_encoding

  • MSX BASIC
  • Programming language dialect

    to MSX microcomputers. Generally, MSX BASIC is designed to follow GW-BASIC, released the same year for IBM PCs and clones. During the creation of MSX BASIC

    MSX BASIC

    MSX_BASIC

  • Xerox Character Code Standard
  • Obsolete character code standard developed by Xerox Corporation

    precursor of, and inspiration for, the Unicode Standard. The International Character Set (ICS) is compatible with XCCS. The XCCS 2.0 (1990) revision covers Latin

    Xerox Character Code Standard

    Xerox_Character_Code_Standard

  • ASCII
  • Character encoding standard

    Interchange, is a character encoding standard for representing a particular set of 95 (English-language–focused) printable and 33 control characters – a total

    ASCII

    ASCII

    ASCII

  • BraSCII
  • Brazilian character encoding

    standard character set in the Brazilian line of MSX computers. This code page is known by Star printers as Code page 3847. This character set was devised

    BraSCII

    BraSCII

    BraSCII

  • MSX Video access method
  • Computer video display access

    for this, the MSX-1 did not). The TMS9918A did have several features to make up for this shortfall, for example a programmable character set which allowed

    MSX Video access method

    MSX_Video_access_method

  • Metal Gear 2: Solid Snake
  • 1990 stealth action game

    already discontinued sales of their MSX games in Europe), although a fan translation was later produced in 1997 by the MSX hobbyist group G&T International

    Metal Gear 2: Solid Snake

    Metal_Gear_2:_Solid_Snake

  • Tr (Unix)
  • Unix text formatting utility

    available in the OS-9 shell. A tr command is also part of ASCII's MSX-DOS2 Tools for MSX-DOS version 2. The tr command has also been ported to the IBM i

    Tr (Unix)

    Tr (Unix)

    Tr_(Unix)

  • Knightmare (1986 video game)
  • 1986 video game

    bosses. Knightmare was created by the MSX division at Konami under management of Shigeru Fukutake. The character of Popolon was conceived by a staffer

    Knightmare (1986 video game)

    Knightmare_(1986_video_game)

  • The Flying Luna Clipper
  • 1987 Japanese film

    Ikko Ono and produced by Sony. The film was animated entirely using 8-bit MSX computers and was released on Video8, Betamax, VHS, and LaserDisc in Japan

    The Flying Luna Clipper

    The_Flying_Luna_Clipper

  • Rambo (franchise)
  • American media franchise

    released in 1989 for Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, MSX, ZX Spectrum, Mega Drive/Genesis, Master System, arcade. Rambo III; based

    Rambo (franchise)

    Rambo_(franchise)

  • ASCII Corporation
  • Publishing company based in Tokyo, Japan

    ASCII is best known for creating the Derby Stallion video game series, the MSX computer, and the RPG Maker line of programming software. ASCII was founded

    ASCII Corporation

    ASCII_Corporation

  • King's Valley
  • 1985 video game

    King's Valley is a platform game released by Konami for the MSX in 1985. The game is considered a spiritual successor to Konami's arcade maze shooter

    King's Valley

    King's_Valley

  • Illusion City
  • 1991 video game

    role-playing video game originally developed and published by Microcabin for the MSX Turbo R home computer, followed by ports for the PC-88, PC-98, FM Towns,

    Illusion City

    Illusion_City

  • Dragon Slayer (series)
  • Video game series

    game, released in 1984 for the NEC PC-8801 and ported by Square for the MSX. Designed by Yoshio Kiya, the game gave rise to a series of sequels, most

    Dragon Slayer (series)

    Dragon_Slayer_(series)

  • Space Manbow
  • 1989 video game

    enhance the ship's firepower. Konami's MSX division initially decided to adapt the arcade game Thunder Cross for the MSX, but the final product was deemed

    Space Manbow

    Space_Manbow

  • Lotus International Character Set
  • Single-byte character encoding

    The Lotus International Character Set (LICS) is a proprietary single-byte character encoding introduced in 1985 by Lotus Development Corporation. It is

    Lotus International Character Set

    Lotus_International_Character_Set

  • Lazy Jones
  • 1984 video game

    Lazy Jones is a platform game for the Commodore 64, ZX Spectrum, MSX and Tatung Einstein. It was written by David Whittaker and released by Terminal Software

    Lazy Jones

    Lazy_Jones

  • Shalom: Knightmare III
  • 1987 video game

    for the MSX home computer. It was re-released digitally for Microsoft Windows. It is the third and final entry in the Knightmare trilogy. Set a century

    Shalom: Knightmare III

    Shalom:_Knightmare_III

  • Ninja JaJaMaru-kun
  • 1985 video game

    was released in Japan on 15 November 1985, and was ported to the MSX in 1986. The MSX version was released in Europe as Ninja II, being marketed as a sequel

    Ninja JaJaMaru-kun

    Ninja_JaJaMaru-kun

  • Masters of the Universe: The Movie
  • 1987 video game

    is taken from promotional artwork drawn and painted by Drew Struzan. The MSX version of the game is titled Masters of the Universe. Two other Masters

    Masters of the Universe: The Movie

    Masters_of_the_Universe:_The_Movie

  • Symbols for Legacy Computing
  • Unicode character block

    teletext broadcasting standards. It includes characters from the Amstrad CPC, MSX, Mattel Aquarius, RISC OS, MouseText, Atari ST, TRS-80 Color Computer, Oric

    Symbols for Legacy Computing

    Symbols_for_Legacy_Computing

  • Xanadu (video game)
  • 1985 video game

    Falcom and released in 1985 for the PC-8801, X1, PC-8001, PC-9801, FM-7 and MSX computers. Enhanced remakes were later released for the Sega Saturn, PC-9801

    Xanadu (video game)

    Xanadu_(video_game)

  • Princess Tomato in the Salad Kingdom
  • 1984 video game

    Soft originally released in 1984 for the NEC PC-8801, NEC PC-6001, FM-7 and MSX Japanese home computers. It was ported on May 27, 1988, to the Famicom, and

    Princess Tomato in the Salad Kingdom

    Princess_Tomato_in_the_Salad_Kingdom

  • Castlequest
  • 1985 video game

    Sharp X1. Additional versions followed in 1986 for the Family Computer and MSX, and was subsequently released in 1989 for the Nintendo Entertainment System

    Castlequest

    Castlequest

  • Bomberman (1985 video game)
  • 1985 video game

    for the Famicom Disk System on 27 April 1990. In 1986, Hudson published an MSX port as Bomberman Special. The game was also released on Game Boy as a "Game

    Bomberman (1985 video game)

    Bomberman_(1985_video_game)

  • The Maze of Galious
  • 1987 video game

    is a 1987 action-adventure game developed and published by Konami for the MSX home computer. A reworked conversion was released for the Family Computer

    The Maze of Galious

    The_Maze_of_Galious

  • Attribute clash
  • Display artifact caused by 8-bit colour on older computers

    could be used in any 8×8 tile of pixels. The effect was also noticeable on MSX software and in some Commodore 64 titles. There are workarounds to prevent

    Attribute clash

    Attribute clash

    Attribute_clash

  • Dragon Knight II
  • 1990 video game

    Fan 8/92, page 68. (in Japanese) "MSX Soft Top 30". MSX Magazine. ASCII Corporation. May 1991. p. 6.(in Japanese) MSX Magazine 5/92, page 7. (in Japanese)

    Dragon Knight II

    Dragon_Knight_II

  • Valis: The Fantasm Soldier
  • 1986 video game

    originally developed by Wolf Team and published by Telenet Japan for the MSX, PC-8801, X1, FM-7, and PC-9801 home computers. It is the first entry in

    Valis: The Fantasm Soldier

    Valis:_The_Fantasm_Soldier

  • Parodius (1988 video game)
  • 1988 video game

    1988 horizontally scrolling shooter video game developed by Konami for the MSX. It is the first title in the Parodius series, although it is often confused

    Parodius (1988 video game)

    Parodius_(1988_video_game)

  • Fray in Magical Adventure
  • 1990 video game

    among them MSX Turbo R, PC-98, PC Engine (as Fray CD), and Game Gear. Fray is a simple action RPG. The game proceeds by the player's character Fray fighting

    Fray in Magical Adventure

    Fray_in_Magical_Adventure

  • Ganbare Goemon
  • Video game series

    Douchuu Box Shot for MSX2 at GameFAQs Ganbare Goemon! Karakuri Dōchū (1987) MSX cover art Archived 2012-11-13 at the Wayback Machine at MobyGames "Ganbare

    Ganbare Goemon

    Ganbare_Goemon

  • Spellbound (video game)
  • 1985 video game

    Unlike the other Magic Knight games, Spellbound was never released for the MSX system back in 1985, but an authorized version was finally released by Tracy

    Spellbound (video game)

    Spellbound_(video_game)

  • ISO/IEC 2022
  • Higher-level 7-bit and 8-bit character encoding system

    escape sequences which can be used for switching between different coded character sets (for example, between ASCII and the Japanese JIS X 0208) so as to use

    ISO/IEC 2022

    ISO/IEC_2022

  • Hydlide
  • 1984 video game

    NEC PC-6001 and PC-8801 computers in 1984, in Japan only; ports for the MSX, MSX2, FM-7 and NEC PC-9801 were released the following year. A Nintendo

    Hydlide

    Hydlide

  • Sort (Unix)
  • Standard UNIX utility

    operating systems, for example a sort command is part of ASCII's MSX-DOS2 Tools for MSX-DOS version 2. The "uutils" project provides a cross-platform implementation

    Sort (Unix)

    Sort (Unix)

    Sort_(Unix)

  • Batman (franchise)
  • Portrayals of Batman outside of comic books

    Video games featuring Batman include: Batman (1986) for the ZX Spectrum, MSX and Amstrad PCW; now known as Batman 3D Batman: The Caped Crusader (1988)

    Batman (franchise)

    Batman_(franchise)

  • Spelunker (video game)
  • 1983 video game

    System on December 7, 1985 in Japan and September 1987 in North America, and MSX in 1986. An arcade sequel was released in 1986 as Spelunker II: 23 no Kagi

    Spelunker (video game)

    Spelunker_(video_game)

  • The Running Man (1987 film)
  • American film by Paul Michael Glaser

    2, 2019. Generation-MSX.nl. "The Running Man (1990, MSX, Grandslam Entertainments) | Releases | Generation MSX". Generation-msx.nl. Retrieved May 17

    The Running Man (1987 film)

    The_Running_Man_(1987_film)

  • King's Knight
  • 1986 video game

    developed and published by Square for the Nintendo Entertainment System and MSX. The game was released in Japan on September 18, 1986 and in North America

    King's Knight

    King's_Knight

  • List of role-playing video games: 1990 to 1991
  • 14, 2009. "MSX Software Database: Adult". Generation MSX. Archived from the original on October 28, 2009. Retrieved October 5, 2009. "MSX Software Database:

    List of role-playing video games: 1990 to 1991

    List_of_role-playing_video_games:_1990_to_1991

  • Sanyo PHC
  • Microcomputer series

    PHC-20 and PHC-25 family. Sanyo later used the PHC name on many of its MSX, MSX2 and MSX2+ compatible machines. The Sanyo PHC-1000 was released in 1979

    Sanyo PHC

    Sanyo PHC

    Sanyo_PHC

  • Sanyo PHC-25
  • Home computer sold by the Japanese company Sanyo from 1982

    seen by Votre Ordinateur, as a replacement for the PHC-25, noting that its MSX compatibility would be a "guarantee of security for fans of the brand" who

    Sanyo PHC-25

    Sanyo_PHC-25

  • Miracle Warriors: Seal of the Dark Lord
  • 1986 video game

    September 2024. https://www.famitsu.com/games/t/20095/ "Tagoo : MSXソフトウエア検索 : 覇邪の封印". Msx.jpn.org. Retrieved 2016-02-06. "I Don't Believe in Warriors".

    Miracle Warriors: Seal of the Dark Lord

    Miracle_Warriors:_Seal_of_the_Dark_Lord

  • Microsoft BASIC
  • Programming language

    ROM-based MSX BASIC for use in MSX home computers, which used a Z80 processor. This version supported the graphics and sound systems of the MSX computers;

    Microsoft BASIC

    Microsoft_BASIC

  • Nightshade (1985 video game)
  • 1985 video game

    It was also ported to the MSX exclusively in Japan in 1986. In the game, the player assumes the role of a knight who sets out to destroy four demons

    Nightshade (1985 video game)

    Nightshade_(1985_video_game)

  • Kwirk
  • 1989 video game

    Writing for MSX Magazine [ja] in 1989, a reviewer considered the Game Boy version of Puzzle Boy to be a slightly easier adaptation of the MSX game Maze-kun

    Kwirk

    Kwirk

  • Snatcher (video game)
  • 1988 adventure game directed by Hideo Kojima

    SDスナッチャー". MSX FAN. Japan: Tokuma Shoten Intermedia. May 1990. Retrieved March 4, 2021. Kojima, Hideo (May 1993). "今明かされるMSX秘語③ 我が青春のMSX". Beep! Mega

    Snatcher (video game)

    Snatcher_(video_game)

  • D4 Enterprise
  • Japanese video game publisher

    also collaborated with Nintendo to re-release Neo Geo, MSX and arcade titles for the Wii, and MSX titles for the Wii U, as part of the Virtual Console services

    D4 Enterprise

    D4_Enterprise

  • Metal Gear (video game)
  • 1987 video game

    Series X/S. The MSX2 version of Metal Gear was ranked on MSX Magazine's top 20 best selling MSX games in Japan for five months, debuting at no. 4 on the

    Metal Gear (video game)

    Metal_Gear_(video_game)

  • Terminus (1986 video game)
  • 1986 video game

    game by Mastertronic released in 1986 for the ZX Spectrum, MSX, and Amstrad CPC. The game is set inside a futuristic prison consisting of 512 screens. The

    Terminus (1986 video game)

    Terminus_(1986_video_game)

  • Gradius
  • Video game series by Konami

    outside Japan, the arcade and MSX versions of Gradius were released under the title Nemesis. Salamander/Life Force (1986) Set in the same continuity as Gradius

    Gradius

    Gradius

  • The Goonies (Famicom video game)
  • 1986 video game

    fall into it. Konami also developed a completely different version for the MSX in Japan. First released on cartridge, it was later re-released in Disk System

    The Goonies (Famicom video game)

    The_Goonies_(Famicom_video_game)

  • Genghis Khan (video game)
  • 1987 video game

    strategy game developed by Koei, originally released for the PC-98 in 1987, MSX and X68000 in 1988, MS-DOS and NES in 1990, and Amiga in 1990. It is the

    Genghis Khan (video game)

    Genghis_Khan_(video_game)

  • List of home computers by video hardware
  • character. the MTX character set included only lowercase letters Except for the ASCII character set the MSX standard did not define the character set

    List of home computers by video hardware

    List of home computers by video hardware

    List_of_home_computers_by_video_hardware

  • Ganbare Goemon! Karakuri Dōchū
  • 1986 video game

    certain items are found and/or bought, which can be lost after a few hits. The MSX version has the option to be played in turns by two players, with the second

    Ganbare Goemon! Karakuri Dōchū

    Ganbare_Goemon!_Karakuri_Dōchū

  • Might and Magic
  • Video game series

    Secret of the Inner Sanctum (1986; Apple II, Mac, MS-DOS, Commodore 64, NES, MSX, PC Engine CD-ROM²) Might and Magic II: Gates to Another World (1988; Apple

    Might and Magic

    Might_and_Magic

  • Time Gal
  • 1985 interactive movie video game

    the character. The game uses LaserDisc technology to stream pre-recorded animation, which was produced by Japanese studio Toei Animation. Japanese MSX Magazine

    Time Gal

    Time_Gal

  • Pastfinder
  • 1984 video game

    by in 1984 by Activision for the Atari 8-bit computers, Commodore 64, and MSX. The year is 8878, and the player is a member of an elite legion of planetary

    Pastfinder

    Pastfinder

  • Hunchback (video game)
  • 1983 video game

    with versions for the Acorn Electron, Amstrad CPC, VIC-20, Dragon 32 and MSX released later. It was Ocean's first arcade port and reached number one in

    Hunchback (video game)

    Hunchback_(video_game)

  • Capitán Trueno
  • Comics character

    game was released by Dinamic Software for the ZX Spectrum, Amstrad CPC and MSX. El Capitán Trueno has been the subject of several popular songs; by Asfalto

    Capitán Trueno

    Capitán_Trueno

  • TMS9918
  • Video display controller

    Casio PV-2000, Coleco Adam, ColecoVision, CreatiVision, Hanimex Pencil II, MSX, Memotech MTX, NABU Personal Computer, PECOS, SG-1000, SC-3000, SV-318, SV-328

    TMS9918

    TMS9918

    TMS9918

  • Ryanverse
  • Media franchise created by Tom Clancy

    October. It was released for the Atari ST, Amiga, Apple II, ZX Spectrum, MSX, Commodore 64 and IBM PC. The player must navigate the Red October towards

    Ryanverse

    Ryanverse

    Ryanverse

  • Dragon Knight (video game series)
  • Japanese video game series

    "「ドラゴンナイト5」,「ワーズ・ワース」とのコラボイベントを本日開催". www.4gamer.net (in Japanese). Retrieved 2019-03-24. MSX Magazine (in Japanese). ASCII. August 1991. Chris Beveridge (November 23

    Dragon Knight (video game series)

    Dragon_Knight_(video_game_series)

  • John Rambo
  • Character in Rambo film franchise

    released in 1989 for Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, MSX, ZX Spectrum, Mega Drive, Master System, arcade Rambo III – Based on Rambo

    John Rambo

    John Rambo

    John_Rambo

  • Nuts & Milk
  • 1983 video game

    1983. The game was first released on Japanese home computers such as the MSX, NEC PC-6001mkII, Sharp X1, Fujitsu FM-7, Hitachi S1 and later to the Family

    Nuts & Milk

    Nuts_&_Milk

  • Superman: The Man of Steel (1989 video game)
  • 1989 video game

    day including Atari ST, Amiga, PC, Commodore 64, ZX Spectrum, Amstrad CPC, MSX, BBC Micro and Acorn Electron. It is claimed a version for the Apple II was

    Superman: The Man of Steel (1989 video game)

    Superman:_The_Man_of_Steel_(1989_video_game)

  • Code page
  • Dated classifications of computing character sets

    page is a character encoding and as such it is a specific association of a set of (identifiers for) printable and non-printable characters with unique

    Code page

    Code_page

  • Pitfall!
  • 1982 video game

    to the Atari 5200, Atari 8-bit computers, ColecoVision, Commodore 64, and MSX. Crane had made several games for both Atari, Inc. and Activision before

    Pitfall!

    Pitfall!

  • Tangerine Computer Systems
  • British home-computer company

    announced several forthcoming models, including an IBM-compatible and an MSX-compatible. On 1 February they demonstrated the Oric Stratos/IQ164 at the

    Tangerine Computer Systems

    Tangerine_Computer_Systems

  • Fantasy Zone
  • 1986 video game

    of the upgrades are lost. Fantasy Zone was ported to the Master System, MSX, Famicom/Nintendo Entertainment System, X68000, and PC Engine—all with similar

    Fantasy Zone

    Fantasy_Zone

  • Antarctic Adventure
  • 1983 video game

    was followed by a sequel for the MSX computer in 1986, entitled Penguin Adventure. In addition, the penguin character Penta, and his son Pentarou became

    Antarctic Adventure

    Antarctic_Adventure

  • SVI-738
  • hardware-compatible with the MSX 2.0 standard[citation needed] but the system as a whole is not, leading to it being referred to as an "MSX 1.5" computer. Along

    SVI-738

    SVI-738

    SVI-738

  • Ghostbusters II (computer video game)
  • 1989 video game

    Commodore 64, Amiga, Atari ST, Amstrad CPC, and ZX Spectrum. It was converted to MSX by New Frontier. The game includes three levels based on scenes from the

    Ghostbusters II (computer video game)

    Ghostbusters_II_(computer_video_game)

  • Death Wish (film series)
  • American action-crime-drama film series

    of the same name by Gremlin Graphics for the ZX Spectrum, Commodore 64, MSX and Amstrad CPC. In the game, the player controls Paul Kersey in the streets

    Death Wish (film series)

    Death_Wish_(film_series)

  • Gun.Smoke
  • 1985 video game

    by Romstar.[citation needed] Gun.Smoke was ported to these systems: The MSX The PlayStation and Sega Saturn as a part of Capcom Generation 4 The PlayStation

    Gun.Smoke

    Gun.Smoke

  • Princess Maker (video game)
  • 1991 video game

    Japanese). September 1992. pp. 233–234. "プリメ倶楽部" [Princess Maker Club]. MSX・FAN [MSX FAN] (in Japanese). 徳間書店インターメディア. December 1992. pp. 14–15. 読者クロスレビュー

    Princess Maker (video game)

    Princess_Maker_(video_game)

  • List of 8-bit computer hardware graphics
  • Screen modes, Screen 8 from "Portar MSX Tech Doc" Archived 2007-11-30 at the Wayback Machine "The MSX Plaza". msx-plaza.eu. "The Laboratorium : Why Did

    List of 8-bit computer hardware graphics

    List of 8-bit computer hardware graphics

    List_of_8-bit_computer_hardware_graphics

  • Home computer
  • Class of microcomputers

    advanced mainstream home computers and game consoles obsoleted the MSX machines. The MSX computers were built around the Zilog Z80 8-bit processor, assisted

    Home computer

    Home computer

    Home_computer

  • Hexadecimal
  • Base-16 numeric representation

    #16r prefix code, when the input or output base has been changed to 16. MSX BASIC, QuickBASIC, FreeBASIC and Visual Basic prefix hex numbers with &H:

    Hexadecimal

    Hexadecimal

  • Grand Theft Auto: Liberty City Stories
  • 2005 action-adventure game

    parody of New York City). The single-player story, set in 1998, follows mobster Toni Cipriani, a character first introduced in Grand Theft Auto III, and his

    Grand Theft Auto: Liberty City Stories

    Grand_Theft_Auto:_Liberty_City_Stories

  • Vigilante (video game)
  • 1988 video game

    reprogrammed by Emerald Software and published by U.S. Gold mostly in Europe. The MSX version was ported and published by Korean company Clover. The TurboGrafx-16

    Vigilante (video game)

    Vigilante_(video_game)

  • War in Middle Earth
  • 1988 video game

    Middle Earth is a real-time strategy game released for the ZX Spectrum, MSX, Commodore 64, Amstrad CPC, MS-DOS, Amiga, Apple IIGS, and Atari ST in 1988

    War in Middle Earth

    War_in_Middle_Earth

  • Flash Gordon (video game)
  • 1986 video game

    comic strip character of the same name. The game was published in 1986 by Mastertronic for the Amstrad CPC, Commodore 64, ZX Spectrum, and MSX personal computers

    Flash Gordon (video game)

    Flash_Gordon_(video_game)

  • Alien Syndrome
  • 1987 video game

    less time on the clock. In 1988, the game was ported to the Master System, MSX, Amiga, Atari ST, Amstrad CPC, Commodore 64, and Famicom/Nintendo Entertainment

    Alien Syndrome

    Alien_Syndrome

  • ESP Ra.De.
  • 1998 video game

    the Psi version, as well as the addition of a new playable character. Nintendo Life's Mark MSX compared its visual style with both Akira and Ghost in the

    ESP Ra.De.

    ESP_Ra.De.

  • BASICODE
  • Computer project

    computers. MSX was successful mostly in the home markets of the manufacturers, for example Japan, South Korea, the Netherlands and Brazil. Unlike MSX, BASICODE

    BASICODE

    BASICODE

  • Dragon Quest (video game)
  • 1986 video game

    been ported to MSX, MSX2, PC-9801, Super Famicom, Game Boy Color, mobile phones, and Nintendo Switch. The player controls the hero character who is charged

    Dragon Quest (video game)

    Dragon_Quest_(video_game)

  • Charset detection
  • Process of determining content's charset

    incorrect charset detection leads to mojibake, due to character bytes being interpreted as belonging to one set—the incorrectly detected one—when they actually

    Charset detection

    Charset_detection

  • Valis II
  • 1989 video game

    pp. 26–27. Lardenoye, Dennis (May–June 1990). "MSX Software: Fantasm Soldier 2 (Systeem: MSX-2)". MSX Gids (in Dutch). No. 1. Uitgeverij Herps. p. 37

    Valis II

    Valis_II

  • Gremlins (franchise)
  • Warner Bros. media franchise

    Gremlins 2: The New Batch video game for Amiga, Atari ST, Commodore 64, MS-DOS, MSX, Amstrad CPC and ZX Spectrum, distributed by Erbe Software in Spain and by

    Gremlins (franchise)

    Gremlins_(franchise)

  • Head over Heels (video game)
  • 1987 video game

    October 2021, based on the Retrospec 2003 remake FX Software's remake for the MSX. Originally an unofficial fan remake, but the developers came to an agreement

    Head over Heels (video game)

    Head_over_Heels_(video_game)

  • Exile (1988 video game series)
  • Video game series

    2009-08-10. "Nihon Telenet advertisement". MSX Magazine (in Japanese): 41. July 1988. "Nihon Telenet advertisement". MSX Magazine (in Japanese): 51. August 1988

    Exile (1988 video game series)

    Exile_(1988_video_game_series)

  • Masters of the Universe
  • American media franchise

    The Movie, was released by Gremlin Graphics for Amstrad CPC, Commodore 64, MSX, and ZX Spectrum also in 1987. Additionally, various Masters of the Universe

    Masters of the Universe

    Masters_of_the_Universe

  • Gradius (video game)
  • 1985 video game

    released for various platforms, such as the Nintendo Entertainment System, the MSX home computer, and the PC Engine. It was a major success in 1986, becoming

    Gradius (video game)

    Gradius_(video_game)

  • List of Compact Cassette tape data storage formats
  • computers and was later adopted by a few other vendors like the BBC Computer and MSX. It also saw use as an exchange medium in some magazines and even broadcast

    List of Compact Cassette tape data storage formats

    List_of_Compact_Cassette_tape_data_storage_formats

  • La Abadía del Crimen
  • 1987 video game

    Amstrad CPC 6128 8-bit platform and ported to other systems: ZX Spectrum, MSX, and MS-DOS. The Amstrad CPC 464 version was different from the 6128 original

    La Abadía del Crimen

    La_Abadía_del_Crimen

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