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1979–1991 home computer series
The Atari 8-bit computers, formally launched as the Atari Home Computer System, are a series of home computers introduced by Atari, Inc., in 1979 with
Atari_8-bit_computers
titles released for Atari 8-bit computers, sorted alphabetically. There are 2183 games on this list. There are 27 games released on 8 commercial compilations
List of Atari 8-bit computer games
List_of_Atari_8-bit_computer_games
1987 video game console
The Atari XE Video Game System (Atari XEGS) is an industrial redesign of the Atari 65XE home computer and the final model in the Atari 8-bit computer series
Atari_XEGS
Atari-related hardware
Atari 8-bit computer peripherals include floppy drives, printers, modems, and video game controllers for Atari 8-bit computers, which includes the 400/800
Atari 8-bit computer peripherals
Atari_8-bit_computer_peripherals
Computer architecture bit width
personal computers, such as the Apple I, Apple II, Atari 8-bit computers, BBC Micro, PET, VIC-20, and in home video game consoles such as the Atari 2600 and
8-bit_computing
Home video game console
already appeared on previous Atari home platforms. The system architecture is almost identical to that of the Atari 8-bit computers, although software is not
Atari_5200
could not easily compete with color machines like the Apple II and Atari 8-bit computers, Commodore introduced the color VIC-20 in 1980 to address the home
History_of_personal_computers
Home video game console
of Atari by Jack Tramiel who re-established the company as Atari Corporation. Support for the 7800, along with the 2600 and Atari 8-bit computers, was
Atari_7800
for the Dragon 32/64 GEMDOS, one of the components of Atari TOS HDOS, for Heathkit computers IDOS, for the Ivel Ultra Apple II clone IS-DOS, for Russian
List of disk operating systems called DOS
List_of_disk_operating_systems_called_DOS
American video game developer (1972–1992)
ventured into the home computer market with its first 8-bit computers, but its products did not fare as well as its competitors'. Atari lost more than US$530
Atari,_Inc.
British video game designer (born 1962)
ZX80, then later the ZX Spectrum, VIC-20, Commodore 64, Atari 8-bit computers, Amiga, Atari ST, Jaguar, and other systems. A majority of Minter's projects
Jeff_Minter
programs were available for Atari 8-bit computers. Atari, Inc. was primarily the publisher following the launch of the Atari 400/800 in 1979, then increasingly
Atari_8-bit_computer_software
Line of home computers from Atari Corporation
Atari ST is a line of personal computers from Atari Corporation and the successor to the company's 8-bit computers. The initial model, the Atari 520ST
Atari_ST
2D bitmap displayed over a larger scene
the Atari VCS (1977), ColecoVision (1982), Famicom (1983), Genesis/Mega Drive (1988); and home computers such as the TI-99/4 (1979), Atari 8-bit computers
Sprite_(computer_graphics)
for the Atari 5200. The vast majority of these titles were also released on other platforms, especially the Atari 2600 and Atari 8-bit computers. 55 of
List_of_Atari_5200_games
Operating system
Atari DOS is the disk operating system used with the Atari 8-bit computers. Operating system extensions loaded into memory were required in order for an
Atari_DOS
1973 video game
computers throughout the 1980s. MECC also offered the game for sale as a part of bundles of children's software for Apple computers and Atari 8-bit computers
Lemonade_Stand
1982 video game
ported to the Atari 8-bit computers the same year, and later to the VIC-20, Commodore 64, Atari 5200, ColecoVision, MSX, and Thomson computers. In 1985, Sega
Choplifter
This is a list of 8-bit computer color palettes, and graphics, which were primarily manufactured from 1975 to 1985. Although some of them use RGB palettes
List of 8-bit computer hardware graphics
List_of_8-bit_computer_hardware_graphics
American video game designer
ported River Raid to the Atari 8-bit computers and Atari 5200. She left Activision in 1984. Shaw returned to Tandem Computers in 1984 and took early retirement
Carol_Shaw
Home video game console
"Atari 8-Bit Computers FAQ". Archived from the original on August 28, 2018. Retrieved May 24, 2018. "The Atari "Graduate" Computer CX-3000". Atari Museum
Atari_2600
Graphics modes of home computers in the 1970s and 1980s
common on the IBM PC (with CGA graphics), TRS-80 Color Computer, Apple II and Atari 8-bit computers, and used by the Ultima role-playing video games. Software
Composite_artifact_colors
Video/audio/input chip of the Atari 2600
was led by Jay Miner, who continued at Atari expanding on the design of the TIA for the Atari 8-bit computers with the ANTIC,CTIA/GTIA and POKEY chips
Television_Interface_Adaptor
Floppy disk drive
The XF551 is a 5 1/4 inch floppy disk drive produced by Atari, Inc. for the Atari 8-bit computers. Introduced in 1987, it matches the gray design language
Atari_XF551
1983 video game
It was originally written for the Atari 8-bit computers–something not made public until 2004. Neither the Atari 8-bit nor the arcade machine has bitmap
Blaster_(video_game)
Video game light gun accessory
Atari XG-1 is an electronic light gun accessory manufactured by Atari Corporation. Released in 1987, it is compatible with the Atari 8-bit computers,
Atari_XG-1_light_gun
1984 video game
Eric Ace, and Frank Svoboda III. It was quickly ported to the Atari 8-bit computers and MS-DOS. Like its predecessor, Beyond Castle Wolfenstein is a
Beyond_Castle_Wolfenstein
Home video game console
became the dominant computer platform. In January 1992, Atari dropped support for their legacy 8-bit products, and ST computers were canceled during
Atari_Jaguar
1983 video game
M.U.L.E. is a 1983 strategy video game written for Atari 8-bit computers by Ozark Softscape. Designer Danielle Bunten Berry (credited as Dan Bunten) takes
M.U.L.E.
1983 video game
developed by Timothy G. Martin of MicroGraphicImage and published for Atari 8-bit computers in 1983. It is set in a cave, with the player starting at the cave's
Spelunker_(video_game)
1985 computer game
1985 for the Atari 8-bit computers and Atari 5200 console, then ported to the Apple II, ZX Spectrum, Amstrad CPC, Tandy Color Computer 3, and Commodore
Rescue_on_Fractalus!
1984 video game
Montezuma's Revenge is a platform game for the Atari 8-bit computers, Atari 2600, Atari 5200, Apple II, ColecoVision, Commodore 64, IBM PC (as a self-booting
Montezuma's Revenge (video game)
Montezuma's_Revenge_(video_game)
Dialect of the BASIC programming language
Atari BASIC is an interpreter for the BASIC programming language that shipped with Atari 8-bit computers. Unlike most American BASICs of the home computer
Atari_BASIC
1984 video game
maze-based puzzle video game released in 1984 by First Star Software for Atari 8-bit computers. It was created by Canadian developers Peter Liepa and Chris Gray
Boulder_Dash_(video_game)
1983 video game
Dandy Dungeon) is a dungeon crawl maze video game for Atari 8-bit computers published by the Atari Program Exchange in 1983. It is one of the first video
Dandy_(video_game)
1981 video game
winds down the playing field. Centipede was ported to Atari's own 2600, 5200, 7800, and 8-bit computers. Under the Atarisoft label, the game was sold for
Centipede_(video_game)
Class of microcomputers
first to add hardware-supported sprite graphics 1979: Atari 8-bit computers (N. Am.), first computers with a custom chip set and programmable video chip
Home_computer
1982 video game
was ported to the Atari 5200, Atari 8-bit computers, ColecoVision, Commodore 64, and MSX. Crane had made several games for both Atari, Inc. and Activision
Pitfall!
Video game publisher
Atari Program Exchange (APX) was a division of Atari, Inc. that sold software via mail-order for Atari 8-bit computers from 1981 until 1984. Quarterly
Atari_Program_Exchange
Video game genre
consoles, and home computers. Examples include 8-bit systems like the Atari 8-bit computers and Nintendo Entertainment System, and 16-bit consoles, such as
Side-scrolling_video_game
American video game publisher
the Apple II, Mac, IBM PC compatibles, Commodore 64, Amiga, Atari 8-bit computers, and Atari ST. It produced the graphics programs Graphics Magician and
Penguin_Software
1982 video game
Atari 2600. Version for Atari 8-bit computers and the Commodore 64 were referred to in the instructions of the released conversions. The Atari 8-bit version
Q*bert
and Jeff Konyu. The company developed games for the TRS-80 and Atari 8-bit computers. Most of its TRS-80 games were clones of arcade video games, such
Big_Five_Software
1983 video game
Glover and published by Epyx in 1983. It was developed for the Atari 8-bit computers, and versions were also released for the Commodore 64, Apple II
Jumpman_(video_game)
the Atari 800 range of computers, both on cartridges and on 5¼-inch floppy disks. The launch of the Commodore 64, also in 1982, brought home computers to
List of association football video games
List_of_association_football_video_games
Atari 8-Bit Computers - AtariAge Forums Comprehensive history & technical archive of AMY - Atari Museum Website Interview with Tom Zimmerman, Atari AMY
Atari_AMY
American YouTuber
128, Amiga, Apple II, ZX Spectrum, and Atari 8-bit computers, as well as MS-DOS, NES, Super NES, Oric, Atari 7800, Plus/4, Enterprise 128, MSX, PlayStation
The_8-Bit_Guy
8-bit microprocessor from 1975
early 1990s, such as the Atari 2600, Atari 8-bit computers, Apple II, Nintendo Entertainment System, Commodore 64, Atari Lynx, BBC Micro and others, use the
MOS_Technology_6502
1982 video game
flickering. Atari published ports for the Atari 2600 and Atari 5200; the 5200 version was ported to Atari 8-bit computers and sold through the Atari Program
Kangaroo_(video_game)
1983 video game
SierraVenture label in 1983. Versions were published for the Apple II and Atari 8-bit computers. An alternative version of the game intended for younger players
The_Dark_Crystal_(video_game)
1981 educational video game
educational video game for Atari 8-bit computers. It was designed and programmed by Fernando Herrera and published by the Atari Program Exchange in 1981
My_First_Alphabet
American electrical engineer
primarily for developing graphics and audio chips for the Atari 2600 and Atari 8-bit computers and as the "father of the Amiga". Jay Miner received his
Jay_Miner
Magnetic-tape data storage device
The Atari Program Recorder is Atari's dedicated magnetic-tape data storage device for the Atari 8-bit computers. The original 410 was launched along with
Atari_Program_Recorder
Cross-platform game controller made by Atari
The addition of the Atari joystick port to other platforms cemented its popularity. It was the standard for the Atari 8-bit computers and was compatible
Atari_CX40_joystick
1980 video game
and 1988, the Atari 8-bit computer version sold 42,359 copies in 1986 and 1990, Thunder Mountain's 1986 budget release for home computers received a Diamond
Pac-Man
1980 video game
1980 by Atari, Inc. Originally released for the Atari 400/800 computers, Star Raiders was later ported to the Atari 2600, Atari 5200, and Atari ST. The
Star_Raiders
1985 arcade game by Atari Games
core design of Gauntlet comes from the 1983 game Dandy for the Atari 8-bit computers, which resulted in a threat of legal action. It also has similarities
Gauntlet_(1985_video_game)
The Atari XEGS, released in 1987, is the final member of the Atari 8-bit computers. This list only contains games released by Atari Corporation during
List_of_Atari_XEGS_games
1983 video game
game Radar Scope. The game was ported to the MSX, Commodore 64, Atari 8-bit computers, and IBM PC. Juno First presents a set number of enemies per level
Juno_First
1985 video game
Lucasfilm Games, Ballblazer was developed and first published for the Atari 8-bit computers. The principal creator and programmer was David Levine. The game
Ballblazer
1982 speech synthesis program
and sold by Don't Ask Software. The program was released for the Atari 8-bit computers, Apple II, and Commodore 64. Released in 1982, it was one of the
Software_Automatic_Mouth
Atari Logo is ROM cartridge-based version of the Logo programming language for the Atari 8-bit computers published by Atari, Inc. in 1983. It was developed
Atari_Logo
Music composition notation program
Construction Set was ported to the Atari 8-bit computers, Commodore 64, IBM PC compatibles (as a self-booting disk), and the Atari ST. Two years later, in 1986
Music_Construction_Set
1980 video game
clones and modern remakes soon followed, and the version ported to Atari's 8-bit computers was reused for the 5200 in 1982 and built into the XEGS in 1987
Missile_Command
American writer
California. There he designed and translated video games for the Atari 2600, Atari 8-bit computers, Apple II, Nintendo Entertainment System, and Game Boy. After
David_Lubar
1983 video game
Blue Max is a scrolling shooter written by Bob Polin for Atari 8-bit computers and published by Synapse Software in 1983. It was released for the Commodore
Blue_Max_(video_game)
1985 video game
produced and designed by Noah Falstein. Originally developed for the Atari 8-bit computers and the Commodore 64, Koronis Rift was published in 1984. It was
Koronis_Rift
1983 video game
sports video game developed and published by Atari, Inc. for the Atari 2600, Atari 5200, and Atari 8-bit computers in 1983. It is part of the RealSports series
RealSports_Tennis
Character encoding used by the Atari 8-bit home computers
set, from ATARI Standard Code for Information Interchange, alternatively ATARI ASCII, is a character encoding used in the Atari 8-bit computers. ATASCII
ATASCII
1982 video game
developed by Big Five Software and published in December 1982 for the Atari 8-bit computers. The player controls Mountie Bounty Bob through multiple levels
Miner_2049er
1982 video game
typing game for Atari 8-bit computers designed to improve keyboard skill. It was written by David Buehler and published by the Atari Program Exchange
Typo_Attack
writers write a loader in normal format before the "turbo" data. The Atari 8-bit computers use a system based on consultations with recording engineers, one
List of Compact Cassette tape data storage formats
List_of_Compact_Cassette_tape_data_storage_formats
1982 video game
designed and programmed by Sid Meier, originally developed for Atari 8-bit computers and ported to the Commodore 64 and IBM PC compatibles (as a self-booting
Spitfire_Ace
Custom chips used in Atari 8-bit computers
Television Interface Adaptor (GTIA) are custom chips used in the Atari 8-bit computers and Atari 5200 home video game console. In these systems, a CTIA or GTIA
CTIA_and_GTIA
1981 video game
Atari 8-bit computers, splits the gameplay into two alternating screens: one for the highway, one for the water. Preppie! (1982), also for the Atari 8-bit
Frogger
2600 video game
shooter published in 1984 by Parker Brothers for the Atari 2600, Atari 5200, Atari 8-bit computers, Commodore 64, and ColecoVision. It was developed and
James Bond 007 (1984 video game)
James_Bond_007_(1984_video_game)
1982 video game
versions of Jungle Hunt were published by Atari, Inc. for the Atari 2600, Atari 5200, and Atari 8-bit computers starring a British explorer named Sir Dudley
Jungle_Hunt
Series of Atari video games
published Atari, Inc. The first games were released in 1982 for the Atari 2600, then the series expanded to the Atari 5200, Atari 7800, and Atari 8-bit computers
RealSports
1980 video game
II, Atari 2600, Commodore 64, VIC-20, IBM PC compatibles, ZX Spectrum, and later the Atari 8-bit computers and Atari ST. The ports to non-Atari systems
Battlezone_(1980_video_game)
1983 video game
1983 for the Apple II, in 1984 for Atari 8-bit computers and Commodore 64, in 1986 for the Amiga and Atari ST, the Atari XEGS as a pack-in title in 1987
Flight Simulator II (1983 video game)
Flight_Simulator_II_(1983_video_game)
1982 video game
action-adventure game for Atari 8-bit computers. It was designed and programmed by Douglas Crockford and published by the Atari Program Exchange in 1982
Galahad_and_the_Holy_Grail
Deep Blue C is a C programming language compiler for Atari 8-bit computers distributed by the Atari Program Exchange (APX). Deep Blue C is based on Ron
Deep_Blue_C
1983 video game
developed and published by Parker Brothers for the Atari 2600, Atari 5200, and Atari 8-bit computers. In 1985, it was published by Sinclair Research as
Star Wars: Return of the Jedi - Death Star Battle
Star_Wars:_Return_of_the_Jedi_-_Death_Star_Battle
1986 video game
game released for the ZX Spectrum, Commodore 64, Amstrad CPC, and Atari 8-bit computers in 1986 and MSX in 1987. The player competes in 501 darts against
180_(video_game)
1981 video game
Jawbreaker is a Pac-Man clone programmed by John Harris for Atari 8-bit computers and published by On-Line Systems. Released in 1981 before an official
Jawbreaker_(video_game)
1981 video game
the mazes. The game was ported to the Atari 8-bit computers, Commodore 64, Commodore Max, Atari 2600, and Atari 5200 and renamed to The Incredible Wizard
Wizard_of_Wor
Atari digital I/O chip
designed by Doug Neubauer at Atari, Inc. for the Atari 8-bit computers. It was first released with the Atari 400 and Atari 800 in 1979 and is included
POKEY
1985 video game
is a shoot 'em up video game released on cartridge by Atari Corporation for Atari 8-bit computers in November 1985. The game takes place in 2051 with the
Final_Legacy
1980 video game
Wizard and the Princess introduced color graphics. Ports for the Atari 8-bit computers and Commodore 64 were released in 1982 and 1984 respectively. The
Wizard_and_the_Princess
1983 video game
published by Cosmi Corporation in 1983 for the Commodore 64 and Atari 8-bit computers. In this game the player controls an archer, armed with a bow and
Forbidden_Forest_(video_game)
Text-based strategy game
of the game over the next decade for the Apple II, Atari 8-bit computers, and Commodore 64 computers, before redesigning it as a graphical commercial game
The Oregon Trail (1971 video game)
The_Oregon_Trail_(1971_video_game)
focused on the Atari 8-bit computers (400/800/XL/XE) and the newly launched Atari ST range (although they included news of other Atari products such as
Atari_User
Topics referred to by the same term
Motorola 68000 assembly language Atari QDOS, the production codename of Disk Operating System 4.0 for Atari 8-bit computers Qdos Entertainment, the UK-based
QDOS
British computer magazine
Page 6 (subtitled Atari Users Magazine) was a British magazine aimed at users of Atari 8-bit computers and Atari ST home computers. The first issue was
Page_6
1979 computer spreadsheet application
program to other computers, starting with those with the MOS Technology 6502 microprocessor, and versions appeared for Atari 8-bit computers and Commodore
VisiCalc
1983 video game
Justin Gray and published by Sierra On-Line for the Apple II and Atari 8-bit computers in 1983. Aquatron's gameplay is inspired by the 1981 arcade game
Aquatron_(video_game)
American video game company
for Intellivision, ColecoVision, Atari 8-bit computers, TI-99/4A, IBM PCjr, VIC-20, Commodore 64, TRS-80 Color Computer, and Magnavox Odyssey². Their Odyssey²
Imagic
American video game publisher (1980-1987)
AtariWriter. Datasoft initially targeted the Atari 8-bit computers, Apple II, and TRS-80 Color Computer, then later the Commodore 64, IBM PC, Atari ST
Datasoft
1984 video game
developed by Archer Maclean (under the name Arena Graphics) for Atari 8-bit computers and published in 1984 by U.S. Gold. It was ported to the Commodore
Dropzone
Video game developer and publisher
1993. The company initially focused on developing games for the Atari 8-bit computers. Throughout its operation, Red Rat Software expanded its offerings
Red_Rat_Software
ATARI 8-BIT-COMPUTERS
ATARI 8-BIT-COMPUTERS
Boy/Male
Indian, Modern
Very Sweet
Girl/Female
Gujarati, Hindu, Indian, Kannada, Malayalam, Marathi, Punjabi, Sikh, Telugu
A Blue Flower
Boy/Male
American, German, Hebrew
Strength; Builder; Eternal
Girl/Female
Indian
Strenth forever immortal, Eternal
Girl/Female
Australian, French, Hawaiian, Hebrew
A Crown; Diadem
Male
Polish
Polish form of Roman Latin Vitus, WIT means "life."
Girl/Female
Hindu, Indian, Japanese
Good Person
Girl/Female
American, Arabic, Gujarati, Hindu, Indian, Japanese, Kannada, Marathi, Muslim, Sindhi, Tamil, Telugu, Traditional
Eternal
Female
English
Pet form of English Katherine, KIT means "pure." Compare with masculine Kit.
Male
English
Pet form of English Christopher, KIT means "Christ-bearer." Compare with another form of Kit.
Girl/Female
Hindu, Indian
Collection of 8
Male
Egyptian
, from the country of Ri (Istar).
Female
Hebrew
Variant spelling of Hebrew Atarah, ATARA means" crown" or "wreath."
Boy/Male
British, Dutch, English, Greek
From the Pit
Boy/Male
Muslim
Maidens
Girl/Female
Hebrew
Crowned.
Girl/Female
Swedish
Pure.
Boy/Male
Indian, Sanskrit
Enemy Less
Male
Scottish
Pet form of medieval Scottish Kester, KIT means "Christ-bearer." Compare with another form of Kit.
Boy/Male
American, British, Dutch, English, Greek, Latin, Swedish
Follower of Christ; Nickname for Christopher; Frontiersman Kit Carson; Anointed; Christian
ATARI 8-BIT-COMPUTERS
ATARI 8-BIT-COMPUTERS
Male
English
Variant spelling of English Donny, DONNIE means "world ruler."
Girl/Female
Indian
Pleasure trip, Promenade
Girl/Female
Muslim
Girl/Female
Assamese, Indian, Japanese, Kannada
Innocence; Increasing Beauty; True Purity
Girl/Female
Indian
A mountain in makkah
Boy/Male
Hebrew Biblical
God helps.
Girl/Female
Tamil
Durga, Enveloped with silk
Boy/Male
Hindu, Indian, Malayalam, Marathi, Sanskrit
Finds Joy in Knowledge; Joy of Discrimination
Biblical
who gathers together
Girl/Female
Biblical
Eye or fountain of calves.
ATARI 8-BIT-COMPUTERS
ATARI 8-BIT-COMPUTERS
ATARI 8-BIT-COMPUTERS
ATARI 8-BIT-COMPUTERS
ATARI 8-BIT-COMPUTERS
n.
A morsel; a bit.
a.
See 1st Bond, n., 8.
n.
Same as Tail, n., 8 (a).
v.
Somewhat; something, but not very great.
v. t.
A bearing. See Bearing, n., 8.
n.
A composition in a soft, rural style, generally in 6-8 or 12-8 time.
inf.
of Wit
v. t.
To put a bridle upon; to put the bit in the mouth of.
v. t.
To strike or hit with a bat or a pole; to cudgel; to beat.
n.
See Web, n., 8.
imp.
of Bite
v. t.
To seize with the teeth, so that they enter or nip the thing seized; to lacerate, crush, or wound with the teeth; as, to bite an apple; to bite a crust; the dog bit a man.
superl.
Having greatness, fullness, importance, inflation, distention, etc., whether in a good or a bad sense; as, a big heart; a big voice; big looks; to look big. As applied to looks, it indicates haughtiness or pride.
v.
A part of anything, such as may be bitten off or taken into the mouth; a morsel; a bite. Hence: A small piece of anything; a little; a mite.
n.
Same as Person, n., 8.
n.
See Jack, 8 (c).