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Video game console by Nintendo
The Virtual Boy is a video game console developed and manufactured by Nintendo and released in Japan on July 21, 1995, and in North America on August
Virtual_Boy
Video game series
game was a tech demo of what would have been a Star Fox game had the Virtual Boy adopted the series. The closest game to it is Red Alarm. Cinematic camera
Star_Fox
The Virtual Boy is a 32-bit tabletop video game console developed and designed by Nintendo, first released in Japan on July 21, 1995 and later in North
List_of_Virtual_Boy_games
Line of downloadable video games for several Nintendo platforms
of NES, SNES, Game Boy, Game Boy Color, Game Boy Advance and Game Gear titles. Launching with the Wii at the end of 2006, Virtual Console titles had been
Virtual_Console
1995 platform game
Virtual Boy Wario Land is a 1995 platform game developed and published by Nintendo for the Virtual Boy. It stars Wario, who finds himself deep underground
Virtual_Boy_Wario_Land
Line of classic Nintendo video games
Romano, Sal (May 14, 2026). "Virtual Boy – Nintendo Classics adds V-Tetris, Jack Bros., Space Invaders Virtual Collection, Virtual Bowling, and Vertical Force"
Nintendo_Classics
List of video game consoles by Nintendo
were released for Virtual Boy in North America, but only a few were met with positive reception. Nintendo discontinued the Virtual Boy within a few months
Nintendo_video_game_consoles
The Virtual Boy is a 32-bit tabletop video game console developed and designed by Nintendo. The system, released in July 1995 in Japan and August 1995
List of cancelled Virtual Boy games
List_of_cancelled_Virtual_Boy_games
success of the original Game Boy handheld and the Metroid series of games, resigned from the company shortly after the Virtual Boy ceased sales in order to
List of commercial failures in video game consoles
List_of_commercial_failures_in_video_game_consoles
1995 video game
the Super Nintendo Entertainment System, Genesis, Virtual Boy, MS-DOS, Microsoft Windows and Game Boy, based on the film of the same name, along with unpublished
Waterworld_(video_game)
(help) "Nintendo Co., Ltd.: Virtual Boy Section". Nintendo Co., Ltd. Retrieved March 17, 2018. "Mario Clash Virtual Boy". IGN. Archived from the original
List_of_Nintendo_products
yet Nintendo had an intense business rivalry with Sega's consoles. The Virtual Boy (1995), a portable console with stereoscopic 3D graphics, was a critical
History_of_Nintendo
Japanese video game developer
Brings Virtual Boy". GamePro. No. 67. IDG. February 1995. p. 162. Edwards, Benj (August 21, 2015). "Unraveling The Enigma Of Nintendo's Virtual Boy, 20 Years
Nintendo Research & Development 1
Nintendo_Research_&_Development_1
1995 video game
Virtual Bowling is a 1995 sports video game developed and published by Athena in Japan for the Virtual Boy. In the game, the player participates in a series
Virtual_Bowling
1995 video game
Virtual Fishing is a 1995 fishing video game developed by Locomotive Corporation and published by Pack-In-Video in Japan for the Virtual Boy. The player
Virtual_Fishing
1995 post-apocalyptic action film
Video games based on the film were released for the Super NES, Game Boy, Virtual Boy, and PC. A Genesis version was only released on the Sega Channel. A
Waterworld
2018-03-23. "Virtual Bomberman". Virtual-Boy.Net. Archived from the original on 2011-11-16. Retrieved 2018-03-21. "Virtual Bomberman". Planet Virtual Boy. Retrieved
List_of_Bomberman_video_games
Video game series
the ending varies based on the player’s total coins. Virtual Boy Wario Land (1995) is a Virtual Boy platform game where Wario becomes trapped underground
Wario_Land
Computer-simulated experience
Virtual reality (VR) is a simulated experience that employs 3D head-mounted displays and pose tracking to give the user an immersive feel of a virtual
Virtual_reality
1995 video game
Virtual Lab is a 1995 falling block puzzle video game developed for the Virtual Boy. Its gameplay involves the player moving different shapes that descend
Virtual_Lab
Game Boy games List of cancelled Super NES games List of cancelled Virtual Boy games List of cancelled Nintendo 64 games List of cancelled Game Boy Color
Lists of cancelled video games
Lists_of_cancelled_video_games
1995 video game compilation
Space Invaders Virtual Collection is a 1995 compilation video game developed and published by Taito in Japan for the Virtual Boy. It includes direct ports
Space Invaders Virtual Collection
Space_Invaders_Virtual_Collection
Gaming generation from 1993 to 2006
the Sega Nomad, had a lifespan of just two years, and the Nintendo Virtual Boy had a lifespan of less than one. Both of them were discontinued before
Fifth generation of video game consoles
Fifth_generation_of_video_game_consoles
Handheld game console by Nintendo
original Game Boy. Yokoi had left Nintendo in 1996 following the commercial failure of his final project at the company, the Virtual Boy. His departure
Game_Boy_Color
Line of Japanese video game magazines
issue was the May 1995 issue of Gekkan Famicom Tsūshin. Virtual Boy Tsūshin covered the Virtual Boy. Only one issue was ever published in 1995. Famitsū PS
Famitsu
The Game Boy portable system has a library of games, which were released in plastic ROM cartridges. The Game Boy first launched in Japan on April 21,
List_of_Game_Boy_games
Japanese video game designer (1941–1997)
Nintendo pushed the Virtual Boy to market so that it could focus development resources on the Nintendo 64. Amid the failure of the Virtual Boy and the launch
Gunpei_Yokoi
Hobbyist-developed games for closed systems
Graphic Libraries (SGL). Nintendo's Virtual Boy has no region lock, but it wasn't until the flash carts FlashBoy and FlashBoy+ were released that the homebrew
Homebrew_(video_games)
2021-10-09. Retrieved October 10, 2017. Boyer, Steven. "A Virtual Failure: Evaluating the Success of Nintendos Virtual Boy". Velvet Light Trap.64 (2009): 23–33
History of video game consoles
History_of_video_game_consoles
1995 video game
by Nintendo for the Virtual Boy. It was one of five launch titles in Japan and the pack-in game in North America for the Virtual Boy. The first entry in
Mario's_Tennis
Japanese video game company
p. 11. Retrieved 24 May 2012. Boyer, Steven (2009). "A Virtual Failure: Evaluating the Success of Nintendos Virtual Boy". Velvet Light Trap. No. 64. pp
Nintendo
Satellaview Super Game Boy Virtual Boy Nintendo 64 64DD GameCube Wii WiiWare Wii Virtual Console Wii U MotionPlus Nintendo Network Wii U Virtual Console Wii games
List_of_Xbox_360_games
Overview of the various marketing strategies by Nintendo
nintendo.com. Retrieved 2019-12-09. Boyer, Steven. "A Virtual Failure: Evaluating the Success of Nintendos Virtual Boy." Velvet Light Trap.64 (2009): 23-33
Nintendo_marketing
Adventure Island Bomberman Special Star Soldier 1987 Jagur 5 1988 Wonder Boy Bomber King 1991 Dynablaster 1992 BC Kid 1993 Yo! Joe! - Beat the Ghosts
List_of_Hudson_Soft_games
Home video game console
players to three-dimensional worlds with new virtual reality video game system". Business Wire / Planet Virtual Boy. November 14, 1994. Archived from the original
Atari_Jaguar
Video game played in virtual reality
Sega's VR-1 and Virtuality for arcades, along with unsuccessful attempts for home consoles with the Sega VR prototype and Nintendo's Virtual Boy. With the introduction
Virtual_reality_game
1995 video game
Virtual League Baseball is a 1995 baseball video game developed and published by Kemco for the Virtual Boy. A sequel, Virtual League Baseball 2, was planned
Virtual_League_Baseball
GameSpot. Retrieved June 23, 2009. "Star Fox 64 Joins The Nintendo Wii U Virtual Console". Siliconera. 19 January 2017. Retrieved February 9, 2017. Notis
List_of_Star_Fox_video_games
resemble the directional pad of the Game Boy but larger and with a steeper slope inwards. Since the Virtual Boy was designed for single player use, the
List_of_Nintendo_controllers
appeared in Tennis as a chair umpire, he first starred as a player in the Virtual Boy game Mario's Tennis, developed by Nintendo R&D1. Like the Mario Golf
List of sports video games featuring Mario
List_of_sports_video_games_featuring_Mario
Video game series
featured brand new courses. Zero Racers (G-Zero) was in development for the Virtual Boy in early 1996. The game was completed and had an age rating from the
F-Zero
Video game series
was established in 2003 with the release of Mega Microgames! for the Game Boy Advance. While the first two games were developed by Nintendo R&D1, subsequent
Wario_(series)
Upcoming video game
was originally scheduled with a 1996 release date exclusively for the Virtual Boy. Along with Japan System Supply's Bound High!, it would have been one
Dragon_Hopper
Trade show
already been renamed Ultra 64. Hiroshi Yamauchi introduced the portable Virtual Boy console, along with its hardware specifications, launch games, and future
Nintendo_Space_World
Video game franchise
(1997; 2008) A racing version of GoldenEye 007 was announced for the Virtual Boy. The game was cancelled in 1996. A remastered version of the Nintendo
James_Bond_in_video_games
Upcoming video game
Virtual Boy, based on the F-Zero series. It was completed and planned for release in 1996, but was canceled following the failure of the Virtual Boy.
Zero_Racers
1995 video game
Bros. is a maze video game developed and published by Atlus for the Virtual Boy, released in late 1995 in Japan and North America. It is a spin-off from
Jack_Bros.
1995 golf game for the Virtual Boy
Golf is a video game developed and published by T&E Soft for the Virtual Boy. It was released in August 1995 in Japan and by Nintendo in November 1995
Golf_(1995_video_game)
Handheld game console
introduced its R-Zone game console in 1995 – as a competitor to Nintendo's Virtual Boy – but the system was a failure. Prior to the R-Zone, Tiger had also manufactured
Game.com
CS1 maint: deprecated archival service (link) "Virtual Boy Wario Land Release Information for VirtualBoy". GameFAQs. Retrieved June 29, 2009. Kolan, Patrick
List_of_Wario_video_games
original on 2014-11-02. "Doraemon: Nobita no Doki Doki! Obake Land". Planet Virtual Boy. Archived from the original on 2007-05-15. Retrieved 2006-06-04. Archived
List_of_Doraemon_video_games
Portable game console
scheme, was designed to capitalize on popular buzz for the Nintendo Virtual Boy at the time. However, Tiger has never confirmed this theory. Three additional
R-Zone
Waterworld (VB 1995 video game)
shoot 'em up game developed and published by Ocean Software for the Virtual Boy. Waterworld is a shoot 'em up game. The game is focused around the Mariner's
Waterworld (Virtual Boy video game)
Waterworld_(Virtual_Boy_video_game)
Matt; Zagal, José P. (2009). Challenges for Success in Stereo Gaming: A Virtual Boy Case Study (PDF) (Thesis). DePaul University. pp. 101–102. Retrieved
List_of_game_controllers
Video gaming format
Time Overseeing Sega As Its CEO In the 90s; Reveals That Sega Passed On Virtual Boy Technology, Considered Releasing 3DO". The Rev. Rob Times. Archived from
3DO
Video game brand
Blaze and Blade: Eternal Quest Cu-On-Pa Sonata Disney Golf Swing Away Golf Virtual Hydlide Waialae no Kiseki: Extra 36 Holes Cu-On-Pa New 3D Golf Simulation:
T&E_Soft
Handheld game console
second attempt with 3D development was the Virtual Boy, designed by Gunpei Yokoi, creator of the Game Boy handheld console, Kid Icarus, and popular Metroid
Nintendo_3DS
1995 video game
video game developed by Be Top and published by I'MAX in Japan for the Virtual Boy. Assuming the role of a private detective in 1922, the player is tasked
The_Mansion_of_Innsmouth
1995 video game
by Locomotive and published by Bullet-Proof Software in Japan for the Virtual Boy. Its gameplay involves the player clearing horizontal lines by moving
V-Tetris
Vector display-based home video game console
was great... "Virtual Boy Architecture | A Practical Analysis". 12 February 2021. Kent, Steven (December 1997). "Retroview: Virtual Boy of the '80s".
Vectrex
Japanese businessman (1927–2013)
Imagine Media. May 1997. pp. 49–53. Boyer, Steven. "A Virtual Failure: Evaluating the Success of Nintendos Virtual Boy". Velvet Light Trap.64 (2009): 23–33
Hiroshi_Yamauchi
2006 video game
included with the launch of a Nintendo system since Mario's Tennis for the Virtual Boy in 1995. The game was later released on its own as part of the Nintendo
Wii_Sports
Home video game console by Nintendo
console, and its second-lowest-selling console overall, ahead of the Virtual Boy. While first party games saw moderately high sales attributed to a small
Wii_U
Arithme-SketchD The Arithmetic GameD ArithmeticianD ArizonaD Arizona - The Boy in the BubbleD The Ark of ExodusD Ark PandoraD Arkanoid Arkanoid: Revenge
List of Commodore 64 games (A–M)
List_of_Commodore_64_games_(A–M)
Satellaview accessory for the Super Famicom console in Japan only. July 21 – Virtual Boy 32-bit console in Japan. It is discontinued on December 22. May 11 –
1995_in_video_games
1994 video game
X68000, FM Towns, NEC PC-9821, Virtual Boy, and PlayStation Portable. It saw a re-release for the Wii and Wii U's Virtual Console services. Panic Bomber
Bomberman:_Panic_Bomber
Head-mounted device that provides virtual reality for the wearer
A virtual reality headset (VR headset) is a head-mounted device that uses 3D near-eye displays and positional tracking to provide a virtual reality environment
Virtual_reality_headset
Topics referred to by the same term
pinball machine produced by Sega in 1996 GoldenEye 007, a cancelled Virtual Boy video game GoldenEye (soundtrack), of the 1995 film "GoldenEye" (song)
Goldeneye_(disambiguation)
1988 adventure game directed by Hideo Kojima
other systems. A demo of an early part of the game was made for the Virtual Boy in 2015, complete with stereoscopic 3D effects and PCM music. Another
Snatcher_(video_game)
1996 video game
bowling video game developed by Saffire and published by Nintendo for the Virtual Boy. It was only released in North America in February 1996, and was the
Nester's_Funky_Bowling
1983 video game
announced alongside the Virtual Boy console at Nintendo Space World 1994. Footage showed a faithful recreation, though with the Virtual Boy's signature graphical
Mario_Bros.
South Korean virtual boy band
Plave (Korean: 플레이브; stylized in all caps) is a South Korean virtual boy band formed by Vlast. The group consists of five members: Yejun, Noah, Bamby
Plave
Home video game console
Nintendo has rereleased many N64 games for its subsequent consoles via the Virtual Console and Nintendo Classics services. The N64 was the last major cartridge-based
Nintendo_64
Accessory for the Nintendo Family Computer
commercially unsuccessful Virtual Boy. In the following years, Nintendo experimented in stereoscopic 3D with both the GameCube and Game Boy Advance SP systems
Famicom_3D_System
1995 video game
It was re-released for the Game Boy Advance (GBA) in 2004. The game was made available for download on the Virtual Console for the Wii and Wii U in 2007
Donkey_Kong_Country_2
First annual Electronic Entertainment Expo
Sega's surprise launch of the Sega Saturn, and Nintendo's showcase of the Virtual Boy console. Prior to 1995, the video game industry used the Consumer Electronics
E3_1995
Japanese composer and voice actor
plays a remixed version. The song plays during the closing credits of Virtual Boy Wario Land (1995). It plays in Yoshi's Story (1997) if the player stays
Kazumi_Totaka
Handheld game console by Sega
support for the Genesis and Genesis-based products. Additionally, the Game Boy, Nintendo's handheld console that had been dominant in the market, became
Genesis_Nomad
Japanese video game developer
Research & Development team was reorganized during the production of the Game Boy, the team was officially separated. In 1986, this group was established by
Intelligent_Systems
1995 video game
scrolling shooter video game developed and published by Hudson Soft for the Virtual Boy. It was released in Japan in August 1995 and North America by Nintendo
Vertical_Force
Video game series
Tobidase! VB Genjin was planned for the Virtual Boy, with a former Hudson Soft employee stating that he played Virtual Bomberman as reference during development
Bonk_(series)
Video game console peripheral
shortly after the acquisition, reportedly in production alongside the Virtual Boy and Nintendo 64. Nintendo had previously developed the Family Computer
Satellaview
Unreleased action-puzzle video game
action-puzzle video game developed and published by Japan System Supply for the Virtual Boy. It was planned to be released in 1996 in Japan and in North America
Bound_High!
Brand name for Nintendo ROM cartridges
Nintendo 64 game paks, and Cartridge (カートリッジ, Kātorijji) for the Game Boy line and Virtual Boy. Game Paks were used as the primary storage medium for the Nintendo
Game_Pak
Unreleased video game platform
released exclusively in Japan in December 1994, as well as Nintendo's own Virtual Boy 3D stereoscopic game console released in July 1995 in Japan and August
Super_NES_CD-ROM
1995 video game
up video game developed by T&E Soft and published by Nintendo for the Virtual Boy, Released as a launch title for the console, it requires the player to
Red_Alarm
Video game console designer
Sugino has served as a design group manager. He also created and designed Virtual Boy. Feature Story from GamePro Interview: The Man Behind the GBA SP v t
Kenichi_Sugino
1996 puzzle video game
puzzle video game developed by T&E Soft and published by Nintendo for the Virtual Boy. It was released on March 22, 1996, only in North America, and was the
3D_Tetris
the world. The list includes ports, remakes and compilations, but not Virtual Console or Nintendo Classics re-releases. Video games portal List of Mario
List of video games featuring Mario
List_of_video_games_featuring_Mario
Suite of online services for the Nintendo Switch & Nintendo Switch 2
support multiplayer gameplay for up to four players locally and online. Virtual Boy games were added in February 2026, though they require a separate accessory
Nintendo_Switch_Online
Video game series
using the Toy-Con VR Goggles. In February 2026, it was reported that Virtual Boy games played through the Nintendo Classics service would also compatible
Nintendo_Labo
1992 video game
part of Capcom Arcade. The game also had an unofficial port for the Virtual Boy, under the name Hyper Fighting. Contemporary reviews (SNES conversion)
Street_Fighter_II_Turbo
Home video game console by Sony
its controller design to give users more freedom over their movements in virtual 3D environments. The first official analogue controller, the Dual Analog
PlayStation_(console)
Nintendo Entertainment System games List of Satellaview broadcasts List of Virtual Boy games List of Nintendo 64 games List of Nintendo 64DD games List of GameCube
Lists_of_video_games
1989 video game
New music themes were added. The Game Boy version of Tetris was released in North America and Europe as a Virtual Console game for the Nintendo 3DS on
Tetris_(Game_Boy_video_game)
remade as part for the Game & Watch Gallery series for Game Boy, Game Boy Color, and Game Boy Advance. They were re-released in the Nintendo Mini Classics
List_of_Game_&_Watch_games
Multimedia franchise by Nintendo
Retrieved September 20, 2019. Romano, Sal (March 4, 2026). "Game Boy Advance and Virtual Boy – Nintendo Classics add Mario vs. Donkey Kong, Mario's Tennis
Mario_(franchise)
1995 video game
a 1995 action video game developed and published by Nintendo for the Virtual Boy. It is the first stereoscopic 3D Mario game, and a 3D reimagining of
Mario_Clash
1995 tactical role-playing video game
Dimension War is a 1995 tactical role-playing video game published for the Virtual Boy in Japan by Bandai. Being the system's only licensed game in Japan, it
SD_Gundam_Dimension_War
links Game Boy Advance Game Boy Advance SP Game Boy Micro Nintendo DS List of best-selling Game Boy Advance games List of cancelled Game Boy Advance games
List of Game Boy Advance games
List_of_Game_Boy_Advance_games
VIRTUAL BOY
VIRTUAL BOY
Girl/Female
Australian, Jamaican
Virtuous; Strength
Boy/Male
Indian
Name of Lord Krishna
Surname or Lastname
English and Scottish
English and Scottish : nickname from Middle English, Old French vertu ‘moral worth’; ‘goodness’ (Latin virtus ‘manliness’, ‘valor’, ‘worth’). This may have been bestowed on a good or pious person, it may alternatively have been a sarcastic nickname for a prig, or it may have been borne by someone who had played the part of Virtue in a medieval mystery play.
Boy/Male
Hindu
Priceless, Precious
Boy/Male
Sikh
Heroic protector, Protector of the brave
Boy/Male
Bengali, Gujarati, Hindu, Indian, Kannada, Malayalam, Marathi
Lord Vishnu
Boy/Male
Tamil
Virtues
Girl/Female
Latin
Virtue.
Boy/Male
Gujarati, Hindu, Indian, Kannada, Malayalam, Marathi, Sanskrit
Priceless; Natural; Deep Thinker
Boy/Male
Indian, Modern
Incomparable
Boy/Male
Hindu
Lively
Boy/Male
Indian
Feeling, Virtual
Boy/Male
Chinese
Virtue.
Girl/Female
Hindu
Lord Vishnu, Fortune giver
Boy/Male
Hindu, Indian, Marathi
Extensive; King
Boy/Male
Hindu
Lord Vishnu, Fortune giver
Boy/Male
Tamil
Feeling, Virtual
Boy/Male
Hindu
Virtues
Boy/Male
British, English, French, German, Latin
Lively
Boy/Male
Indian, Punjabi, Sikh
Protector of the Brave
VIRTUAL BOY
VIRTUAL BOY
Boy/Male
Hindu, Indian
Religious Thought
Girl/Female
Tamil
A flower
Girl/Female
Arabic, Modern
Moon
Boy/Male
Tamil
Part of the sacred knowledge
Female
Norwegian
Danish and Norwegian form of Old Norse Hjördis, HJØRDIS means "sword goddess."
Girl/Female
English American
Modern feminine of John and Jon.
Boy/Male
Christian, Indian
From Dionysisu; God of Wine
Boy/Male
Greek Latin
Son of Minos.
Boy/Male
Arabic, Muslim
Being
Girl/Female
Australian, French, Greek, Latin
Purple; Violet Flower
VIRTUAL BOY
VIRTUAL BOY
VIRTUAL BOY
VIRTUAL BOY
VIRTUAL BOY
v. t.
To supply with provisions for subsistence; to provide with food; to store with sustenance; as, to victual an army; to victual a ship.
imp. & p. p.
of Victual
a.
Of or pertaining to rites or ritual; as, ritual service or sacrifices; the ritual law.
adv.
In a virtual manner; in efficacy or effect only, and not actually; to all intents and purposes; practically.
n.
A vital part; one of the vitals.
n.
Active quality or power; capacity or power adequate to the production of a given effect; energy; strength; potency; efficacy; as, the virtue of a medicine.
a.
Belonging or relating to life, either animal or vegetable; as, vital energies; vital functions; vital actions.
n.
Hence, the code of ceremonies observed by an organization; as, the ritual of the freemasons.
p. pr. & vb. n.
of Victual
n.
Food; -- now used chiefly in the plural. See Victuals.
n.
A particular moral excellence; as, the virtue of temperance, of charity, etc.
n.
A prescribed form of performing divine service in a particular church or communion; as, the Jewish ritual.
v. t.
To victual again.
a.
Being in essence or effect, not in fact; as, the virtual presence of a man in his agent or substitute.
a.
Having the power of acting or of invisible efficacy without the agency of the material or sensible part; potential; energizing.
v. t.
To make efficacious; to give virtue of efficacy.
a.
Contributing to life; necessary to, or supporting, life; as, vital blood.
a.
Of or pertaining to sight; used in sight; serving as the instrument of seeing; as, the visual nerve.